certified to suck vs credibilis. (4691 views)

ee .
ee derufla
de gr0ss
de s1lent
17.06.10 00:00 CEST
Awards awarded to for
Lady Macbeth cRe.s1LENT r+g 68 kills
Killing Spree cRe.s1LENT r+g 14 frags without being killed
Accountant cRe.gr0ss r+g 74% kills/killed ratio
He's dead, Jim! cts/deruflA 13 gibs
...and stay dead! cts/deruflA 20% gibs/kill
Lead Poisoning cRe.s1LENT r+g 55 SMG kills
Spammity spam spam! cts/deruflA 10 SPAM kills
Fragstealer cRe.s1LENT r+g 139 damage per frag
Die! Damn you, Die! cts/. 208 damage per frag
What objective? cRe.gr0ss r+g 466 XP
Red Shirt cRe.s1LENT r+g 92 deaths
Are these pliers sharp? cts/. 18 deaths without fragging
Med Pack Whore cRe.gr0ss r+g 144 damage per death
Eyes Wide Shut cRe.gr0ss r+g 2 team kills
Gingerbread man cts/. 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cts/.7035958837002892679940720/02/448/468/6160120318
cts/deruflA72340659013011612715130621900/01/553/6110/819614538
cts/7169912317320014421982230022620/03/5101/6118/8178133313
cRe.gr0ss r+g734666182422261209411536930/03/253/457/719813745
cRe.s1LENT r+g724166892620211090810446900/07/255/576/10160111147
cRe.7288212917410424723002219821830/010/2108/5713/1017912496
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.1051241918200730363050360/00/118/91/1KKK/K/DK/KKDDK/DKKDKK/D/KKDKKD/DKDKKD
cts/deruflA911192224110074307379300/01/219/112/4K/KDDKDKK/KKDKDDDKDKK//DK/KDKK/KDKKDKDKDDDKD/K
cts/98243414213001473436843360/01/337/203/5
cRe.gr0ss r+g571021628110736813816180/01/112/183/1DDK/KKDDDKKKK/D/KDDDKDKDSKDDDDKK/K/D/KD/KDDD
cRe.s1LENT r+g441041227310531623527360/02/08/192/2DDDKDDDDDKDD/K/DKDDKKDDSDDDK/DDK/KKK/DK
cRe.5120628554201268437343540/03/120/375/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.10962121110051282163200/00/09/53/1DK/KKDKDK/KDK//DKKDK/KK
cts/deruflA362641100031286155400/00/02/80/0KDDDD/KDKK/DDD/
cts/7388162210082568318600/00/011/133/1
cRe.gr0ss r+g80984510001444132800/00/04/30/2KKDKDDKDD
cRe.s1LENT r+g8369101200011742124000/00/09/81/1DKKKDDKDKKDDDDKDDKKK/D
cRe.82167141710013186256800/00/013/111/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.83901518300724892472180/00/012/103/2DKK/D/DDDKK/KDKK/KDK/DD/K/KXKKDKDK
cts/deruflA75791520101434653097640/00/213/143/0KDKDKKDDDKD/KDDDKKDDDKDKKDKKK/D/TK/D
cts/7916930384011159545569820/00/225/246/2
cRe.gr0ss r+g501301020002828472937570/01/011/90/3K/DD/DK///KK/KTDK/KTDDKDKDK/DDDD
cRe.s1LENT r+g68981725310627223017540/02/114/171/2DKSDKK/DK/K/KKDKK/DD/DDXKDDDDKXKKDKDDDDDKK/K
cRe.59228274531214556959541110/03/125/261/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.115132600061856225300/00/23/160/2DDDK/D/DDDDDDDDDDDDDDDK/KD///
cts/deruflA45711022000022243522360/00/110/180/3KDKKDDDDDKDDDKDDDDDDDDKKDKDKDKDD
cts/281221348000640805775360/00/313/340/5
cRe.gr0ss r+g116952118210930092306180/00/017/84/0DK/KDDKKSKKK/KK/K/KKDK/K/K/KKDKK/DDKDK/
cRe.s1LENT r+g23312221900042766177400/03/017/51/0K//KKD//KDKKKKKKKKKKKKKKDDKKDK
cRe.17521742272101357754080180/03/034/135/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.5032361002604533180/00/03/40/0KKDD//DKD
cts/deruflA874578100114331096900/00/04/63/1DDDKKDKK/KDDKKD
cts/697710142003203716291080/00/07/103/1
cRe.gr0ss r+g100416600011113114900/00/06/40/1KDDDKDKK/KDK
cRe.s1LENT r+g622358000351688800/00/04/31/2/KKKK/DDD/DKD
cRe.8164111400041629203700/00/010/71/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cts/.15006400010000/02/13/21/0DDKK/KKKDK
cts/deruflA14007500010000/00/05/42/0DKKDKKD/KKKD
cts/145013900020000/02/18/63/0
cRe.gr0ss r+g8004500010000/01/13/30/0KK/KDKDDD
cRe.s1LENT r+g27031100020000/00/13/50/3K/DDDDDDDDKK/D
cRe.54071600030000/01/26/80/3

» View plaintext endround stats
Player Chats
[10:05]: Allies capture the Forward Bunker!
[10:04]: Axis reclaim the Forward Bunker!
[9:53]: Allies have damaged the West Wall
[9:35]: Allies capture the Forward Bunker!
[9:20]: Allies have damaged the East Wall
cRe.gr0ss r+g [8:20]: lol
cRe.s1LENT r+g [8:17]: ;DDD
[7:41]: Door Controls have been constructed.
[7:41]: Allies have secured the forward bunker.
[7:39]: The Loading Doors are Opening!
[7:38]: The Allies have stolen a gold crate!
[7:13]: The Axis have intercepted the stolen gold crate!
[7:10]: The Allies have stolen a gold crate!
[7:03]: The Loading Doors are Closing!
[5:40]: Axis have returned the objective!
[5:40]: The Axis have intercepted the stolen gold crate!
[5:33]: The Allies have stolen a gold crate!
[5:24]: The Loading Doors are Opening!
[5:21]: The Loading Doors are Closing!
cRe.gr0ss r+g [4:44]: digga
cRe.gr0ss r+g [4:42]: willst mich flachsen
[4:36]: The Axis have intercepted the stolen gold crate!
[4:35]: The Allies have stolen a gold crate!
[4:29]: The Loading Doors are Opening!
[4:25]: The Loading Doors are Closing!
[4:10]: The Loading Doors are Opening!
[3:57]: The Loading Doors are Closing!
[3:38]: The Axis have intercepted the stolen gold crate!
[3:38]: Axis have returned the objective!
[3:36]: The Allies have stolen a gold crate!
[3:07]: The Axis have intercepted the stolen gold crate!
[2:59]: The Allies have stolen a gold crate!
[2:28]: The Loading Doors are Opening!
[2:16]: The Loading Doors are Closing!
[2:10]: The Axis have intercepted the stolen gold crate!
cts/deruflA [2:06]: xd
[1:59]: The Allies have stolen a gold crate!
[1:57]: The Loading Doors are Opening!
[1:50]: The Axis have intercepted the stolen gold crate!
[1:38]: The Allies have stolen a gold crate!
[1:14]: The Axis have intercepted the stolen gold crate!
[0:59]: The Allies have stolen a gold crate!
[0:56]: The Loading Doors are Closing!
[0:30]: The Axis have intercepted the stolen gold crate!
[0:27]: The Allies have stolen a gold crate!
[0:05]: The Loading Doors are Opening!
[Intermission]: >>> Clock set to: 12:00
cRe.gr0ss r+g [Intermission]: hmm, 12 kills 29 hs
cts/. [Warmup]: skiller
cts/deruflA [Warmup]: 1 kill
cts/deruflA [Warmup]: 1090 hs
cRe.gr0ss r+g [Warmup]: must be medpack skill
cRe.gr0ss r+g [Countdown]: or our tp is shit
[11:15]: Allies have damaged the East Wall
[8:54]: Allies capture the Forward Bunker!
[8:53]: Axis reclaim the Forward Bunker!
[8:52]: Allies capture the Forward Bunker!
[8:38]: Door Controls have been constructed.
[8:38]: Allies have secured the forward bunker.
[8:37]: The Loading Doors are Opening!
[8:26]: The Allies have stolen a gold crate!
[8:24]: The Loading Doors are Closing!
[7:33]: The Axis have intercepted the stolen gold crate!
[7:18]: The Allies have stolen a gold crate!
[7:13]: The Loading Doors are Opening!
[7:02]: The Allies have secured a gold crate!
[6:45]: The Allies have stolen a gold crate!
[6:44]: The Loading Doors are Closing!
[6:18]: The Loading Doors are Opening!
cRe.gr0ss r+g [6:17]: gg
[6:11]: The Allies have secured a gold crate!
[6:11]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 5:48 (original: 12:00)
[Countdown]: Axis team locked from spectators by cts/.
[10:48]: The Allies have captured the forward bunker!
[10:17]: Axis Command Post constructed. Charge speed increased!
[10:06]: The Allies have breached the Forward Bunker Gate!
[9:53]: The Allies have opened up the Forward spawn rear exit!
[9:31]: Allied team has destroyed the Axis Command Post!
[9:10]: Allied Command Post constructed. Charge speed increased!
[9:00]: The Allies have breached the Depot Gate!
[8:51]: The Depot Fence has been constructed.
[8:34]: The Allies have breached the Depot's east wall!
cts/. [7:35]: gg head
[7:31]: The Allied Truck is in position!
[5:41]: The Crane Controls have been constructed.
[5:40]: The Allies have activated the crane!
[5:27]: The Allies have loaded the Gold Crate onto the Truck!
cRe.gr0ss r+g [3:43]: :'D
[1:52]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:07
cRe.gr0ss r+g [8:46]: verfickte kacke
cts/. [8:42]: : DDDD
[8:38]: The Allies have breached the Forward Bunker Gate!
[8:27]: Axis Command Post constructed. Charge speed increased!
[8:07]: The Allies have opened up the Forward spawn rear exit!
cts/deruflA [6:15]: xd
cts/deruflA [2:34]: heads
[2:32]: cts/.called a vote.
[2:31]: Vote FAILED! (Coin Toss )
cts/. [2:28]: ..
cRe.gr0ss r+g [2:21]: :o)
cRe.gr0ss r+g [2:05]: wie sie intelligent gespielt haben
cRe.s1LENT r+g [1:55]: so sauber sind sie :)
cts/. [1:55]: fu with your nazi language
[1:45]: The Allies have breached the Depot Gate!
cRe.s1LENT r+g [1:29]: lOLolOL
[1:24]: cts/.called a vote.
cRe.s1LENT r+g [1:23]: wie gut <3
[1:22]: Vote FAILED! (Coin Toss )
cRe.gr0ss r+g [0:00]: gg
[Intermission]: >>> Objective NOT reached in time (10:07)
cRe.gr0ss r+g [Countdown]: glhf
[8:52]: Allies capture the factory district!
[8:05]: The side gate has been built!
cts/deruflA [7:58]: xd
[7:51]: Allies have destroyed the Main Gate!
[6:07]: Allies have destroyed the Bunker Controls!
[6:07]: Allies have destroyed the Bunker Controls!
[6:07]: Allies have destroyed the Bunker Controls!
[6:07]: Allies have destroyed the Bunker Controls!
[6:07]: Allies have destroyed the Bunker Controls!
[6:07]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:53
cRe.s1LENT r+g [Intermission]: da weiß er wo er sich verstecken muss :)
cRe.s1LENT r+g [Intermission]: das opfer
cts/. [Warmup]: jaja
cts/. [Warmup]: ime türa
cts/. [Warmup]: vitupea
cts/deruflA [Countdown]: xd
[3:36]: Allies capture the factory district!
[3:12]: Axis Command Post constructed. Charge speed increased!
[2:56]: The side gate has been built!
[2:41]: Allies have destroyed the Main Gate!
cRe.gr0ss r+g [1:08]: smart spielen
cRe.gr0ss r+g [0:48]: war dumm
cRe.gr0ss r+g [0:48]: alla
[0:46]: cRe.gr0ss r+g disconnected
cts/deruflA [0:43]: RAGFQUIT
cts/deruflA [0:41]: WOOW_
[0:01]: cRe.s1LENT r+g disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.