nQw Dracula vs DMG ELITE (4319 views)
02.04.11 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | .rr|Bu1l3t? | 38 kills |
Killing Spree | nQw.body | 6 frags without being killed |
Accountant | .rr|Bu1l3t? | 123% kills/killed ratio |
He's dead, Jim! | nQw.FoaMeA Dracula | 6 gibs |
...and stay dead! | nQw.FoaMeA Dracula | 21% gibs/kill |
Lead Poisoning | .rr|Bu1l3t? | 36 SMG kills |
Spammity spam spam! | nQw.Gruesome | 7 SPAM kills |
Fragstealer | .rr|Yulyan | 142 damage per frag |
Die! Damn you, Die! | nQw.body | 241 damage per frag |
What objective? | .rr|Bu1l3t? | 287 XP |
Red Shirt | .rr|TzUku | 48 deaths |
Are these pliers sharp? | .rr|TzUku | 6 deaths without fragging |
Med Pack Whore | .rr|Bu1l3t? | 191 damage per death |
Eyes Wide Shut | nQw.Gruesome | 2 team kills |
Gingerbread man | .rr|TzUku | 19 /kills |
» View plaintext endround stats
.rr|Bu1l3t? [Warmup]: | lasa rasismul :)) |
.rr|Bu1l3t? [Warmup]: | hai sa jucam |
.rr|Bu1l3t? [Warmup]: | gl hf |
.rr|TzUku [Warmup]: | f3 ?:D |
nQw.FoaMeA Dracula [Warmup]: | ok |
.rr|Bu1l3t? [Countdown]: | hf |
nQw.FoaMeA Dracula [Countdown]: | hf |
.rr|TzUku [Countdown]: | gl |
[8:51]: | Allies capture the factory district! |
[8:32]: | The side gate has been built! |
[7:40]: | Allies have destroyed the Main Gate! |
nQw.FoaMeA Dracula [7:24]: | :D |
[6:43]: | Allies have destroyed the Bunker Controls! |
[6:43]: | Allies have destroyed the Bunker Controls! |
[6:43]: | Allies have destroyed the Bunker Controls! |
[6:43]: | Allies have destroyed the Bunker Controls! |
[6:43]: | Allies have destroyed the Bunker Controls! |
[6:43]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:16 |
nQw.FoaMeA Dracula [Intermission]: | :)) |
nQw.FoaMeA Dracula [Intermission]: | of |
.rr|Bu1l3t? [Intermission]: | epic :)) |
.rr|Bu1l3t? [Warmup]: | bulan cat casa |
.rr|Bu1l3t? [Warmup]: | recunosc |
nQw.FoaMeA Dracula [Countdown]: | :D |
[0:59]: | nQw.FoaMeA Draculacalled a vote. |
[0:57]: | Vote FAILED! (Match Reset ) |
nQw.FoaMeA Dracula [0:56]: | :D |
nQw.FoaMeA Dracula [0:56]: | :D |
[0:35]: | Allies capture the factory district! |
.rr|Yulyan [0:30]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:16) |
nQw.FoaMeA Dracula [Intermission]: | :)) |
.rr|Bu1l3t? [Intermission]: | gg |
nQw.FoaMeA Dracula [Intermission]: | gg |
nQw.Gruesome [Warmup]: | noroc ca am pariat pe voi :)) |
[11:15]: | Allies have damaged the West Wall |
[11:13]: | Allies have damaged the East Wall |
[10:44]: | Allies capture the Forward Bunker! |
[10:02]: | Door Controls have been constructed. |
[10:02]: | Allies have secured the forward bunker. |
[9:56]: | The Allies have stolen a gold crate! |
[8:42]: | The Loading Doors are Opening! |
[8:39]: | The Loading Doors are Closing! |
[8:34]: | The Axis have intercepted the stolen gold crate! |
nQw.FoaMeA Dracula [8:19]: | pandar |
nQw.FoaMeA Dracula [8:19]: | :D |
[8:13]: | The Allies have stolen a gold crate! |
[7:47]: | The Axis have intercepted the stolen gold crate! |
[7:36]: | The Allies have stolen a gold crate! |
[7:11]: | The Loading Doors are Opening! |
[7:00]: | The Allies have secured a gold crate! |
[6:56]: | The Allies have stolen a gold crate! |
[6:50]: | The Loading Doors are Closing! |
[6:42]: | The Axis have intercepted the stolen gold crate! |
[6:37]: | The Allies have stolen a gold crate! |
[6:03]: | The Axis have intercepted the stolen gold crate! |
[5:53]: | The Allies have stolen a gold crate! |
nQw.FoaMeA Dracula [5:49]: | e pula |
nQw.FoaMeA Dracula [5:46]: | :)) |
nQw.body [5:01]: | bullet, te-ai antrenat?:D |
[4:54]: | The Axis have intercepted the stolen gold crate! |
[4:52]: | The Allies have stolen a gold crate! |
nQw.body [4:12]: | buy head. |
[3:29]: | Axis have returned the objective! |
[3:29]: | The Axis have intercepted the stolen gold crate! |
[3:28]: | The Allies have stolen a gold crate! |
nQw.body [2:55]: | 2 HS |
nQw.body [2:55]: | :d |
nQw.body [2:54]: | CLOSE |
.rr|TzUku [2:52]: | 3 |
[2:39]: | The Loading Doors are Opening! |
[2:37]: | The Allies have secured a gold crate! |
[2:37]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 9:22 |
nQw.body [Intermission]: | gg wp |
nQw.FoaMeA Dracula [Intermission]: | GG |
.rr|Bu1l3t? [Intermission]: | gg |
.rr|Bu1l3t? [Warmup]: | ala a fost primul nostru punct in cupele esl :)) |
nQw.FoaMeA Dracula [Warmup]: | :) |
[7:47]: | Allies capture the Forward Bunker! |
[7:44]: | Allies have damaged the East Wall |
[7:34]: | Axis reclaim the Forward Bunker! |
[7:32]: | Allies capture the Forward Bunker! |
[7:19]: | Allies have damaged the West Wall |
nQw.body [6:43]: | threesome |
[6:36]: | Axis reclaim the Forward Bunker! |
[4:51]: | Allies capture the Forward Bunker! |
[4:02]: | Door Controls have been constructed. |
[4:02]: | Allies have secured the forward bunker. |
[4:00]: | The Loading Doors are Opening! |
[3:44]: | The Allies have stolen a gold crate! |
[3:27]: | The Axis have intercepted the stolen gold crate! |
[3:14]: | The Loading Doors are Closing! |
[3:03]: | The Allies have stolen a gold crate! |
[2:14]: | Axis have returned the objective! |
[2:14]: | The Axis have intercepted the stolen gold crate! |
[2:13]: | The Allies have stolen a gold crate! |
[1:22]: | The Loading Doors are Opening! |
nQw.body [1:21]: | ultimu glontz |
[1:19]: | The Allies have secured a gold crate! |
[1:03]: | The Allies have stolen a gold crate! |
[0:33]: | Allies have escaped with the Gold! |
[0:33]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 8:49 (original: 9:22) |
nQw.FoaMeA Dracula [Intermission]: | gg |
nQw.body [Intermission]: | gg wp |
nQw.FoaMeA Dracula [Intermission]: | quirt |
[Intermission]: | nQw.FoaMeA Dracula disconnected |
.rr|Bu1l3t? [Intermission]: | gg |
[Intermission]: | nQw.body disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.