Justfire vs Sadness (2897 views)
11.04.10 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | sad^0smAsh back2game | 21 kills |
Killing Spree | sad^0woRm | 3 frags without being killed |
Accountant | sad^0exec | 100% kills/killed ratio |
He's dead, Jim! | JustFIRE^0Ser4no | 6 gibs |
...and stay dead! | JustFIRE^0Ser4no | 32% gibs/kill |
Lead Poisoning | JustFIRE^0Ser4no | 7 SMG kills |
Spammity spam spam! | JustFIRE^0Ser4no | 3 SPAM kills |
Die! Damn you, Die! | JustFIRE^0Ser4no | 203 damage per frag |
What objective? | JustFIRE^0Ser4no | 84 XP |
Red Shirt | JustFIRE^0Ser4no | 22 deaths |
Are these pliers sharp? | sad^0smAsh back2game | 7 deaths without fragging |
Med Pack Whore | JustFIRE^0Ser4no | 153 damage per death |
Eyes Wide Shut | JustFIRE^0Ser4no | 1 team kills |
Gingerbread man | JustFIRE^0Ser4no | 4 /kills |
» View plaintext endround stats
justfire^0psychic [Warmup]: | right |
sad^0woRm [Warmup]: | rup plz:> |
sad^0woRm [Countdown]: | danke |
[7:17]: | The Allies have captured the forward bunker! |
[7:04]: | The Axis have captured the forward bunker! |
[6:31]: | The Allies have breached the Forward Bunker Gate! |
[6:16]: | Allied Command Post constructed. Charge speed increased! |
[5:56]: | The Depot Fence has been constructed. |
[5:09]: | The Allies have breached the Depot's east wall! |
[4:51]: | The Allies have breached the Depot Gate! |
[3:51]: | The Allied Truck is in position! |
[3:49]: | The Crane Controls have been constructed. |
[3:48]: | The Allies have activated the crane! |
[3:34]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:19]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | JustFIRE^spaki disconnected |
[Intermission]: | >>> Objective reached at 5:25 (original: 7:44) |
[Intermission]: | justfire^psychic disconnected |
[Intermission]: | JustFIRE^Ser4no disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.