IntensitY vs Left Hand Solution (3372 views)

be iGlooW
be hoMaR
be xDay
fi DMZ
fi hoffae
fi Jacker
15.02.10 21:00 CET
Awards awarded to for
Lady Macbeth >LHS< jussi 58 kills
Killing Spree intens.iGloooooooW 5 frags without being killed
Accountant >LHS< JC :8) 132% kills/killed ratio
He's dead, Jim! >LHS< jussi 17 gibs
...and stay dead! intens.Gardock XPvs7 44% gibs/kill
Lead Poisoning >LHS< jussi 55 SMG kills
Spammity spam spam! >LHS< hoffaeee 12 SPAM kills
Fragstealer >LHS< hoffaeee 146 damage per frag
Die! Damn you, Die! intens.hoMaR 323 damage per frag
What objective? >LHS< jussi 355 XP
Red Shirt intens.iGloooooooW 66 deaths
Are these pliers sharp? intens.Gardock XPvs7 10 deaths without fragging
Med Pack Whore >LHS< JC :8) 216 damage per death
Eyes Wide Shut >LHS< JC :8) 3 team kills
Gingerbread man >LHS< hoffaeee 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
intens.hoMaR331982163800763899213850/01/119/461/930414627
intens.Gardock XPvs73212718568014421272951640/00/218/471/5234130310
intens.iGloooooooW753315066912121011292601540/01/247/464/620213858
intens.486568918525132320713257684030/02/284/466/624713838
>LHS< jussi123355584617121997617382460/01/155/254/116815754
>LHS< hoffaeee1043515856160122866367331440/02/145/3512/314912054
>LHS< JC :8)1323114534903684437101480/03/142/273/118820954
>LHS< 118101716113642164726867212162380/06/1142/2719/116816254
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intens.hoMaR5455611200216292132180/01/15/70/1KDKKDDK/K/DDDDDKD
intens.Gardock XPvs733285152003126018431640/00/15/90/2KKDD/DKDKD/KDDDDD/DD
intens.iGloooooooW106811615600424122025180/01/013/102/1DK/KKKDKDK/DKKKD/KKK/DKDKDDKDDK
intens.64164274110009530160002000/02/223/262/4
>LHS< jussi1009177302019581688460/01/18/60/0KDDDTDTDKKDKDKKK
>LHS< hoffaeee115781513300219911706280/01/110/124/1KDDDKXKDKXDKDDDDKXKKKDK/KKKKK/D
>LHS< JC :8)1117710940102051190780/00/011/80/1DKKDKKDKDKDDDKTKKDDK
>LHS< 10924632291003260005301820/02/229/264/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intens.hoMaR225641810011882232700/00/04/140/3DK/DDDDDDKDDDDDKDKDDDD
intens.Gardock XPvs754496111001947183300/00/06/110/1XDDDDDDKKDKXDKKK/DD
intens.iGloooooooW2576416002214532194810/00/05/111/3TDDD/DDDDTDDDK/DKDKKDD
intens.341811445202442826354810/00/015/361/7
>LHS< jussi16694201230092840149200/00/019/31/0K/KKKKK/KKK/KKDKK//KK/DKDK//KK/K
>LHS< hoffaeee1091101211500517251452180/00/08/54/1KK/D/K/KKKKKDKKD/DDK/KD
>LHS< JC :8)180819500001789133800/00/07/52/0KKDKDKKDKDKDKK
>LHS< 15228541288001463544282180/00/034/137/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intens.hoMaR3465823300219573360670/00/08/170/4DKDDDDD/KDDDKDDDKDDKDDK/DDKDKDD
intens.Gardock XPvs7315072250002005361900/00/17/210/0DDDKDDDDDDDDDDKKDDDDKDKKKDDDD
intens.iGloooooooW701051927110340753964550/00/118/211/2DDDKKDDKKDK/KDDKKDKDDSKDKKK/DDDK/KDKDDKDDDKDDKD
intens.45220347291058037109431220/00/233/591/6
>LHS< jussi104118222170083641308300/00/019/123/1K/KDK/DDDK/DDK/KK//KDKKK/KKDDKDKKKDKKDKDK/K
>LHS< hoffaeee9110822246011236442463980/01/020/142/0KTDK/KD/K/K/KDDKKK/DKDK/K//DDK/KX/KXKDK/KDDK/KKKD
>LHS< JC :8)1761332313402436582491200/02/122/91/0KKXKDKK/KKKKKDKKK/DDKKDKKK/TDK/TDKDKKKD
>LHS< 12435967581703241094380371180/03/161/356/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
intens.hoMaR27223112002921139400/00/02/81/1D/D/DDKKDDKDDX
intens.Gardock XPvs7000800100000/00/00/61/2DDDDDDDDT
intens.iGloooooooW1376911820032172107700/00/111/40/0KKKKKDDK//KKKDK/KDD
intens.5591142740153093247100/00/113/182/3
>LHS< jussi150529641021322111900/00/09/40/0DDKKKK/KDKKDKSK/
>LHS< hoffaeee112559820031303111200/00/07/42/1DKKDK/DDKDKKK/KK/
>LHS< JC :8)42203710029451365200/01/02/50/0KDK/DKDDD/
>LHS< 1011272121710735703596200/01/018/132/1

» View plaintext endround stats
Player Chats
intens.hoMaR [Warmup]: rup
intens.iGloooooooW [Warmup]: :DDD
intens.iGloooooooW [Warmup]: Hugues La Boeuf aime les dimanche !
intens.iGloooooooW [Warmup]: so
intens.iGloooooooW [Warmup]: gl hf
[6:36]: The Tank has been repaired!
[6:33]: Allied team has stolen the Tank!
[6:06]: Allied Command Post constructed. Charge speed increased!
[5:17]: Allied team has destroyed the Bank Doors!
[5:13]: The Tank has been damaged!
[4:43]: Allied team is escaping with the Gold Crate!
intens.iGloooooooW [4:35]: gg
[3:44]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:16
[4:39]: The Tank has been repaired!
[4:35]: Allied team has stolen the Tank!
[3:59]: Tank Barrier #1 has been constructed.
intens.Gardock XPvs7 [3:24]: #intensity.et prophecy will be achieved !
[3:05]: Axis Command Post constructed. Charge speed increased!
[2:12]: Tank Barrier #1 has been destroyed.
[2:08]: Truck Barrier #1 has been constructed.
[2:08]: Match is PAUSED! (Allies)
[2:07]: Match resuming in 225 seconds!
[2:07]: Match resuming in 210 seconds!
[2:07]: Match resuming in 195 seconds!
[2:07]: Match resuming in 180 seconds!
[2:07]: Match resuming in 165 seconds!
[2:07]: Match resuming in 150 seconds!
[2:07]: Match resuming in 135 seconds!
[2:07]: Match resuming in 120 seconds!
[2:08]: Match resuming in 10 seconds!
[2:08]: Match resuming in 9 seconds!
[2:08]: Match resuming in 8 seconds!
[2:08]: Match resuming in 7 seconds!
[2:08]: Match resuming in 6 seconds!
[2:08]: Match resuming in 5 seconds!
[2:08]: Match resuming in 4 seconds!
[2:08]: Match resuming in 3 seconds!
[2:08]: Match resuming in 2 seconds!
[2:08]: Match resuming in 1 seconds!
[2:08]: FIGHT!
[1:58]: The Tank has been damaged!
[1:34]: The Tank has been repaired!
[0:57]: Allied team has destroyed the Bank Doors!
[0:54]: The Tank has been damaged!
[Intermission]: >>> Objective NOT reached in time (8:16)
[11:03]: The Tank has been repaired!
[11:00]: Allied team has stolen the Tank!
[10:24]: Allied Command Post constructed. Charge speed increased!
[9:18]: Truck Barrier #1 has been constructed.
[9:08]: Allied team has destroyed the Bank Doors!
[9:04]: The Tank has been damaged!
[9:01]: Match is PAUSED! (Allies)
[9:01]: Match resuming in 225 seconds!
[9:01]: Match resuming in 210 seconds!
intens.Gardock XPvs7 [9:01]: #intensity.et prophecy will be achieved !
intens.iGloooooooW [9:01]: 8D
[9:01]: Match resuming in 195 seconds!
[9:01]: Match resuming in 10 seconds!
[9:01]: Match resuming in 9 seconds!
[9:01]: Match resuming in 8 seconds!
[9:01]: Match resuming in 7 seconds!
[9:01]: Match resuming in 6 seconds!
[9:01]: Match resuming in 5 seconds!
[9:01]: Match resuming in 4 seconds!
[9:01]: Match resuming in 3 seconds!
[9:01]: Match resuming in 2 seconds!
[9:01]: Match resuming in 1 seconds!
[9:01]: FIGHT!
[8:22]: Axis team has destroyed the Allied Command Post!
>LHS< hoffaeee [7:47]: :d
[7:25]: Allied Command Post constructed. Charge speed increased!
[5:31]: Allied team is escaping with the Gold Crate!
intens.iGloooooooW [1:48]: wp
[Intermission]: >>> Clock set to: 12:00
intens.iGloooooooW [Intermission]: gg
intens.iGloooooooW [Warmup]: shoutout to : Hugues , frAncis , Scrim , DeSpe , pANNUKAKKU , shiva , dony , intensity
[11:02]: The Tank has been repaired!
[10:59]: Allied team has stolen the Tank!
[10:25]: Allied Command Post constructed. Charge speed increased!
[9:16]: Allied team has destroyed the Bank Doors!
[8:28]: The Tank has been damaged!
[8:15]: Allied team is escaping with the Gold Crate!
[7:30]: intens.Gardock XPvs7 disconnected
[7:03]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 4:56 (original: 12:00)
[Intermission]: intens.hoMaR disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.