shidima #sGp vs Improper Bastars (3271 views)

nl Mott4
ro FaKy
gr Playmate
fi DMZ
fi hoffae
fi crod
fi Plaz
12.04.10 21:00 CEST
Awards awarded to for
Lady Macbeth Plaz.ib 85 kills
Killing Spree rolled.ib 8 frags without being killed
Accountant Plaz.ib 157% kills/killed ratio
He's dead, Jim! Plaz.ib 35 gibs
...and stay dead! Plaz.ib 41% gibs/kill
Lead Poisoning Plaz.ib 73 SMG kills
Spammity spam spam! shdma//Mott4 #sGp 6 SPAM kills
Fragstealer Plaz.ib 195 damage per frag
Die! Damn you, Die! shdma//Playmate #sGp 301 damage per frag
What objective? Plaz.ib 611 XP
Red Shirt shdma//FaKy #sGp 101 deaths
Are these pliers sharp? shdma//Playmate #sGp 13 deaths without fragging
Med Pack Whore Plaz.ib 299 damage per death
Eyes Wide Shut shdma//Mott4 #sGp 4 team kills
Gingerbread man jussi.ib 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
shdma//FaKy #sGp503725010111022112242147142160/01/449/691/724514638
shdma//Mott4 #sGp58386427211041510343112383210/03/436/506/224615657
shdma//Playmate #sGp3630633911100177504115732010/00/528/665/7227127213
shdma//47106412526433065330089375257380/04/5113/6612/723914339
rolled.ib96507656716101812720107772320/03/257/434/319615886
jussi.ib9840661621801251132290521650/03/053/334/418614659
Plaz.ib157611855435011513483102604040/07/273/356/315919073
.ib115152421118369125837525300898010/013/2183/3514/318016576
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp2943517300314602502180/00/23/111/1DDDDDK/KDXDDD/K/DDDDKKD
shdma//Mott4 #sGp4061615102318041982880/00/25/92/1KDK/KDKD/DTTDDDDDD/KKDD
shdma//Playmate #sGp12342160001102719091210/00/21/121/2DDD/DDDDDXDDDKDKDDD
shdma//2713813484027429163932270/00/69/324/4
rolled.ib425119174600023251698860/02/014/21/1DKKKKKKKDKKKKKKKKDDKK
jussi.ib1807295101017701016240/01/08/40/0KDKDKDKKKDKKDTK
Plaz.ib214108157800322981577360/03/011/41/1KKKKK/DK/KK/KKDKKDKKKDX
.ib273299411615013639342911460/06/033/102/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp10096101020131707170620/00/011/60/0KKKDTKK/KKDK/KDDK/DDD
shdma//Mott4 #sGp503348000313081215180/02/02/50/0DKDKK/D/DK/D
shdma//Playmate #sGp62455820028891235180/00/05/70/0KDKKXDDDD/K/KD
shdma//711741926401839044156380/02/018/180/0
rolled.ib556359210311751320180/00/14/50/0DKDD/KDSKDD/K/K
jussi.ib100731010200416141331190/00/010/60/0/K//DKDK/DKKKDDKDKKK
Plaz.ib376338200113671253360/00/13/60/0DDKDD/KKDDD
.ib641991827610841563904730/00/217/170/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp52881223101834653769570/00/013/150/1XKKT/DDKDDDK/KD/KDKDDDKD/DKD/K/K/KD/D
shdma//Mott4 #sGp10010111115021236225011650/01/110/82/0DTKDKDKDDKDDKKKKKDTDKK/D
shdma//Playmate #sGp6881131950092411282900/00/010/123/0DXKD//K//DKKDK/DDDK/KDKKXK/K/DKK/D
shdma//732703653110318823890992220/01/133/355/1
rolled.ib64126111740033405294200/01/010/130/1DD/KDK/DKDKKKDKKKDDDKDDDDD/K
jussi.ib2150314100416772086900/00/02/90/2KD/D/DDX/DKD/KDDDD
Plaz.ib13115421168014401732102200/00/121/91/2KD/KKK/KKD/KKDKDKKDTDKKDKKDKD/KKDDKDKK
.ib723303547130111909982383100/01/133/311/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp302141300021126167800/00/04/110/0D/DDDDDDKDKDDKDK/
shdma//Mott4 #sGp7542682003993947140/00/06/50/0K/DKDKDKD/K/DK
shdma//Playmate #sGp5044510200489798900/00/05/50/1KK/DK/KDDKD/D/D
shdma//521071531400930163614140/00/015/210/1
rolled.ib10043550001932855860/00/05/40/0DKDKKDK/KD
jussi.ib62305810031183113000/00/05/50/0DDKKKDK//D/KD
Plaz.ib20046126200014991031400/00/011/61/0KDKKDKKDKKDKKKDKKD
.ib12111922193004361430161260/00/021/151/0
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp4685132840053380369100/00/113/200/2DDKKDDDKDD//DKKDDDDKDDKDKDDK/K/DDDKDKDKD/
shdma//Mott4 #sGp36109822200324803349360/00/06/182/1DDKDKDDKDDDDKKDKDD/DKDDDDD/DK/
shdma//Playmate #sGp2393730100117863408440/00/16/241/4KDKDDDDDDDKDDDDDKDDDK/KDDDDDDDDKDDDDD
shdma//3528728807009764610448800/00/225/623/7
rolled.ib10411324233001039243142180/00/021/123/1DKKKKKDKK/KDKDK/K//KDDKKDK/KDDKDKD/KK/KDKKK/D//
jussi.ib12512725208001435342217320/01/022/42/2KKK/KKKDK/KKK/DKKK//DK/DK/K/K/DKKDK/K/KK/K/K/
Plaz.ib1371432216500729902287720/01/019/92/0KKDKDDKD/KK/KKD/KDKKK/KK/KK/KKK/DKDKKD
.ib12238371591600311044876461220/02/062/257/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
shdma//FaKy #sGp60396101000110413681390/01/15/60/3KDKDKKDDDDDDDDKK
shdma//Mott4 #sGp87407810021396124400/00/17/50/0KDKKDDKK//KDKDD
shdma//Playmate #sGp1291810004941203180/00/21/60/0DDDDDDDDK
shdma//538814263002299438151570/01/413/170/3
rolled.ib3343391001959820240/00/13/70/0DDDDDKDK/DDK
jussi.ib180549550001544127200/01/06/52/0KKDKKKKKDDKKDD
Plaz.ib12009712110000131290200/03/08/11/0KKKKKDKKKKKKK
.ib47119424151600138152994240/04/117/133/0

» View plaintext endround stats
Player Chats
rolled.ib [Warmup]: nerds
rolled.ib [Warmup]: gonna be rolled
shdma//FaKy #sGp [Warmup]: agree
shdma//Mott4 #sGp [Warmup]: rup and confirm it
[9:07]: The Sea Wall has been breached!
[4:01]: The Sea Wall Door has been breached!
[3:30]: Allies capture the Forward Bunker!
[0:43]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 9:16
[8:13]: The Sea Wall has been breached!
[6:26]: The Sea Wall Door has been breached!
rolled.ib [6:26]: huora
rolled.ib [6:25]: [23:44] <DMZ> nussin kaikkea mika vaa liikkuuu
rolled.ib [6:25]: [23:44] <DMZ> nussin kaikkea mika vaa liikkuuu
rolled.ib [6:16]: shoutit demalle ja dokille<3
jussi.ib [6:12]: samoin
[5:44]: Allies capture the Forward Bunker!
[0:33]: Allies transmitted the documents!
[Intermission]: >>> Objective reached at 8:42 (original: 9:16)
shdma//Mott4 #sGp [Intermission]: wp
[11:15]: Allies have damaged the East Wall
[11:06]: Allies capture the Forward Bunker!
[10:26]: Allies have secured the forward bunker.
[10:26]: Door Controls have been constructed.
[10:11]: The Allies have stolen a gold crate!
[10:04]: The Loading Doors are Opening!
[9:55]: The Axis have intercepted the stolen gold crate!
[9:35]: The Allies have stolen a gold crate!
[9:23]: The Loading Doors are Closing!
[9:02]: The Loading Doors are Opening!
[8:59]: The Allies have secured a gold crate!
[8:44]: The Loading Doors are Closing!
[8:35]: The Allies have stolen a gold crate!
[7:22]: The Loading Doors are Opening!
[6:53]: The Axis have intercepted the stolen gold crate!
[6:53]: Axis have returned the objective!
[6:34]: The Allies have stolen a gold crate!
[6:23]: The Loading Doors are Closing!
[4:19]: The Axis have intercepted the stolen gold crate!
[4:07]: The Allies have stolen a gold crate!
[2:26]: Match is PAUSED! (Axis)
rolled.ib [2:25]: [23:44] <DMZ> nussin kaikkea mika vaa liikkuuu
[2:25]: Match resuming in 225 seconds!
rolled.ib [2:25]: eli dokii ja poroja
[2:25]: Match resuming in 210 seconds!
[2:25]: Match resuming in 195 seconds!
[2:25]: Match resuming in 180 seconds!
shdma//Mott4 #sGp [2:25]: dAmp
shdma//FaKy #sGp [2:25]: scor
[2:25]: Match resuming in 165 seconds!
[2:25]: Match resuming in 150 seconds!
rolled.ib [2:25]: i have work tomorrow, so unpause?
shdma//Playmate #sGp [2:25]: &unpause
shdma//Mott4 #sGp [2:25]: ok?
[2:25]: Match resuming in 135 seconds!
shdma//FaKy #sGp [2:25]: child laber isnt allowed
[2:25]: Match resuming in 10 seconds!
[2:25]: Match resuming in 9 seconds!
[2:25]: Match resuming in 8 seconds!
shdma//FaKy #sGp [2:25]: labor
[2:25]: Match resuming in 7 seconds!
[2:25]: Match resuming in 6 seconds!
[2:25]: Match resuming in 5 seconds!
[2:25]: Match resuming in 4 seconds!
[2:25]: Match resuming in 3 seconds!
[2:25]: Match resuming in 2 seconds!
[2:25]: Match resuming in 1 seconds!
[2:25]: FIGHT!
[2:13]: The Axis have intercepted the stolen gold crate!
[2:01]: The Loading Doors are Opening!
[1:52]: The Allies have stolen a gold crate!
[1:51]: The Loading Doors are Closing!
[1:39]: The Axis have intercepted the stolen gold crate!
[1:35]: The Allies have stolen a gold crate!
[0:06]: The Loading Doors are Opening!
[0:03]: Allies have escaped with the Gold!
[0:03]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 11:56
shdma//Mott4 #sGp [Intermission]: nice stealing my our medicpacks
rolled.ib [Intermission]: jussi ftw
shdma//Mott4 #sGp [Intermission]: our*
Plaz.ib [Intermission]: :P
[11:24]: Allies capture the Forward Bunker!
[11:11]: Allies have damaged the East Wall
[10:28]: Allies have secured the forward bunker.
[10:28]: Door Controls have been constructed.
[10:26]: The Loading Doors are Opening!
[10:13]: The Allies have stolen a gold crate!
[10:07]: The Loading Doors are Closing!
[10:00]: The Loading Doors are Opening!
[9:56]: The Allies have secured a gold crate!
[9:53]: The Allies have stolen a gold crate!
[9:44]: The Loading Doors are Closing!
[9:12]: The Axis have intercepted the stolen gold crate!
[9:12]: Axis have returned the objective!
[9:12]: The Allies have stolen a gold crate!
[8:41]: The Axis have intercepted the stolen gold crate!
[8:32]: The Allies have stolen a gold crate!
[7:22]: The Loading Doors are Opening!
[7:18]: The Loading Doors are Closing!
[7:00]: The Loading Doors are Opening!
[6:57]: Allies have escaped with the Gold!
[6:57]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:59 (original: 11:56)
shdma//Mott4 #sGp [Intermission]: FUCK YEA
shdma//FaKy #sGp [Warmup]: MILI, te iubesc! si ma pis pe tine! :D ia gtfo! :D
shdma//Mott4 #sGp [Warmup]: r0ll3d rup
shdma//Playmate #sGp [Countdown]: miLi <333 foamea <333
shdma//FaKy #sGp [Countdown]: da alex si pe tine prostule<333
[10:58]: The Tank has been repaired!
[10:56]: Allied team has stolen the Tank!
[10:39]: Match is PAUSED! (Allies)
[10:39]: Match resuming in 225 seconds!
rolled.ib [10:39]: vittu mita paskaa, tarvitaa doki powerii
[10:39]: Match resuming in 210 seconds!
[10:39]: Match resuming in 195 seconds!
[10:39]: Match resuming in 10 seconds!
[10:39]: Match resuming in 9 seconds!
[10:39]: Match resuming in 8 seconds!
[10:39]: Match resuming in 7 seconds!
[10:39]: Match resuming in 6 seconds!
[10:39]: Match resuming in 5 seconds!
[10:39]: Match resuming in 4 seconds!
rolled.ib [10:39]: [23:44] <DMZ> nussin kaikkea mika vaa liikkuuu
[10:39]: Match resuming in 3 seconds!
[10:39]: Match resuming in 2 seconds!
[10:39]: Match resuming in 1 seconds!
[10:39]: FIGHT!
[10:24]: Allied Command Post constructed. Charge speed increased!
[9:45]: The Tank has been damaged!
[9:42]: The Tank has been repaired!
[8:49]: Truck Barrier #1 has been constructed.
[8:17]: The Tank has been damaged!
[7:58]: The Tank has been repaired!
[7:46]: Allied team has destroyed the Bank Doors!
[6:32]: Truck Barrier #1 has been destroyed.
[5:00]: The Tank has been damaged!
rolled.ib [2:12]: :d
[Intermission]: >>> Clock set to: 12:00
shdma//Mott4 #sGp [Warmup]: wp bb
jussi.ib [Warmup]: ?
shdma//FaKy #sGp [Warmup]: needs to go
shdma//FaKy #sGp [Warmup]: another one is comin
shdma//Mott4 #sGp [Warmup]: ^
[10:58]: The Tank has been repaired!
[10:55]: Allied team has stolen the Tank!
[10:01]: Allied Command Post constructed. Charge speed increased!
[9:21]: Allied team has destroyed the Bank Doors!
[9:17]: The Tank has been damaged!
shdma//Mott4 #sGp [8:44]: suer
[8:35]: Allied team is escaping with the Gold Crate!
shdma//Mott4 #sGp [8:35]: vater sein sohn
shdma//FaKy #sGp [8:35]: gg :
shdma//FaKy #sGp [8:33]: :P
[7:36]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 4:24 (original: 12:00)
shdma//FaKy #sGp [Intermission]: gg :P
[Intermission]: shdma//FaKy #sGp disconnected
[Intermission]: shdma//joKO!!11 disconnected
[Intermission]: Plaz.ib disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.