Happiness vs executors (3656 views)

fi BIGsmile
fi Jahe
fi Hoist
fi stile_
fi Thomm
fi bgt
fi numbe
fi Filu
pl Orsz
pl craken
pl rou
pl libra
pl stapec
11.10.10 20:00 CEST
Awards awarded to for
Lady Macbeth exe.L!bra 91 kills
Killing Spree exe.L!bra 8 frags without being killed
Accountant exe.L!bra 130% kills/killed ratio
He's dead, Jim! exe.L!bra 20 gibs
...and stay dead! happy Hoist #outlaw.et 47% gibs/kill
Lead Poisoning exe.craken 39 SMG kills
Spammity spam spam! exe.L!bra 32 SPAM kills
Fragstealer exe.L!bra 115 damage per frag
Die! Damn you, Die! happy Hoist #outlaw.et 382 damage per frag
What objective? exe.L!bra 282 XP
Red Shirt exe.L!bra 70 deaths
Are these pliers sharp? happy LAGMODE #outlaw.et 9 deaths without fragging
Med Pack Whore exe.rou 170 damage per death
Eyes Wide Shut exe.orsz 4 team kills
Gingerbread man exe.craken 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
happy BIGsm!le #outlow.et10224647465007738058893970/09/123/2612/1015712845
happy Hoist #outlaw.et331781546703142537676880/01/517/330/528416717
happy bgt #outlaw.et54127356471416468451225620/04/425/289/151347956
happy Jahe #outlaw.et4916125509111157408012780/01/424/261/723015726
happy LAGMODE #outlaw.et442162760101110618874311590/00/928/313/822912239
#outl55928149266383945282453413012840/015/9117/3125/820713137
exe.L!bra1282829170201215845146484210/015/512/1932/5936585
exe.stapec7423640548011679047248710/03/137/321/619813447
exe.orsz95268353730415573157813420/02/530/122/516415644
exe.craken932495558181119944162221530/02/439/3510/417210556
exe.rou692432739110113557467211580/02/126/190/520617265
exe.951278248258602978371013062011450/024/1144/1945/516712655
Player Summary for radar
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
happy BIGsm!le #outlow.et6874111600031721249000/01/010/90/4DKDDKDKX/KDDKXDK//KKKDDDDDKDK
happy Hoist #outlaw.et356961740001604289900/00/16/150/1KDXDDKDDDDDDKDDDKDDKDDKD
happy bgt #outlaw.et34508233136169725434050/04/12/125/1K/KKDTTSDDKDD/TDDDK/D/DDDKD/K/DDDK
happy Jahe #outlaw.et4150717201416422955780/00/28/80/2DKDXDDT/DDDDDKDD/KKDD/K/KK
happy LAGMODE #outlaw.et356961720021760225000/00/36/100/2KDKDDDDD/DDDKDKDKDDDKD/
#outl4331238901114158424131374830/05/732/545/10
exe.L!bra160841610910318631121180/03/28/45/0SKD/KKK/KKKDKDKDKKKDKK/KKD
exe.stapec81851316201531051861350/00/013/101/1DDK/D//KKDKKKKDKDKDTDDDK/KK/KD
exe.orsz92831213102624972066410/02/310/30/1K/DKDK/KDKDKTKKDK/T//KDK/KD
exe.craken1008321215101134061566180/02/113/101/0KDKK/KK//KK/KKK/DDKX/SKDKKDK//KKKX/KK/D/DKDD
exe.rou1091001211200622661810760/01/011/60/0KDD//KKKKKK/K/KXDK//KKDD
exe.10843574711923311313784241880/08/655/337/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
happy BIGsm!le #outlow.et18784158200125579331410/00/013/42/3KK/KDKKDKDKKKKDKKKDDKKD
happy Hoist #outlaw.et6053610300112761602180/01/25/70/0DKDKDKDKDDK/KDDD
happy bgt #outlaw.et1004914142005205215491190/00/110/53/3DDKDDK//K/KDKDK/K/KDKKKKKDKD
happy Jahe #outlaw.et503761240021535208000/00/06/90/1/DDKDKKDKDKD/DDDKD
happy LAGMODE #outlaw.et5057816400323012048520/00/16/112/1KK/DD/DDKDDDK/KKDDDDKDKD
#outl892804960150012972182123300/01/440/367/8
exe.L!bra86741315500623501783890/02/04/77/2DKKKKD////KDKD/DKDKD/KDKKDKK
exe.stapec55591018400621592391180/02/18/110/1/KX//DD/K/KDDKDDD/DKKKDKDKDKD
exe.orsz7564680002695150900/00/06/40/2/DDK/DKDDDKKKK
exe.craken706212175014201917951350/00/012/121/1KDKTKK//DK/DDKDDKKKDDKKK/DDDDD
exe.rou634771160029892243360/00/07/70/1DKD/DKK/KKDKDDDDDK
exe.703064869200120821297212780/04/137/418/7
Player Summary for karsiah_te2
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
happy BIGsm!le #outlow.et13745118100217038992560/05/00/63/0KDDKKDKKDK/KKK/KKDD
happy Hoist #outlaw.et28322700206491323350/00/24/30/2TKDDDTDDDKD
happy bgt #outlaw.et532871320149351030380/00/18/50/5/KXD/KKDD/KXD/DTDDKKKDD
happy Jahe #outlaw.et77477920031441121800/00/17/40/1KDK//K/KDKDKDKDD
happy LAGMODE #outlaw.et10071111121022127173300/00/210/31/2KKDKKKDKSDKDKKXKDKD//DD
#outl79223384871311685562033290/05/629/214/10
exe.L!bra124404133201316036422300/04/00/39/2DK/K/KKDKKKXDDKTDKK/KK
exe.stapec5038612000210261697180/01/05/90/1DDD/D/DKKDDDKKDDKK
exe.orsz63527111026133411922650/00/25/22/1D//DK/KDKDT/KDK//KKT
exe.craken503361210011315177200/00/25/91/1DDKKKDDK/DKDDDDKDDX
exe.rou5554593002925155200/01/14/40/1KDKD/DKDDKK/DXD
exe.68217657770314620368555130/06/519/2712/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
happy BIGsm!le #outlow.et7143101420011399156700/03/10/77/3KDDKDDDKDKDKDDKKDK/KKDDD
happy Hoist #outlaw.et82411200107241852350/00/02/80/2DDDDDDDTXDDDDDK
happy bgt #outlaw.et42061400010000/00/15/61/6DDKDDDK/DDDKDDKDKKDD
happy Jahe #outlaw.et412751211021122175900/01/13/51/3KDKDDSKK//DDDDKDD
happy LAGMODE #outlaw.et12192162013014001070/00/36/70/3DDKDKDDDKKDXT/D/DKDKDD/DD
#outl3511324685127324565781420/04/616/339/17
exe.L!bra175842112401326351102840/06/30/511/1KKK/KKKKKKKKD/DDDTKKK/DDKKKDDKKKDK
exe.stapec1375411820031614129900/00/011/20/3K/KKDKK/KDDKKDKDKK/
exe.orsz20069105100112051014360/00/09/30/1KKKKDKKD/KKKDKD
exe.craken2007116870032701108900/00/19/47/2KD/DKKKDKKKKKXKKD/DKK/KKKX
exe.rou374238001313941116460/00/04/20/3DKDD/K/K/DDT
exe.1503206141140213954956201660/06/433/1618/10

» View plaintext endround stats
Player Chats
exe.craken [Warmup]: go go
happy LAGMODE #outlaw.et [Countdown]: hf
[11:25]: Allies capture the Forward Bunker!
[11:21]: Match is PAUSED! (Axis)
happy LAGMODE #outlaw.et [11:21]: sup
[11:20]: Match resuming in 225 seconds!
exe.stapec [11:20]: phone
happy Hoist #outlaw.et [11:21]: wanking?
happy BIGsm!le #outlow.et [11:21]: omg
[11:20]: Match resuming in 210 seconds!
happy bgt #outlaw.et [11:21]: I has one too
[11:20]: Match resuming in 195 seconds!
happy bgt #outlaw.et [11:20]: :--]
[11:20]: Match resuming in 180 seconds!
[11:20]: Match resuming in 165 seconds!
[11:20]: Match resuming in 150 seconds!
[11:20]: Match resuming in 135 seconds!
exe.craken [11:20]: ready?
[11:20]: Match resuming in 120 seconds!
happy LAGMODE #outlaw.et [11:21]: ye
happy bgt #outlaw.et [11:21]: yes
happy LAGMODE #outlaw.et [11:21]: go
happy BIGsm!le #outlow.et [11:20]: y
[11:20]: Match resuming in 10 seconds!
[11:20]: Match resuming in 9 seconds!
[11:20]: Match resuming in 8 seconds!
exe.craken [11:21]: sry
[11:20]: Match resuming in 7 seconds!
[11:20]: Match resuming in 6 seconds!
happy LAGMODE #outlaw.et [11:21]: np
happy bgt #outlaw.et [11:20]: np
[11:20]: Match resuming in 5 seconds!
[11:20]: Match resuming in 4 seconds!
[11:20]: Match resuming in 3 seconds!
[11:20]: Match resuming in 2 seconds!
[11:20]: Match resuming in 1 seconds!
[11:20]: FIGHT!
[11:07]: Axis reclaim the Forward Bunker!
[11:05]: Allies capture the Forward Bunker!
[10:44]: Allies have breached the Main Entrance and secured the Forward Bunker!
[10:13]: Allies have breached the Side Entrance!
[9:36]: Axis Command Post constructed. Charge speed increased!
[6:04]: Allied team has destroyed the Axis Command Post!
[6:00]: Allied Command Post constructed. Charge speed increased!
happy bgt #outlaw.et [5:06]: awesome lag s
[4:27]: Allies have secured the East Radar Parts!
[2:01]: Allies have secured the West Radar Parts!
[Intermission]: >>> Clock set to: 9:58
[8:47]: Allies have breached the Side Entrance!
[8:42]: Allies capture the Forward Bunker!
[8:40]: Allied Command Post constructed. Charge speed increased!
[8:32]: Axis reclaim the Forward Bunker!
[8:27]: Allies capture the Forward Bunker!
[7:55]: Allies have breached the Main Entrance and secured the Forward Bunker!
[7:08]: Match is PAUSED! (Allies)
[7:08]: Match resuming in 225 seconds!
[7:08]: Match resuming in 210 seconds!
[7:08]: Match resuming in 10 seconds!
[7:08]: Match resuming in 9 seconds!
[7:08]: Match resuming in 8 seconds!
[7:08]: Match resuming in 7 seconds!
[7:08]: Match resuming in 6 seconds!
[7:08]: Match resuming in 5 seconds!
[7:08]: Match resuming in 4 seconds!
[7:08]: Match resuming in 3 seconds!
[7:08]: Match resuming in 2 seconds!
[7:08]: Match resuming in 1 seconds!
[7:08]: FIGHT!
[6:54]: Allies have secured the East Radar Parts!
happy LAGMODE #outlaw.et [5:16]: :DDDDDDDDDDD
[2:30]: Allies have secured the West Radar Parts!
[Intermission]: >>> Objective reached at 7:28 (original: 9:58)
exe.craken [Intermission]: gg
[Intermission]: exe.orsz disconnected
exe.orsz [Warmup]: sorry
exe.orsz [Warmup]: >> chat.off
happy LAGMODE #outlaw.et [Countdown]: gl hf
exe.craken [Countdown]: fun
[11:09]: Allies capture the Old City!
[11:08]: Axis reclaimed the Old City!
[11:07]: Allies capture the Old City!
happy LAGMODE #outlaw.et [10:43]: ihan vitun jepa
[10:28]: Allies have destroyed the Old City Door!
[10:28]: Allies have captured the Old City!
[8:30]: Allies have transmitted the North Documents!
happy LAGMODE #outlaw.et [8:14]: :D
happy bgt #outlaw.et [6:15]: ggs
[5:59]: Allies have transmitted the South Documents!
[5:59]: Allies have transmitted both Documents!
[Intermission]: >>> Clock set to: 6:01
[4:40]: Allies capture the Old City!
[4:39]: Axis reclaimed the Old City!
[3:19]: Allies capture the Old City!
[2:22]: Allies have destroyed the Old City Door!
[2:22]: Allies have captured the Old City!
happy LAGMODE #outlaw.et [2:09]: :D
happy LAGMODE #outlaw.et [2:02]: wow
happy bgt #outlaw.et [0:30]: wp
exe.orsz [0:10]: >> chat.on
exe.orsz [0:09]: gg
happy LAGMODE #outlaw.et [0:03]: gg
[Intermission]: >>> Objective NOT reached in time (6:01)
exe.craken [Intermission]: gg
exe.rou [Intermission]: gg
happy bgt #outlaw.et [Intermission]: wp
[Intermission]: happy LAGMODE #outlaw.et disconnected
exe.orsz [Intermission]: thx, cu
happy bgt #outlaw.et [Intermission]: cu
[Intermission]: happy BIGsm!le #outlow.et disconnected
[Intermission]: exe.rou disconnected
[Intermission]: exe.craken disconnected
[Intermission]: happy Hoist #outlaw.et disconnected
[Intermission]: exe.orsz disconnected
[Intermission]: exe.stapec disconnected
[Intermission]: happy Jahe #outlaw.et disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.