FaMaS vs Catharsis bullet Zealot (4524 views)
An7hozaurus
quAki
Vendetthax
kEEJimir
bOLDERIZ
quAki
Vendetthax
kEEJimir
bOLDERIZ
SIMOON
azur
heya
ntz
jiinde
azur
heya
ntz
jiinde
Barage CB oc 5v5 Premier League group C
> decider : radar
#premleaguebarage
> decider : radar
#premleaguebarage
30.05.10 20:30 CEST
Awards | awarded to | for |
» View plaintext endround stats
CbZ JiindAy [Warmup]: | PULP : Amusez-vous bien les amis ! |
CbZ Azur [Warmup]: | dois faire pipi |
CbZ Azur [Warmup]: | j'reviens |
CbZ wDka [Warmup]: | GOGOG |
CbZ wDka [Warmup]: | GO |
CbZ wDka [Warmup]: | zlol |
CbZ heya [Warmup]: | go dawai |
[Warmup]: | c pas comme si on jouait à 21h ;D |
CbZ JiindAy [Warmup]: | zavez qu'à pas prendre full |
CbZ JiindAy [Warmup]: | et pas nous en mettre un surtout :x |
[Warmup]: | laissez nous attaquer en 5 min |
[Warmup]: | ok |
[Countdown]: | hf |
[12:04]: | The Allies have captured the forward bunker! |
[11:44]: | Axis Command Post constructed. Charge speed increased! |
[11:42]: | The Allies have breached the Forward Bunker Gate! |
[11:16]: | The Allies have opened up the Forward spawn rear exit! |
CbZ wDka [10:17]: | X: |
[9:01]: | Allied team has destroyed the Axis Command Post! |
[8:57]: | Allied Command Post constructed. Charge speed increased! |
[8:44]: | The Depot Fence has been constructed. |
CbZ wDka [5:30]: | >x |
[5:28]: | :-D |
[4:17]: | The Allies have breached the Depot's east wall! |
[3:39]: | The Allies have breached the Depot Gate! |
[3:15]: | The Crane Controls have been constructed. |
[3:06]: | The Allies have breached the Depot's west wall! |
[2:43]: | The Allied Truck is in position! |
[2:43]: | The Allies have activated the crane! |
[2:29]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:00]: | Match is PAUSED! (Axis) |
CbZ wDka [1:59]: | .... |
[1:59]: | Match resuming in 225 seconds! |
[1:59]: | Match resuming in 10 seconds! |
[1:59]: | Match resuming in 9 seconds! |
[1:59]: | Match resuming in 8 seconds! |
[1:59]: | Match resuming in 7 seconds! |
[1:59]: | Match resuming in 6 seconds! |
[1:59]: | Match resuming in 5 seconds! |
[1:59]: | Match resuming in 4 seconds! |
[1:59]: | Match resuming in 3 seconds! |
[1:59]: | Match resuming in 2 seconds! |
[1:59]: | Match resuming in 1 seconds! |
[1:59]: | FIGHT! |
[0:37]: | wp |
CbZ wDka [0:01]: | :XASDASDAS |
[Intermission]: | >>> Clock set to: 15:00 |
CbZ JiindAy [Warmup]: | PULP : Amusez-vous bien les amis ! |
[Warmup]: | RUP |
[Countdown]: | demzor <3 |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[13:16]: | The Allies have captured the forward bunker! |
[13:00]: | The Allies have breached the Forward Bunker Gate! |
[12:33]: | The Allies have opened up the Forward spawn rear exit! |
[11:56]: | Allied team has destroyed the Axis Command Post! |
[11:43]: | bah tu l'a pas vue? |
[11:06]: | The Depot Fence has been constructed. |
[11:05]: | The Allies have breached the Depot Gate! |
[10:54]: | Allied Command Post constructed. Charge speed increased! |
[9:59]: | The Allies have breached the Depot's east wall! |
[9:23]: | The Allied Truck is in position! |
[9:19]: | The Allies have breached the Depot's west wall! |
[8:55]: | The Crane Controls have been constructed. |
[8:54]: | The Allies have activated the crane! |
[8:40]: | The Allies have loaded the Gold Crate onto the Truck! |
[7:34]: | merde |
[7:32]: | sale chien |
[7:30]: | :( |
[6:11]: | :-D |
[5:51]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:08 (original: 15:00) |
[Intermission]: | CbZ SIMOON disconnected |
[Intermission]: | gg wp |
[Intermission]: | CbZ JiindAy disconnected |
[Intermission]: | >< An7ho AEF! disconnected |
[Intermission]: | gg |
[Intermission]: | >< kEEJi AEF! disconnected |
[Intermission]: | >< Rippy AEF! disconnected |
[Intermission]: | >< kawai AEF! disconnected |
[Intermission]: | >< quAke AEF! disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.