Lost Soldiers vs no Teamplay (4506 views)
25.07.10 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | lost^whcke:o | 35 kills |
Killing Spree | lost^whcke:o | 5 frags without being killed |
Accountant | lost^whcke:o | 135% kills/killed ratio |
He's dead, Jim! | noT[O]TimeN | 7 gibs |
...and stay dead! | noT[L]nakertaa | 44% gibs/kill |
Lead Poisoning | lost^whcke:o | 29 SMG kills |
Spammity spam spam! | lost^7snip0! | 21 SPAM kills |
Fragstealer | lost^7ducis #outlaw.et | 149 damage per frag |
Die! Damn you, Die! | noT[L]nakertaa | 346 damage per frag |
What objective? | lost^wlango #outlaw.et | 215 XP |
Red Shirt | noT[O]TimeN | 43 deaths |
Are these pliers sharp? | noT[W]NonecK | 15 deaths without fragging |
Med Pack Whore | lost^whcke:o | 186 damage per death |
Eyes Wide Shut | lost^7snip0! | 5 team kills |
Gingerbread man | lost^wlango #outlaw.et | 13 /kills |
» View plaintext endround stats
noT[O]TimeN [Warmup]: | ! |
lost^wlango #outlaw.et [Warmup]: | gl OEPWL |
noT[P]owel [Countdown]: | gl & hf |
[14:49]: | Allied Command Post constructed. Charge speed increased! |
[14:12]: | Axis team has destroyed the gate! |
lost^wlango #outlaw.et [13:34]: | ups |
[12:41]: | Axis captured the town! |
[12:40]: | Allies reclaim the town! |
[11:59]: | Axis captured the town! |
[11:58]: | Allies reclaim the town! |
[11:56]: | Axis captured the town! |
[11:44]: | The Tank has been repaired! |
[11:38]: | The Axis are moving the Tank! |
[11:20]: | The Tank has been damaged! |
[11:11]: | The Tank has been repaired! |
[11:11]: | Axis team has destroyed the Allied Command Post! |
[11:07]: | Axis Command Post constructed. Charge speed increased! |
[10:36]: | The Tank has been damaged! |
[10:30]: | The Tank has been repaired! |
[10:00]: | The Tank has been damaged! |
[9:34]: | The Tank has been repaired! |
[9:27]: | The Tank has been damaged! |
[8:55]: | The Tank has been repaired! |
[8:48]: | The Tank has been damaged! |
[8:43]: | The Tank has been repaired! |
[8:14]: | Axis team has broken into Battalion Headquarters! |
[8:10]: | The Tank has been damaged! |
[Intermission]: | >>> Clock set to: 8:51 |
lost^wlango #outlaw.et [Intermission]: | rofl snip0 |
noT[P]owel [Intermission]: | gg |
lost^wlango #outlaw.et [Intermission]: | WO GEHTS HOCH? |
lost^wlango #outlaw.et [Intermission]: | t:DD |
noT[O]TimeN [Warmup]: | ! |
noT[O]TimeN [Warmup]: | ! |
lost^wlango #outlaw.et [Countdown]: | hf |
noT[O]TimeN [Countdown]: | <powelcheck> boah mein gnazes tshirt is durchgeschwitzt |
lost^wlango #outlaw.et [Countdown]: | :D |
[8:40]: | Allied Command Post constructed. Charge speed increased! |
[8:02]: | Axis team has destroyed the gate! |
[6:34]: | Axis captured the town! |
[6:33]: | Allies reclaim the town! |
[5:37]: | Axis captured the town! |
[5:35]: | Allies reclaim the town! |
[5:34]: | Axis captured the town! |
[5:33]: | Allies reclaim the town! |
lost^wlango #outlaw.et [5:26]: | :< |
[4:35]: | Axis captured the town! |
[4:33]: | Allies reclaim the town! |
[4:14]: | Axis captured the town! |
[4:13]: | Allies reclaim the town! |
[3:35]: | Axis captured the town! |
[3:34]: | Allies reclaim the town! |
noT[W]NonecK [3:32]: | fuuu |
lost^wlango #outlaw.et [3:31]: | wtf |
lost^wlango #outlaw.et [3:24]: | ich bekomm immer full :D |
noT[W]NonecK [3:22]: | xD |
noT[E]seppl [2:58]: | gg |
[2:13]: | Axis captured the town! |
[2:12]: | Allies reclaim the town! |
[2:10]: | Axis captured the town! |
[2:05]: | Allies reclaim the town! |
[2:03]: | Axis captured the town! |
[1:42]: | The Tank has been repaired! |
[1:39]: | Axis team has destroyed the Allied Command Post! |
[1:33]: | The Axis are moving the Tank! |
[1:19]: | The bridge has been damaged. |
[1:05]: | The Tank has been damaged! |
[1:02]: | Axis Command Post constructed. Charge speed increased! |
noT[W]NonecK [0:55]: | ;D |
lost^wlango #outlaw.et [0:51]: | du schlingel |
lost^7snip0! [0:34]: | dgsafdsf lango |
lost^7snip0! [0:01]: | lul |
[Intermission]: | >>> Objective NOT reached in time (8:51) |
noT[P]owel [Intermission]: | gg |
noT[W]NonecK [Intermission]: | gg wp |
lost^wlango #outlaw.et [Intermission]: | wp |
lost^7snip0! [Intermission]: | immerhin teamdamage |
[Intermission]: | noT[E]seppl disconnected |
[Intermission]: | noT[L]nakertaa disconnected |
[Intermission]: | noT[W]NonecK disconnected |
[Intermission]: | lost^Fendah disconnected |
[Intermission]: | noT[O]TimeN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.