$ilence Breakers vs aLkoHoLiKeR|noBra!n (4060 views)
13.08.10 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | sBz|Pablo | 50 kills |
Killing Spree | sBz|HeliCes' | 8 frags without being killed |
Accountant | sBz|Pablo | 172% kills/killed ratio |
He's dead, Jim! | sBz|HeliCes' | 11 gibs |
...and stay dead! | nB|release'merc | 39% gibs/kill |
Lead Poisoning | sBz|HeliCes' | 42 SMG kills |
Spammity spam spam! | sBz|Iwillsw@llow | 10 SPAM kills |
Fragstealer | sBz|Iwillsw@llow | 147 damage per frag |
Die! Damn you, Die! | nB|release'merc | 297 damage per frag |
What objective? | sBz|Pablo | 332 XP |
Red Shirt | aLk#$hreK|nB | 56 deaths |
Are these pliers sharp? | nB|release'merc | 11 deaths without fragging |
Med Pack Whore | sBz|HeliCes' | 182 damage per death |
Eyes Wide Shut | sBz|Iwillsw@llow | 2 team kills |
Gingerbread man | nB|release'merc | 12 /kills |
» View plaintext endround stats
sBz|Pablo [Warmup]: | we will see whats happen |
ESL|fAgGgRo [Warmup]: | na |
ESL|fAgGgRo [Warmup]: | when u play u accept it |
sBz|Iwillsw@llow [Warmup]: | ? |
sBz|Iwillsw@llow [Warmup]: | we play |
nB|spoon'merc [Warmup]: | ok |
ESL|fAgGgRo [Warmup]: | kk hf gl |
sBz|HeliCes' [Warmup]: | go gamestv aggro |
ESL|fAgGgRo [Warmup]: | kk |
nB|release'merc [11:57]: | GL.HF |
[9:44]: | The Tank has been repaired! |
[9:41]: | Allied team has stolen the Tank! |
[8:52]: | Truck Barrier #1 has been constructed. |
[8:51]: | Allied Command Post constructed. Charge speed increased! |
[8:11]: | Allied team has destroyed the Bank Doors! |
[7:16]: | Allied team is escaping with the Gold Crate! |
[6:46]: | Truck Barrier #1 has been destroyed. |
[5:56]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:04 |
nB|spoon'merc [Intermission]: | TJ IS NOT GOOD ^^ |
nB|release'merc [Warmup]: | :D |
[4:17]: | The Tank has been repaired! |
[4:14]: | Allied team has stolen the Tank! |
[3:46]: | Tank Barrier #1 has been constructed. |
[3:06]: | The Tank has been damaged! |
[3:04]: | Tank Barrier #1 has been destroyed. |
[3:01]: | The Tank has been repaired! |
nB|release'merc [2:52]: | xD |
[2:26]: | Axis Command Post constructed. Charge speed increased! |
[1:59]: | The Tank has been damaged! |
[1:06]: | The Tank has been repaired! |
[0:34]: | The Tank has been damaged! |
[Intermission]: | >>> Objective NOT reached in time (6:04) |
nB|release'merc [Intermission]: | ^^ |
[6:24]: | Allies capture the factory district! |
[5:40]: | Allies have destroyed the Main Gate! |
nB|release'merc [3:22]: | mg |
nB|spoon'merc [3:18]: | -.- |
nB|release'merc [0:18]: | gg not :D |
sBz|HeliCes' [0:15]: | fuck you pablos |
sBz|HeliCes' [0:12]: | told me wrong info |
sBz|Iwillsw@llow [0:12]: | :d |
sBz|HeliCes' [0:11]: | :D:D:D:D |
sBz|Pablo [0:01]: | up or down the same |
[Intermission]: | >>> Clock set to: 10:00 |
nB|release'merc [Intermission]: | ^^ |
sBz|HeliCes' [Warmup]: | Rup monkeys |
nB|release'merc [Warmup]: | eher so die noops von c2c :D |
nB|spoon'merc [Countdown]: | :D |
sBz|HeliCes' [9:37]: | rofl |
sBz|HeliCes' [9:33]: | thought we were axis :< |
[7:54]: | Allies capture the factory district! |
[6:56]: | Allies have destroyed the Main Gate! |
nB|release'merc [6:28]: | gg |
nB|release'merc [6:26]: | :D |
[5:49]: | Allies have destroyed the Bunker Controls! |
[5:49]: | Allies have destroyed the Bunker Controls! |
[5:49]: | Allies have destroyed the Bunker Controls! |
[5:49]: | Allies have destroyed the Bunker Controls! |
[5:49]: | Allies have destroyed the Bunker Controls! |
[5:49]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 4:10 (original: 10:00) |
sBz|Pablo [Intermission]: | thx for game cu |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.