asd. vs charism.et (5013 views)
01.05.09 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | asd.sAvage #analbnc | 53 kills |
Killing Spree | asd.errol #analbnc | 5 frags without being killed |
Accountant | asd.overboost #analbnc | 110% kills/killed ratio |
He's dead, Jim! | charism&reVo | 19 gibs |
...and stay dead! | charism&reVo | 42% gibs/kill |
Lead Poisoning | asd.sAvage #analbnc | 44 SMG kills |
Spammity spam spam! | charism&stib | 29 SPAM kills |
Fragstealer | charism&stib | 136 damage per frag |
Die! Damn you, Die! | charism&manhunt | 233 damage per frag |
What objective? | asd.overboost #analbnc | 304 XP |
Red Shirt | charism&stib | 56 deaths |
Are these pliers sharp? | charism&b1bu | 8 deaths without fragging |
Med Pack Whore | asd.overboost #analbnc | 184 damage per death |
Eyes Wide Shut | charism&reVo | 5 team kills |
Gingerbread man | charism&reVo | 21 /kills |
» View plaintext endround stats
[]: | charism&b1bu Invalid password |
[14:54]: | asd.Baggiez #analbnccalled a vote. |
[14:53]: | *** Match Reset! *** |
[14:53]: | Vote passed! |
charism&b1bu [Warmup]: | .. |
asd.overboost #analbnc [Warmup]: | 8-) |
asd.Baggiez #analbnc [Warmup]: | :D |
charism&b1bu [Warmup]: | kidding me |
charism&LavOd [Warmup]: | savage, je moeder is kaal |
asd.errol #analbnc [Warmup]: | jeszcze raz pozdrawiam stokrotke, curseda, mrk, cale devilry! |
asd.sAvage #analbnc [Warmup]: | je moeder is niet mooi <_< |
charism&LavOd [Warmup]: | oeeeh, |
asd.sAvage #analbnc [Warmup]: | :D |
charism&b1bu [Warmup]: | mooi boi |
charism&LavOd [Warmup]: | stop the pain |
asd.Baggiez #analbnc [Countdown]: | you were ready 10 secs ago : |
charism&stib [Countdown]: | hf |
asd.Baggiez #analbnc [Countdown]: | :DDDD |
charism&reVo [Countdown]: | Vid restart |
asd.Baggiez #analbnc [Countdown]: | juuuUUnnnnggggSSSSSS |
asd.Baggiez #analbnc [Countdown]: | juuuUUnnnnggggSSSSSS |
asd.Baggiez #analbnc [Countdown]: | juuuUUnnnnggggSSSSSS |
asd.Baggiez #analbnc [Countdown]: | juuuUUnnnnggggSSSSSS |
asd.Baggiez #analbnc [Countdown]: | juuuUUnnnnggggSSSSSS |
charism&b1bu [Countdown]: | SI ZASVICU FULL ?!!?!?!? |
charism&b1bu [Countdown]: | SI ZASVICU FULL ?!!?!?!? |
charism&b1bu [Countdown]: | SI ZASVICU FULL ?!!?!?!? |
asd.overboost #analbnc [Countdown]: | nogmaals slettebakske |
asd.overboost #analbnc [Countdown]: | bloemetjes buiten zetten |
charism&b1bu [Countdown]: | INTERNET TO THE RESCUEEEEEEEeEE!!!!11!11!1! |
charism&b1bu [Countdown]: | Tvoj ocka ma kozlicka dva !?!? |
charism&b1bu [Countdown]: | Ti si zihr pozigalec ! |
charism&b1bu [Countdown]: | SI ZASVICU FULL ?!!?!?!? |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[13:02]: | The Allies have captured the forward bunker! |
[12:23]: | The Allies have breached the Forward Bunker Gate! |
[12:16]: | The Allies have opened up the Forward spawn rear exit! |
[11:09]: | Allied team has destroyed the Axis Command Post! |
[10:53]: | The Allies have breached the Depot Gate! |
[10:48]: | Allied Command Post constructed. Charge speed increased! |
[10:19]: | The Depot Fence has been constructed. |
[10:00]: | The Allies have breached the Depot's east wall! |
[9:17]: | The Allies have breached the Depot's west wall! |
[8:47]: | The Allied Truck is in position! |
[7:22]: | The Crane Controls have been constructed. |
[7:21]: | The Allies have activated the crane! |
[7:08]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:51]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:08 |
charism&stib [Intermission]: | wp |
charism&LavOd [Warmup]: | pownerij |
[9:52]: | Axis Command Post constructed. Charge speed increased! |
[7:11]: | The Allies have breached the Forward Bunker Gate! |
[6:18]: | The Allies have opened up the Forward spawn rear exit! |
[6:00]: | Allied team has destroyed the Axis Command Post! |
[5:38]: | Allied Command Post constructed. Charge speed increased! |
[4:52]: | The Depot Fence has been constructed. |
[4:46]: | The Allies have breached the Depot Gate! |
[4:12]: | The Allies have breached the Depot's east wall! |
[3:48]: | The Allied Truck is in position! |
charism&b1bu [3:34]: | :D:D: |
[2:42]: | The Crane Controls have been constructed. |
[2:41]: | The Allies have activated the crane! |
[2:27]: | The Allies have loaded the Gold Crate onto the Truck! |
charism&stib [1:28]: | wp =\ |
charism&bizzy [1:26]: | gg |
charism&LavOd [1:23]: | gg |
asd.Hopie #analbnc [1:19]: | gg |
asd.overboost #analbnc [1:05]: | I fail |
[0:56]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:11 (original: 10:08) |
charism&LavOd [Intermission]: | diederick is teleurgesteld |
charism&LavOd [Intermission]: | ;D |
asd.Hopie #analbnc [Intermission]: | :< |
asd.overboost #analbnc [Intermission]: | :P |
asd.isEN:xL #analbnc [Intermission]: | wp |
charism&LavOd [Warmup]: | savage, can I hug you after the waR? |
asd.sAvage #analbnc [Warmup]: | yes |
asd.overboost #analbnc [Warmup]: | he really is huggable |
charism&LavOd [Warmup]: | woohoo! |
asd.Hopie #analbnc [Warmup]: | lavod is sexy |
asd.sAvage #analbnc [Warmup]: | only if you say please though! |
asd.isEN:xL #analbnc [Warmup]: | :DDDDDDDDDDDDDDDDDDDDLLLL |
asd.isEN:xL #analbnc [Warmup]: | these chairs are rubbish |
charism&LavOd [Warmup]: | =] |
asd.isEN:xL #analbnc [Warmup]: | my back is killing me |
charism&stib [Warmup]: | same |
charism&stib [Warmup]: | and my throat |
charism&stib [Warmup]: | it hurts to give comms |
charism&LavOd [Warmup]: | thats cause of the horsecock |
charism&stib [Warmup]: | so i won't give any |
charism&stib [Warmup]: | :D |
charism&reVo [Warmup]: | manhunt door controls |
charism&stib [Warmup]: | sec |
charism&stib [Warmup]: | tactics |
asd.Hopie #analbnc [Warmup]: | die doe je thuis maar |
asd.Hopie #analbnc [Warmup]: | ! |
asd.Baggiez #analbnc [Warmup]: | what was the score between you & SA? |
charism&bizzy [Warmup]: | :< |
asd.Baggiez #analbnc [Warmup]: | 4-2 to you? |
charism&LavOd [Warmup]: | je moeder doe ik thuis |
charism&stib [Warmup]: | 4-2 |
charism&LavOd [Warmup]: | <3 |
charism&stib [Warmup]: | ye |
asd.overboost #analbnc [Warmup]: | oh lavod oh |
asd.Hopie #analbnc [Warmup]: | nais |
asd.Baggiez #analbnc [Warmup]: | :D |
charism&stib [Countdown]: | hf |
charism&LavOd [Countdown]: | wat pown je toch hard *kreun* *kreun* |
asd.overboost #analbnc [Countdown]: | oh lekker ding |
[11:30]: | Allies capture the Forward Bunker! |
[11:14]: | Allies have damaged the West Wall |
[11:06]: | Allies have damaged the East Wall |
[9:47]: | Door Controls have been constructed. |
[9:47]: | Allies have secured the forward bunker. |
[9:44]: | The Allies have stolen a gold crate! |
[9:36]: | The Loading Doors are Opening! |
[9:27]: | The Allies have secured a gold crate! |
[9:21]: | The Allies have stolen a gold crate! |
[8:38]: | The Allies have secured a gold crate! |
[8:38]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:21 |
asd.errol #analbnc [Intermission]: | gg |
charism&bizzy [Intermission]: | gg wp |
asd.isEN:xL #analbnc [Intermission]: | we got first aswell? |
asd.isEN:xL #analbnc [Intermission]: | ! |
[2:36]: | Allies have damaged the East Wall |
[2:30]: | Allies have damaged the West Wall |
[2:24]: | Allies capture the Forward Bunker! |
[1:14]: | Door Controls have been constructed. |
[1:14]: | Allies have secured the forward bunker. |
[0:56]: | The Allies have stolen a gold crate! |
asd.sAvage #analbnc [0:34]: | g |
asd.sAvage #analbnc [0:33]: | g |
asd.errol #analbnc [Intermission]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:21) |
asd.isEN:xL #analbnc [Intermission]: | wp guys |
[Intermission]: | charism&manhunt disconnected |
asd.isEN:xL #analbnc [Intermission]: | cu at bbq |
[Intermission]: | asd.isEN:xL #analbnc disconnected |
asd.Baggiez #analbnc [Intermission]: | gg |
charism&LavOd [Intermission]: | wp |
[Intermission]: | charism&b1bu disconnected |
[Intermission]: | charism&stib disconnected |
[Intermission]: | asd.Baggiez #analbnc disconnected |
asd.Hopie #analbnc [Intermission]: | ggs |
[Intermission]: | asd.overboost #analbnc disconnected |
[Intermission]: | charism&bizzy disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.