Impuls-Gaming e.V. ET vs team overplay (5487 views)
zyga
phase
snider
t0mo
dawidson
phase
snider
t0mo
dawidson
dyru
szczurek
boobje
mXm
dzordzo
szczurek
boobje
mXm
dzordzo
13.05.10 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | oY{ dzordzo :[ | 46 kills |
Killing Spree | impuls~dawidson | 5 frags without being killed |
Accountant | oY{ dzordzo :[ | 92% kills/killed ratio |
He's dead, Jim! | impuls~snider | 16 gibs |
...and stay dead! | impuls~snider | 47% gibs/kill |
Lead Poisoning | oY{ dzordzo :[ | 42 SMG kills |
Spammity spam spam! | impuls~phase | 30 SPAM kills |
Fragstealer | oY{ szczurek | 158 damage per frag |
Die! Damn you, Die! | impuls~phase | 280 damage per frag |
What objective? | oY{ dzordzo :[ | 293 XP |
Red Shirt | impuls~zyga | 57 deaths |
Are these pliers sharp? | impuls~phase | 14 deaths without fragging |
Med Pack Whore | oY{ Dyru | 165 damage per death |
Eyes Wide Shut | impuls~t0mo | 5 team kills |
Gingerbread man | oY{ mxm | 23 /kills |
» View plaintext endround stats
impuls~zyga [Warmup]: | :D |
impuls~zyga [Warmup]: | nie ma nowego |
impuls~zyga [Warmup]: | :S |
oY{ boObje_ [Warmup]: | (>) Ready |
oY{ boObje_ [Warmup]: | (>) Ready |
oY{ boObje_ [Countdown]: | gl hf |
oY{ mxm [Countdown]: | hf |
impuls~zyga [Countdown]: | fun |
impuls~dawidson [Countdown]: | o lanaaaa |
[11:14]: | Allies have damaged the West Wall |
[11:06]: | Allies capture the Forward Bunker! |
impuls~phase [10:30]: | xd\ |
[6:47]: | Door Controls have been constructed. |
[6:47]: | Allies have secured the forward bunker. |
[6:45]: | The Loading Doors are Opening! |
[6:42]: | The Allies have stolen a gold crate! |
[6:32]: | The Loading Doors are Closing! |
impuls~zyga [5:51]: | >:) |
impuls~dawidson [5:30]: | ta |
[5:24]: | The Loading Doors are Opening! |
[5:21]: | The Allies have secured a gold crate! |
[5:19]: | The Loading Doors are Closing! |
[5:00]: | The Allies have stolen a gold crate! |
impuls~phase [4:08]: | japa |
[3:55]: | The Axis have intercepted the stolen gold crate! |
[3:41]: | The Allies have stolen a gold crate! |
impuls~zyga [3:06]: | :dddddd |
impuls~zyga [2:46]: | 1 kill rifle |
[2:38]: | The Loading Doors are Opening! |
[2:36]: | The Allies have secured a gold crate! |
[2:36]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 9:23 |
impuls~zyga [Intermission]: | ghalf |
oY{ boObje_ [Warmup]: | (>) Ready |
oY{ mxm [Countdown]: | phun |
[8:35]: | Allies have damaged the East Wall |
[8:09]: | Allies capture the Forward Bunker! |
[5:45]: | Door Controls have been constructed. |
[5:45]: | Allies have secured the forward bunker. |
[5:21]: | The Allies have stolen a gold crate! |
[5:01]: | The Loading Doors are Opening! |
[4:58]: | The Allies have secured a gold crate! |
[4:55]: | The Allies have stolen a gold crate! |
[4:15]: | The Axis have intercepted the stolen gold crate! |
[4:03]: | The Loading Doors are Closing! |
[3:55]: | The Allies have stolen a gold crate! |
[3:27]: | The Loading Doors are Opening! |
[2:50]: | Allies have escaped with the Gold! |
[2:50]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 6:33 (original: 9:23) |
oY{ szczurek [Warmup]: | manago :* |
impuls~phase [Warmup]: | z pedalami gramy, ja jebe |
[11:38]: | Axis Command Post constructed. Charge speed increased! |
[10:56]: | Allies capture the Forward Bunker! |
[10:54]: | Axis reclaim the Forward Bunker! |
[10:20]: | Allies have breached the Side Entrance! |
[9:57]: | Allies capture the Forward Bunker! |
[9:04]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[8:32]: | Allied team has destroyed the Axis Command Post! |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | Allies have secured the East Radar Parts! |
[4:11]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Clock set to: 7:48 |
impuls~zyga [Intermission]: | ghalf |
impuls~phase [Warmup]: | :D |
impuls~phase [Warmup]: | :D |
impuls~phase [Warmup]: | :D |
impuls~phase [Warmup]: | :D |
oY{ boObje_ [Warmup]: | (>) Ready |
[7:18]: | Match is PAUSED! (Axis) |
[7:18]: | Match resuming in 225 seconds! |
[7:18]: | Match resuming in 210 seconds! |
[7:18]: | Match resuming in 195 seconds! |
[7:18]: | Match resuming in 10 seconds! |
[7:18]: | Match resuming in 9 seconds! |
[7:18]: | Match resuming in 8 seconds! |
[7:18]: | Match resuming in 7 seconds! |
[7:18]: | Match resuming in 6 seconds! |
[7:18]: | Match resuming in 5 seconds! |
[7:18]: | Match resuming in 4 seconds! |
[7:18]: | Match resuming in 3 seconds! |
[7:18]: | Match resuming in 2 seconds! |
[7:18]: | Match resuming in 1 seconds! |
[7:18]: | FIGHT! |
[6:12]: | Allies capture the Forward Bunker! |
[6:11]: | Axis reclaim the Forward Bunker! |
[6:09]: | Allies capture the Forward Bunker! |
[6:08]: | Axis Command Post constructed. Charge speed increased! |
[6:06]: | Allies have breached the Side Entrance! |
[6:06]: | Axis reclaim the Forward Bunker! |
[6:04]: | Allies capture the Forward Bunker! |
[6:03]: | Axis reclaim the Forward Bunker! |
[6:02]: | Allies capture the Forward Bunker! |
[6:00]: | Axis reclaim the Forward Bunker! |
[5:59]: | Allies capture the Forward Bunker! |
impuls~phase [5:44]: | :D |
impuls~phase [5:44]: | :D |
impuls~phase [5:44]: | :D |
[5:17]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[4:41]: | Allied team has destroyed the Axis Command Post! |
[4:37]: | Allied Command Post constructed. Charge speed increased! |
[3:30]: | Allies have secured the East Radar Parts! |
impuls~phase [0:04]: | wiecej farta niz rozumu :D |
oY{ mxm [0:00]: | skillem tacy sami! |
[Intermission]: | >>> Objective NOT reached in time (7:48) |
impuls~zyga [Intermission]: | gg wp |
[Intermission]: | oY{ Dyru disconnected |
oY{ szczurek [Intermission]: | cu at lan |
oY{ szczurek [Intermission]: | ohhh wait |
[Intermission]: | oY{ dzordzo :[ disconnected |
[Intermission]: | oY{ boObje_ disconnected |
[Intermission]: | oY{ mxm disconnected |
[Intermission]: | impuls~snider disconnected |
[Intermission]: | impuls~phase disconnected |
[Intermission]: | oY{ szczurek disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.