Strenght And Honor vs Left Hand Solution (4428 views)

be vyPer
be Pino
be Pimpie
be Cluster
be Stino
nl Bassie
nl koral
fi DMZ
fi Hoffae
fi Poksuu
fi au69n
fi Superpallo
fi Jacker

Easy Company Cup Season III 6v6
Quarter final
Matchlink :
http://easycompany-cup.eu/index.php?l=8&s=31&mod=match&view=details&no=252
07.02.10 20:30 CET
Awards awarded to for
Lady Macbeth eissab'S&H 63 kills
Killing Spree >LHS< Superpallo 7 frags without being killed
Accountant >LHS< JC :8) 119% kills/killed ratio
He's dead, Jim! retsulc'S&H 15 gibs
...and stay dead! repyv'S&H 50% gibs/kill
Lead Poisoning eissab'S&H 59 SMG kills
Spammity spam spam! >LHS< Superpallo 36 SPAM kills
Fragstealer >LHS< DMZ 8DDDDDD 166 damage per frag
Die! Damn you, Die! retsulc'S&H 258 damage per frag
What objective? >LHS< JC :8) 375 XP
Red Shirt eissab'S&H 79 deaths
Are these pliers sharp? retsulc'S&H 8 deaths without fragging
Med Pack Whore >LHS< JC :8) 229 damage per death
Eyes Wide Shut eissab'S&H 9 team kills
Gingerbread man eissab'S&H 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
retsulc'S&H542873768151212829282883210/01/927/377/1222412038
KoRaL'S&H62178264270310486170341770/01/125/253/418716737
pm!p'S&H622073760120310634873322890/07/615/3012/1317212236
eissab'S&H7836363791329291020897758510/03/559/3710/716212145
repyv'S&H7533548641100201027292151730/05/236/357/1221414438
onits'S&H63282375970310654599701760/03/434/353/1117716937
'S&H6616522483726532091465265161419870/020/4196/3542/1118914137
>LHS< DMZ 8DDDDDD743043546111215733764744250/11/426/355/521013848
>LHS< hoffaaeeeeeeeeeeee RA9034254601404191004578962100/01/647/3110/418613234
>LHS< poksu793464861110216887393931110/01/346/353/618515445
>LHS< Superpallo1043325351120118863150151190/024/40/3336/61639874
>LHS< JC :8)11937543366041745379871301/00/345/251/717322243
repyv'S&H674669300114101294180/00/05/81/123514434
>LHS< 9117452392635711370437493805910131/027/0169/856/119214845
JOLLY ROGER921833336400957335260900/01/131/221/517414634
921833336400957335260900/01/131/221/517414634
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H716810145013250412361110/01/17/73/3D/D/KKDKDKKDTKK/DKKDDDDKD
KoRaL'S&H536281550052090233100/00/18/90/1XDKK/KDDD//DDK/DKK/KDKDD
pm!p'S&H1167114123014191013891150/03/22/55/2/KKDKDK/TDKDKXK/KK/DKKDDKKKD
eissab'S&H16012916104033236117511440/01/018/60/1TK/KKKDKDKKD/KKKKDDKTKKTKD/KD
repyv'S&H1181001311300331281868400/01/012/100/1XDKK/K/K/KDKKXKKKDDDXDDKXKKD
onits'S&H774879200312901536580/00/07/50/1/KK/DDKKDKDKD/KD
'S&H99478687122052113283101114680/06/454/428/9
>LHS< DMZ 8DDDDDD3356515201392524151280/01/15/80/2TDKDDDK/K//DKDDDDKDDD
>LHS< hoffaaeeeeeeeeeeee RA62731016401519202048530/00/210/81/1DKKDTDKDK/K//DDK//KDDKDDDKK
>LHS< poksu7560121600031950268800/00/212/90/1DDKXKDKDDKD/DDK/KKDKKDKDDK/KD
>LHS< Superpallo6654101530051782126800/03/10/67/2KKD/DKDDD/KDDK/KD//KDKDKK
>LHS< JC :8)133888620001576170200/00/08/50/1DKDDKKDDKKDKKK
>LHS< 7433145681102168153101211810/04/635/368/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H4147717300012012202490/00/27/110/4KDKXDDDDDDDKKXDDDDDDKKDDKD
KoRaL'S&H53398152032118629271770/01/08/72/2/DD/DKDDDDTKKTKDKDTKDKDKDD
pm!p'S&H5350815201115332095380/01/38/90/0DKDKKDTDKDDDKDDKD/DKDDKD
eissab'S&H50561020300619552450360/00/38/102/2DKDD/DKDKD/D/KKD/DKX//DKDKDDKKD
repyv'S&H31425161004135921721150/00/04/91/3KDKDKD/DDDKDDK/D/XDDD/
onits'S&H38535131021850228960/00/27/80/3TDKDKXDDDTKXD/DDDDKDKD
'S&H4428743961206148084141354210/02/1042/545/14
>LHS< DMZ 8DDDDDD08010051131756000/00/16/82/0KDKDTKDKDSKKKKDKK/K//DDKDKKDK
>LHS< hoffaaeeeeeeeeeeee RA1505912820022145101200/00/09/43/2DKK/K/KKKDKKKDDKKDDK
>LHS< poksu13393129301420461604650/00/013/60/0K//KKDKK/KDKXDKKDT/KKKD
>LHS< Superpallo011110010021554000/09/00/88/0DKDKDKKKDKKKKKDKDKK/KX/KKKKDKK
>LHS< JC :8)150859600001800146900/00/19/50/0KKKDKDKXDKKDKDKD
>LHS< 87428532311121193014085650/09/237/3113/2
Player Summary for Karsiah_te2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H62495820021325141500/00/14/51/2/KKK/XDDDDDDKKX
KoRaL'S&H502336000257284100/00/03/40/1DDKDDK/K/X
pm!p'S&H552159200273094900/02/00/33/5KXXDDKDKDKDDDK//
eissab'S&H3317412105119236285770/00/05/14/0///T/TT//D//K/K/KK/TT
repyv'S&H150669620031392102900/01/08/40/0KDKX//KK/KKKDKDK
onits'S&H622758101110651546940/00/06/60/1KDT/KDKDKDDDKD
'S&H69203314980621600764086710/03/126/238/9
>LHS< DMZ 8DDDDDD018080004544581510/00/00/30/1/D//DD/D
>LHS< hoffaaeeeeeeeeeeee RA1147087201119101225140/01/17/51/0DTDKDKKDKKK/KKDD
>LHS< poksu572847000210321178180/00/03/51/1KXKDKDK/D/DD
>LHS< Superpallo4017410100378193200/00/10/53/1DD/KD/DKDKK/DD
>LHS< JC :8)1003155000066697400/00/05/40/1KKDKKDKDDD
>LHS< 6216421373011049334890830/01/215/225/4
JOLLY ROGER774079100514751117180/00/17/30/0/D/DKK/K/K/KKDKD
774079100514751117180/00/17/30/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H1823211111192412361430/00/42/41/1SDDTDDDDKKD/DD
KoRaL'S&H11654760001101393500/00/06/51/0KKKDKDKD/DKDK
pm!p'S&H6636462000844692270/01/01/61/0KDDDDKKDKD
eissab'S&H118571311310318671398180/01/09/63/1/KKKKDKSDKDK/K/KKDKKKDDD
repyv'S&H10046111110041896141500/02/17/32/4K/KDDKDDKKKXKKK/K/DD/KD
onits'S&H8056810100316151544180/02/06/70/0/KDKDDK/KK/DDKKKDD
'S&H83272455582112815972202060/06/531/318/6
>LHS< DMZ 8DDDDDD8055810000215451663860/10/18/60/1DDKXK/DK/DKKKDKDDKD
>LHS< hoffaaeeeeeeeeeeee RA1145987201210311192610/00/29/40/0TDKDK//KKDDKKXDKK
>LHS< poksu504361210021374157000/01/14/71/1DK/KDD/DKDDDKKDDKD
>LHS< Superpallo60346102003111799400/03/10/53/1/KD/DKDDK/KDDDKK
>LHS< JC :8)62375810208811557951/00/16/40/3DDDTKKDDDTKDDKK
>LHS< 7322833476039594869762421/14/627/264/6
JOLLY ROGER1004588000112721183720/01/06/71/1XKDKKDK/DKDDKDDKK
1004588000112721183720/01/06/71/1
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H335941220029931786180/00/03/91/2DD/KDKDDDDKXDD/KD
pm!p'S&H25123120002629147400/00/13/50/3DDDDD/KDDDKKD/D
eissab'S&H6161111801161942223940/01/110/81/2/K/KDDKDKDKDK/KDKDDDS/KDDT/KK/
repyv'S&H5358713300415551641180/00/04/63/3/KDDKD/DDK//DDKKDKDK
onits'S&H534871310021053190900/00/25/62/4DKDKDD/DD/KKDDDDKXKDK
'S&H4523832686111661729049400/01/425/347/14
>LHS< DMZ 8DDDDDD1004688200315757831600/00/14/53/1KKDKD/K//DKKKDXXDK
>LHS< hoffaaeeeeeeeeeeee RA78491114300620581523730/00/08/73/1//DK/KKD/KKKDKDKD/DKKK/DD
>LHS< poksu12581108301214141202280/00/011/40/2/DKDKKKKDKKKDK/KTDD
>LHS< Superpallo2126817830132323782420/06/10/412/1KKKKKKKDK/KDKK/KK/DXKTKKDKD
>LHS< JC :8)2008584101015171225120/00/09/40/0KKKDKDKKKKTDD
>LHS< 1433295442120314888755153150/06/232/2418/5
JOLLY ROGER10071111120022118190700/00/011/70/2DKK/D/KKDDKKKDKKDDKDKD
10071111120022118190700/00/011/70/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
retsulc'S&H15041962004134541300/00/14/11/0/K//K/KKDKKKDKK
pm!p'S&H50173630117027331090/00/01/23/3DKKTD/DDKD
eissab'S&H1124398200011601309720/00/19/60/1DKKDKKDKDKKDKKDDD
repyv'S&H4223371002942109000/01/11/31/1K/DDK/DDKD
onits'S&H8350561000672114600/01/03/31/2KDDKKKDKDDD
'S&H8717429339017482146911810/02/318/156/7
>LHS< DMZ 8DDDDDD8049452000992103200/00/03/50/0DKDDKDKDK
>LHS< hoffaaeeeeeeeeeeee RA623258101398189690/00/14/32/0/TKDDKD/DK/KKD
>LHS< poksu44414940031057115100/00/03/41/1K/DKDDK/KDD/D
>LHS< Superpallo754868200210741039770/03/00/53/1//KDXDKDDKXKKDKD
>LHS< JC :8)1144987201110131060230/00/18/31/2KDKKDDDKDTKKK/KD
repyv'S&H664669300114101294180/00/05/81/1KDDDDKXK/KKKDDDD
>LHS< 742653346140210652764721270/03/223/288/5
JOLLY ROGER8727781001868105300/00/07/50/2KK/DKDDDKDKKDDK
8727781001868105300/00/07/50/2

» View plaintext endround stats
Player Chats
[11:56]: repyv'S&Hcalled a vote.
[11:45]: Vote passed!
[11:45]: *** Match Reset! ***
repyv'S&H [Warmup]: get your players
>LHS< DMZ 8DDDDDD [Warmup]: nah you got forfeit
>LHS< DMZ 8DDDDDD [Warmup]: i play 1vs6
pm!p'S&H [Warmup]: ?
eissab'S&H [Warmup]: iok
pm!p'S&H [Warmup]: sure
eissab'S&H [Warmup]: ok
eissab'S&H [Warmup]: ok
eissab'S&H [Warmup]: ok
eissab'S&H [Warmup]: liar
eissab'S&H [Warmup]: haha
pm!p'S&H [Warmup]: start then
eissab'S&H [Warmup]: hahahawha XDDDDDDDD :PPPPPPP
>LHS< DMZ 8DDDDDD [Warmup]: =)
>LHS< DMZ 8DDDDDD [Warmup]: nopb cfg's
eissab'S&H [Warmup]: we dont trust you
>LHS< DMZ 8DDDDDD [Warmup]: its eetv
eissab'S&H [Warmup]: SO?
>LHS< DMZ 8DDDDDD [Warmup]: so
eissab'S&H [Warmup]: os
KoRaL'S&H [Warmup]: nobody its watching
pm!p'S&H [Warmup]: just paly
repyv'S&H [Warmup]: just get your 5th and rup you're already late
repyv'S&H [Warmup]: 6th*
pm!p'S&H [Warmup]: 6th he means
>LHS< DMZ 8DDDDDD [Warmup]: (21:35:33) (DMZ) can we use nopb cfg's
eissab'S&H [Warmup]: he meant 6th
eissab'S&H [Warmup]: when he said 5th
eissab'S&H [Warmup]: :)
>LHS< DMZ 8DDDDDD [Warmup]: wiew peak9
KoRaL'S&H [Warmup]: have to go
KoRaL'S&H [Warmup]: be fast
eissab'S&H [Warmup]: in principe mag je nu wel ready doen
pm!p'S&H [Warmup]: in principe houd iedereen zijn bek
KoRaL'S&H [Warmup]: ik moet gaan pimp
KoRaL'S&H [Warmup]: heb schijt problemen
pm!p'S&H [Warmup]: :d
eissab'S&H [Warmup]: dat is denk ik uit principe
>LHS< DMZ 8DDDDDD [Warmup]: shoutit sinne kisakatsomoon takut on kunnos
pm!p'S&H [Warmup]: gg?
>LHS< Superpallo [Warmup]: terqt nasulle ja dokille seka muille hoponassuille
pm!p'S&H [Warmup]: gg
pm!p'S&H [Warmup]: ?
>LHS< DMZ 8DDDDDD [Warmup]: shoutit #cornucopia
pm!p'S&H [Warmup]: If a team can't play because a player is missing or whatever the opponent team must wait 10 minutes then, it's a forfeit win for the opponent team.
pm!p'S&H [Warmup]: so rup
>LHS< DMZ 8DDDDDD [Warmup]: we got 40sec
eissab'S&H [Warmup]: well
eissab'S&H [Warmup]: no
[11:38]: Axis Command Post constructed. Charge speed increased!
[9:32]: Allies capture the Forward Bunker!
[8:36]: Allies have breached the Side Entrance!
[8:10]: Allies have breached the Main Entrance and secured the Forward Bunker!
[7:40]: Allied team has destroyed the Axis Command Post!
[7:36]: Allied Command Post constructed. Charge speed increased!
onits'S&H [6:25]: SHOUTOUT TO DE GIJS!!!!!
eissab'S&H [6:03]: feis
eissab'S&H [6:01]: nicht
[4:38]: Allies have secured the East Radar Parts!
[3:31]: Match is PAUSED! (Axis)
[3:31]: Match resuming in 10 seconds!
[3:31]: Match resuming in 9 seconds!
[3:31]: Match resuming in 8 seconds!
[3:31]: Match resuming in 7 seconds!
[3:31]: Match resuming in 6 seconds!
[3:31]: Match resuming in 5 seconds!
[3:31]: Match resuming in 4 seconds!
[3:31]: Match resuming in 3 seconds!
[3:31]: Match resuming in 2 seconds!
[3:31]: Match resuming in 1 seconds!
[3:31]: FIGHT!
[3:11]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 8:48
eissab'S&H [Intermission]: TERING LAGS
>LHS< DMZ 8DDDDDD [Intermission]: laggy shit
eissab'S&H [Intermission]: yes u
>LHS< DMZ 8DDDDDD [Intermission]: idd
KoRaL'S&H [Warmup]: jap
[8:25]: Axis Command Post constructed. Charge speed increased!
[6:54]: Allies capture the Forward Bunker!
[6:52]: Axis reclaim the Forward Bunker!
[6:33]: Allies capture the Forward Bunker!
[5:46]: Allies have breached the Main Entrance and secured the Forward Bunker!
KoRaL'S&H [5:44]: 12.5 acc wat een grap
[4:25]: Allies have breached the Side Entrance!
[2:45]: Allied team has destroyed the Axis Command Post!
[2:41]: Allied Command Post constructed. Charge speed increased!
[0:09]: >LHS< aur69n disconnected
[Intermission]: >>> Objective NOT reached in time (8:48)
[Intermission]: Axis have returned the objective!
[Intermission]: JOLLY ROGER connected
>LHS< DMZ 8DDDDDD [Warmup]: egoquit
>LHS< DMZ 8DDDDDD [Countdown]: shoutit #cornucopia
>LHS< Superpallo [Countdown]: dokille ja nasulle terqt
[11:27]: Allies capture the Old City!
[11:25]: Axis reclaimed the Old City!
[11:13]: Allies capture the Old City!
[10:32]: Allies have destroyed the Old City Door!
[10:32]: Allies have captured the Old City!
[9:42]: Allies have transmitted the South Documents!
[6:56]: Allies have transmitted the North Documents!
[6:56]: Allies have transmitted both Documents!
[Intermission]: >>> Clock set to: 5:04
onits'S&H [Warmup]: SHOUTOUT TO DE GIJS!!!!
[Countdown]: Allies capture the Old City!
[4:17]: Allies capture the Old City!
[4:14]: Axis reclaimed the Old City!
[4:09]: Allies capture the Old City!
[4:05]: Axis reclaimed the Old City!
[4:04]: Allies capture the Old City!
[3:59]: Axis reclaimed the Old City!
[3:58]: Allies capture the Old City!
[3:27]: Allies have destroyed the Old City Door!
[3:27]: Allies have captured the Old City!
[1:41]: Allies have transmitted the South Documents!
retsulc'S&H [0:02]: GG
[Intermission]: >>> Objective NOT reached in time (5:04)
>LHS< poksu [Intermission]: lol
>LHS< poksu [Intermission]: 5s
pm!p'S&H [Intermission]: you 21 s
pm!p'S&H [Warmup]: hf gl
[9:14]: Storage Wall destroyed!
[8:00]: Allied Command Post constructed. Charge speed increased!
[7:58]: The Main Door has been breached!
[7:18]: The Service Door has been breached!
[2:57]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 7:02
repyv'S&H [Intermission]: gtg bb
[Intermission]: repyv'S&H disconnected
pm!p'S&H [Warmup]: other comes
>LHS< DMZ 8DDDDDD [Warmup]: hes in ecc lineup?
retsulc'S&H [Warmup]: jep
>LHS< hoffaaeeeeeeeeeeee RA [Warmup]: no spec
[6:14]: Storage Wall destroyed!
[5:51]: The Main Door has been breached!
[4:32]: Allied Command Post constructed. Charge speed increased!
pm!p'S&H [4:21]: :PAUSE
[3:46]: The Service Door has been breached!
pm!p'S&H [2:43]: rifle nice wh :d
[2:27]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 4:35 (original: 7:02)
[Intermission]: repyv'S&H disconnected
>LHS< Superpallo [Intermission]: pala kakkua?!
[Intermission]: >LHS< hoffaaeeeeeeeeeeee RA disconnected
>LHS< DMZ 8DDDDDD [Intermission]: kiitos
eissab'S&H [Intermission]: kanker in je aars?
[Intermission]: eissab'S&H disconnected
[Intermission]: >LHS< Superpallo disconnected
[Intermission]: >LHS< poksu disconnected
retsulc'S&H [Intermission]: rifler demos please

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.