inteRaction vs logiX e. V. (5403 views)
denton
Green_Clon
derek
neo
Hyper
Green_Clon
derek
neo
Hyper
s1lent
fiskEn
Fryzer
Squash
bamZe
fiskEn
Fryzer
Squash
bamZe
Consolation Tournament Final
07.03.10 15:30 CET
Awards | awarded to | for |
Lady Macbeth | logiXFISKEN | 72 kills |
Killing Spree | logiXbamZe | 11 frags without being killed |
Accountant | logiXbamZe | 170% kills/killed ratio |
He's dead, Jim! | logiXFISKEN | 24 gibs |
...and stay dead! | iR*derek | 51% gibs/kill |
Lead Poisoning | logiXFISKEN | 61 SMG kills |
Spammity spam spam! | logiXsquash | 33 SPAM kills |
Fragstealer | logiXFISKEN | 137 damage per frag |
Die! Damn you, Die! | iR*Hyper | 204 damage per frag |
What objective? | logiXbamZe | 443 XP |
Red Shirt | iR*denton | 78 deaths |
Are these pliers sharp? | iR*derek | 10 deaths without fragging |
Med Pack Whore | logiXbamZe | 200 damage per death |
Eyes Wide Shut | logiXFISKEN | 6 team kills |
Gingerbread man | iR*denton | 12 /kills |
» View plaintext endround stats
iR*neo #SENNHEISER [Warmup]: | rup |
logiXbamZe [Warmup]: | its our choice |
logiXFISKEN [Warmup]: | f1. |
logiXFISKEN [Warmup]: | f1 ffs |
iR*Green_Clon [Warmup]: | sec |
logiXbamZe [Warmup]: | what is it that you dont understad_ |
iR*Green_Clon [Warmup]: | rules |
iR*derek [Warmup]: | sec |
logiXFISKEN [Warmup]: | we can choose on your map you can on our |
logiXFRYZAAR [Warmup]: | ur map we decide side... and u decide on grush.. -.- |
logiXFISKEN [Warmup]: | that is how it have always been |
iR*neo #SENNHEISER [Warmup]: | we choose on our map |
iR*derek [Warmup]: | ye |
logiXbamZe [Warmup]: | like it allways have been |
iR*neo #SENNHEISER [Warmup]: | so you can choose on your map |
logiXbamZe [Warmup]: | eh no |
iR*Green_Clon [Warmup]: | its not ever been like that |
logiXbamZe [Warmup]: | not true |
iR*derek [Countdown]: | gl hf |
[11:19]: | Allies capture the factory district! |
[10:45]: | Axis recapture the factory district! |
[10:36]: | Allies have destroyed the Main Gate! |
[10:36]: | Allies permanently capture the factory district! |
[9:57]: | Axis Command Post constructed. Charge speed increased! |
[9:27]: | The side gate has been built! |
[9:09]: | Allies have destroyed the Side Door! |
[9:06]: | Allied team has destroyed the Axis Command Post! |
[8:54]: | Allied Command Post constructed. Charge speed increased! |
[8:47]: | The side gate has been destroyed! |
[7:59]: | The side gate has been built! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[6:02]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 5:58 |
iR*Hyper [Intermission]: | gg |
[5:04]: | Allies capture the factory district! |
[4:47]: | Axis Command Post constructed. Charge speed increased! |
[4:33]: | The side gate has been built! |
[4:15]: | Allies have destroyed the Main Gate! |
[3:58]: | Allies have destroyed the Side Door! |
[3:48]: | Allied team has destroyed the Axis Command Post! |
[3:45]: | Allied Command Post constructed. Charge speed increased! |
[3:38]: | The side gate has been destroyed! |
iR*Green_Clon [0:25]: | ai |
iR*Green_Clon [0:23]: | audafjkasdf |
logiXFISKEN [0:20]: | :D |
logiXFISKEN [0:20]: | :D |
logiXFISKEN [0:20]: | :D |
logiXFISKEN [0:20]: | :D |
logiXsquash [0:19]: | :DDDD |
[Intermission]: | >>> Objective NOT reached in time (5:58) |
logiXs1LENT [Intermission]: | eheheeh |
logiXFISKEN [Countdown]: | hf |
logiXbamZe [Countdown]: | fun |
logiXs1LENT [Countdown]: | HF |
logiXs1LENT [Countdown]: | crash<3 |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[11:05]: | The Tank has been repaired! |
[11:01]: | The Tank has been damaged! |
iR*Green_Clon [6:11]: | :) |
iR*Green_Clon [6:11]: | :) |
iR*Green_Clon [6:11]: | :) |
iR*Green_Clon [2:50]: | :D |
logiXFISKEN [1:32]: | woo |
iR*Hyper [1:28]: | gg wp |
iR*derek [1:12]: | wp |
iR*Green_Clon [1:10]: | gg |
[Intermission]: | >>> Clock set to: 15:00 |
logiXbamZe [Countdown]: | 8] |
logiXbamZe [Countdown]: | hf |
[14:21]: | The Tank has been repaired! |
[14:18]: | Allied team has stolen the Tank! |
iR*Green_Clon [13:48]: | :) |
iR*Green_Clon [13:48]: | :) |
iR*Green_Clon [13:48]: | :) |
iR*Green_Clon [13:48]: | :) |
iR*Green_Clon [13:48]: | :) |
iR*Green_Clon [13:48]: | :) |
[13:13]: | The Tank has been damaged! |
[13:06]: | Allied Command Post constructed. Charge speed increased! |
[13:03]: | The Tank has been repaired! |
iR*Green_Clon [12:52]: | xD |
iR*Green_Clon [12:52]: | xD |
[12:38]: | Allied team has destroyed the Bank Doors! |
[12:34]: | The Tank has been damaged! |
[11:32]: | Allied team is escaping with the Gold Crate! |
[11:20]: | Truck Barrier #1 has been constructed. |
logiXFISKEN [11:05]: | :* |
logiXFISKEN [10:52]: | :D |
logiXFISKEN [10:52]: | :D |
iR*derek [10:49]: | :D |
iR*derek [9:59]: | :] |
[8:57]: | Axis team has destroyed the Allied Command Post! |
[8:28]: | Allied Command Post constructed. Charge speed increased! |
[7:22]: | Truck Barrier #1 has been destroyed. |
iR*derek [7:19]: | :F |
iR*derek [7:15]: | headshot |
iR*Green_Clon [6:50]: | :XD |
logiXFISKEN [5:51]: | gg wp guys |
[5:51]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:08 (original: 15:00) |
iR*derek [Intermission]: | gg |
iR*neo #SENNHEISER [Intermission]: | wp |
[Intermission]: | iR*derek disconnected |
[Intermission]: | logiXs1LENT disconnected |
[Intermission]: | iR*neo #SENNHEISER disconnected |
[Intermission]: | logiXFRYZAAR disconnected |
iR*denton [Intermission]: | gg |
[Intermission]: | logiXFISKEN disconnected |
logiXsquash [Intermission]: | gg |
[Intermission]: | iR*Green_Clon disconnected |
[Intermission]: | logiXsquash disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.