monopoly vs Nefastus (3520 views)
atheist
pipo
J1NX
saviola
d0g
pipo
J1NX
saviola
d0g
otaku
WhT
slapper
tytsuco
arci
WhT
slapper
tytsuco
arci
ETL 5on5 Pre Lan Cup Powered by QW-Solutions
04.05.10 00:00 CEST
Awards | awarded to | for |
Lady Macbeth | n' whtji | 82 kills |
Killing Spree | n' whtji | 6 frags without being killed |
Accountant | n' whtji | 139% kills/killed ratio |
He's dead, Jim! | n' whtji | 33 gibs |
...and stay dead! | {M} pipo #r@g | 46% gibs/kill |
Lead Poisoning | n' whtji | 66 SMG kills |
Spammity spam spam! | {M} J1NX #r@g | 35 SPAM kills |
Fragstealer | {M} J1NX #r@g | 135 damage per frag |
Die! Damn you, Die! | {M}SAVIOLA #r@g | 211 damage per frag |
What objective? | n' whtji | 483 XP |
Red Shirt | {M} hulk #r@g | 77 deaths |
Are these pliers sharp? | {M} pipo #r@g | 9 deaths without fragging |
Med Pack Whore | {M} pipo #r@g | 170 damage per death |
Eyes Wide Shut | n' tytsucoji | 4 team kills |
Gingerbread man | n' tytsucoji | 22 /kills |
» View plaintext endround stats
n' tytsucoji [Warmup]: | koto vais ah lan?= |
{M} ko+0 #r@g [Warmup]: | sou online only |
n' tytsucoji [Warmup]: | pk ? |
n' otakuji [Warmup]: | ji |
{M} ko+0 #r@g [Warmup]: | pq uso batotas online |
{M} ko+0 #r@g [Warmup]: | e na lan como n posso suko |
{M} ko+0 #r@g [Warmup]: | :) |
{M} J1NX #r@g [Warmup]: | »Ready |
{M} ko+0 #r@g [Countdown]: | good luckji |
{M} ko+0 #r@g [Countdown]: | :D |
[14:31]: | Allied Command Post constructed. Charge speed increased! |
[13:19]: | The Tank has been repaired! |
[13:16]: | Allied team has stolen the Tank! |
[13:02]: | Tank Barrier #1 has been constructed. |
[12:39]: | The Tank has been damaged! |
n' tytsucoji [12:19]: | ... |
[12:12]: | The Tank has been repaired! |
[11:57]: | Tank Barrier #1 has been destroyed. |
[11:55]: | Truck Barrier #1 has been constructed. |
[11:37]: | The Tank has been damaged! |
[11:22]: | The Tank has been repaired! |
[10:59]: | Allied team has destroyed the Bank Doors! |
[10:01]: | The Tank has been damaged! |
[9:25]: | Truck Barrier #1 has been destroyed. |
[8:17]: | Allied team is escaping with the Gold Crate! |
[7:18]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:41 |
{M} J1NX #r@g [Warmup]: | »Ready |
[5:32]: | The Tank has been repaired! |
[5:29]: | Allied team has stolen the Tank! |
[5:09]: | Tank Barrier #1 has been constructed. |
[4:23]: | The Tank has been damaged! |
[4:20]: | Truck Barrier #1 has been constructed. |
[4:00]: | Axis Command Post constructed. Charge speed increased! |
[3:44]: | The Tank has been repaired! |
[3:36]: | Tank Barrier #1 has been destroyed. |
[3:30]: | The Tank has been damaged! |
[3:16]: | The Tank has been repaired! |
[2:58]: | The Tank has been damaged! |
[2:54]: | The Tank has been repaired! |
[2:45]: | The Tank has been damaged! |
[2:28]: | The Tank has been repaired! |
[2:16]: | Allied team has destroyed the Bank Doors! |
[2:12]: | The Tank has been damaged! |
[1:29]: | Allied team has destroyed the Axis Command Post! |
[1:25]: | Truck Barrier #1 has been destroyed. |
[1:11]: | Axis Command Post constructed. Charge speed increased! |
{M} pipo #r@g [0:16]: | unhit do caralho fodase |
[Intermission]: | >>> Objective NOT reached in time (7:41) |
{M} pipo #r@g [Intermission]: | gg wp |
n' otakuji [Warmup]: | xmove @ |
{M} pipo #r@g [Warmup]: | shoutout to atsoca ONLY! |
n' tytsucoji [Warmup]: | joel </3 |
n' otakuji [Warmup]: | ahahah |
{M} J1NX #r@g [Warmup]: | »Ready |
[13:25]: | The Allies have captured the forward bunker! |
[12:47]: | The Allies have opened up the Forward spawn rear exit! |
[12:42]: | The Allies have breached the Forward Bunker Gate! |
[12:25]: | Axis Command Post constructed. Charge speed increased! |
[11:29]: | Allied team has destroyed the Axis Command Post! |
[11:08]: | Allied Command Post constructed. Charge speed increased! |
[11:07]: | The Allies have breached the Depot Gate! |
[10:35]: | The Depot Fence has been constructed. |
[10:19]: | The Allies have breached the Depot's east wall! |
[10:02]: | The Allied Truck is in position! |
[9:04]: | The Allies have breached the Depot's west wall! |
[6:30]: | The Crane Controls have been constructed. |
[6:29]: | The Allies have activated the crane! |
[6:16]: | The Allies have loaded the Gold Crate onto the Truck! |
{M}SAVIOLA #r@g [4:22]: | akldnas |
[2:05]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 12:54 |
{M} J1NX #r@g [Warmup]: | »Ready |
[11:47]: | The Allies have captured the forward bunker! |
[11:19]: | Axis Command Post constructed. Charge speed increased! |
[11:07]: | The Allies have breached the Forward Bunker Gate! |
[11:01]: | The Allies have opened up the Forward spawn rear exit! |
[9:04]: | Allied team has destroyed the Axis Command Post! |
[8:56]: | Allied Command Post constructed. Charge speed increased! |
n' tytsucoji [8:50]: | ... |
[8:38]: | The Depot Fence has been constructed. |
[8:37]: | The Allies have breached the Depot Gate! |
[7:54]: | The Allies have breached the Depot's east wall! |
[7:23]: | The Allied Truck is in position! |
[7:06]: | The Allies have breached the Depot's west wall! |
[4:30]: | The Crane Controls have been constructed. |
[4:30]: | The Allies have activated the crane! |
[4:16]: | The Allies have loaded the Gold Crate onto the Truck! |
{M} ko+0 #r@g [3:40]: | gg |
{M} pipo #r@g [3:37]: | gg wp |
{M} pipo #r@g [2:58]: | ... |
[2:55]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:58 (original: 12:54) |
n' tytsucoji [Intermission]: | obrigado por tentarem |
n' whtji [Intermission]: | e gg |
[Intermission]: | {M} ko+0 #r@g disconnected |
[Intermission]: | {M} hulk #r@g disconnected |
[Intermission]: | n' slapperji disconnected |
[Intermission]: | n' otakuji disconnected |
[Intermission]: | n' tytsucoji disconnected |
[Intermission]: | {M} J1NX #r@g disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.