team stAt1c vs OUTRAGEd eSports (3998 views)
19.10.11 15:00 CEST
Awards | awarded to | for |
Lady Macbeth | kris * OUTRAGEd | 50 kills |
Killing Spree | kris * OUTRAGEd | 6 frags without being killed |
Accountant | kris * OUTRAGEd | 139% kills/killed ratio |
He's dead, Jim! | kris * OUTRAGEd | 9 gibs |
...and stay dead! | stAt1c Asgeir | 29% gibs/kill |
Lead Poisoning | stAt1c Efax | 43 SMG kills |
Spammity spam spam! | kris * OUTRAGEd | 6 SPAM kills |
Fragstealer | stAt1c mAAAAAAAss1v | 152 damage per frag |
Die! Damn you, Die! | stAt1c Asgeir | 294 damage per frag |
What objective? | kris * OUTRAGEd | 301 XP |
Red Shirt | stAt1c mAAAAAAAss1v | 58 deaths |
Are these pliers sharp? | stAt1c Asgeir | 15 deaths without fragging |
Med Pack Whore | kris * OUTRAGEd | 187 damage per death |
Eyes Wide Shut | /o/gd NIKZ4D | 2 team kills |
Gingerbread man | ViKODiN * OUTRAGEd | 21 /kills |
» View plaintext endround stats
stAt1c Efax [Warmup]: | heb niet de hele dag de tijd |
stAt1c Efax [Warmup]: | sorry |
kris * OUTRAGEd [Warmup]: | ejo edwin |
stAt1c mAAAAAAAss1v [Warmup]: | edwin |
stAt1c mAAAAAAAss1v [Warmup]: | xD |
kris * OUTRAGEd [Warmup]: | of erwin |
stAt1c Efax [Warmup]: | kris ? |
stAt1c Efax [Warmup]: | nl.kris ? |
stAt1c Efax [Warmup]: | pi.kris ? |
stAt1c mAAAAAAAss1v [Countdown]: | hf |
stAt1c mAAAAAAAss1v [8:38]: | xD! |
[8:34]: | The Doors are opening!! |
[8:06]: | Allied Command Post spawn active! |
[8:06]: | Allied Command Post constructed. Charge speed increased! |
[6:55]: | Main blast door opening! |
[6:48]: | Main blast door closing! |
[6:33]: | Main blast door opening! |
[6:24]: | Main blast door closing! |
[5:33]: | Main blast door opening! |
[5:15]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 4:44 |
[3:38]: | The Doors are opening!! |
[2:41]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:02 (original: 4:44) |
ViKODiN * OUTRAGEd [Countdown]: | hf! |
[11:16]: | The Allies have captured the forward bunker! |
[10:59]: | Axis Command Post constructed. Charge speed increased! |
[10:48]: | The Axis have captured the forward bunker! |
[10:28]: | The Allies have opened up the Forward spawn rear exit! |
[10:26]: | Match is PAUSED! (Axis) |
[10:26]: | Match resuming in 225 seconds! |
[10:26]: | Match resuming in 10 seconds! |
[10:26]: | Match resuming in 9 seconds! |
[10:26]: | Match resuming in 8 seconds! |
[10:26]: | Match resuming in 7 seconds! |
[10:26]: | Match resuming in 6 seconds! |
[10:26]: | Match resuming in 5 seconds! |
[10:26]: | Match resuming in 4 seconds! |
[10:26]: | Match resuming in 3 seconds! |
[10:26]: | Match resuming in 2 seconds! |
[10:26]: | Match resuming in 1 seconds! |
[10:26]: | FIGHT! |
[10:17]: | The Allies have breached the Forward Bunker Gate! |
[9:58]: | Allied team has destroyed the Axis Command Post! |
[8:07]: | yessir connected |
[8:04]: | Allies team locked by ViKODiN * OUTRAGEd |
[8:02]: | Axis team locked from spectators by stAt1c mAAAAAAAss1v |
[7:40]: | Allied Command Post constructed. Charge speed increased! |
[7:38]: | The Allies have breached the Depot Gate! |
[7:35]: | The Depot Fence has been constructed. |
stAt1c mAAAAAAAss1v [7:14]: | kanekr lag |
[6:56]: | The Allies have breached the Depot's east wall! |
[6:37]: | The Allied Truck is in position! |
ViKODiN * OUTRAGEd [5:36]: | :D |
[3:34]: | The Crane Controls have been constructed. |
[3:33]: | The Allies have activated the crane! |
ViKODiN * OUTRAGEd [3:23]: | :D |
[3:20]: | The Allies have loaded the Gold Crate onto the Truck! |
stAt1c mAAAAAAAss1v [3:16]: | kanker lag |
[2:50]: | Match is PAUSED! (Axis) |
[2:49]: | Match resuming in 225 seconds! |
[2:49]: | Match resuming in 210 seconds! |
[2:49]: | Match resuming in 195 seconds! |
[2:49]: | Match resuming in 10 seconds! |
[2:49]: | Match resuming in 9 seconds! |
[2:49]: | Match resuming in 8 seconds! |
[2:49]: | Match resuming in 7 seconds! |
[2:49]: | Match resuming in 6 seconds! |
[2:49]: | Match resuming in 5 seconds! |
[2:49]: | Match resuming in 4 seconds! |
[2:49]: | Match resuming in 3 seconds! |
[2:49]: | Match resuming in 2 seconds! |
[2:49]: | Match resuming in 1 seconds! |
[2:49]: | FIGHT! |
[1:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:34 |
kris * OUTRAGEd [Intermission]: | gg |
ViKODiN * OUTRAGEd [Intermission]: | wp |
[9:25]: | The Allies have captured the forward bunker! |
[9:06]: | The Depot Fence has been constructed. |
[8:59]: | Axis Command Post constructed. Charge speed increased! |
[8:45]: | The Allies have opened up the Forward spawn rear exit! |
[8:43]: | The Allies have breached the Forward Bunker Gate! |
[7:08]: | Allied team has destroyed the Axis Command Post! |
[6:42]: | Allied Command Post constructed. Charge speed increased! |
[5:39]: | The Allies have breached the Depot Gate! |
[5:13]: | Match is PAUSED! (Allies) |
[5:13]: | Match resuming in 225 seconds! |
[5:13]: | Christiaan disconnected |
[5:13]: | Match resuming in 10 seconds! |
[5:13]: | Match resuming in 9 seconds! |
[5:13]: | Match resuming in 8 seconds! |
[5:13]: | Match resuming in 7 seconds! |
[5:13]: | Match resuming in 6 seconds! |
[5:13]: | Match resuming in 5 seconds! |
[5:13]: | Match resuming in 4 seconds! |
[5:13]: | Match resuming in 3 seconds! |
[5:13]: | Match resuming in 2 seconds! |
[5:13]: | Match resuming in 1 seconds! |
[5:13]: | FIGHT! |
[5:10]: | The Allies have breached the Depot's east wall! |
[4:31]: | The Allied Truck is in position! |
[3:43]: | The Crane Controls have been constructed. |
[3:42]: | The Allies have activated the crane! |
[3:28]: | The Allies have loaded the Gold Crate onto the Truck! |
stAt1c mAAAAAAAss1v [0:05]: | wp |
[0:03]: | stAt1c mAAAAAAAss1v disconnected |
[Intermission]: | >>> Objective NOT reached in time (10:34) |
ViKODiN * OUTRAGEd [Intermission]: | wp |
[Intermission]: | stAt1c Efax disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.