Q-Dance vs wnbpro (4438 views)
16.06.10 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | wnbpro/KROOS.RAMOZz | 46 kills |
Killing Spree | wnbpro/Techniker | 4 frags without being killed |
Accountant | wnbpro/KROOS.RAMOZz | 70% kills/killed ratio |
He's dead, Jim! | wnbpro/KROOS.RAMOZz | 7 gibs |
...and stay dead! | wnbpro/Techniker | 16% gibs/kill |
Spammity spam spam! | wnbpro/Techniker | 24 SPAM kills |
Fragstealer | wnbpro/KROOS.RAMOZz | 100 damage per frag |
Die! Damn you, Die! | wnbpro/Techniker | 131 damage per frag |
What objective? | wnbpro/KROOS.RAMOZz | 225 XP |
Red Shirt | wnbpro/KROOS.RAMOZz | 66 deaths |
Are these pliers sharp? | Q-DANCE sJEMSA:PpPp | 12 deaths without fragging |
Med Pack Whore | wnbpro/Techniker | 80 damage per death |
Eyes Wide Shut | Q-DANCE Mott4:PpPp | 1 team kills |
Gingerbread man | wnbpro/KROOS.RAMOZz | 32 /kills |
» View plaintext endround stats
Q-DANCE sJEMSA:PpPp [Warmup]: | urs? |
Q-DANCE sJEMSA:PpPp [Warmup]: | deli right? |
wnbpro/KROOS.RAMOZz [Warmup]: | deli |
Q-DANCE Mott4:PpPp [Countdown]: | HF |
[13:38]: | The Allies have captured the forward bunker! |
[13:21]: | Axis Command Post constructed. Charge speed increased! |
[12:57]: | The Allies have opened up the Forward spawn rear exit! |
[12:54]: | The Allies have breached the Forward Bunker Gate! |
[11:04]: | Allied team has destroyed the Axis Command Post! |
[10:56]: | The Depot Fence has been constructed. |
[10:46]: | Allied Command Post constructed. Charge speed increased! |
[8:31]: | The Allies have breached the Depot Gate! |
[8:17]: | The Allies have breached the Depot's east wall! |
[7:56]: | The Allied Truck is in position! |
[7:07]: | The Crane Controls have been constructed. |
[7:06]: | The Allies have activated the crane! |
[6:53]: | The Allies have loaded the Gold Crate onto the Truck! |
Q-DANCE sJEMSA:PpPp [6:25]: | newb |
[5:00]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:59 |
Q-DANCE Mott4:PpPp [Warmup]: | playmate don faky pds damp etcetc |
Q-DANCE sJEMSA:PpPp [Countdown]: | tempie palymate gold <3 |
Q-DANCE Mott4:PpPp [Countdown]: | <3! |
Q-DANCE sJEMSA:PpPp [Countdown]: | kbm! |
Q-DANCE Mott4:PpPp [8:47]: | :D |
[7:43]: | Axis Command Post constructed. Charge speed increased! |
[7:35]: | The Allies have breached the Forward Bunker Gate! |
[6:46]: | The Allies have opened up the Forward spawn rear exit! |
[6:03]: | Allied team has destroyed the Axis Command Post! |
[5:54]: | Allied Command Post constructed. Charge speed increased! |
[5:25]: | Match is PAUSED! (Allies) |
Q-DANCE Mott4:PpPp [5:25]: | :D |
[5:25]: | Match resuming in 225 seconds! |
Q-DANCE Mott4:PpPp [5:25]: | hey orange |
[5:25]: | Match resuming in 210 seconds! |
[5:25]: | Match resuming in 10 seconds! |
[5:25]: | Match resuming in 9 seconds! |
[5:25]: | Match resuming in 8 seconds! |
[5:25]: | Match resuming in 7 seconds! |
[5:25]: | Match resuming in 6 seconds! |
[5:25]: | Match resuming in 5 seconds! |
[5:25]: | Match resuming in 4 seconds! |
[5:25]: | Match resuming in 3 seconds! |
[5:25]: | Match resuming in 2 seconds! |
[5:25]: | Match resuming in 1 seconds! |
[5:25]: | FIGHT! |
Q-DANCE Mott4:PpPp [4:35]: | Tempie en Charge topper! |
Q-DANCE Mott4:PpPp [4:33]: | s |
[3:56]: | The Depot Fence has been constructed. |
[3:33]: | The Allies have breached the Depot Gate! |
[2:03]: | The Allies have breached the Depot's east wall! |
[1:58]: | The Allied Truck is in position! |
[1:34]: | The Crane Controls have been constructed. |
[1:33]: | The Allies have activated the crane! |
[1:20]: | The Allies have loaded the Gold Crate onto the Truck! |
Q-DANCE Mott4:PpPp [Intermission]: | wp |
Q-DANCE sJEMSA:PpPp [Intermission]: | typisch deutsch |
[Intermission]: | >>> Objective NOT reached in time (8:59) |
wnbpro/KROOS.RAMOZz [Intermission]: | knapp aber passt ;) |
[8:57]: | Allies capture the Forward Bunker! |
Q-DANCE Mott4:PpPp [8:03]: | :D |
[6:06]: | Allies have secured the forward bunker. |
[6:06]: | Door Controls have been constructed. |
[6:05]: | The Loading Doors are Opening! |
[5:57]: | The Allies have stolen a gold crate! |
[5:55]: | The Loading Doors are Closing! |
[5:12]: | The Loading Doors are Opening! |
[5:06]: | The Axis have intercepted the stolen gold crate! |
[4:57]: | The Allies have stolen a gold crate! |
[4:43]: | The Allies have secured a gold crate! |
[4:27]: | The Allies have stolen a gold crate! |
[4:01]: | Allies have escaped with the Gold! |
[4:01]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 5:58 |
[5:24]: | Allies capture the Forward Bunker! |
[5:13]: | Allies have damaged the East Wall |
[2:16]: | Allies have secured the forward bunker. |
[2:16]: | Door Controls have been constructed. |
[2:15]: | The Loading Doors are Opening! |
[2:02]: | The Allies have stolen a gold crate! |
[1:53]: | The Loading Doors are Closing! |
[1:12]: | The Axis have intercepted the stolen gold crate! |
[0:59]: | The Allies have stolen a gold crate! |
[0:36]: | The Axis have intercepted the stolen gold crate! |
[0:28]: | The Allies have stolen a gold crate! |
Q-DANCE Mott4:PpPp [0:21]: | wp |
[0:21]: | The Loading Doors are Opening! |
[0:13]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective NOT reached in time (5:58) |
[8:44]: | The Doors are opening!! |
[8:38]: | Main blast door opening! |
[8:22]: | Allied Command Post constructed. Charge speed increased! |
[8:22]: | Allied Command Post spawn active! |
[7:30]: | Allied team has transmitted the documents! |
Q-DANCE sJEMSA:PpPp [Intermission]: | lotto pls |
[Intermission]: | >>> Clock set to: 2:29 |
Q-DANCE sJEMSA:PpPp [1:56]: | ? |
Q-DANCE Mott4:PpPp [0:51]: | :D |
Q-DANCE sJEMSA:PpPp [0:51]: | XD |
[0:50]: | The Doors are opening!! |
Q-DANCE sJEMSA:PpPp [0:09]: | gg |
[Intermission]: | Q-DANCE sJEMSA:PpPp disconnected |
[Intermission]: | >>> Objective NOT reached in time (2:29) |
Q-DANCE Mott4:PpPp [Intermission]: | gg wp bb |
wnbpro/KROOS.RAMOZz [Intermission]: | ggwpbb |
[Intermission]: | wnbpro/KROOS.RAMOZz disconnected |
[Intermission]: | Q-DANCE Mott4:PpPp disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.