team-effect vs Death in Excess (5159 views)

pl fLo
pl mateooo
pl nesto
pl patek
pl shygy
pl sub
gb Hyp3r
gb Essence
gb Leeroy
gb Mario
gb Youknow
gb Liquid
25.06.10 22:00 CEST
Awards awarded to for
Lady Macbeth effect ~ Patson 30 kills
Killing Spree effect ~ Patson 7 frags without being killed
Accountant effect ~ Patson 120% kills/killed ratio
He's dead, Jim! effect ~ Patson 11 gibs
...and stay dead! effect ~ mateo 38% gibs/kill
Lead Poisoning effect ~ Patson 24 SMG kills
Spammity spam spam! effect ~ nesto 10 SPAM kills
Die! Damn you, Die! effect ~ mateo 227 damage per frag
What objective? effect ~ sub 188 XP
Red Shirt DIE//H1KO:DDDDD 32 deaths
Are these pliers sharp? DIE//LEEROY:DDDD 11 deaths without fragging
Med Pack Whore DIE//BAPE:DDDD 156 damage per death
Eyes Wide Shut effect ~ mateo 4 team kills
Gingerbread man effect ~ fLo 10 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
effect ~ mateo5712916276143327238583540/11/315/174/420513834
effect ~ nesto9012127306028394328394070/06/55/1310/41469534
effect ~ fLo109144252330310451625542020/00/022/126/418111134
effect ~ Patson120137302511025397339381290/15/424/72/813215877
DIE^G//ANDREW:DDDDD10002200000000/00/02/10/10022
effect ~ sub8818823245229410034943951/05/215/94/617813445
effect ~ 927191231313131335198041668314871/017/283/926/614010644
DIE^G//ANDREW:DDDDD529015284128331533482771/01/26/148/222111535
DIE//BAPE:DDDD751522128400635364518180/02/417/102/516816135
DIE//H1KO:DDDDD585719326124213918461260/010/30/179/71135646
DIE//GOON:DDDD50821632102521252607180/01/515/162/51338134
DIE//LEEROY:DDDD681401928300329833763180/00/314/195/6157134311
DIE//605219014818262614098160824571/014/352/1926/615810936
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
effect ~ mateo33201330103144721310/00/02/20/1DTKDD
effect ~ nesto10030331000271309680/01/00/42/0KKXDDDK
effect ~ fLo3001231100010319800/00/03/10/0DKKK
effect ~ Patson1001255300049263600/00/14/21/2DDKKDDKKDK
DIE^G//ANDREW:DDDDD10002200000000/00/02/10/1KKDD
effect ~ sub1002222000158921500/00/02/10/0/KKD
effect ~ 1229616168011176918301990/01/113/113/4
DIE^G//ANDREW:DDDDD0001001018120500/00/00/11/0TD
DIE//BAPE:DDDD1332443200146233300/00/04/20/0KDKK/KD
DIE//H1KO:DDDDD75934300044644100/01/00/22/3DDKKDXKD
DIE//GOON:DDDD1001922100022535600/00/02/20/0KDKD
DIE//LEEROY:DDDD501724100131932100/00/11/21/0K/DKDD
DIE//72691114701214701571500/01/17/94/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
effect ~ mateo1331643110070542600/00/02/22/1DKKXSKDK
effect ~ nesto66723000126725000/01/20/01/0/KDKD
effect ~ fLo1001944000190451700/00/03/31/0KDKK/DKD
effect ~ Patson13318432011347410130/00/05/10/1KDTK/KKD
effect ~ sub661623000139347000/01/01/20/0K/DDK
effect ~ 100761616311426162073130/02/211/84/2
DIE^G//ANDREW:DDDDD0605000040466100/00/00/40/1DDDDD
DIE//BAPE:DDDD1333143000239453600/00/04/10/0/KKKDK/
DIE//H1KO:DDDDD501024210050439300/01/10/11/1KDSKDD
DIE//GOON:DDDD1001344000047062000/01/12/11/2DDKDKKKD
DIE//LEEROY:DDDD333113000030140600/00/01/30/0DKDD
DIE//6391111921022073261600/02/27/102/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
effect ~ mateo50675100011128013851040/00/16/80/0DDDDKDDDKD/KTKKD
effect ~ nesto7542912200214431207670/04/10/55/2K/KDK/DDKKDDDDKDKKDDK
effect ~ fLo112499810031211106300/00/09/30/3KKD/KK/XKD/DDKKKDK
effect ~ Patson100448840009931371360/02/16/20/5DKDDDDDDDKKKKKKKX
effect ~ sub72878112114148415181200/01/15/33/3KDDDT/DKDD/KKK/KKKS/D
effect ~ 82289394991210641165443270/07/426/218/13
DIE^G//ANDREW:DDDDD665681220061634103100/00/23/44/0K/DK/KKDK//K/KD/DDKD
DIE//BAPE:DDDD415351210021183172300/00/34/41/3DKDDDK/K/DKDDDDDK
DIE//H1KO:DDDDD10038991012118910121260/04/10/54/1KDKKKTDKKKK/K/DDDDD
DIE//GOON:DDDD5050612001314301631180/00/17/70/1D/KDKK/KD/KDTDDKDDD
DIE//LEEROY:DDDD1374511820011108101400/00/07/64/3DD/KKDKKXKKKKDKXDDKKD
DIE//79242395360214654464111440/04/721/2613/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
effect ~ mateo5426611202297315751190/11/25/52/2TDKDKKXD/KK/DDDTKDDD
effect ~ nesto1084213123025196210732720/00/25/42/2DKKDD/KTKK/KDKDK/KK/KK/DXKTD
effect ~ fLo9064910103622987762020/00/07/55/1D/K/KK/KT/K/KK/KXDDDTTKX
effect ~ Patson14463139201421411521800/13/29/21/0KDKKKD/K/KK/KKKD/KKKDDT
effect ~ sub137631183113163412912751/03/17/31/3XKKKT/KKKKDDX/KXKK/KDDSXX
effect ~ 1072585250111920900862369481/27/733/1911/8
DIE^G//ANDREW:DDDDD70287102112125915362271/01/03/53/1/DKDDKKDDKDDKKK/TS
DIE//BAPE:DDDD8044810100114971926180/02/15/31/2DKDDKKDDDKDD/DKKKXK
DIE//H1KO:DDDDD33051500120000/04/10/92/2KDKDK/DDKDDDDDDKD/TXD
DIE//GOON:DDDD28041400120000/00/34/61/2DKDDDDTDD/KDDDDKDK/
DIE//LEEROY:DDDD3847513000112552022180/00/25/80/3KKKDDDDXDDDDDDKD/KD
DIE//5011929623138401154842631/07/717/317/10

» View plaintext endround stats
Player Chats
effect ~ Patson [Warmup]: irtyuje mnie subar
effect ~ Patson [Warmup]: a was panowie?
effect ~ mateo [Warmup]: :)
effect ~ mateo [Warmup]: :)
DIE//BAPE:DDDD [Warmup]: polish?
DIE//BAPE:DDDD [Warmup]: :D
DIE//BAPE:DDDD [Warmup]: ;]]]
DIE//H1KO:DDDDD [Warmup]: :O)
DIE//H1KO:DDDDD [Warmup]: :O)
effect ~ fLo [Warmup]: sry
effect ~ Patson [Countdown]: rup ladies1
DIE^G//ANDREW:DDDDD [Countdown]: gl hf
effect ~ fLo [Countdown]: hf
DIE//BAPE:DDDD [Countdown]: gl hf
DIE^G//ANDREW:DDDDD [Countdown]: alex is a fag
DIE//LEEROY:DDDD [Countdown]: gl hf
effect ~ fLo [Countdown]: pozdro patryk haszkers
effect ~ fLo [Countdown]: <3
[9:15]: Storage Wall destroyed!
[9:13]: The Main Door has been breached!
[8:44]: DIE//ANDREW:DDDDD kicked for excess flood
[8:40]: Match is PAUSED! (Axis)
DIE//H1KO:DDDDD [8:40]: lol
[8:40]: Match resuming in 225 seconds!
effect ~ nesto [8:40]: pozdro ettv
[8:40]: khardio connected
[8:40]: Match resuming in 210 seconds!
effect ~ fLo [8:40]: xd
[8:40]: Match resuming in 195 seconds!
[8:40]: Match resuming in 10 seconds!
[8:40]: Match resuming in 9 seconds!
[8:40]: Match resuming in 8 seconds!
[8:40]: Match resuming in 7 seconds!
[8:40]: Match resuming in 6 seconds!
[8:40]: Match resuming in 5 seconds!
[8:40]: Match resuming in 4 seconds!
[8:40]: Match resuming in 3 seconds!
[8:40]: Match resuming in 2 seconds!
[8:40]: Match resuming in 1 seconds!
[8:40]: FIGHT!
[8:32]: Allied Command Post constructed. Charge speed increased!
effect ~ Patson [8:30]: :)
effect ~ Patson [8:27]: mateo czub!
effect ~ nesto [7:59]: EATED
[7:56]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 2:03
effect ~ mateo [Intermission]: mniam mniam
effect ~ mateo [Intermission]: mniam mniam
DIE//H1KO:DDDDD [Intermission]: shit map :ASD:A:SD:ASD
effect ~ sub [Intermission]: MNIAM MNIAM
effect ~ fLo [Intermission]: :X
DIE//H1KO:DDDDD [Intermission]: nom nom
effect ~ nesto [Warmup]: EATED
effect ~ mateo [Warmup]: mniam mniam
effect ~ mateo [Warmup]: mniam mniam
effect ~ mateo [Warmup]: ^^
DIE//GOON:DDDD [Countdown]: shutup ipod
effect ~ mateo [1:41]: mniam mniam
DIE//H1KO:DDDDD [1:18]: :O)
DIE//H1KO:DDDDD [1:18]: :O)
[1:11]: The Main Door has been breached!
[0:48]: Allied Command Post constructed. Charge speed increased!
effect ~ sub [Intermission]: gg
[Intermission]: >>> Objective NOT reached in time (2:03)
DIE//H1KO:DDDDD [Intermission]: OMG FLO OMG
DIE//H1KO:DDDDD [Intermission]: :>
effect ~ fLo [Intermission]: rofl
[14:11]: The Allies have captured the forward bunker!
[13:51]: Axis Command Post constructed. Charge speed increased!
[13:38]: The Allies have breached the Forward Bunker Gate!
effect ~ fLo [13:35]: - .-
[13:29]: The Allies have opened up the Forward spawn rear exit!
[12:27]: The Depot Fence has been constructed.
[12:21]: The Allies have breached the Depot Gate!
[12:06]: Allied team has destroyed the Axis Command Post!
[12:01]: Allied Command Post constructed. Charge speed increased!
[11:36]: The Allies have breached the Depot's east wall!
effect ~ Patson [11:23]: sure
effect ~ Patson [11:20]: zaraz sie wkurwie
effect ~ sub [11:13]: tylko nie to
[10:31]: The Allied Truck is in position!
[10:21]: The Crane Controls have been constructed.
[10:20]: The Allies have activated the crane!
[10:07]: The Allies have loaded the Gold Crate onto the Truck!
[8:50]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:09
effect ~ nesto [Intermission]: gg
effect ~ fLo [Intermission]: gg
effect ~ sub [Intermission]: gg
DIE^G//ANDREW:DDDDD [Intermission]: gg ><
DIE//H1KO:DDDDD [Intermission]: :{D
DIE//H1KO:DDDDD [Intermission]: wp
DIE//GOON:DDDD [Intermission]: bg
DIE//H1KO:DDDDD [Intermission]: <3
effect ~ nesto [Warmup]: EATED
effect ~ mateo [Warmup]: mniam mniam
effect ~ nesto [Warmup]: <mateo> ide walic konia:DD
effect ~ nesto [Warmup]: <mateo> ide walic konia:DD
effect ~ nesto [Warmup]: <mateo> ide walic konia:DD
effect ~ mateo [Warmup]: JAK CHUJ
effect ~ mateo [Warmup]: PALO
effect ~ nesto [Warmup]: XD
effect ~ sub [Warmup]: bonczas: I ARE WIN
effect ~ mateo [Warmup]: POZDRO DLA Vizaq :) i Serpenta :)
effect ~ sub [Warmup]: pozdro egoderko
effect ~ sub [Warmup]: pozdro slyterin
effect ~ nesto [Warmup]: serpent<33
effect ~ sub [Warmup]: pozdro globe
effect ~ sub [Warmup]: pozdro serpent
effect ~ sub [Warmup]: pozdro koniu
effect ~ sub [Warmup]: i reszte
effect ~ mateo [Countdown]: ZIELAK : WSZYSCY GORA RESZTA DOLEM
[Countdown]: Vote passed!
effect ~ sub [6:07]: tego sie trzymamy hopacy
effect ~ sub [5:59]: czymamy*
effect ~ mateo [5:19]: :(
effect ~ mateo [3:23]: mniam mniam
effect ~ Patson [2:25]: XD
effect ~ sub [0:53]: nou
[0:53]: The Allies have captured the forward bunker!
[0:26]: DIE//GOON:DDDD disconnected
[0:05]: The Allies have opened up the Forward spawn rear exit!
[0:00]: DIE//H1KO:DDDDD disconnected
effect ~ sub [0:00]: gg
DIE^G//ANDREW:DDDDD [0:00]: GG
[Intermission]: >>> Objective NOT reached in time (6:09)
DIE^G//ANDREW:DDDDD [Intermission]: wp
DIE//LEEROY:DDDD [Intermission]: wp
DIE^G//ANDREW:DDDDD [Intermission]: /quit
effect ~ fLo [Intermission]: gg
DIE//BAPE:DDDD [Intermission]: thx for war
[Intermission]: DIE//ANDREW:DDDDD disconnected
[Intermission]: DIE//BAPE:DDDD disconnected
[Intermission]: DIE//LEEROY:DDDD disconnected
effect ~ sub [Warmup]: pozdro dla tych co ogladaja

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.