iNtakE.Gaming vs team overplay (3594 views)

ca dYNK
us nuno
br absii
us nick
us nightbreed
us justin
il psychic
us Kyle
pl boobje
pl dyru
pl dzordzo
pl mXm
pl szczurek
5on5 OpenCup Spring 2010
Third League, Group H
02.05.10 21:30 CEST
Awards awarded to for
Lady Macbeth ProXtim/ szczurek 42 kills
Killing Spree ProXtim/ mXm 5 frags without being killed
Accountant ProXtim/ szczurek 120% kills/killed ratio
He's dead, Jim! ProXtim/ szczurek 13 gibs
...and stay dead! ProXtim/ dzordzo 33% gibs/kill
Lead Poisoning iN. jstn 35 SMG kills
Spammity spam spam! ProXtim/ szczurek 16 SPAM kills
Fragstealer iN. NEWWWWWWWWNSS 110 damage per frag
Die! Damn you, Die! ProXtim/ dzordzo 236 damage per frag
What objective? ProXtim/ mXm 297 XP
Red Shirt iN.hAbo 49 deaths
Are these pliers sharp? iN.hAbo 7 deaths without fragging
Med Pack Whore iN. n1ghTbreEd 167 damage per death
Eyes Wide Shut ProXtim/ mXm 2 team kills
Gingerbread man iN. jstn 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
iN. NEWWWWWWWWNSS63141304563211354840312080/03/113/1716/91188445
iN. jstn7821035456001359896214720/00/235/240/617113844
iN. n1ghTbreEd9020637411100861806743780/03/231/233/616716437
iN. absii68137284140013368544101120/01/327/190/513210836
iN.hAbo5718528491001063237181720/02/326/270/722614727
iN.7187915822128325525725285795420/09/3132/2719/716312836
ProXtim/ szczurek120261423513008728845891920/09/016/2216/517413153
ProXtim/ mXm1032973534802854675399700/00/335/222/315615954
ProXtim/ Dyru7221631436028613169952330/01/227/345/019816344
ProXtim/ boObje_6223828455008624352731140/00/219/337/422311726
ProXtim/ dzordzo63166274390110560252533130/01/218/261/520712236
ProXtim/ 82117816320041054230731275099220/011/2115/2631/519213845
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iN. NEWWWWWWWWNSS82881417211418142442650/01/012/62/3D/KDTSK/KD/DDDK/KKKKDDKKKDKDKDDK
iN. jstn831001518200526492698180/00/015/120/2KKD/K/XKDK/DKDDDDKD/D/KKDKKKKDKDDK
iN. n1ghTbreEd72891825200428484048180/02/116/140/3KK/KDKKKDDD/DDDKDKDKKDDK/DKDD/DDKKKDDKDKDKD
iN. absii3567720100922242684760/01/16/80/1K/D/D//K//KDDD/DK/DKD/KDDKD
iN.hAbo3669925000932743455540/00/09/140/0DKD/KDKDK/DD//D/K/DDDD/KDK//DDKDKD
iN.62413631057113112809153272310/04/258/542/9
ProXtim/ szczurek1351451914100433922342180/02/015/91/1DDDK/KK/KKKKK/KDKKDKKDKDKDDKDKKK/
ProXtim/ mXm200175189401128782555350/00/219/70/0DKKDKKKDKKDDK/KXDKKTKKKDKKKKD
ProXtim/ Dyru57861119202433813643580/00/010/163/0DKKKKDDTDKDKD/DDK/DDT/KKDDDKXDKD/
ProXtim/ boObje_55118101820042676211800/00/16/144/0DDKDKXD/KDKK/K/K/DKKDDKDDDDDD
ProXtim/ dzordzo717015215005300021512510/00/17/150/0DDDKDKK/K/D/KDKDK/KKKDDDKDDKDKDDK/KD
ProXtim/ 104594738114031815327128093620/02/457/618/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iN. NEWWWWWWWWNSS5031482102760591150/00/01/33/2DKSKD/KD/KDD
iN. jstn8517673003714777180/00/16/20/1KDDKKK/KDK//D
iN. n1ghTbreEd1405275300111991008180/00/06/41/0DKKKDKDKK/KD
iN. absii1003055100265375800/00/05/20/1/KKKDDKK/D
iN.hAbo803745100071386200/00/04/40/1KDKKDDDKD
iN.9116726301010840393996510/00/122/154/5
ProXtim/ szczurek663446200173165700/00/01/43/1KDDKDD/KDK
ProXtim/ mXm4239371012591704350/00/04/50/0K//DKDKDDDT
ProXtim/ Dyru1004066100080010921390/01/05/60/0DDDKKDKDKKKD
ProXtim/ boObje_66454610011000902780/00/03/61/0KDDKDDD/KKX
ProXtim/ dzordzo572047100287468400/00/03/21/3DKD//DKDDKK
ProXtim/ 6617821326016399640392520/01/016/235/4
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iN. NEWWWWWWWWNSS662281220139749981280/02/10/57/2KKD/DKDK/DTDDKD/KKDKD
iN. jstn6341711100516221470360/00/07/40/1DK/D/DKK/KDKD/K/DK
iN. n1ghTbreEd116437650021308996420/01/15/11/3K/KDKKDXKK/KDD
iN. absii10040772002808968360/00/07/40/1KDDKKK/K/DKDKD
iN.hAbo77407900011265142500/00/27/30/3KDKDKKDKD/KDKDDD
iN.841863645100113597758572420/03/426/178/10
ProXtim/ szczurek11147109500216319501250/03/00/67/1DDKKD/K/DKDKKKDKKKD
ProXtim/ mXm463561300031411147400/00/05/91/2DKK/KD/DKXKD/DDKDDDD
ProXtim/ Dyru6629691002944123100/00/16/60/0DKDDDDK/K/DKDKK
ProXtim/ boObje_502748000285497600/00/11/31/2KKD/KDDDD/KD
ProXtim/ dzordzo754268201210171346440/01/16/30/2DD/KTDKDKKD/KDK
ProXtim/ 70180324780111585759771690/04/318/279/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
iN. NEWWWWWWWWNSS5004801020000/00/00/34/2DKKSDKDD//KD
iN. jstn77527900001004126900/00/17/60/2DDKKKDDKDDKDKKDD
iN. n1ghTbreEd1002255100182569100/00/04/41/0KKDDDKDK/K
iN. absii10009900000000/00/29/50/2DKKKDKKDKKDKDDKDDD
iN.hAbo8039810000010711439180/02/16/60/3KDKDDKKDDKKDDDKKDD
iN.811133341110329003399180/02/426/245/9
ProXtim/ szczurek150359650011534640490/04/00/35/2DKKKDKDKKKD/KKD
ProXtim/ mXm1604885300258766600/00/17/11/1/KDKKDK/DKKKK
ProXtim/ Dyru886189200210061029360/00/16/62/0KDKDKDD/KDKDKKDK/
ProXtim/ boObje_76481013200117131277360/00/09/101/2KKDKDDKDKDKK/DDDKDKKDDD
ProXtim/ dzordzo28342710017111072180/00/02/60/0D/DDDDKKD
ProXtim/ 100226374013007555146841390/04/224/269/5

» View plaintext endround stats
Player Chats
ProXtim/ boObje_ [Warmup]: (>) Ready
ProXtim/ mXm [Countdown]: HF
[11:38]: Allies capture the Forward Bunker!
[11:02]: Axis Command Post constructed. Charge speed increased!
[10:47]: Allies have breached the Side Entrance!
[10:45]: Allies have breached the Main Entrance and secured the Forward Bunker!
[8:59]: Allied team has destroyed the Axis Command Post!
[8:52]: Allied Command Post constructed. Charge speed increased!
[4:55]: Allies have secured the East Radar Parts!
[4:04]: Match is PAUSED! (Axis)
[4:04]: Match resuming in 225 seconds!
[4:04]: Match resuming in 210 seconds!
iN.hAbo [4:04]: euros pause too much
[4:04]: Match resuming in 195 seconds!
ProXtim/ mXm [4:04]: +1
iN. NEWWWWWWWWNSS [4:04]: -1
iN. n1ghTbreEd [4:04]: +2
[4:04]: Match resuming in 180 seconds!
ProXtim/ boObje_ [4:04]: -2
ProXtim/ mXm [4:04]: =0
iN. n1ghTbreEd [4:04]: boobs r gud?
[4:04]: Match resuming in 165 seconds!
ProXtim/ boObje_ [4:04]: :asdasd
[4:04]: Match resuming in 150 seconds!
ProXtim/ mXm [4:04]: pozdro blanko btw
iN.hAbo [4:04]: stop talking
[4:04]: Match resuming in 135 seconds!
ProXtim/ boObje_ [4:04]: pozdro slitasne focie blanka na nk :*
[4:04]: Match resuming in 120 seconds!
iN. NEWWWWWWWWNSS [4:04]: unpause :\?
[4:04]: Match resuming in 105 seconds!
[4:04]: Match resuming in 90 seconds!
[4:04]: Match resuming in 10 seconds!
[4:04]: Match resuming in 9 seconds!
ProXtim/ szczurek [4:04]: sry
[4:04]: Match resuming in 8 seconds!
[4:04]: Match resuming in 7 seconds!
[4:04]: Match resuming in 6 seconds!
[4:04]: Match resuming in 5 seconds!
[4:04]: Match resuming in 4 seconds!
[4:04]: Match resuming in 3 seconds!
[4:04]: Match resuming in 2 seconds!
[4:04]: Match resuming in 1 seconds!
[4:04]: FIGHT!
[1:19]: isabella connected
ProXtim/ mXm [0:00]: gg
[Intermission]: >>> Clock set to: 12:00
iN.hAbo [Intermission]: bg
[Intermission]: heavens#CFG-USER connected
ProXtim/ mXm [Warmup]: u know them?
TooFresh [Warmup]: yes
iN. NEWWWWWWWWNSS [Warmup]: 1 of them
ProXtim/ szczurek [Warmup]: go ettv
TooFresh [Warmup]: <- dynk
ProXtim/ szczurek [Warmup]: rules > all
ProXtim/ boObje_ [Warmup]: (>) Ready
[11:37]: Axis Command Post constructed. Charge speed increased!
[11:15]: Allies capture the Forward Bunker!
[11:13]: Axis reclaim the Forward Bunker!
[11:04]: Allies have breached the Side Entrance!
[10:52]: Allies capture the Forward Bunker!
[10:49]: Axis reclaim the Forward Bunker!
[10:48]: Allies capture the Forward Bunker!
[10:42]: Axis reclaim the Forward Bunker!
[10:14]: Allies capture the Forward Bunker!
[9:10]: Allied team has destroyed the Axis Command Post!
[9:06]: Allied Command Post constructed. Charge speed increased!
[9:01]: Allies have breached the Main Entrance and secured the Forward Bunker!
[7:59]: Allies have secured the East Radar Parts!
iN. NEWWWWWWWWNSS [7:47]: gg?
[7:45]: Allies have secured the West Radar Parts!
[Intermission]: >>> Objective reached at 4:14 (original: 12:00)
iN. absii [Intermission]: lame
ProXtim/ mXm [Countdown]: hf
[11:13]: Allies have damaged the West Wall
[10:36]: Allies capture the Forward Bunker!
[10:32]: Axis reclaim the Forward Bunker!
[10:31]: Allies capture the Forward Bunker!
[9:35]: Allies have secured the forward bunker.
[9:35]: Door Controls have been constructed.
[9:09]: The Allies have stolen a gold crate!
[8:39]: The Loading Doors are Opening!
[8:36]: The Allies have secured a gold crate!
[8:30]: The Loading Doors are Closing!
[8:28]: The Allies have stolen a gold crate!
[8:20]: ETPlayer connected
[7:54]: The Loading Doors are Opening!
[7:53]: The Axis have intercepted the stolen gold crate!
[7:48]: The Allies have stolen a gold crate!
[7:34]: Allies have escaped with the Gold!
[7:34]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 4:25
ProXtim/ boObje_ [Warmup]: (>) Ready
ProXtim/ mXm [Warmup]: nice giving ip
iN. NEWWWWWWWWNSS [Warmup]: RUP
[3:40]: Allies have damaged the West Wall
[3:31]: Allies capture the Forward Bunker!
[2:22]: Allies have secured the forward bunker.
[2:22]: Door Controls have been constructed.
[2:03]: The Allies have stolen a gold crate!
iN. absii [1:44]: get hit?
[1:35]: The Loading Doors are Opening!
[1:32]: The Allies have secured a gold crate!
[1:23]: The Allies have stolen a gold crate!
[1:21]: The Loading Doors are Closing!
iN. NEWWWWWWWWNSS [0:07]: gg
[0:06]: iN. absii disconnected
[0:03]: iN. NEWWWWWWWWNSS disconnected
[Intermission]: >>> Objective NOT reached in time (4:25)
[Intermission]: ProXtim/ mXm disconnected
[Intermission]: iN. n1ghTbreEd disconnected
[Intermission]: iN. jstn disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.