inteRaction vs :h - Clan Poland (4615 views)
denton
derek
milhAus
Rifleman
Green_Clon
derek
milhAus
Rifleman
Green_Clon
fanatic
sw1ruz
ska
Jadol
hassaN
sw1ruz
ska
Jadol
hassaN
23.09.10 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | :h hassaN | 36 kills |
Killing Spree | :h sw1ruz l0U | 6 frags without being killed |
Accountant | :h sw1ruz l0U | 107% kills/killed ratio |
He's dead, Jim! | :h sw1ruz l0U | 11 gibs |
...and stay dead! | :h ska | 35% gibs/kill |
Lead Poisoning | :h hassaN | 29 SMG kills |
Spammity spam spam! | :h Jadol | 21 SPAM kills |
Fragstealer | iR*denton | 125 damage per frag |
Die! Damn you, Die! | iR*derek | 331 damage per frag |
What objective? | :h fanatic | 235 XP |
Red Shirt | :h hassaN | 47 deaths |
Are these pliers sharp? | iR*derek | 9 deaths without fragging |
Med Pack Whore | :h ska | 218 damage per death |
Eyes Wide Shut | iR*milhAus | 3 team kills |
Gingerbread man | :h sw1ruz l0U | 13 /kills |
» View plaintext endround stats
[CB]Killerboy [Warmup]: | rup rup rup |
:h fanatic [Countdown]: | pozdro grzesiak bela <3 |
[14:52]: | :h skacalled a vote. |
[14:49]: | Vote FAILED! (Map Restart ) |
:h hassaN [14:46]: | bad spawn |
[14:44]: | :h hassaNcalled a vote. |
[14:42]: | *** Match Reset! *** |
[14:42]: | Vote passed! |
iR*Green_C-10-n [Warmup]: | not my problem you were making photo with kb |
[CB]Killerboy [Warmup]: | :D |
:h Jadol [Warmup]: | forfeit them |
[CB]Killerboy [Countdown]: | gl hf |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[11:08]: | The Allies have breached the Forward Bunker Gate! |
[10:22]: | The Allies have opened up the Forward spawn rear exit! |
[9:10]: | The Allies have breached the Depot Gate! |
[9:04]: | The Depot Fence has been constructed. |
[9:04]: | Allied team has destroyed the Axis Command Post! |
[9:00]: | Allied Command Post constructed. Charge speed increased! |
[8:25]: | The Allies have breached the Depot's east wall! |
[7:45]: | The Allies have breached the Depot's west wall! |
[7:33]: | The Crane Controls have been constructed. |
[7:32]: | The Allied Truck is in position! |
[7:31]: | The Allies have activated the crane! |
[7:18]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:53]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:06 |
iR*Green_C-10-n [Warmup]: | :) |
[9:50]: | Axis Command Post constructed. Charge speed increased! |
[8:34]: | The Allies have captured the forward bunker! |
[8:14]: | The Allies have breached the Forward Bunker Gate! |
[7:54]: | The Allies have opened up the Forward spawn rear exit! |
[7:15]: | Allied team has destroyed the Axis Command Post! |
[6:50]: | Allied Command Post constructed. Charge speed increased! |
[6:12]: | The Depot Fence has been constructed. |
[6:11]: | The Allies have breached the Depot Gate! |
[5:43]: | The Allies have breached the Depot's east wall! |
:h fanatic [5:18]: | :XD |
[4:40]: | The Crane Controls have been constructed. |
[4:09]: | The Crane Controls have been destroyed. |
[4:05]: | The Allied Truck is in position! |
[3:54]: | The Crane Controls have been constructed. |
[3:53]: | The Allies have activated the crane! |
[3:40]: | The Allies have loaded the Gold Crate onto the Truck! |
iR*derek [3:04]: | wp |
iR*Green_C-10-n [3:01]: | gg |
:h fanatic [2:56]: | :h delivered :) |
[CB]Killerboy [2:53]: | gg |
[2:33]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:32 (original: 10:06) |
:h hassaN [Intermission]: | NEXT!!!!!!! |
[Intermission]: | :h hassaN disconnected |
[Intermission]: | iR*derek disconnected |
[Intermission]: | iR*Green_C-10-n disconnected |
:h fanatic [Intermission]: | :DDDDDDDD |
:h Jadol [Intermission]: | ;D |
[Intermission]: | :h sw1ruz l0U disconnected |
[Intermission]: | :h fanatic disconnected |
[Intermission]: | :h ska disconnected |
[Intermission]: | iR*milhAus disconnected |
[Intermission]: | iR*Rifleman disconnected |
[Intermission]: | iR*denton disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.