iNtakE.Gaming vs team overplay (3594 views)
dYNK
nuno
absii
nick
nightbreed
justin
psychic
Kyle
nuno
absii
nick
nightbreed
justin
psychic
Kyle
boobje
dyru
dzordzo
mXm
szczurek
dyru
dzordzo
mXm
szczurek
5on5 OpenCup Spring 2010
Third League, Group H
Third League, Group H
02.05.10 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | ProXtim/ szczurek | 42 kills |
Killing Spree | ProXtim/ mXm | 5 frags without being killed |
Accountant | ProXtim/ szczurek | 120% kills/killed ratio |
He's dead, Jim! | ProXtim/ szczurek | 13 gibs |
...and stay dead! | ProXtim/ dzordzo | 33% gibs/kill |
Lead Poisoning | iN. jstn | 35 SMG kills |
Spammity spam spam! | ProXtim/ szczurek | 16 SPAM kills |
Fragstealer | iN. NEWWWWWWWWNSS | 110 damage per frag |
Die! Damn you, Die! | ProXtim/ dzordzo | 236 damage per frag |
What objective? | ProXtim/ mXm | 297 XP |
Red Shirt | iN.hAbo | 49 deaths |
Are these pliers sharp? | iN.hAbo | 7 deaths without fragging |
Med Pack Whore | iN. n1ghTbreEd | 167 damage per death |
Eyes Wide Shut | ProXtim/ mXm | 2 team kills |
Gingerbread man | iN. jstn | 13 /kills |
» View plaintext endround stats
ProXtim/ boObje_ [Warmup]: | (>) Ready |
ProXtim/ mXm [Countdown]: | HF |
[11:38]: | Allies capture the Forward Bunker! |
[11:02]: | Axis Command Post constructed. Charge speed increased! |
[10:47]: | Allies have breached the Side Entrance! |
[10:45]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[8:59]: | Allied team has destroyed the Axis Command Post! |
[8:52]: | Allied Command Post constructed. Charge speed increased! |
[4:55]: | Allies have secured the East Radar Parts! |
[4:04]: | Match is PAUSED! (Axis) |
[4:04]: | Match resuming in 225 seconds! |
[4:04]: | Match resuming in 210 seconds! |
iN.hAbo [4:04]: | euros pause too much |
[4:04]: | Match resuming in 195 seconds! |
ProXtim/ mXm [4:04]: | +1 |
iN. NEWWWWWWWWNSS [4:04]: | -1 |
iN. n1ghTbreEd [4:04]: | +2 |
[4:04]: | Match resuming in 180 seconds! |
ProXtim/ boObje_ [4:04]: | -2 |
ProXtim/ mXm [4:04]: | =0 |
iN. n1ghTbreEd [4:04]: | boobs r gud? |
[4:04]: | Match resuming in 165 seconds! |
ProXtim/ boObje_ [4:04]: | :asdasd |
[4:04]: | Match resuming in 150 seconds! |
ProXtim/ mXm [4:04]: | pozdro blanko btw |
iN.hAbo [4:04]: | stop talking |
[4:04]: | Match resuming in 135 seconds! |
ProXtim/ boObje_ [4:04]: | pozdro slitasne focie blanka na nk :* |
[4:04]: | Match resuming in 120 seconds! |
iN. NEWWWWWWWWNSS [4:04]: | unpause :\? |
[4:04]: | Match resuming in 105 seconds! |
[4:04]: | Match resuming in 90 seconds! |
[4:04]: | Match resuming in 10 seconds! |
[4:04]: | Match resuming in 9 seconds! |
ProXtim/ szczurek [4:04]: | sry |
[4:04]: | Match resuming in 8 seconds! |
[4:04]: | Match resuming in 7 seconds! |
[4:04]: | Match resuming in 6 seconds! |
[4:04]: | Match resuming in 5 seconds! |
[4:04]: | Match resuming in 4 seconds! |
[4:04]: | Match resuming in 3 seconds! |
[4:04]: | Match resuming in 2 seconds! |
[4:04]: | Match resuming in 1 seconds! |
[4:04]: | FIGHT! |
[1:19]: | isabella connected |
ProXtim/ mXm [0:00]: | gg |
[Intermission]: | >>> Clock set to: 12:00 |
iN.hAbo [Intermission]: | bg |
[Intermission]: | heavens#CFG-USER connected |
ProXtim/ mXm [Warmup]: | u know them? |
TooFresh [Warmup]: | yes |
iN. NEWWWWWWWWNSS [Warmup]: | 1 of them |
ProXtim/ szczurek [Warmup]: | go ettv |
TooFresh [Warmup]: | <- dynk |
ProXtim/ szczurek [Warmup]: | rules > all |
ProXtim/ boObje_ [Warmup]: | (>) Ready |
[11:37]: | Axis Command Post constructed. Charge speed increased! |
[11:15]: | Allies capture the Forward Bunker! |
[11:13]: | Axis reclaim the Forward Bunker! |
[11:04]: | Allies have breached the Side Entrance! |
[10:52]: | Allies capture the Forward Bunker! |
[10:49]: | Axis reclaim the Forward Bunker! |
[10:48]: | Allies capture the Forward Bunker! |
[10:42]: | Axis reclaim the Forward Bunker! |
[10:14]: | Allies capture the Forward Bunker! |
[9:10]: | Allied team has destroyed the Axis Command Post! |
[9:06]: | Allied Command Post constructed. Charge speed increased! |
[9:01]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[7:59]: | Allies have secured the East Radar Parts! |
iN. NEWWWWWWWWNSS [7:47]: | gg? |
[7:45]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Objective reached at 4:14 (original: 12:00) |
iN. absii [Intermission]: | lame |
ProXtim/ mXm [Countdown]: | hf |
[11:13]: | Allies have damaged the West Wall |
[10:36]: | Allies capture the Forward Bunker! |
[10:32]: | Axis reclaim the Forward Bunker! |
[10:31]: | Allies capture the Forward Bunker! |
[9:35]: | Allies have secured the forward bunker. |
[9:35]: | Door Controls have been constructed. |
[9:09]: | The Allies have stolen a gold crate! |
[8:39]: | The Loading Doors are Opening! |
[8:36]: | The Allies have secured a gold crate! |
[8:30]: | The Loading Doors are Closing! |
[8:28]: | The Allies have stolen a gold crate! |
[8:20]: | ETPlayer connected |
[7:54]: | The Loading Doors are Opening! |
[7:53]: | The Axis have intercepted the stolen gold crate! |
[7:48]: | The Allies have stolen a gold crate! |
[7:34]: | Allies have escaped with the Gold! |
[7:34]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 4:25 |
ProXtim/ boObje_ [Warmup]: | (>) Ready |
ProXtim/ mXm [Warmup]: | nice giving ip |
iN. NEWWWWWWWWNSS [Warmup]: | RUP |
[3:40]: | Allies have damaged the West Wall |
[3:31]: | Allies capture the Forward Bunker! |
[2:22]: | Allies have secured the forward bunker. |
[2:22]: | Door Controls have been constructed. |
[2:03]: | The Allies have stolen a gold crate! |
iN. absii [1:44]: | get hit? |
[1:35]: | The Loading Doors are Opening! |
[1:32]: | The Allies have secured a gold crate! |
[1:23]: | The Allies have stolen a gold crate! |
[1:21]: | The Loading Doors are Closing! |
iN. NEWWWWWWWWNSS [0:07]: | gg |
[0:06]: | iN. absii disconnected |
[0:03]: | iN. NEWWWWWWWWNSS disconnected |
[Intermission]: | >>> Objective NOT reached in time (4:25) |
[Intermission]: | ProXtim/ mXm disconnected |
[Intermission]: | iN. n1ghTbreEd disconnected |
[Intermission]: | iN. jstn disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.