MaTriX vs angaro (4112 views)
10.04.10 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | angar | 33 kills |
Killing Spree | angar | 3 frags without being killed |
Accountant | angar | 122% kills/killed ratio |
Lead Poisoning | angar | 31 SMG kills |
Spammity spam spam! | angar | 2 SPAM kills |
Fragstealer | MaTriX | 108 damage per frag |
Die! Damn you, Die! | angar | 115 damage per frag |
What objective? | angar | 121 XP |
Red Shirt | MaTriX | 33 deaths |
Are these pliers sharp? | MaTriX | 4 deaths without fragging |
Med Pack Whore | MaTriX | 115 damage per death |
» View plaintext endround stats
MaTriX [Warmup]: | >Ready |
angar [Countdown]: | hf |
MaTriX [8:05]: | omg |
MaTriX [7:43]: | sry za nejda |
MaTriX [5:55]: | kurwa |
MaTriX [5:53]: | gg |
[5:49]: | Allies win! |
angar [5:47]: | xD |
[5:46]: | end |
angar [Intermission]: | fail |
[Intermission]: | >>> Clock set to: 10:00 |
MaTriX [Intermission]: | ehh |
MaTriX [Warmup]: | >Ready |
angar [Warmup]: | Ready |
angar [7:37]: | lol |
angar [7:33]: | haha |
angar [7:23]: | ale fail |
MaTriX [4:49]: | lol |
[4:37]: | Axis have returned the objective! |
[4:25]: | Axis win! |
[4:22]: | end |
[Intermission]: | >>> Objective reached at 5:37 (original: 10:00) |
MaTriX [Intermission]: | gg |
angar [Intermission]: | nom gg |
MaTriX [Warmup]: | a wiem co to |
MaTriX [Warmup]: | :D |
angar [Warmup]: | Ready |
[8:12]: | Axis have returned the objective! |
[6:17]: | Axis team has secured the second Gold Crate! |
[5:48]: | Axis team has secured the last Gold Crate! |
[Intermission]: | >>> Clock set to: 10:00 |
MaTriX [Warmup]: | >Ready |
angar [Warmup]: | Ready |
angar [8:51]: | :* |
[7:59]: | Allied team has secured the first Gold Crate! |
MaTriX [5:53]: | ?? |
[5:35]: | Allied team has secured the second Gold Crate! |
[4:20]: | Allied team has secured the last Gold Crate! |
[Intermission]: | >>> Objective reached at 5:40 (original: 10:00) |
angar [Intermission]: | gg |
MaTriX [Intermission]: | gg |
[Intermission]: | MaTriX disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.