noBra!n#aBle vs Wraith Guards (2523 views)

de Stall!0n
de Lo0$eR
de deFekt
pl P!tBull
pl Begineer
pl Killerek
01.08.10 20:00 CEST
Awards awarded to for
Lady Macbeth nB|Lo0$eR#aBle 49 kills
Killing Spree nB|Lo0$eR#aBle 6 frags without being killed
Accountant nB|StalliOn#aBle 100% kills/killed ratio
He's dead, Jim! nB|Lo0$eR#aBle 18 gibs
...and stay dead! nB|deFekt#aBle 38% gibs/kill
Lead Poisoning nB|Lo0$eR#aBle 42 SMG kills
Spammity spam spam! nB|deFekt#aBle 17 SPAM kills
Fragstealer *WG*P!t 132 damage per frag
Die! Damn you, Die! ^F*^GWG^F*^GK^F!^GlleReK 304 damage per frag
What objective? nB|Lo0$eR#aBle 305 XP
Red Shirt ^F*WG*Beg!neer 53 deaths
Are these pliers sharp? *WG*P!t 13 deaths without fragging
Med Pack Whore ^F*WG*Beg!neer 148 damage per death
Eyes Wide Shut ^F*^GWG^F*^GK^F!^GlleReK 1 team kills
Gingerbread man nB|deFekt#aBle 24 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
nB|Lo0$eR#aBle923054951182019793760722500/03/042/254/616211566
nB|StalliOn#aBle10025039399011460725049890/00/438/182/315612946
nB|deFekt#aBle722543447130124607347343270/01/017/2117/317910146
#aBle8880912213740225720082158556660/04/097/2123/316611556
^F*^GWG^F*^GK^F!^GlleReK3719318494011554546587860/01/015/263/930313428
^F*WG*Beg!neer601613253601860317766940/02/329/342/918814739
*WG*P!t5517623413106295846292080/01/120/377/5129110313
*WG*515307314313122914443189823880/04/164/3712/5207130310
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|Lo0$eR#aBle11171109500415171453400/00/010/40/1/KKDKKDDKK/KKK/KD/D
nB|StalliOn#aBle1005977300112291431180/00/17/50/0KKDDDKK/KKDDKD
nB|deFekt#aBle90521011300417131335460/00/07/63/1KKD/KKDDD/KD/DKK/KKKD
#aBle100182272711009445942191040/00/124/153/2
^F*^GWG^F*^GK^F!^GlleReK5054510301214021583500/00/04/72/2DX/D/TKDDKDDKDKDK
^F*WG*Beg!neer7236811201014051776140/01/08/100/2DKDDTKDKDKKXDDDKDDDKK
*WG*P!t555759100114121100310/00/04/81/0/DDKDKKKDDKDDD
*WG*591471830602342194459950/01/016/253/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|Lo0$eR#aBle806312155103183015551340/01/09/82/3KK/DDKKDDK/KDDKDDKDDDSKK/KK
nB|StalliOn#aBle6949913101414211358130/00/29/51/2KK/K/TKDDD/DDK/KDKDKDKD
nB|deFekt#aBle54636112003152517541010/01/04/81/1/KX/DDDDKDD/KKKKDD
#aBle68175273981110477646672480/02/222/214/6
^F*^GWG^F*^GK^F!^GlleReK504948000114271323180/00/03/51/2DDKK/DKDKDDD
^F*WG*Beg!neer100491313400318041985400/01/110/72/2DDKDKDKKKDKKK/DK/KDKDDK/KD
*WG*P!t1503464000324368470/01/17/93/0DDKDK/D/KKKKDKKDKD/DKDKD
*WG*10013223254007325536761050/02/220/216/4
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|Lo0$eR#aBle6497914510519541401580/02/07/70/1DKDK//K/KD/DDDKKD/KKDKS
nB|StalliOn#aBle8061810300514571104400/00/18/40/0//KDK/DK/KDKD/DKKK
nB|deFekt#aBle78771114500915541103360/00/04/47/1DDKK//D///K/K/K/KDKKK/DKK
#aBle742352838131019496536081340/02/119/157/2
^F*^GWG^F*^GK^F!^GlleReK3634411000511011413180/01/03/50/1K//DK/K/DK/DDDD
^F*WG*Beg!neer4642613000314061995400/00/26/70/1/K/DDDKK/KDDDKDKDDD
*WG*P!t6150813110011011557580/00/06/72/5KKDDDDKKDDDSKKDDDKKDD
*WG*4812618371108360849651160/01/215/192/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
nB|Lo0$eR#aBle138741813300726361663180/00/016/62/1K/KKDKK/KKKKK/KK/KDDKD/KXD//KKKD
nB|StalliOn#aBle16681159200419651156180/00/014/41/1D/KKKK/KKKDK/KKDKKK/KKDD
nB|deFekt#aBle6362711301812815421440/00/02/36/0//KD//KK/KKDT/KK/D/
#aBle122217403380119588233611800/00/032/139/2
^F*^GWG^F*^GK^F!^GlleReK255652010071524226800/00/05/90/4K/K/D/DKDDDD/DDDK//DDD/KD
^F*WG*Beg!neer313451600021416201000/00/05/100/4/D/DDDDDKDKKDKDDKDDDD
*WG*P!t263541510024211604720/00/03/131/0DD//DDDDDDDDDKDKKDK
*WG*2712514512001133615882720/00/013/321/8

» View plaintext endround stats
Player Chats
nB|Lo0$eR#aBle [Warmup]: 'ReaÐy~
nB|deFekt#aBle [Countdown]: GL&HF
[11:26]: Match is PAUSED! (Axis)
[11:26]: Match resuming in 225 seconds!
[11:26]: Match resuming in 210 seconds!
[11:26]: Match resuming in 10 seconds!
[11:26]: Match resuming in 9 seconds!
[11:26]: Match resuming in 8 seconds!
[11:26]: Match resuming in 7 seconds!
[11:26]: Match resuming in 6 seconds!
[11:26]: Match resuming in 5 seconds!
[11:26]: Match resuming in 4 seconds!
[11:26]: Match resuming in 3 seconds!
[11:26]: Match resuming in 2 seconds!
[11:26]: Match resuming in 1 seconds!
[11:26]: FIGHT!
[11:14]: Allies have damaged the East Wall
[11:02]: Allies capture the Forward Bunker!
[10:15]: Match is PAUSED! (Allies)
[10:15]: Match resuming in 225 seconds!
[10:15]: Match resuming in 10 seconds!
[10:15]: Match resuming in 9 seconds!
[10:15]: Match resuming in 8 seconds!
[10:15]: Match resuming in 7 seconds!
[10:15]: Match resuming in 6 seconds!
[10:15]: Match resuming in 5 seconds!
[10:15]: Match resuming in 4 seconds!
[10:15]: Match resuming in 3 seconds!
[10:15]: Match resuming in 2 seconds!
[10:15]: Match resuming in 1 seconds!
[10:15]: FIGHT!
[9:20]: Door Controls have been constructed.
[9:20]: Allies have secured the forward bunker.
[9:18]: The Loading Doors are Opening!
[9:16]: The Allies have stolen a gold crate!
[9:00]: The Allies have secured a gold crate!
[8:46]: The Loading Doors are Closing!
[8:36]: The Allies have stolen a gold crate!
[8:18]: The Loading Doors are Opening!
[8:15]: The Axis have intercepted the stolen gold crate!
[7:56]: The Allies have stolen a gold crate!
[7:53]: The Loading Doors are Closing!
[7:11]: The Allies have stolen a gold crate!
[7:11]: The Axis have intercepted the stolen gold crate!
[7:00]: The Loading Doors are Opening!
[6:57]: The Loading Doors are Closing!
[6:37]: The Axis have intercepted the stolen gold crate!
[5:56]: The Allies have stolen a gold crate!
[5:43]: The Axis have intercepted the stolen gold crate!
[5:36]: The Allies have stolen a gold crate!
[5:20]: The Loading Doors are Opening!
[5:14]: The Allies have secured a gold crate!
[5:14]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 6:45
nB|deFekt#aBle [Intermission]: gg
*WG*P!t [Intermission]: gg
^F*^GWG^F*^GK^F!^GlleReK [Warmup]: I'm Ready!
nB|deFekt#aBle [Warmup]: ReaDy
nB|Lo0$eR#aBle [Warmup]: 'ReaÐy~
[6:00]: Allies have damaged the East Wall
[5:58]: Allies capture the Forward Bunker!
[2:44]: Door Controls have been constructed.
[2:44]: Allies have secured the forward bunker.
[2:28]: The Allies have stolen a gold crate!
[1:55]: The Loading Doors are Opening!
[1:52]: The Allies have secured a gold crate!
[1:28]: The Allies have stolen a gold crate!
[1:25]: The Loading Doors are Closing!
[1:21]: The Loading Doors are Opening!
[0:58]: Allies have escaped with the Gold!
[0:58]: The Allies have secured a gold crate!
[Intermission]: >>> Objective reached at 5:46 (original: 6:45)
nB|deFekt#aBle [Intermission]: gg
nB|StalliOn#aBle [Intermission]: gg
nB|deFekt#aBle [Warmup]: ReaDy
nB|Lo0$eR#aBle [Warmup]: 'ReaÐy~
[10:56]: The Allies have captured the forward bunker!
[10:20]: Axis Command Post constructed. Charge speed increased!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[10:01]: The Allies have breached the Forward Bunker Gate!
[9:08]: Allied team has destroyed the Axis Command Post!
[9:04]: Allied Command Post constructed. Charge speed increased!
[9:00]: The Depot Fence has been constructed.
[7:58]: The Allies have breached the Depot's east wall!
[7:27]: The Allies have breached the Depot Gate!
[6:28]: The Allied Truck is in position!
[6:03]: The Crane Controls have been constructed.
[6:02]: The Allies have activated the crane!
[5:48]: The Allies have loaded the Gold Crate onto the Truck!
nB|deFekt#aBle [4:52]: GG
[4:34]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 7:26
nB|Lo0$eR#aBle [Intermission]: gg
nB|StalliOn#aBle [Intermission]: gg
^F*^GWG^F*^GK^F!^GlleReK [Warmup]: I'm Ready!
nB|Lo0$eR#aBle [Warmup]: 'ReaÐy~
nB|deFekt#aBle [Warmup]: ReaDy
[7:20]: *WG*Beg!neercalled a vote.
[7:18]: Vote FAILED! (Match Reset )
[6:37]: The Allies have captured the forward bunker!
[6:15]: Axis Command Post constructed. Charge speed increased!
[5:52]: The Allies have opened up the Forward spawn rear exit!
[5:51]: The Depot Fence has been constructed.
[5:49]: The Allies have breached the Forward Bunker Gate!
[5:24]: Match is PAUSED! (Allies)
[5:24]: Match resuming in 225 seconds!
[5:24]: Match resuming in 210 seconds!
nB|Lo0$eR#aBle [5:24]: hi wayne
nB|deFekt#aBle [5:24]: waYne opfa rifle
[5:24]: Match resuming in 195 seconds!
*WG*P!t [5:24]: lotto aim LOSER :D
[5:24]: Match resuming in 180 seconds!
nB|Lo0$eR#aBle [5:24]: ah cmon its looser with two os
nB|deFekt#aBle [5:24]: shoutout to all nBler <3
[5:24]: Match resuming in 165 seconds!
*WG*P!t [5:24]: heheh CS
[5:24]: Match resuming in 150 seconds!
nB|Lo0$eR#aBle [5:24]: sup?
nB|deFekt#aBle [5:24]: sup ?
[5:24]: Match resuming in 10 seconds!
[5:24]: Match resuming in 9 seconds!
[5:24]: Match resuming in 8 seconds!
[5:24]: Match resuming in 7 seconds!
[5:24]: Match resuming in 6 seconds!
[5:24]: Match resuming in 5 seconds!
[5:24]: Match resuming in 4 seconds!
[5:24]: Match resuming in 3 seconds!
[5:24]: Match resuming in 2 seconds!
[5:24]: Match resuming in 1 seconds!
[5:24]: FIGHT!
[3:54]: Allied team has destroyed the Axis Command Post!
[3:49]: Allied Command Post constructed. Charge speed increased!
[2:27]: The Allies have breached the Depot Gate!
[0:39]: The Allies have breached the Depot's east wall!
nB|StalliOn#aBle [0:06]: gg
[Intermission]: >>> Objective NOT reached in time (7:26)
*WG*P!t [Intermission]: gg
[Intermission]: *WG*P!t disconnected
nB|deFekt#aBle [Intermission]: GG
nB|Lo0$eR#aBle [Intermission]: bb
[Intermission]: *WG*Beg!neer disconnected
nB|deFekt#aBle [Intermission]: thx 4 match
^F*^GWG^F*^GK^F!^GlleReK [Intermission]: BB
nB|StalliOn#aBle [Intermission]: bb
[Intermission]: nB|deFekt#aBle disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.