a2b vs Und3rrateD (2899 views)

ee cure
pl kaaz
pl Scianohack
pl roxuf
12.02.10 15:30 CET
Awards awarded to for
Lady Macbeth U3D.Scianohack 60 kills
Killing Spree U3D.Scianohack 5 frags without being killed
Accountant U3D.Scianohack 97% kills/killed ratio
He's dead, Jim! a2b ' kaaz 10 gibs
...and stay dead! a2b ' kaaz 21% gibs/kill
Lead Poisoning U3D.Scianohack 53 SMG kills
Spammity spam spam! U3D.Polak 4 SPAM kills
Fragstealer U3D.Scianohack 198 damage per frag
Die! Damn you, Die! U3D.Polak 311 damage per frag
What objective? U3D.Scianohack 429 XP
Red Shirt U3D.Polak 65 deaths
Are these pliers sharp? U3D.Polak 9 deaths without fragging
Med Pack Whore a2b ' cure 185 damage per death
Eyes Wide Shut a2b ' cure 1 team kills
Gingerbread man a2b ' kaaz 22 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
a2b ' cure733694865711161052410160160/02/343/422/321915445
a2b ' kaaz74399486510002293038915180/03/442/373/319413747
a2b ' 73768961301711381982719075340/05/485/375/320714646
U3D.Scianohack974296062900191123510436360/05/253/382/118716857
U3D.Polak46277306520015742990221060/02/325/464/424813939
U3D.717069012711003418664194581420/07/378/466/421815448
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure105135212020093626319100/01/020/100/1K/K/KDKKKDK/KDKDK/K/DD/DK/KKDKD/KK/KKDKDK
a2b ' kaaz651251320200112643243300/02/111/80/0D//DD/DK/KKKK/K/KDDKKK/KK//KD/DD/
a2b ' 852603440400206269562400/03/131/180/1
U3D.Scianohack60113142330093390336500/01/113/130/0KDDKK//DDKDD/DDK/K//KKD/DDDKK/KDKDKK/
U3D.Polak238152100041823253500/00/25/181/0//KDKDDDDDK/DDDDKDD/KDDDDDDKDD
U3D.421941944300135213590000/01/318/311/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure52831121211224993060160/00/012/170/1DDKDKDDDDDKDKKKK//KDKDTDDKDDKDDDS
a2b ' kaaz7294131830042208257900/01/211/111/2DDDDDKK/KDDDD/KXDKK/KKDDKDKDK/KK
a2b ' 621772439511647075639160/01/223/281/3
U3D.Scianohack1251122016400631212266180/01/118/91/0KK/KKK/KKKK/DDDKDK/K/DKK/DDKKKKDKDKD
U3D.Polak576912210007251824411060/01/09/132/1/KDKD/K/KDKDDD/KDK/KDK/DDDDK/KDKD
U3D.91181323740013563947071240/02/127/223/1
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure662023000057859200/00/01/31/0DKDKD
a2b ' kaaz10016330001336370180/00/03/20/0K/DKDK
a2b ' 8336560001914962180/00/04/51/0
U3D.Scianohack1002433000067151400/00/03/30/0DKKDKD
U3D.Polak1002122000029140000/00/02/10/1KDDK
U3D.1004555000096291400/00/05/40/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure401125000155174300/00/12/30/0DDDKDK/
a2b ' kaaz20515000130270000/00/01/40/0DDDDK/
a2b ' 30163100002853144300/00/13/70/0
U3D.Scianohack1332343000163851600/00/04/20/0KK/KKDD
U3D.Polak2002742000180533700/01/03/10/0KKK/KD
U3D.16750850002144385300/01/07/30/0
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure465461320032096154600/01/23/70/1DKK/D/DKDDDD/KDKDKD
a2b ' kaaz9090101140012006185700/00/110/80/1DKDDDK/KKKDKDDDKDKKDK
a2b ' 68144162460044102340300/01/313/150/2
U3D.Scianohack175102148200021512344180/03/010/61/0KKKDDKDDDKDKKKKKDKKDKK
U3D.Polak66566910011252175800/00/15/71/0D/KKDKDKKKDDDDD
U3D.1211582017300134034102180/03/115/132/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
a2b ' cure200666310011174102800/00/05/21/0KK/KKKDKD
a2b ' kaaz10069881004180897600/00/06/42/0KK/KDKKKK/K//DDD
a2b ' 150135141120052982200400/00/011/63/0
U3D.Scianohack55555900031264143100/00/05/50/1/DK/DDDDD/KKKK
U3D.Polak10231101002740155100/00/01/60/2DD//DDDDDKD
U3D.337861910052004298200/00/06/110/3

» View plaintext endround stats
Player Chats
a2b ' cure [Warmup]: RUP
a2b ' kaaz [Countdown]: fun
[10:52]: The Allies have captured the forward bunker!
[10:44]: U3D.Polak kicked for excess flood
[10:41]: Match is PAUSED! (Allies)
[10:41]: U3D.Polak connected
[10:41]: Match resuming in 225 seconds!
[10:41]: Match resuming in 210 seconds!
[10:41]: Match resuming in 10 seconds!
[10:41]: Match resuming in 9 seconds!
[10:41]: Match resuming in 8 seconds!
[10:41]: Match resuming in 7 seconds!
[10:41]: Match resuming in 6 seconds!
[10:41]: Match resuming in 5 seconds!
[10:41]: Match resuming in 4 seconds!
[10:41]: Match resuming in 3 seconds!
[10:41]: Match resuming in 2 seconds!
[10:41]: Match resuming in 1 seconds!
[10:41]: FIGHT!
[10:22]: Axis Command Post constructed. Charge speed increased!
[9:56]: The Allies have opened up the Forward spawn rear exit!
[9:53]: The Allies have breached the Forward Bunker Gate!
[7:41]: Allied team has destroyed the Axis Command Post!
[7:08]: Allied Command Post constructed. Charge speed increased!
[5:32]: The Allies have breached the Depot Gate!
[5:21]: The Depot Fence has been constructed.
[4:56]: The Allied Truck is in position!
[4:55]: The Allies have breached the Depot's east wall!
[4:54]: The Crane Controls have been constructed.
[4:53]: The Allies have activated the crane!
[4:40]: The Allies have loaded the Gold Crate onto the Truck!
a2b ' cure [0:19]: wp
a2b ' cure [0:17]: :D
[Intermission]: >>> Clock set to: 12:00
U3D.Scianohack [Intermission]: gg
U3D.Polak [Intermission]: :D
a2b ' cure [Warmup]: RUp polak
U3D.Scianohack [Warmup]: funny! :D
a2b ' cure [Warmup]: huh
[9:07]: The Allies have captured the forward bunker!
[8:28]: The Allies have breached the Forward Bunker Gate!
[8:17]: The Allies have opened up the Forward spawn rear exit!
[8:16]: Axis Command Post constructed. Charge speed increased!
[7:38]: The Allies have breached the Depot Gate!
[7:23]: The Depot Fence has been constructed.
[7:21]: Allied team has destroyed the Axis Command Post!
[7:17]: Allied Command Post constructed. Charge speed increased!
[5:48]: The Allies have breached the Depot's east wall!
[5:02]: The Crane Controls have been constructed.
[5:00]: The Allied Truck is in position!
[5:00]: The Allies have activated the crane!
[4:47]: The Allies have loaded the Gold Crate onto the Truck!
U3D.Scianohack [2:12]: gg
[1:56]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:03 (original: 12:00)
[9:07]: The Doors are opening!!
[8:38]: Match is PAUSED! (Axis)
a2b ' cure [8:38]: FREEZE!
[8:38]: Match resuming in 10 seconds!
[8:38]: Match resuming in 9 seconds!
[8:38]: Match resuming in 8 seconds!
[8:38]: Match resuming in 7 seconds!
[8:38]: Match resuming in 6 seconds!
[8:38]: Match resuming in 5 seconds!
[8:38]: Match resuming in 4 seconds!
[8:38]: Match resuming in 3 seconds!
[8:38]: Match resuming in 2 seconds!
[8:38]: Match resuming in 1 seconds!
[8:38]: FIGHT!
[8:05]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 1:54
U3D.Scianohack [Intermission]: gg
U3D.Scianohack [0:28]: LOL
U3D.Scianohack [0:28]: :/
U3D.Scianohack [0:06]: gg
[Intermission]: >>> Objective NOT reached in time (1:54)
a2b ' cure [Warmup]: rup!!!!!!!!!!
U3D.Scianohack [Countdown]: hf
[9:15]: The Sea Wall has been breached!
[8:53]: The Sea Wall Door has been breached!
[7:35]: Allies capture the Forward Bunker!
[7:34]: Axis captured the Forward Bunker!
[6:53]: Allies capture the Forward Bunker!
a2b ' cure [6:11]: wtf???
U3D.Polak [6:05]: 2 unhity :D
U3D.Scianohack [5:50]: LOl
U3D.Scianohack [5:48]: what was that?
U3D.Polak [0:14]: GG
a2b ' kaaz [0:14]: gg
[Intermission]: >>> Clock set to: 10:00
[9:40]: Match is PAUSED! (Axis)
a2b ' cure [9:40]: FREEZE!
a2b ' cure [9:39]: FREEZE!
[9:40]: Match resuming in 10 seconds!
[9:40]: Match resuming in 9 seconds!
[9:40]: Match resuming in 8 seconds!
[9:40]: Match resuming in 7 seconds!
[9:40]: Match resuming in 6 seconds!
[9:40]: Match resuming in 5 seconds!
[9:40]: Match resuming in 4 seconds!
[9:40]: Match resuming in 3 seconds!
[9:40]: Match resuming in 2 seconds!
[9:40]: Match resuming in 1 seconds!
[9:40]: FIGHT!
[8:25]: The Sea Wall has been breached!
[6:22]: The Sea Wall Door has been breached!
[5:34]: Allies capture the Forward Bunker!
[4:19]: Allies transmitted the documents!
[Intermission]: >>> Objective reached at 5:40 (original: 10:00)
U3D.Scianohack [Intermission]: gg
a2b ' cure [Intermission]: :D
U3D.Scianohack [Intermission]: :D
U3D.Polak [Intermission]: GG
U3D.Scianohack [Intermission]: next time use knife! +d
U3D.Scianohack [Intermission]: :D
a2b ' cure [Intermission]: rematch?
U3D.Scianohack [Warmup]: cant :(

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.