dwukropekha vs haxbyjam (3338 views)
03.10.10 14:00 CEST
Awards | awarded to | for |
Lady Macbeth | hax devix bYJam | 59 kills |
Killing Spree | hax Jusuf bYJAm | 6 frags without being killed |
Accountant | hax devix bYJam | 75% kills/killed ratio |
He's dead, Jim! | head^0hunters''Elviss | 8 gibs |
...and stay dead! | head^0hunters''Elviss | 17% gibs/kill |
Lead Poisoning | hax devix bYJam | 55 SMG kills |
Spammity spam spam! | head^0hunters~ridji! | 6 SPAM kills |
Fragstealer | head^0hunters~ridji! | 115 damage per frag |
Die! Damn you, Die! | hax Jusuf bYJAm | 334 damage per frag |
What objective? | hax devix bYJam | 354 XP |
Red Shirt | hax Jusuf bYJAm | 83 deaths |
Are these pliers sharp? | hax Jusuf bYJAm | 9 deaths without fragging |
Med Pack Whore | hax Jusuf bYJAm | 169 damage per death |
Eyes Wide Shut | hax Jusuf bYJAm | 2 team kills |
Gingerbread man | hax devix bYJam | 33 /kills |
» View plaintext endround stats
head^0hunters~ridji! [Countdown]: | hf |
head^0hunters''Elviss [Countdown]: | hf |
hax devix bYJam [Countdown]: | pillu ja krapula aimi |
head^0hunters''Elviss [Countdown]: | cisy<3 |
hax devix bYJam [Countdown]: | joojoo |
hax devix bYJam [9:57]: | shoutout to onnel |
hax devix bYJam [9:55]: | onnela |
[7:21]: | Allies permanently capture the factory district! |
[7:21]: | Allies have destroyed the Main Gate! |
hax Jusuf bYJAm [7:16]: | joo o |
hax Jusuf bYJAm [7:14]: | kivat aamu silmat |
[6:30]: | Allies have destroyed the Bunker Controls! |
[6:30]: | Allies have destroyed the Bunker Controls! |
[6:30]: | Allies have destroyed the Bunker Controls! |
[6:30]: | Allies have destroyed the Bunker Controls! |
[6:30]: | Allies have destroyed the Bunker Controls! |
[6:30]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:30 |
hax Jusuf bYJAm [Intermission]: | shoutit kaikil jotka on pelannu ET koko yon |
hax Jusuf bYJAm [Warmup]: | eli vihuille :[ |
head^0hunters~ridji! [Warmup]: | pierdol pierdol ja sie zdrzemne |
[Countdown]: | Allies capture the factory district! |
head^0hunters~ridji! [Countdown]: | hf |
[1:15]: | Allies capture the factory district! |
[Intermission]: | >>> Objective NOT reached in time (3:30) |
head^0hunters~ridji! [Countdown]: | hf |
[6:29]: | Axis have returned the objective! |
head^0hunters~ridji! [1:01]: | ffa |
[Intermission]: | >>> Clock set to: 10:00 |
head^0hunters~ridji! [Countdown]: | hf |
[Countdown]: | Vote passed! |
[9:15]: | The Doors are opening!! |
head^0hunters''Elviss [8:01]: | gg |
[7:42]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 2:17 (original: 10:00) |
head^0hunters~ridji! [Countdown]: | phun |
[11:05]: | The Allies have captured the forward bunker! |
[10:51]: | The Axis have captured the forward bunker! |
[10:06]: | The Allies have captured the forward bunker! |
[9:42]: | The Axis have captured the forward bunker! |
[9:41]: | The Allies have captured the forward bunker! |
[9:24]: | The Allies have opened up the Forward spawn rear exit! |
[9:02]: | The Allies have breached the Forward Bunker Gate! |
[8:57]: | Axis Command Post constructed. Charge speed increased! |
[6:37]: | Allied team has destroyed the Axis Command Post! |
[5:58]: | The Depot Fence has been constructed. |
[5:56]: | Allied Command Post constructed. Charge speed increased! |
[4:43]: | The Allies have breached the Depot Gate! |
[4:14]: | The Crane Controls have been constructed. |
[4:10]: | The Allies have breached the Depot's east wall! |
[4:03]: | The Allied Truck is in position! |
[4:01]: | The Allies have activated the crane! |
[3:48]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:47]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:12 |
head^0hunters~ridji! [Countdown]: | phun |
[Countdown]: | The Allies have captured the forward bunker! |
[Countdown]: | The Axis have captured the forward bunker! |
[Countdown]: | The Allies have captured the forward bunker! |
[9:51]: | The Allies have captured the forward bunker! |
[9:30]: | Axis Command Post constructed. Charge speed increased! |
[9:01]: | The Allies have opened up the Forward spawn rear exit! |
[8:58]: | The Allies have breached the Forward Bunker Gate! |
[8:07]: | The Allies have breached the Depot's west wall! |
[8:01]: | Allied team has destroyed the Axis Command Post! |
[7:56]: | Allied Command Post constructed. Charge speed increased! |
hax Jusuf bYJAm [7:37]: | shoutout to monkey gr0ss gary & co <3 |
[6:49]: | The Allies have breached the Depot's east wall! |
[6:34]: | The Allies have breached the Depot Gate! |
[6:21]: | The Depot Fence has been constructed. |
[5:05]: | The Allied Truck is in position! |
[4:33]: | The Crane Controls have been constructed. |
[3:55]: | The Crane Controls have been destroyed. |
[3:09]: | The Crane Controls have been constructed. |
[3:08]: | The Allies have activated the crane! |
[2:54]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:05]: | Match is PAUSED! (Axis) |
hax Jusuf bYJAm [1:05]: | kaveri pausee ku molemmat pitkis :DDDDD |
hax Jusuf bYJAm [1:05]: | iq 20 |
[1:05]: | Match resuming in 225 seconds! |
head^0hunters~ridji! [1:05]: | cwel? |
head^0hunters~ridji! [1:05]: | :D |
[1:05]: | Match resuming in 210 seconds! |
hax Jusuf bYJAm [1:05]: | smart pause when we are on full |
hax Jusuf bYJAm [1:05]: | :D:D:D |
[1:05]: | Match resuming in 195 seconds! |
head^0hunters~ridji! [1:05]: | yeah sure |
head^0hunters~ridji! [1:05]: | : D |
[1:05]: | Match resuming in 180 seconds! |
hax Jusuf bYJAm [1:05]: | 9 secs to respawn |
hax Jusuf bYJAm [1:05]: | u won but hey if u want to pause, do it :D |
[1:05]: | Match resuming in 165 seconds! |
[1:05]: | Match resuming in 10 seconds! |
[1:05]: | Match resuming in 9 seconds! |
[1:05]: | Match resuming in 8 seconds! |
[1:05]: | Match resuming in 7 seconds! |
[1:05]: | Match resuming in 6 seconds! |
head^0hunters~ridji! [1:05]: | ok ! |
[1:05]: | Match resuming in 5 seconds! |
[1:05]: | Match resuming in 4 seconds! |
[1:05]: | Match resuming in 3 seconds! |
head^0hunters~ridji! [1:05]: | i trust u ! |
[1:05]: | Match resuming in 2 seconds! |
[1:05]: | Match resuming in 1 seconds! |
[1:05]: | FIGHT! |
hax Jusuf bYJAm [1:05]: | u will see :D |
hax Jusuf bYJAm [1:01]: | 4 |
hax Jusuf bYJAm [0:59]: | 3 |
hax Jusuf bYJAm [0:58]: | 2 |
head^0hunters~ridji! [0:40]: | gg :XD |
[Intermission]: | >>> Objective NOT reached in time (11:12) |
head^0hunters~ridji! [Intermission]: | gg; XD |
head^0hunters''Elviss [Warmup]: | GG |
head^0hunters''Elviss [Warmup]: | bb |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.