re+play vs credibilis. (6010 views)
17.09.09 23:00 CEST
Awards | awarded to | for |
Lady Macbeth | re+play sQUALLthedevil69 | 88 kills |
Killing Spree | re+play sQUALLthedevil69 | 5 frags without being killed |
Accountant | re+play sQUALLthedevil69 | 124% kills/killed ratio |
He's dead, Jim! | re+play Swan | 19 gibs |
...and stay dead! | re+play Swan | 41% gibs/kill |
Lead Poisoning | re+play sQUALLthedevil69 | 73 SMG kills |
Spammity spam spam! | credibiliss1LENT | 8 SPAM kills |
Fragstealer | re+play sQUALLthedevil69 | 177 damage per frag |
Die! Damn you, Die! | credibiliscrASh | 269 damage per frag |
What objective? | re+play sQUALLthedevil69 | 501 XP |
Red Shirt | credibiliss1LENT | 81 deaths |
Are these pliers sharp? | credibiliscrASh | 9 deaths without fragging |
Med Pack Whore | credibiliscrASh | 175 damage per death |
Eyes Wide Shut | re+play Swan | 2 team kills |
Gingerbread man | re+play sQUALLthedevil69 | 34 /kills |
» View plaintext endround stats
re+play Swan [Warmup]: | EI MAHDU |
re+play Swan [8:15]: | console: This server is running v1.2 script from www.game-violations.ggl.com, Last updated 25th March 09 |
[7:26]: | The Tank has been repaired! |
[7:23]: | Allied team has stolen the Tank! |
[6:04]: | Axis Command Post constructed. Charge speed increased! |
[5:52]: | The Tank has been damaged! |
[5:23]: | Allied team has destroyed the Axis Command Post! |
[5:16]: | Allied Command Post constructed. Charge speed increased! |
[4:49]: | Axis team has destroyed the Allied Command Post! |
[4:25]: | The Tank has been repaired! |
[4:05]: | Allied team has destroyed the Bank Doors! |
[3:56]: | Truck Barrier #1 has been constructed. |
[3:36]: | Axis Command Post constructed. Charge speed increased! |
[2:52]: | The Tank has been damaged! |
credibilisfrizer [0:53]: | :D |
[0:32]: | ESL|w0nd3r connected |
re+play Swan [0:27]: | EC SWANI |
[0:20]: | ESL|w0nd3rhas become a referee |
re+play Swan [0:16]: | omfg mvk strike |
[0:15]: | ESL|w0nd3rhas become a shoutcaster |
[Intermission]: | >>> Clock set to: 12:00 |
re+play Swan [Intermission]: | "carried by sql" |
ESL|w0nd3r [Intermission]: | 4th map? |
ESL|w0nd3r [11:58]: | hf :-) |
re+play sQUALLthedevil69 [11:55]: | :D! |
[11:20]: | The Tank has been repaired! |
[11:17]: | Allied team has stolen the Tank! |
re+play Swan [11:13]: | console: This server is running v1.2 script from www.game-violations.ggl.com, Last updated 25th March 09 |
[9:56]: | Allied team has destroyed the Bank Doors! |
[9:49]: | Allied Command Post constructed. Charge speed increased! |
[9:13]: | The Tank has been damaged! |
re+play sQUALLthedevil69 [7:55]: | :D! |
credibiliss1LENT [7:54]: | ,dddd |
[7:21]: | Allied team is escaping with the Gold Crate! |
re+play Swan [7:20]: | KEYMAKER |
re+play Swan [6:43]: | console: this server runs GV Script v1.2, Updated: 25th March 09 |
re+play Swan [5:53]: | console: this server runs GV Script v1.2, Updated: 25th March 09 |
[5:50]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:09 (original: 12:00) |
re+play Swan [Warmup]: | :l |
[11:12]: | The Allies have captured the forward bunker! |
[10:56]: | Axis Command Post constructed. Charge speed increased! |
[10:49]: | The Allies have breached the Forward Bunker Gate! |
[10:27]: | The Allies have opened up the Forward spawn rear exit! |
[8:31]: | The Depot Fence has been constructed. |
[8:28]: | Allied team has destroyed the Axis Command Post! |
[8:19]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | The Allies have breached the Depot Gate! |
[7:23]: | The Allies have breached the Depot's east wall! |
credibilisfrizer [6:57]: | WTF |
re+play Swan [6:53]: | ? |
re+play sQUALLthedevil69 [6:10]: | :D! |
[5:11]: | The Allied Truck is in position! |
[2:49]: | The Crane Controls have been constructed. |
[2:48]: | The Allies have activated the crane! |
[2:35]: | The Allies have loaded the Gold Crate onto the Truck! |
re+play sQUALLthedevil69 [0:04]: | n oob |
ESL|w0nd3r [0:00]: | wp |
[Intermission]: | >>> Clock set to: 12:00 |
credibilisfrizer [Intermission]: | gg wp ;-) |
credibiliss1LENT [Intermission]: | better noob than a ugly guy like u :) |
re+play sQUALLthedevil69 [Warmup]: | :D! |
re+play Swan [Warmup]: | hihi |
ESL|w0nd3r [Countdown]: | all fins are ugly, don't blame squall |
ESL|w0nd3r [Countdown]: | no sun up there |
ESL|w0nd3r [Countdown]: | hf |
credibiliss1LENT [Countdown]: | TRUE NO SUN AT A CAVE |
credibilisfrizer [11:57]: | :D |
[10:48]: | The Allies have captured the forward bunker! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[10:07]: | The Allies have opened up the Forward spawn rear exit! |
[10:05]: | The Allies have breached the Forward Bunker Gate! |
[9:04]: | Allied team has destroyed the Axis Command Post! |
[8:30]: | Allied Command Post constructed. Charge speed increased! |
re+play Swan [8:20]: | XDDDDDDDDDD |
credibiliss1LENT [8:14]: | noob |
re+play Swan [8:13]: | NOT MY FAULT:ddddddddddd |
[7:37]: | The Allies have breached the Depot Gate! |
[7:32]: | The Depot Fence has been constructed. |
[7:13]: | The Allies have breached the Depot's east wall! |
[7:02]: | The Allied Truck is in position! |
[5:36]: | The Crane Controls have been constructed. |
[5:36]: | The Allies have activated the crane! |
[5:22]: | The Allies have loaded the Gold Crate onto the Truck! |
re+play Swan [5:04]: | YOU GOT A PUSSSYYYY I HAVE A DIKKEE |
re+play Swan [4:43]: | YOU CANT GET LAID IN GERMANYY |
credibilisfrizer [4:27]: | u cant. |
re+play Swan [4:06]: | HOMO |
re+play Swan [3:47]: | germanyyyyyyyyyyyy |
re+play Swan [3:44]: | GERMANYYYYYYYYYYYYYYYY |
credibilisfrizer [3:44]: | xD |
re+play Swan [3:17]: | LETS DO IT QUICK |
[3:17]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:43 (original: 12:00) |
credibilisfrizer [Intermission]: | thx, |
ESL|w0nd3r [Intermission]: | wp |
[Intermission]: | ESL|w0nd3r disconnected |
[Intermission]: | re+play vokki disconnected |
[Intermission]: | re+play sQUALLthedevil69 disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.