Allied Command Post constructed. Charge speed increased!
[12:42]:
The side gate has been destroyed!
[11:55]:
#fayntic.ETTV.2 disconnected
pwn3r@filmriss [10:20]:
lolz
[10:14]:
Allies have destroyed the Bunker Controls!
[10:14]:
Allies have destroyed the Bunker Controls!
[10:14]:
Allies have destroyed the Bunker Controls!
[10:14]:
Allies have destroyed the Bunker Controls!
[10:14]:
Allies have destroyed the Bunker Controls!
[10:14]:
Allies have destroyed the Bunker Controls!
sick@filmriss [10:11]:
gg
[Intermission]:
>>> Clock set to: 4:50
w3st'Dzeeta [Intermission]:
gg
xetz@filmriss [Warmup]:
» rup up
dialer@filmriss [Countdown]:
pozdrawiam chestera ktory nas oglada
dialer@filmriss [Countdown]:
:D
w3sT'Lith [4:16]:
:)
dialer@filmriss [3:54]:
a kot to picza
dialer@filmriss [3:53]:
:<
dialer@filmriss [3:19]:
:DDDDDDDDDDDDDDDD
dialer@filmriss [3:13]:
olollol
pwn3r@filmriss [2:15]:
:DDDDDDDDDDDDDDDD
gtv'Rampage [2:11]:
wauw
[2:02]:
Allies capture the factory district!
pwn3r@filmriss [2:01]:
n1
dialer@filmriss [1:55]:
XDDDDDDDDd
[0:44]:
Allies have destroyed the Main Gate!
sick@filmriss [0:35]:
gg
sick@filmriss [0:30]:
wp :DDD
sick@filmriss [0:28]:
jawa
pwn3r@filmriss [0:27]:
tight1
pwn3r@filmriss [0:25]:
omfg
w3sT'jawa :D:D:D:D:D:D [0:25]:
:)
w3sT'Lith [0:20]:
gg
krein@filmriss [0:19]:
jawa potm!
[Intermission]:
>>> Objective NOT reached in time (4:50)
w3st'Dzeeta [Intermission]:
gg
w3sT'Lith [Intermission]:
t#west.et
gtv'+andyF1+ [Intermission]:
gg
[Intermission]:
w3st'Squall disconnected
[Intermission]:
w3sT'Pox disconnected
[Intermission]:
w3sT'Lith disconnected
[Intermission]:
w3sT'jawa :D:D:D:D:D:D disconnected
[Intermission]:
w3st'Dzeeta disconnected
[Intermission]:
xetz@filmriss disconnected
krein@filmriss [Intermission]:
uf
[Intermission]:
gtv'+andyF1+ disconnected
[Intermission]:
gtv'Rampage disconnected
[Intermission]:
w3st'ferdie disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.