Axis Command Post constructed. Charge speed increased!
[10:26]:
Allies have destroyed the Main Gate!
[9:16]:
Allied team has destroyed the Axis Command Post!
[9:08]:
Allies have destroyed the Side Door!
[9:00]:
Allied Command Post constructed. Charge speed increased!
[8:49]:
The side gate has been destroyed!
[7:33]:
Allies have destroyed the Bunker Controls!
[7:33]:
Allies have destroyed the Bunker Controls!
[7:33]:
Allies have destroyed the Bunker Controls!
[7:33]:
Allies have destroyed the Bunker Controls!
[7:33]:
Allies have destroyed the Bunker Controls!
[7:33]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Clock set to: 4:26
[Countdown]:
Vote FAILED! (Start Match )
[3:45]:
Allies capture the factory district!
[3:32]:
The side gate has been built!
[3:25]:
Axis Command Post constructed. Charge speed increased!
[3:02]:
Allies have destroyed the Main Gate!
[2:54]:
Allies have destroyed the Side Door!
[2:44]:
Allied team has destroyed the Axis Command Post!
[2:22]:
Allied Command Post constructed. Charge speed increased!
[2:00]:
The side gate has been destroyed!
[1:17]:
Allies have destroyed the Bunker Controls!
[1:17]:
Allies have destroyed the Bunker Controls!
[1:17]:
Allies have destroyed the Bunker Controls!
[1:17]:
Allies have destroyed the Bunker Controls!
[1:17]:
Allies have destroyed the Bunker Controls!
[1:17]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Objective reached at 3:09 (original: 4:26)
hB, ScaTmaN [Warmup]:
rup
Ri mEEz:o) [Warmup]:
xylos not here
hB, ScaTmaN [Warmup]:
ah srz
Ri mEEz:o) [0:54]:
gg
[Intermission]:
>>> Clock set to: 15:00
Ri Winghaven [Warmup]:
don't relax >_<
Ri Winghaven [Warmup]:
SAY_TEAM!
hB, dANCEBOY [Warmup]:
wingooo
hB, dANCEBOY [Warmup]:
meez
Ri Winghaven [Warmup]:
>:)
Ri Winghaven [Warmup]:
>:)
Ri Winghaven [Warmup]:
mezz @ bar
hB, shmoe [Warmup]:
wing rup! i rip zour chain appart!
hB, shmoe [Warmup]:
:D
[13:06]:
The Tank has been repaired!
[13:04]:
Allied team has stolen the Tank!
[12:45]:
Tank Barrier #1 has been constructed.
[11:57]:
Allied Command Post constructed. Charge speed increased!
[11:55]:
Tank Barrier #1 has been destroyed.
[11:28]:
The Tank has been damaged!
[11:18]:
The Tank has been repaired!
[11:04]:
Allied team has destroyed the Bank Doors!
[11:00]:
The Tank has been damaged!
[10:29]:
Allied team is escaping with the Gold Crate!
[9:23]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 5:36 (original: 15:00)
hB, humM3L <) [Intermission]:
radar,supply,frost
Ri mEEz:o) [Intermission]:
from 36 dmg to 3600 dmg
Ri mEEz:o) [Warmup]:
100x improvement
[11:16]:
Allies capture the Forward Bunker!
[11:10]:
Axis Command Post constructed. Charge speed increased!
[10:29]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[10:19]:
Allied team has destroyed the Axis Command Post!
[10:15]:
Allies have breached the Side Entrance!
[9:57]:
Allied Command Post constructed. Charge speed increased!
[9:40]:
Allies have secured the West Radar Parts!
[8:48]:
Allies have secured the East Radar Parts!
[Intermission]:
>>> Clock set to: 3:11
[2:50]:
Axis Command Post constructed. Charge speed increased!
Ri mEEz:o) [0:54]:
ba ba ba ba bada beeee ba ba ba badabo
Ri mEEz:o) [0:51]:
ba ba ba badabo
hB, ScaTmaN [0:47]:
.d
hB, CRIATURA [0:46]:
:)
Ri mEEz:o) [0:45]:
:D
hB, ScaTmaN [0:43]:
wp
hB, dANCEBOY [0:09]:
sensitivity
hB, ScaTmaN [0:02]:
wp gg
[Intermission]:
>>> Objective NOT reached in time (3:11)
[Intermission]:
hB, humM3L <) disconnected
Ri Clown [Intermission]:
GGS
[Intermission]:
Ri Clown disconnected
[Intermission]:
Ri Winghaven disconnected
hB, ScaTmaN [Intermission]:
nice morning
[Intermission]:
hB, dANCEBOY disconnected
[Intermission]:
Ri mAus disconnected
Ri mEEz:o) [Intermission]:
gg
[Intermission]:
hB, CRIATURA disconnected
[Intermission]:
hB, shmoe disconnected
[Intermission]:
Ri XyLoS disconnected
[Intermission]:
Ri mEEz:o) disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.