mAg.team vs Team Normality (2757 views)

pl Boron
pl Cubz
pl Gold
gb Morty
nl Ironic
gb toker
28.02.10 21:15 CET
Awards awarded to for
Lady Macbeth MAG.GOLD :o 59 kills
Killing Spree MAG.GOLD :o 7 frags without being killed
Accountant MAG.GOLD :o 131% kills/killed ratio
He's dead, Jim! MAG.CUBZ 14 gibs
...and stay dead! MAG.CUBZ 24% gibs/kill
Lead Poisoning MAG.GOLD :o 49 SMG kills
Spammity spam spam! MAG.GOLD :o 7 SPAM kills
Fragstealer MAG.GOLD :o 169 damage per frag
Die! Damn you, Die! norm[Ironic] 302 damage per frag
What objective? MAG.GOLD :o 358 XP
Red Shirt norm[Toker] 69 deaths
Are these pliers sharp? norm[Ironic] 10 deaths without fragging
Med Pack Whore norm[Mort] 159 damage per death
Eyes Wide Shut norm[Ironic] 2 team kills
Gingerbread man MAG.CUBZ 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
MAG.BOBON1003175151110117876563201340/05/137/324/217212445
MAG.CUBZ129341584514012194036641790/011/347/200/116214854
MAG.GOLD :o1313585945100117960864281760/04/249/267/216314374
MAG.119101616814135035527776193893890/020/2133/2611/216613854
norm[Mort]5919834581001063178981540/05/628/411/318615536
norm[Ironic]3521623644128665196572020/02/522/441/6289149210
norm[Toker]4117829692124642191381400/00/1027/474/322113147
norm[45592861917242219389277763960/07/1077/476/323214538
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
MAG.BOBON5870712400616121189360/00/16/41/1/DKKD/D//KD/KDDKK/K
MAG.CUBZ110741110201120921795610/02/110/80/0DKDDKK/KDDKDKDTDKKKKKD
MAG.GOLD :o7189101420072501167000/02/08/80/0/KKDKKK//KD//K/K/KDDKDXDD
MAG.8023328368011462054654970/04/224/201/1
norm[Mort]6329711100312011904180/01/06/80/2/KDKDDKD/K/DXDDKXDKK
norm[Ironic]3353412111314852195460/01/24/70/0DKDKDDDD/TK/KD/SDD
norm[Toker]8476111301111968210660/00/210/92/0KDKDDKSDKKDKDKKKKDD/TDKDD
norm[601582236222746546205700/02/420/242/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
MAG.BOBON88661618301926081898440/00/015/92/1KD//KDKK/KDD/K/K/KT/KDKDDKD/KDKXK/KK
MAG.CUBZ108851312500102683158900/05/18/10/0DKKD/K/KK/KK/K/K/K/K/K/K/
MAG.GOLD :o1137217150017229819041760/01/015/82/1K/KDKKKDD/KDKK/DDKKXDKKK/KDK/K/T/K
MAG.103223464580226758953912200/06/138/184/2
norm[Mort]606091500011865293900/01/38/110/0DKKDDDKKDDDK/DKDDKKKDDDD
norm[Ironic]2647519100217742751180/00/04/141/3K/DDD/KKDDKDDKDDDDDDDDDD
norm[Toker]313351600011752189900/00/35/120/0DK/DDKDDDDDDDKDKDDKDD
norm[391401950100453917589180/01/617/371/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
MAG.BOBON208130251220023252223600/03/015/101/0KKDKKKKDDKKKDKK/KKDKDKDKKDKKK/KDKKDKK
MAG.CUBZ1611562918700937192513180/04/125/80/0KK/DKKKKD/K/KK/KKKKKDKKK/KK/KKDKKK/D/DKDKKKD/KD
MAG.GOLD :o241151291280024393227900/01/224/84/0KKKKKDKKDKKKKDKKKKDKDKKKKDKD/KK/KKDKKDDKK
MAG.2034378342170013113647028180/08/364/265/0
norm[Mort]51841427000426823423360/03/211/200/0DDKDDDDKDKDDDDKKDDDDDDKKD/KDDDK/DKK/KK/KD
norm[Ironic]24737292011237441001200/01/37/210/3DDD/KDDDDDDDDDKDDDDDTDDKDDKDKDKDDKDDD
norm[Toker]2452833200119723841540/00/48/230/2DDKDDDKDKDKDDDDDDDKDDDKDDKXDD/DDDDDDKDDDDD
norm[33209298940167028113642100/04/926/640/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
MAG.BOBON33513920001293997540/02/01/90/0DDDKDDDDDKKD
MAG.CUBZ1002655000190974400/00/04/30/1K/KDDKDKKD
MAG.GOLD :o754634000141657500/00/02/21/1DKDKKD/
MAG.691231118200226182316540/02/07/141/2
norm[Mort]802545000256971500/00/13/21/1K/K/KKDXDD
norm[Ironic]175437400021018611180/00/07/20/0KK/KKDKKD/K
norm[Toker]71175700117291292800/00/14/32/1DDKDDKK/KTDDK
norm[109851616001523162618980/00/214/73/2

» View plaintext endround stats
Player Chats
MAG.GOLD :o [Countdown]: sivek cep
norm[Ironic] [Countdown]: hf
MAG.BOBON [Countdown]: C3p :*
MAG.CUBZ [Countdown]: MAMA
MAG.BOBON [Countdown]: hf
MAG.GOLD :o [Countdown]: tata
norm[Ironic] [Countdown]: :=]
MAG.BOBON [11:58]: soki:*
[10:39]: The Allies have captured the forward bunker!
[10:18]: The Depot Fence has been constructed.
MAG.BOBON [10:09]: special pozdro dla onlycry aka Roger aka moj 1st fanboj!
[10:09]: The Allies have breached the Forward Bunker Gate!
[9:56]: The Allies have opened up the Forward spawn rear exit!
MAG.CUBZ [9:54]: sivek !!!!!!!!!!!!!!!!!!!!! aaa lol omfkt
[9:51]: Axis Command Post constructed. Charge speed increased!
[9:20]: Allied team has destroyed the Axis Command Post!
[9:16]: Allied Command Post constructed. Charge speed increased!
[8:23]: The Allies have breached the Depot Gate!
[7:50]: The Allies have breached the Depot's east wall!
[7:20]: The Allied Truck is in position!
[6:27]: The Crane Controls have been constructed.
[6:26]: The Allies have activated the crane!
[6:13]: The Allies have loaded the Gold Crate onto the Truck!
norm[Ironic] [5:49]: :=]
MAG.BOBON [4:57]: why art didnt kill me :o?
[4:46]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:13
norm[Ironic] [Warmup]: ready?
MAG.BOBON [Warmup]: not yet
norm[Ironic] [Warmup]: :=]
MAG.BOBON [Warmup]: sorry
norm[Ironic] [4:41]: :=]
norm[Ironic] [4:41]: :=]
norm[Ironic] [4:40]: :=]
norm[Ironic] [4:40]: :=]
norm[Ironic] [4:40]: :=]
[1:26]: The Allies have captured the forward bunker!
[1:25]: The Axis have captured the forward bunker!
norm[Toker] [0:19]: gg
[Intermission]: >>> Objective NOT reached in time (7:13)
MAG.BOBON [Warmup]: hf
MAG.GOLD :o [8:04]: xd
[6:46]: Allies capture the Forward Bunker!
[6:43]: Axis reclaim the Forward Bunker!
norm[Ironic] [5:30]: :D
MAG.CUBZ [5:29]: :D
MAG.GOLD :o [2:57]: xzd
MAG.GOLD :o [2:52]: fail
[2:18]: Match is PAUSED! (Axis)
norm[Ironic] [2:18]: u serious?
norm[Ironic] [2:18]: are u fucking serious man?
[2:18]: Match resuming in 225 seconds!
[2:18]: Match resuming in 210 seconds!
[2:18]: Match resuming in 10 seconds!
[2:18]: Match resuming in 9 seconds!
[2:18]: Match resuming in 8 seconds!
[2:18]: Match resuming in 7 seconds!
MAG.GOLD :o [2:18]: n1
[2:18]: Match resuming in 6 seconds!
MAG.BOBON [2:18]: phone sorry
[2:18]: Match resuming in 5 seconds!
[2:18]: Match resuming in 4 seconds!
[2:18]: Match resuming in 3 seconds!
[2:18]: Match resuming in 2 seconds!
[2:18]: Match resuming in 1 seconds!
[2:18]: FIGHT!
[2:16]: Allies have damaged the East Wall
[1:39]: Allies capture the Forward Bunker!
[1:07]: Axis reclaim the Forward Bunker!
[1:02]: Allies capture the Forward Bunker!
[0:58]: Door Controls have been constructed.
[0:58]: Allies have secured the forward bunker.
[0:51]: The Allies have stolen a gold crate!
[0:18]: The Axis have intercepted the stolen gold crate!
[0:00]: The Loading Doors are Opening!
[Intermission]: >>> Clock set to: 12:00
[11:15]: Allies have damaged the East Wall
[11:14]: Allies have damaged the West Wall
[10:58]: Allies capture the Forward Bunker!
[9:56]: Allies have secured the forward bunker.
[9:56]: Door Controls have been constructed.
[9:43]: The Allies have stolen a gold crate!
[9:24]: The Loading Doors are Opening!
[9:20]: The Allies have secured a gold crate!
[9:20]: The Loading Doors are Closing!
[9:09]: The Loading Doors are Opening!
[9:02]: The Allies have stolen a gold crate!
[8:44]: The Loading Doors are Closing!
[8:44]: Allies have escaped with the Gold!
[8:44]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 3:15 (original: 12:00)
norm[Toker] [Intermission]: wgg
[Intermission]: norm[Toker] disconnected
MAG.BOBON [Intermission]: thx 4 a game
MAG.BOBON [Intermission]: bb
norm[Mort] [Intermission]: gg ty bye
[Intermission]: norm[Ironic] disconnected
MAG.GOLD :o [Intermission]: wp
[Intermission]: norm[Mort] disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.