wiSe-guys vs inteRaction (3766 views)
17.09.10 17:30 CEST
Awards | awarded to | for |
Lady Macbeth | iR*Green_Clon low max | 48 kills |
Killing Spree | iR*Green_Clon low max | 8 frags without being killed |
Accountant | iR*Green_Clon low max | 96% kills/killed ratio |
He's dead, Jim! | iR*Green_Clon low max | 5 gibs |
...and stay dead! | wiSe.RiDJI PEWNiAK | 13% gibs/kill |
Lead Poisoning | iR*Green_Clon low max | 43 SMG kills |
Spammity spam spam! | iR*denton | 4 SPAM kills |
Fragstealer | wiSe.ELViSS! | 126 damage per frag |
Die! Damn you, Die! | wiSe.RiDJI PEWNiAK | 261 damage per frag |
What objective? | iR*Green_Clon low max | 344 XP |
Red Shirt | wiSe.RiDJI PEWNiAK | 67 deaths |
Are these pliers sharp? | wiSe.RiDJI PEWNiAK | 9 deaths without fragging |
Med Pack Whore | iR*Green_Clon low max | 162 damage per death |
Eyes Wide Shut | iR*Green_Clon low max | 2 team kills |
Gingerbread man | iR*denton | 21 /kills |
» View plaintext endround stats
wiSe.RiDJI PEWNiAK [Countdown]: | hf |
wiSe.ELViSS! [Countdown]: | hf :P |
wiSe.RiDJI PEWNiAK [Countdown]: | saqu cwel |
wiSe.ELViSS! [11:58]: | saqu cwel |
wiSe.ELViSS! [10:39]: | SAQU CWEL ! |
[10:37]: | The Allies have breached the Forward Bunker Gate! |
[10:28]: | Axis Command Post constructed. Charge speed increased! |
[9:37]: | The Allies have opened up the Forward spawn rear exit! |
[9:01]: | Allied team has destroyed the Axis Command Post! |
[8:55]: | Allied Command Post constructed. Charge speed increased! |
[8:28]: | The Depot Fence has been constructed. |
[7:33]: | Axis team has destroyed the Allied Command Post! |
[7:08]: | Allied Command Post constructed. Charge speed increased! |
[5:44]: | The Allies have breached the Depot Gate! |
[4:32]: | The Allied Truck is in position! |
[3:28]: | The Allies have breached the Depot's east wall! |
wiSe.ELViSS! [1:44]: | GG |
wiSe.RiDJI PEWNiAK [1:02]: | wypierdalaj |
iR*Green_Clon low max [0:54]: | prone -> skill |
iR*denton [0:25]: | gg |
iR*Green_Clon low max [0:19]: | wp |
[Intermission]: | >>> Clock set to: 12:00 |
[11:18]: | The Allies have captured the forward bunker! |
[11:00]: | Axis Command Post constructed. Charge speed increased! |
[10:16]: | The Allies have breached the Forward Bunker Gate! |
[10:04]: | The Allies have opened up the Forward spawn rear exit! |
[9:01]: | Allied team has destroyed the Axis Command Post! |
[8:58]: | Allied Command Post constructed. Charge speed increased! |
[7:34]: | The Allies have breached the Depot Gate! |
[7:29]: | The Depot Fence has been constructed. |
[7:16]: | The Allies have breached the Depot's east wall! |
wiSe.ELViSS! [7:02]: | gg |
[6:49]: | The Allied Truck is in position! |
iR*Green_Clon low max [0:05]: | gg |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
wiSe.ELViSS! [Warmup]: | :P |
wiSe.RiDJI PEWNiAK [Countdown]: | hf |
[9:20]: | Allies capture the factory district! |
[9:04]: | The side gate has been built! |
[8:35]: | Allies have destroyed the Main Gate! |
[7:58]: | Match is PAUSED! (Allies) |
wiSe.ELViSS! [7:58]: | saqu cwel |
[7:58]: | Match resuming in 225 seconds! |
wiSe.RiDJI PEWNiAK [7:58]: | saqu cwel |
[7:58]: | Match resuming in 10 seconds! |
[7:58]: | Match resuming in 9 seconds! |
[7:58]: | Match resuming in 8 seconds! |
[7:58]: | Match resuming in 7 seconds! |
[7:58]: | Match resuming in 6 seconds! |
[7:58]: | Match resuming in 5 seconds! |
[7:58]: | Match resuming in 4 seconds! |
[7:58]: | Match resuming in 3 seconds! |
[7:58]: | Match resuming in 2 seconds! |
[7:58]: | Match resuming in 1 seconds! |
[7:58]: | FIGHT! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[4:47]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 5:13 |
[3:21]: | Allies capture the factory district! |
[3:09]: | The side gate has been built! |
[2:39]: | Allies have destroyed the Main Gate! |
wiSe.ELViSS! [0:33]: | GG :p |
wiSe.ELViSS! [0:32]: | thx4game |
wiSe.RiDJI PEWNiAK [0:31]: | gg |
iR*Green_Clon low max [0:30]: | ty2 |
wiSe.ELViSS! [0:29]: | ridji brains all |
wiSe.ELViSS! [0:28]: | bb |
[0:28]: | wiSe.ELViSS! disconnected |
wiSe.RiDJI PEWNiAK [0:19]: | elvis mad |
wiSe.RiDJI PEWNiAK [0:15]: | :D |
iR*denton [0:12]: | gg |
iR*Green_Clon low max [0:11]: | rly bad |
[Intermission]: | >>> Objective NOT reached in time (5:13) |
wiSe.RiDJI PEWNiAK [Intermission]: | gg |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.