TEAM-ZENITH Evolution vs no Teamplay (5772 views)
Haschmok
maTze
don
m4D
keta
Freddie
huch
maTze
don
m4D
keta
Freddie
huch
eulee
noneck
powelcheck
TimeN
t0MMy
noneck
powelcheck
TimeN
t0MMy
Division 3
Winner Bracket
Winner Bracket
01.06.10 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | noTeamplay {B-Tightmen} | 67 kills |
Killing Spree | noTeamplay {t0MMy} | 5 frags without being killed |
Accountant | noTeamplay {t0MMy} | 148% kills/killed ratio |
He's dead, Jim! | noTeamplay {B-Tightmen} | 25 gibs |
...and stay dead! | noTeamplay {B-Tightmen} | 37% gibs/kill |
Lead Poisoning | noTeamplay {t0MMy} | 59 SMG kills |
Spammity spam spam! | noTeamplay {powel} | 15 SPAM kills |
Fragstealer | noTeamplay {t0MMy} | 118 damage per frag |
Die! Damn you, Die! | zenith]hAschi | 246 damage per frag |
What objective? | zenith]AtroX | 358 XP |
Red Shirt | zenith]huch | 64 deaths |
Are these pliers sharp? | noTeamplay {powel} | 7 deaths without fragging |
Med Pack Whore | noTeamplay {noneck} | 157 damage per death |
Eyes Wide Shut | noTeamplay {powel} | 6 team kills |
Gingerbread man | noTeamplay {kEULEE} | 16 /kills |
» View plaintext endround stats
noTeamplay {B-Tightmen} [Warmup]: | TUS WEG |
noTeamplay {B-Tightmen} [Warmup]: | SRY |
zenith]ezTam KONTEXT [Warmup]: | tommy wenn du gut spielst kidnappe ich deine familie |
zenith]wRat.. [Warmup]: | xD |
noTeamplay {noneck} [Warmup]: | powel = nazi |
noTeamplay {t0MMy} [Warmup]: | freddie ahoi |
zenith]ezTam KONTEXT [Warmup]: | also mach ordentlich tk´s |
noTeamplay {t0MMy} [Warmup]: | dafuer is aber eignt powel da |
zenith]ezTam KONTEXT [Warmup]: | na gut |
noTeamplay {powel} [Warmup]: | fu :( |
noTeamplay {t0MMy} [Warmup]: | treff eh nix, hab aimbot seit 2005 nimmer geupdated |
zenith]wRat.. [Warmup]: | holzbot |
noTeamplay {kEULEE} [Warmup]: | merkt man |
noTeamplay {B-Tightmen} [Warmup]: | und dabei nimmts nur 5 mins zeit |
noTeamplay {B-Tightmen} [Warmup]: | ! |
zenith]ezTam KONTEXT [Countdown]: | das war sowieso der schelchteste bot ueberhaupt |
[11:23]: | Axis Command Post constructed. Charge speed increased! |
[10:51]: | Allies capture the Forward Bunker! |
[10:30]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
noTeamplay {noneck} [8:29]: | drööt |
[8:00]: | Allies have breached the Side Entrance! |
[5:04]: | Allied team has destroyed the Axis Command Post! |
[5:00]: | Allied Command Post constructed. Charge speed increased! |
[3:32]: | Allies have secured the East Radar Parts! |
[Intermission]: | >>> Clock set to: 12:00 |
noTeamplay {powel} [Intermission]: | gg |
noTeamplay {B-Tightmen} [Warmup]: | ! |
noTeamplay {B-Tightmen} [Warmup]: | ! |
noTeamplay {powel} [Warmup]: | gruesse dich fendah |
[11:34]: | Axis Command Post constructed. Charge speed increased! |
[10:37]: | Allies have breached the Side Entrance! |
[10:14]: | Allies capture the Forward Bunker! |
[10:11]: | Allied team has destroyed the Axis Command Post! |
[10:04]: | Allied Command Post constructed. Charge speed increased! |
noTeamplay {B-Tightmen} [9:45]: | einmal öffnen bitte |
[9:15]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[7:03]: | Allies have secured the East Radar Parts! |
[6:01]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Objective reached at 5:58 (original: 12:00) |
noTeamplay {powel} [Intermission]: | gg |
noTeamplay {B-Tightmen} [Warmup]: | <powelcheck> alter ausnahmsweise hab ich mal echt nen schlechten tag ! |
noTeamplay {B-Tightmen} [Warmup]: | <powelcheck> der huch war doch schwarz oder eule? |
noTeamplay {B-Tightmen} [Countdown]: | ! |
[14:29]: | The Allies have captured the forward bunker! |
[14:25]: | The Axis have captured the forward bunker! |
[13:45]: | The Allies have captured the forward bunker! |
[13:27]: | Axis Command Post constructed. Charge speed increased! |
[13:10]: | The Allies have breached the Forward Bunker Gate! |
[13:05]: | The Allies have opened up the Forward spawn rear exit! |
[12:09]: | Allied team has destroyed the Axis Command Post! |
[12:04]: | Allied Command Post constructed. Charge speed increased! |
[11:35]: | The Allies have breached the Depot Gate! |
[11:34]: | The Depot Fence has been constructed. |
[10:44]: | The Allies have breached the Depot's east wall! |
[10:15]: | The Crane Controls have been constructed. |
[10:15]: | The Allied Truck is in position! |
[10:13]: | The Allies have activated the crane! |
[10:10]: | The Allies have breached the Depot's west wall! |
[10:00]: | The Allies have loaded the Gold Crate onto the Truck! |
noTeamplay {t0MMy} [7:48]: | DA MATZE |
[7:43]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:16 |
noTeamplay {t0MMy} [Intermission]: | powel macht das |
noTeamplay {powel} [Intermission]: | gg |
noTeamplay {t0MMy} [Warmup]: | TD > DG bei powel (fast) |
noTeamplay {B-Tightmen} [Warmup]: | ! |
noTeamplay {powel} [Warmup]: | :( |
noTeamplay {B-Tightmen} [Warmup]: | ! |
[4:50]: | The Allies have captured the forward bunker! |
[4:39]: | The Allies have breached the Forward Bunker Gate! |
[4:28]: | Axis Command Post constructed. Charge speed increased! |
[4:04]: | The Allies have opened up the Forward spawn rear exit! |
[2:56]: | Allied team has destroyed the Axis Command Post! |
[2:53]: | Allied Command Post constructed. Charge speed increased! |
[2:36]: | The Depot Fence has been constructed. |
[2:24]: | The Allies have breached the Depot Gate! |
[1:53]: | The Allies have breached the Depot's east wall! |
[Intermission]: | >>> Objective NOT reached in time (7:16) |
noTeamplay {powel} [Intermission]: | gg |
zenith]ezTam KONTEXT [Intermission]: | gg |
zenith]ezTam KONTEXT [Intermission]: | bb |
zenith]ezTam KONTEXT [Intermission]: | wp |
[Intermission]: | noTeamplay {kEULEE} disconnected |
zenith]hAschi [Intermission]: | ggbb |
[Intermission]: | noTeamplay {powel} disconnected |
[Intermission]: | noTeamplay {B-Tightmen} disconnected |
[Intermission]: | noTeamplay }noneck{ disconnected |
[Intermission]: | zenith]AtroX disconnected |
[Intermission]: | zenith]ezTam KONTEXT disconnected |
[Intermission]: | noTeamplay }t0MMy{ disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.