Last Man Standing vs Resolve-Gaming (4731 views)

us xyzZ
be Predje
nl humilation
be asZucka
be realtek
be bobAx
GOOD LUCK TO BOTH TEAMS!
20.06.10 19:00 CEST
Awards awarded to for
Lady Macbeth LMS}xyZ>:DDDD 59 kills
Killing Spree LMS}humiliation^P:DDD 8 frags without being killed
Accountant LMS}xyZ>:DDDD 107% kills/killed ratio
He's dead, Jim! LMS}humiliation^P:DDD 14 gibs
...and stay dead! LMS}humiliation^P:DDD 24% gibs/kill
Lead Poisoning LMS}humiliation^P:DDD 57 SMG kills
Spammity spam spam! BobAx RESOLVE 8 SPAM kills
Fragstealer LMS}xyZ>:DDDD 167 damage per frag
Die! Damn you, Die! aszucka RESOLVE 273 damage per frag
What objective? BobAx RESOLVE 353 XP
Red Shirt aszucka RESOLVE 73 deaths
Are these pliers sharp? rEALTE/< RESOLVE 12 deaths without fragging
Med Pack Whore LMS}humiliation^P:DDD 170 damage per death
Eyes Wide Shut LMS}humiliation^P:DDD 3 team kills
Gingerbread man LMS}Predje:DDD 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
LMS}humiliation^P:DDD1003275858140312109519165770/01/157/422/318915885
LMS}xyZ>:DDDD105348595513109978285531240/01/255/413/316615353
LMS}Predje:DDD7231344616001691328834720/00/044/400/720814526
LMS}9298816117433133729865265522730/02/0156/405/718815255
rEALTE/< RESOLVE622634471100014873111371920/01/039/564/1198160512
aszucka RESOLVE53284397350014783691982130/01/036/562/420112647
BobAx RESOLVE8735353615011699859296960/01/245/418/118815256
RESOLVE6690013620520014426552298654010/03/2120/4114/119614658
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LMS}humiliation^P:DDD2007714740002015170600/00/114/60/0DKDKKKKKKKKDDKKDKKDKD
LMS}xyZ>:DDDD15072128400220061671180/00/012/60/0KK/K/KKDKKKDDKDKDKKD
LMS}Predje:DDD9158111200042122193500/00/011/80/0K/K/KDKKDDKDKK/KDDK/DKD
LMS}1472073727800661435312180/00/137/200/0
rEALTE/< RESOLVE504861230001580234600/00/06/120/0DDDDKDDKDKDKDKDDDK
aszucka RESOLVE1744317100013621830180/00/03/170/1DDDDXDKKDDDDDKDDDDDDD
BobAx RESOLVE1091021211201323701967780/01/011/81/0K//KTDDK/DKDDDKKKDKKKDKK
RESOLVE591942140601353126143960/01/020/371/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LMS}humiliation^P:DDD7128571013905946200/00/05/40/0K//KTDDKK/DDK
LMS}xyZ>:DDDD1003888100112491217180/00/07/51/2KKKDKDKDKDKD/KDD
LMS}Predje:DDD77457910011263149200/00/07/90/0DKDXDKDKDDKKD/DKK
LMS}831112024301534173655380/00/019/181/2
rEALTE/< RESOLVE703371010021367137400/00/06/81/0KD/KDKDKDKKDDD/KD
aszucka RESOLVE332726000058191700/00/02/50/1DDDKDDKD
BobAx RESOLVE12557108000217071126180/00/09/51/0DKDDKKKKKD/DKK/KKD
RESOLVE761171924100436553417180/00/017/182/1
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LMS}humiliation^P:DDD51881427202536333639390/00/016/210/1D/KDK/KK//DDDTDKDDK/KDTKDKDDDDKDDKDDDDKKDKD
LMS}xyZ>:DDDD56901425100326933211360/00/214/200/1DDKDK//DKDDDKXKKD/KDDDKDKDDKDKDDDKDKDDKD
LMS}Predje:DDD501021224300626202726720/00/012/160/3DDK//DDDDK/DDDK/KK/KXK/KDKDKDKDDDDKDD
LMS}52280407660214894695761470/00/242/570/5
rEALTE/< RESOLVE1141212421500733353558920/01/022/141/0K/KKKDK/D/K/KK/KKKKKDD/K/DDKKKDKKDKDDKKDKDDKD
aszucka RESOLVE1001162020100633762765150/01/018/141/0D/DD/KKK/KDKKDDK/DKD/KDDDKKDKKDKK/KKKKDK
BobAx RESOLVE100105181810062865262300/00/015/123/0K/KDDKD/DKD/KDDKDK/KDKKDK/KKKK/KKDKD
RESOLVE105342625970019957689461070/02/055/405/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
LMS}humiliation^P:DDD1471342517700443982874180/01/022/112/2KDDKDK/K/KDKDKDKKDKK/KKKDKDKDDKKK/KKKKDKKD
LMS}xyZ>:DDDD1781482514710338342454520/01/022/102/0KKKKDSKKK/DKKKKKDKDK/KDDKK/KKDKDKKKDKKD
LMS}Predje:DDD87108141620053127268100/00/014/70/4KDK/KKDKDKK/K/DDDKDDKK//DKKDKD
LMS}1373906447161012113598009700/02/058/284/6
rEALTE/< RESOLVE256172810052449409300/00/05/222/1/DDDKDDDDDDKDKKDKK/DDD/DD/DDDDKD/DD
aszucka RESOLVE469714303008251736861800/00/013/201/2/K/K/DDKDD/KKDDKD/K//DDDKK/KDDKKDDDDKDDDDDDK
BobAx RESOLVE5489132420053043358000/00/210/163/1DKDDDK/KDDDDDDKDD/DKDKKDKD/DK/D/KKDKK
RESOLVE422473482600188009113591800/00/228/586/4

» View plaintext endround stats
Player Chats
LMS}humiliation^P:DDD [Countdown]: gl hf
LMS}rAna>:DDDD [Countdown]: GL & HF
[11:14]: Allies have damaged the East Wall
[10:47]: Allies capture the Forward Bunker!
LMS}humiliation^P:DDD [9:38]: fucking xfirew
LMS}humiliation^P:DDD [9:37]: spam
SAnDhuGamingPlanet.et [9:31]: lol same
LMS}rAna>:DDDD [9:30]: :D
LMS}humiliation^P:DDD [9:28]: Xd
LMS}rAna>:DDDD [9:26]: same here LOL
LMS}humiliation^P:DDD [9:19]: YOU are off
LMS}xyZ>:DDDD [8:40]: lol
LMS}xyZ>:DDDD [8:40]: damn
LMS}humiliation^P:DDD [7:17]: K
LMS}humiliation^P:DDD [7:16]: Bobax
BobAx RESOLVE [7:13]: BETTER LUCK NEXT TIME :D:D:D:D:D:D
[7:05]: Allies have secured the forward bunker.
[7:05]: Door Controls have been constructed.
[6:44]: The Allies have stolen a gold crate!
[6:40]: The Loading Doors are Opening!
[6:18]: The Axis have intercepted the stolen gold crate!
[6:04]: The Allies have stolen a gold crate!
[5:25]: The Allies have secured a gold crate!
[5:20]: The Loading Doors are Closing!
[5:04]: The Allies have stolen a gold crate!
[4:34]: The Loading Doors are Opening!
[4:31]: Allies have escaped with the Gold!
[4:31]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 7:28
BobAx RESOLVE [Intermission]: gg
LMS}rAna>:DDDD [Intermission]: GL & HF
LMS}rAna>:DDDD [Intermission]: gg
aszucka RESOLVE [Intermission]: gg
LMS}humiliation^P:DDD [Warmup]: BOBax skilldrop als SLAC komt net zoals toen op 2,55
LMS}humiliation^P:DDD [Warmup]: ?
LMS}Predje:DDD [Warmup]: xD
BobAx RESOLVE [Warmup]: ? =D
LMS}humiliation^P:DDD [Warmup]: jaja
BobAx RESOLVE [Countdown]: loller :)
LMS}rAna>:DDDD [7:25]: GL & HF
[6:43]: Allies have damaged the East Wall
[6:31]: Allies capture the Forward Bunker!
[4:51]: Allies have secured the forward bunker.
[4:51]: Door Controls have been constructed.
[4:47]: The Loading Doors are Opening!
[4:34]: The Allies have stolen a gold crate!
[4:13]: The Allies have secured a gold crate!
[3:56]: The Allies have stolen a gold crate!
[3:52]: The Loading Doors are Closing!
[3:45]: The Axis have intercepted the stolen gold crate!
[3:36]: The Allies have stolen a gold crate!
[3:05]: The Loading Doors are Opening!
[3:02]: Allies have escaped with the Gold!
[3:02]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 4:26 (original: 7:28)
LMS}xyZ>:DDDD [Intermission]: gg
BobAx RESOLVE [Intermission]: gg
LMS}rAna>:DDDD [Intermission]: gg
[11:14]: LMS}rAna>:DDDD disconnected
[10:35]: rAna connected
[10:10]: The Allies have captured the forward bunker!
[9:57]: The Depot Fence has been constructed.
[9:49]: Axis Command Post constructed. Charge speed increased!
[9:26]: The Allies have breached the Forward Bunker Gate!
[9:10]: The Allies have opened up the Forward spawn rear exit!
[8:47]: LMS}rAna>:DDDDhas become a referee
[8:42]: LMS}rAna>:DDDDhas become a shoutcaster
[6:32]: Allied team has destroyed the Axis Command Post!
LMS}rAna>:DDDD [6:30]: pik up phone sand
[6:27]: Allied Command Post constructed. Charge speed increased!
[5:33]: The Allies have breached the Depot Gate!
LMS}xyZ>:DDDD [5:20]: lolol
LMS}rAna>:DDDD [5:15]: lol xyzz
[5:05]: The Allies have breached the Depot's east wall!
[4:17]: The Allied Truck is in position!
LMS}rAna>:DDDD [2:05]: hope ercan played -_-
LMS}rAna>:DDDD [2:01]: but he came on too late
SAnDhuGamingPlanet.et [2:00]: i told u
SAnDhuGamingPlanet.et [1:45]: tell him to play second round
LMS}humiliation^P:DDD [1:44]: YOU knoew much bobax
BobAx RESOLVE [1:40]: im god
LMS}Predje:DDD [1:40]: xD
BobAx RESOLVE [1:40]: pls
LMS}rAna>:DDDD [1:16]: its 2/1
LMS}rAna>:DDDD [1:15]: now
SAnDhuGamingPlanet.et [1:13]: ya
LMS}rAna>:DDDD [1:11]: hope we full hold them
BobAx RESOLVE [0:33]: gg
LMS}rAna>:DDDD [0:30]: gg
LMS}xyZ>:DDDD [0:27]: gg
LMS}Predje:DDD [0:26]: ure kinda late for that xD
[Intermission]: >>> Clock set to: 12:00
aszucka RESOLVE [Intermission]: gg
LMS}humiliation^P:DDD [10:26]: rana stfu man:D
LMS}rAna>:DDDD [8:45]: ill laugh if we full hold lol
LMS}humiliation^P:DDD [8:26]: U Are a bit late rana
LMS}humiliation^P:DDD [8:25]: stfu man
LMS}humiliation^P:DDD [8:24]: lol
LMS}rAna>:DDDD [8:21]: LOL
LMS}rAna>:DDDD [8:16]: shut :D
LMS}humiliation^P:DDD [8:16]: whos is talking?
LMS}rAna>:DDDD [8:12]: idk
LMS}rAna>:DDDD [8:06]: i got 2k pings
LMS}rAna>:DDDD [7:39]: LOL
[7:30]: The Allies have captured the forward bunker!
[7:27]: The Axis have captured the forward bunker!
LMS}rAna>:DDDD [7:19]: shoutout to singh
[6:46]: The Allies have captured the forward bunker!
[6:13]: Axis Command Post constructed. Charge speed increased!
[5:58]: The Allies have breached the Forward Bunker Gate!
[5:52]: The Allies have opened up the Forward spawn rear exit!
[4:55]: The Allies have breached the Depot Gate!
[4:51]: The Depot Fence has been constructed.
[4:29]: Allied team has destroyed the Axis Command Post!
[4:26]: Allied Command Post constructed. Charge speed increased!
[2:57]: The Allies have breached the Depot's east wall!
LMS}rAna>:DDDD [2:08]: 3/1 lol
LMS}rAna>:DDDD [2:03]: oh fuck
LMS}rAna>:DDDD [2:00]: lol
[1:53]: The Allied Truck is in position!
aszucka RESOLVE [1:06]: gg
LMS}xyZ>:DDDD [1:01]: gg
LMS}rAna>:DDDD [1:01]: gg
LMS}Predje:DDD [0:58]: gg wp :)
[0:23]: Axis team has destroyed the Allied Command Post!
LMS}humiliation^P:DDD [0:03]: ggz
BobAx RESOLVE [0:00]: wp
[Intermission]: >>> Objective NOT reached in time (12:00)
[Intermission]: rEALTE/< RESOLVE disconnected
LMS}rAna>:DDDD [Intermission]: gg
SAnDhuGamingPlanet.et [Intermission]: gg
[Intermission]: BobAx RESOLVE disconnected
[Intermission]: aszucka RESOLVE disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.