Axis Command Post constructed. Charge speed increased!
[6:21]:
The Allies have breached the Forward Bunker Gate!
[5:57]:
The Allies have opened up the Forward spawn rear exit!
[5:10]:
Allied team has destroyed the Axis Command Post!
[5:03]:
Allied Command Post constructed. Charge speed increased!
PLT Kerkko:ooo [2:52]:
weat
[1:42]:
The Allies have breached the Depot Gate!
PLT lEku:o [1:02]:
wp
[0:53]:
The Allies have breached the Depot's east wall!
vFORv tiameliTOWN^B3DDDD [0:11]:
wp
vFORv fixaje [0:02]:
yo miro
vFORv fixaje [0:00]:
xd
[Intermission]:
>>> Objective NOT reached in time (12:00)
vFORv fixaje [Countdown]:
hf
PLT lEku:o [Countdown]:
HF
[9:08]:
The Doors are opening!!
[8:29]:
Allied Command Post constructed. Charge speed increased!
[8:29]:
Allied Command Post spawn active!
vFORv fixaje [6:37]:
gg
[6:31]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:28
PLT lEku:o [Warmup]:
Ready
vFORv tiameliTOWN^B3DDDD [0:39]:
wp
vFORv fixaje [0:01]:
gg
[Intermission]:
>>> Objective NOT reached in time (3:28)
PLT lEku:o [Intermission]:
WUHUU
[Intermission]:
PLT lEku:o disconnected
vFORv tiameliTOWN^B3DDDD [Intermission]:
wp
vFORv fixaje [Intermission]:
bb
PLT Kerkko:ooo [Intermission]:
GG THX
[Intermission]:
vFORv tiameliTOWN3DDDD disconnected
[Intermission]:
vFORv fixaje disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.