bohalix vs GeneX (3167 views)

be rEALTEK
be xyLite
be BobAx
ie ChunkjEe
se Olpen
sc r3xjEe
06.09.10 20:00 CEST
Awards awarded to for
Lady Macbeth xylite Bohalix 57 kills
Killing Spree BobAx Bohalix 9 frags without being killed
Accountant xylite Bohalix 211% kills/killed ratio
He's dead, Jim! BobAx Bohalix 12 gibs
...and stay dead! GeNeX.Glow 24% gibs/kill
Lead Poisoning xylite Bohalix 53 SMG kills
Spammity spam spam! GeNeX.olpen=oO0- 6 SPAM kills
Fragstealer xylite Bohalix 131 damage per frag
Die! Damn you, Die! GeNeX.ChunkjEe 287 damage per frag
What objective? xylite Bohalix 348 XP
Red Shirt GeNeX.ChunkjEe 58 deaths
Are these pliers sharp? GeNeX.ChunkjEe 11 deaths without fragging
Med Pack Whore GeNeX.Glow 160 damage per death
Eyes Wide Shut GeNeX.olpen=oO0- 2 team kills
Gingerbread man BobAx Bohalix 13 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
xylite Bohalix211348572790013740544441080/02/253/122/013016584
BobAx Bohalix148264493212101376974281321/03/142/143/415713093
re4L Bohalix10022632317106555742261031/02/125/204/317413263
Bohalix1508381389028203220659129512432/07/1120/209/315414283
GeNeX.olpen=oO0-3513019554026376974311550/12/213/416/619813526
GeNeX.ChunkjEe361562158400852116483540/12/116/453/4248112311
GeNeX.Glow401331743401439716745680/00/418/350/123415727
GeNeX.374195715612031812951206592770/04/447/359/122713528
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xylite Bohalix1717712760061326608540/00/012/10/0KK/KK/K/K/KK/KDKK/K
BobAx Bohalix2406212540021869747180/02/010/30/0KDKKK/KDKKKK/KDKK
re4L Bohalix8063452002674452180/01/03/30/0D/KKD/KKD
Bohalix164202281712001038691807900/03/025/70/0
GeNeX.olpen=oO0-25163120001657154600/00/23/90/0DDKDDDDD/KDDKDD
GeNeX.ChunkjEe9221111002497107000/00/01/90/0KD/DDD/DDDDD
GeNeX.Glow3735380000653125300/00/13/70/0KDDDDKKDDDD
GeNeX.247373110031807386900/00/37/250/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xylite Bohalix8733780006101676600/01/06/20/0KK/KDK//KK/D//K
BobAx Bohalix1206812104006203294700/00/010/42/0/KKKD/KK/DK/KKKDKD/KK/
re4L Bohalix88478920021912130300/00/16/42/2/K/KDKDDKDDKDKKKD
Bohalix981482727600144960301600/01/122/104/2
GeNeX.olpen=oO0-4123512102398116181550/01/03/73/2/DDKDKD/TTDDKKDK/DD
GeNeX.ChunkjEe452151110011102173200/00/04/81/3/DDDKDKKXKDDDKDDD
GeNeX.Glow302131000029331610180/00/13/70/1/DKDDDXDD/KDKD
GeNeX.396513332026301649601730/01/110/224/6
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xylite Bohalix366196339200043732670540/01/131/81/0KKKKKKDKDKKKKKKKKDKDKKKDKKDKKKDKKKKKDKKDKK
BobAx Bohalix1601292415400535462296141/01/121/61/3DD/KKDKKD/DKKK/KKD/KKKKD/KDKKKKKKKKKDDK
re4L Bohalix1281091814310226601989851/01/015/101/1KKKKKKDKDKDDKDD/KKKKDKKK/DSKDKDD
Bohalix218434753891071057969551532/03/267/243/4
GeNeX.olpen=oO0-297482730021653368000/11/04/223/3DDDDDDKDKDKDDDXDK/DDDDKDK/DDDKDDDKDD
GeNeX.ChunkjEe35891234200530903360540/11/110/271/0KDDKDDD/KKKDDDDDDD/KDKDDDD/D/DDKDDKDDDDDDKK/KD
GeNeX.Glow43671023401222123539320/00/211/190/0DKD/DKKDDDDKDK/KTDDDDDDKKDDDDKDKDD
GeNeX.3623030849019695510579860/22/325/684/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
xylite Bohalix1664253100169040000/00/14/11/0KKK/KDKD
BobAx Bohalix50512010025029100/00/01/10/1DSKD
re4L Bohalix66723000031148200/00/01/31/0DDKDK
Bohalix94548811011251117300/00/16/52/1
GeNeX.olpen=oO0-751734000047858700/00/03/30/1KKDKDDD
GeNeX.ChunkjEe1502432000052232100/01/01/11/1KDKDK
GeNeX.Glow5010120000173343180/00/01/20/0DDK
GeNeX.925178000011731251180/01/05/61/2

» View plaintext endround stats
Player Chats
xylite Bohalix [Countdown]: gl hf
re4L Bohalix [Countdown]: hf
BobAx Bohalix [Countdown]: hf
GeNeX.Glow [Countdown]: gl hf
[11:33]: The Allies have captured the forward bunker!
[11:14]: Axis Command Post constructed. Charge speed increased!
[10:44]: The Allies have opened up the Forward spawn rear exit!
[10:41]: The Allies have breached the Forward Bunker Gate!
[10:08]: The Allies have breached the Depot Gate!
[10:00]: The Allies have breached the Depot's east wall!
[9:49]: The Depot Fence has been constructed.
[9:49]: Allied team has destroyed the Axis Command Post!
[9:46]: Allied Command Post constructed. Charge speed increased!
[8:50]: The Crane Controls have been constructed.
[8:50]: The Allied Truck is in position!
[8:48]: The Allies have activated the crane!
[8:35]: The Allies have loaded the Gold Crate onto the Truck!
GeNeX.Glow [7:10]: GG
[7:09]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 4:50
xylite Bohalix [Intermission]: GG
BobAx Bohalix [Intermission]: wp
GeNeX.olpen=oO0- [Intermission]: blame my fucked cfg:)
xylite Bohalix [Intermission]: /5
GeNeX.Glow [Intermission]: blame me :D
GeNeX.olpen=oO0- [0:37]: :)
GeNeX.Glow [0:07]: GG
[Intermission]: >>> Objective NOT reached in time (4:50)
xylite Bohalix [Intermission]: gg
BobAx Bohalix [Intermission]: wp
GeNeX.olpen=oO0- [Intermission]: gg bp:)
[11:23]: Match is PAUSED! (Allies)
xylite Bohalix [11:23]: SUP
[11:23]: Match resuming in 10 seconds!
[11:23]: Match resuming in 9 seconds!
[11:23]: Match resuming in 8 seconds!
[11:23]: Match resuming in 7 seconds!
[11:23]: Match resuming in 6 seconds!
[11:23]: Match resuming in 5 seconds!
[11:23]: Match resuming in 4 seconds!
xylite Bohalix [11:23]: vluggertje
[11:23]: Match resuming in 3 seconds!
[11:23]: Match resuming in 2 seconds!
[11:23]: Match resuming in 1 seconds!
[11:23]: FIGHT!
[9:00]: Allies have damaged the East Wall
re4L Bohalix [7:33]: nooo haha
re4L Bohalix [7:32]: :d
re4L Bohalix [7:22]: boulette schiete
[7:00]: Allies capture the Forward Bunker!
[6:49]: Axis reclaim the Forward Bunker!
BobAx Bohalix [6:42]: :D
BobAx Bohalix [6:41]: :D
[6:10]: Allies capture the Forward Bunker!
[5:56]: Axis reclaim the Forward Bunker!
GeNeX.Glow [5:15]: i blame PB
re4L Bohalix [5:07]: pb?
re4L Bohalix [5:05]: :D
GeNeX.Glow [5:03]: :D
[4:39]: Allies capture the Forward Bunker!
[4:31]: Axis reclaim the Forward Bunker!
BobAx Bohalix [3:38]: =(
[3:19]: Allies capture the Forward Bunker!
[2:11]: Axis reclaim the Forward Bunker!
[0:45]: Allies capture the Forward Bunker!
re4L Bohalix [0:24]: het ego komt bove
re4L Bohalix [0:23]: hahhaa
[0:07]: Allies have secured the forward bunker.
[0:07]: Door Controls have been constructed.
[Intermission]: >>> Clock set to: 12:00
GeNeX.Glow [Intermission]: gg
BobAx Bohalix [Intermission]: wp
GeNeX.Glow [Intermission]: wp
xylite Bohalix [Intermission]: gg
re4L Bohalix [Intermission]: gg
[11:15]: Allies have damaged the East Wall
[11:12]: Allies have secured the forward bunker.
[11:12]: Door Controls have been constructed.
[11:11]: The Loading Doors are Opening!
[11:02]: The Allies have stolen a gold crate!
[10:49]: The Loading Doors are Closing!
[10:46]: The Allies have secured a gold crate!
BobAx Bohalix [10:45]: :D
[10:42]: The Allies have stolen a gold crate!
[10:15]: The Loading Doors are Opening!
[10:11]: Allies have escaped with the Gold!
[10:11]: The Allies have secured a gold crate!
BobAx Bohalix [Intermission]: gg
[Intermission]: >>> Objective reached at 1:48 (original: 12:00)
GeNeX.olpen=oO0- [Intermission]: gg
GeNeX.Glow [Intermission]: GG
GeNeX.olpen=oO0- [Intermission]: bb
GeNeX.olpen=oO0- [Intermission]: xD
xylite Bohalix [Intermission]: gg
[Intermission]: GeNeX.ChunkjEe disconnected
re4L Bohalix [Intermission]: ALE JONG
GeNeX.Glow [Intermission]: BB :)
re4L Bohalix [Intermission]: KDOECHT DAWIJ ROT WARE
[Intermission]: GeNeX.Glow disconnected
[Intermission]: GeNeX.olpen=oO0- disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.