X.et vs logic (3821 views)
Arnold Layne
FolkeN
Fek
Jau
Menjah
Mistfits
Odr
Sword
FolkeN
Fek
Jau
Menjah
Mistfits
Odr
Sword
Ark
Aspa
Invi
momo
NaKata
Riggs
Aspa
Invi
momo
NaKata
Riggs
CpCup 6v6 - Div. 1
31.05.10 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | Riggs<?/logic | 62 kills |
Killing Spree | XFEKET | 7 frags without being killed |
Accountant | Riggs<?/logic | 115% kills/killed ratio |
He's dead, Jim! | XJAUET | 17 gibs |
...and stay dead! | XJAUET | 41% gibs/kill |
Lead Poisoning | Riggs<?/logic | 51 SMG kills |
Spammity spam spam! | drLOL<?/logic | 13 SPAM kills |
Fragstealer | Riggs<?/logic | 156 damage per frag |
Die! Damn you, Die! | XRYUET | 224 damage per frag |
What objective? | NaKaTa<?^Z/logic | 338 XP |
Red Shirt | invi<?/logic | 60 deaths |
Are these pliers sharp? | XMISTFITSET | 12 deaths without fragging |
Med Pack Whore | momo<?/logic | 210 damage per death |
Eyes Wide Shut | XFEKET | 5 team kills |
Gingerbread man | Riggs<?/logic | 19 /kills |
» View plaintext endround stats
[14:55]: | The Allies have fitted the tank with depleted uranium armor! The tank is invulnerable! |
[14:36]: | Allied team has constructed the bridge! |
drLOL<?/logic [14:33]: | \o/ |
[14:24]: | Allied team has breached the Tunnel Grate! |
[14:19]: | Allied team has reinforced the Bridge! |
[13:53]: | Allied team has breached the Tunnel Doors! |
[13:18]: | Axis team has constructed the West Axis Base Fortification! |
[13:06]: | The Allies have exited the tunnel! |
[13:06]: | The Allies are attempting to send in reinforcements from the command post! |
[11:10]: | Axis team has constructed the Side MG Nest! |
[10:33]: | Allied team has breached the Depot Gates! |
[9:34]: | Allied Command Post constructed. Charge speed increased! |
[9:16]: | Allied team has breached the Depot Side Wall! |
[9:16]: | The tank's depleted uranium armor has been compromised! The tank is vulnerable! |
[6:39]: | Allied team has damaged the West Axis Base Fortification! |
[6:04]: | Axis team has constructed the West Axis Base Fortification! |
[5:18]: | Allied team has damaged the West Axis Base Fortification! |
[5:18]: | Allied team has destroyed the Axis Fuel Dump! |
[Intermission]: | >>> Clock set to: 9:41 |
[Intermission]: | Aspa<?/logic disconnected |
[Intermission]: | Aspa<?/logic connected |
[Intermission]: | Aspa<?/logic disconnected |
XARNAULDET [Intermission]: | wp |
XMISTFITSET [Intermission]: | gg |
Riggs<?/logic [Intermission]: | gg |
[9:37]: | The Allies have fitted the tank with depleted uranium armor! The tank is invulnerable! |
[9:24]: | Allied team has constructed the bridge! |
[9:20]: | Allied team has reinforced the Bridge! |
[9:15]: | Axis Command Post constructed. Charge speed increased! |
[9:06]: | Allied team has breached the Tunnel Grate! |
[7:36]: | Allied team has breached the Tunnel Doors! |
[6:45]: | Allied Command Post constructed. Charge speed increased! |
drLOL<?/logic [6:43]: | \o/ |
[6:43]: | The Allies have exited the tunnel! |
[6:43]: | The Allies are attempting to send in reinforcements from the command post! |
[6:25]: | Allied team has breached the Depot Gates! |
[5:19]: | Allied team has breached the Depot Side Wall! |
[5:19]: | The tank's depleted uranium armor has been compromised! The tank is vulnerable! |
[0:48]: | Allied team has destroyed the Axis Fuel Dump! |
[Intermission]: | >>> Objective reached at 8:53 (original: 9:41) |
[Intermission]: | Aspa<?/logic disconnected |
XRYUET [Intermission]: | gg |
XMISTFITSET [Intermission]: | gg |
Riggs<?/logic [Intermission]: | wp |
[Intermission]: | Aspa<?/logic connected |
[Intermission]: | Aspa<?/logic disconnected |
Riggs<?/logic [Countdown]: | hf |
[11:33]: | Axis Command Post constructed. Charge speed increased! |
[11:32]: | Allies capture the Forward Bunker! |
[11:31]: | Axis reclaim the Forward Bunker! |
[9:50]: | Allies capture the Forward Bunker! |
[9:43]: | Axis reclaim the Forward Bunker! |
[9:13]: | Allies capture the Forward Bunker! |
[9:11]: | Axis reclaim the Forward Bunker! |
[9:09]: | Allies capture the Forward Bunker! |
[8:51]: | Axis reclaim the Forward Bunker! |
[8:50]: | Allies capture the Forward Bunker! |
[8:21]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[7:42]: | Allies have breached the Side Entrance! |
[6:53]: | Allied team has destroyed the Axis Command Post! |
[6:49]: | Allied Command Post constructed. Charge speed increased! |
[4:35]: | Allies have secured the East Radar Parts! |
[4:12]: | Match is PAUSED! (Allies) |
[4:11]: | Match resuming in 225 seconds! |
[4:11]: | Match resuming in 210 seconds! |
[4:11]: | Match resuming in 195 seconds! |
[4:11]: | Match resuming in 180 seconds! |
XRYUET [4:12]: | dsl soucis d'alim |
Aspa<?/logic [4:11]: | NP |
[4:11]: | Match resuming in 10 seconds! |
[4:11]: | Match resuming in 9 seconds! |
[4:11]: | Match resuming in 8 seconds! |
[4:11]: | Match resuming in 7 seconds! |
Riggs<?/logic [4:12]: | np |
[4:11]: | Match resuming in 6 seconds! |
[4:11]: | Match resuming in 5 seconds! |
[4:11]: | Match resuming in 4 seconds! |
[4:11]: | Match resuming in 3 seconds! |
[4:11]: | Match resuming in 2 seconds! |
[4:11]: | Match resuming in 1 seconds! |
[4:11]: | FIGHT! |
[2:38]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Clock set to: 9:21 |
XRYUET [Warmup]: | tax |
[9:01]: | Allies capture the Forward Bunker! |
[8:59]: | Axis Command Post constructed. Charge speed increased! |
[8:23]: | Allies have breached the Side Entrance! |
[8:10]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[8:08]: | Allied team has destroyed the Axis Command Post! |
[6:53]: | Allied Command Post constructed. Charge speed increased! |
[5:59]: | Allies have secured the East Radar Parts! |
[3:22]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Objective reached at 5:59 (original: 9:21) |
XRYUET [Intermission]: | gg |
invi<?/logic [Intermission]: | gg |
Riggs<?/logic [Intermission]: | gg |
XFEKET [Intermission]: | gg |
XMISTFITSET [Intermission]: | gg |
XARNAULDET [Intermission]: | gg |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.