Guru Gaming vs no Teamplay (4247 views)
2accurate
prasco
bobocop
blind
chux
severus
prasco
bobocop
blind
chux
severus
eulee
noneck
powelcheck
TimeN
t0MMy
noneck
powelcheck
TimeN
t0MMy
03.05.10 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | noTeamplayBarneyimeN | 91 kills |
Killing Spree | noTeamplayBarneyimeN | 6 frags without being killed |
Accountant | noTeamplayBarneyimeN | 130% kills/killed ratio |
He's dead, Jim! | noTeamplayBarneyimeN | 25 gibs |
...and stay dead! | noTeamplayowel | 46% gibs/kill |
Lead Poisoning | noTeamplayBarneyimeN | 71 SMG kills |
Spammity spam spam! | guru{2accurate} | 34 SPAM kills |
Fragstealer | noTeamplayBarneyimeN | 139 damage per frag |
Die! Damn you, Die! | guru{bObocop} | 213 damage per frag |
What objective? | noTeamplayBarneyimeN | 392 XP |
Red Shirt | guru{2accurate} | 82 deaths |
Are these pliers sharp? | guru{jehuty} flow.mp3 | 7 deaths without fragging |
Med Pack Whore | noteamplay0MMy | 171 damage per death |
Eyes Wide Shut | noTeamplayowel | 4 team kills |
Gingerbread man | guru{2accurate} | 18 /kills |
» View plaintext endround stats
noTeamplayBarneyimeN [Warmup]: | ! |
guru{blind} [Countdown]: | hf |
guru{praskOo} [Countdown]: | SHOUTOUT TO Ken_Adams |
[13:23]: | The Allies have captured the forward bunker! |
[12:56]: | Axis Command Post constructed. Charge speed increased! |
[12:50]: | Truck Barrier #1 has been constructed. |
[12:33]: | The main gate has been destroyed! |
[12:28]: | The Wooden Barrier has been constructed. |
[11:38]: | The side door has been destroyed! |
[10:33]: | Allied team has destroyed the Axis Command Post! |
[10:19]: | Allied Command Post constructed. Charge speed increased! |
[9:54]: | Axis have returned the objective! |
[9:35]: | The Allies have captured the keycard. The generator has been started! |
[9:34]: | Allied team has gained access to the truck! |
[8:37]: | The Truck has been repaired! |
[8:36]: | Truck Barrier #1 has been destroyed. |
[8:31]: | Truck Barrier #2 has been constructed. |
[7:14]: | Truck Barrier #2 has been destroyed. |
[6:46]: | Allied team has escaped |
[Intermission]: | >>> Clock set to: 8:13 |
noTeamplayowel [Intermission]: | gg |
noTeamplayBarneyimeN [Warmup]: | ! |
[Countdown]: | Vote passed! |
noTeamplayowel [Countdown]: | gl & hf |
[6:55]: | The Allies have captured the forward bunker! |
[6:49]: | The side door has been destroyed! |
[6:42]: | The Wooden Barrier has been constructed. |
[6:41]: | Truck Barrier #1 has been constructed. |
[6:19]: | Axis Command Post constructed. Charge speed increased! |
[6:16]: | The main gate has been destroyed! |
[5:56]: | Allied team has destroyed the Axis Command Post! |
[5:50]: | The Truck has been repaired! |
[5:49]: | The Allies have captured the keycard. The generator has been started! |
[5:48]: | Allied team has gained access to the truck! |
[5:31]: | Allied Command Post constructed. Charge speed increased! |
guru{praskOo} [4:47]: | 8D |
guru{praskOo} [4:47]: | 8D |
[4:34]: | Truck Barrier #1 has been destroyed. |
noTeamplayowel [2:56]: | gg |
[2:52]: | Allied team has escaped |
[Intermission]: | >>> Objective reached at 5:20 (original: 8:13) |
noTeamplayBarneyimeN [Warmup]: | ! |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[14:10]: | The Allies have captured the forward bunker! |
[14:08]: | The Axis have captured the forward bunker! |
[13:33]: | The Allies have breached the Forward Bunker Gate! |
guru{praskOo} [13:14]: | 8D |
[12:50]: | The Allies have opened up the Forward spawn rear exit! |
[12:37]: | Allied team has destroyed the Axis Command Post! |
[12:33]: | Allied Command Post constructed. Charge speed increased! |
[12:27]: | The Depot Fence has been constructed. |
[10:54]: | The Allies have breached the Depot's east wall! |
[9:55]: | The Allies have breached the Depot Gate! |
[8:53]: | The Crane Controls have been constructed. |
[8:53]: | The Allied Truck is in position! |
[8:52]: | The Allies have activated the crane! |
[8:39]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:09]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:51 |
noTeamplayowel [Intermission]: | gg |
guru{praskOo} [Intermission]: | gege |
noTeamplayBarneyimeN [Warmup]: | ! |
[4:32]: | The Allies have captured the forward bunker! |
noteamplay0MMy [4:15]: | jap |
[4:15]: | Axis Command Post constructed. Charge speed increased! |
guru{praskOo} [3:49]: | SHOUTOUT TO Ken_Adams |
[3:40]: | The Allies have opened up the Forward spawn rear exit! |
[3:35]: | The Allies have breached the Forward Bunker Gate! |
guru{blind} [3:15]: | :D |
[2:33]: | Match is PAUSED! (Axis) |
[2:33]: | Match resuming in 10 seconds! |
[2:33]: | Match resuming in 9 seconds! |
[2:33]: | Match resuming in 8 seconds! |
[2:33]: | Match resuming in 7 seconds! |
[2:33]: | Match resuming in 6 seconds! |
[2:33]: | Match resuming in 5 seconds! |
[2:33]: | Match resuming in 4 seconds! |
[2:33]: | Match resuming in 3 seconds! |
noTeamplayBarneyimeN [2:33]: | soz, ohr jucke |
[2:33]: | Match resuming in 2 seconds! |
[2:33]: | Match resuming in 1 seconds! |
[2:33]: | FIGHT! |
guru{praskOo} [2:19]: | 8D |
guru{blind} [2:00]: | :D |
guru{blind} [2:00]: | :D |
guru{blind} [2:00]: | :D |
[Intermission]: | >>> Objective NOT reached in time (10:51) |
noTeamplayowel [Intermission]: | gg |
noTeamplayowel [Intermission]: | thx 4 war |
[Intermission]: | noTeamplayBarneyimeN disconnected |
guru{2accurate} [Intermission]: | gg bb |
[Intermission]: | noteamplay0MMy disconnected |
[Intermission]: | guru{jehuty} flow.mp3 disconnected |
[Intermission]: | noTeamplayulEE disconnected |
[Intermission]: | guru{2accurate} disconnected |
[Intermission]: | guru{bObocop} disconnected |
[Intermission]: | noTeamplayneck disconnected |
[Intermission]: | noTeamplayowel disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.