Magic Gaming vs SLO NERDS (4676 views)

pl slash
pl l4z
pl abject
pl szczurek
pl w1lko
si b1bub4bu
si m1ke
si squAze
si verunA
si RezoN
17.10.10 21:00 CEST
Awards awarded to for
Lady Macbeth magicG{Abject #b2k.et 61 kills
Killing Spree magicG{Abject #b2k.et 10 frags without being killed
Accountant magicG{Abject #b2k.et 115% kills/killed ratio
He's dead, Jim! magicG{szczurek #b2k.et 17 gibs
...and stay dead! magicG{szczurek #b2k.et 41% gibs/kill
Lead Poisoning magicG{slash #b2k.et 48 SMG kills
Spammity spam spam! magicG{szczurek #b2k.et 31 SPAM kills
Fragstealer ___b1bub4bu NERD 147 damage per frag
Die! Damn you, Die! ___m1ke NERD 208 damage per frag
What objective? ___squAze N3RD 330 XP
Red Shirt ___m1ke NERD 70 deaths
Are these pliers sharp? ___ RezoN NERD 13 deaths without fragging
Med Pack Whore ___squAze N3RD 175 damage per death
Eyes Wide Shut magicG{slash #b2k.et 3 team kills
Gingerbread man ___m1ke NERD 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
magicG{w1lko #b2k.et88257434980112669866391430/03/535/286/415613577
magicG{szczurek #b2k.et792434151171216732641332950/04/70/2431/41797954
magicG{slash #b2k.et94286515450317815076782830/05/448/281/516014253
magicG{l4z #b2k.et54232325871117662162677360/02/427/303/820710637
magicG{Abject #b2k.et11532761531400141114777252200/013/446/312/5183146105
#b2k.et851345228265512776399423244216770/027/4156/3143/517712265
___b1bub4bu NERD63196365710038491372004790/02/832/305/1013612635
___ RezoN NERD53187315812027522278533880/012/215/396/10168135313
___squAze N3RD78330394913111172208332850/03/535/262/618516736
___m1ke NERD492443470100219586178884480/00/525/3510/10172113411
___ vERuNa&NERD842454756100216760769432130/07/739/311/516212436
RD6412021872905511061308233821616130/024/7146/3124/516513338
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{w1lko #b2k.et113119171530043330223600/00/414/53/2DK/DK/KDKKKKKKK/XKDKDDKKD/KDKDDKD
magicG{szczurek #b2k.et858718217119332714521200/01/10/910/2/KKKKK///KD/DK/KSD/KDTDK/K/KKKKDDKXKKDDDD
magicG{slash #b2k.et891201719203429633109490/03/016/131/2/K/K/DKDKKTTKKKDKKDKDDKK/DDKDKTDDDKDDKD
magicG{l4z #b2k.et688915223116314423056220/00/113/133/3K/KDK/KK/DK/DDDKXKDK/DDKD/KDKDXKTSKDKDDD
magicG{Abject #b2k.et1081372624600750023482180/05/219/132/2//K//KKDK/KKKKKKKKKKXDKKD/DDKDD/DDKDKDDKDDKKKKKKDDD
#b2k.et935529310121253017766125848090/09/862/5319/11
___b1bub4bu NERD6811515227013244337211520/01/212/113/5KD/KDDDKKDKKD/DDTDDKDDKKDDKKDKDDK/KDKD
___ RezoN NERD558811207011240739341250/04/06/142/4TDKDDD/DDDDDDDDDKKDDKKKDDKDKDKKK
___squAze N3RD421021126401729094396310/01/211/140/2DDD///KDDKDD/DDKD/KT//KDKKDDKDKKDDKDDD
___m1ke NERD5612417303009222031271340/00/311/105/5//DD/KDD/DDDDDDDDK//DKKXK/KDKDDDKDKDDKK/KKD/KKKK
___ vERuNa&NERD68951522400726052588690/02/213/130/2X/DDDDK//KK/DXKKDDKKDKDDKD/K/KD/KKDKDDK
RD585246912025032712584177665110/08/953/6210/18

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{w1lko #b2k.et57408143015104215231070/02/04/83/1KKDT///D/DDKDDK/DKKKKDD
magicG{szczurek #b2k.et11084111060031395882900/02/20/59/0KKD/KKK/KDDKDKDKDKDK/
magicG{slash #b2k.et93531415200621941818720/00/014/70/2/KDKXK/KDK/DKKDKD/KKD/K/KDKDKD
magicG{l4z #b2k.et4069615200714721447600/02/13/50/2DKKK//DDK//DDD/DK/DK/
magicG{Abject #b2k.et140911410300221141559180/02/112/70/0KDKKDDKKD/KK/DKKKKKKDDKD
#b2k.et883375364160123821772293470/08/433/3212/5
___b1bub4bu NERD61081300030000/00/17/71/2/D/KKDDK/KDKDDKKDDDKD
___ RezoN NERD373561620057681508180/00/06/100/1D/DK/DDK/DK/KDDDDKDDK/
___squAze N3RD109851211400217061772180/00/212/40/4DKDDDKKKXKDKK/K/KDKDDDKKX
___m1ke NERD42348192016127717491400/00/26/83/2D/DKD/DDD/DKD//KKDDDKDK/KKDT
___ vERuNa&NERD53527131013185914621000/04/31/41/3KDKKDDD/KTD/KKD/DDKDD
RD60206417290219561064912760/04/832/335/12
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{w1lko #b2k.et504161210011193169500/00/06/110/0KDDDD/DKKDKDDDKDDK
magicG{szczurek #b2k.et3325412101310411040850/01/00/74/2DKDK/DKDD/KD/DTDD
magicG{slash #b2k.et91521112000515001178720/01/310/40/0K/DKDK/K/DKK/DKDDKK/KDK
magicG{l4z #b2k.et504451010028421327360/00/15/60/1DKDDDKKDKD/KD/D
magicG{Abject #b2k.et100501010500220021688900/04/06/70/2KDK/KKKD/DDDKDDKXDKKK
#b2k.et65212365680113657869282830/06/427/354/5
___b1bub4bu NERD9052910302013671641750/01/39/51/2KKKDDDKDKTKDKDKDTKDDD
___ RezoN NERD71295710009639101420/03/10/62/1DKKKDDDDDKDKX
___squAze N3RD1007088000216251366360/00/18/50/0KDKK/DK/DKKDKKDD
___m1ke NERD62435840119351194660/00/05/81/0DKD/DDDKKKXKDTD
___ vERuNa&NERD17761169100320381467360/00/116/60/0DKKDKKDKK/KXKKKDKDKKK/K/KD
RD10025543429036692865783550/04/638/304/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{w1lko #b2k.et15057128100211331185360/01/111/40/1KK/DDDKDKKKDKDKKKKK/
magicG{szczurek #b2k.et10047883001156375900/00/40/38/0/KDDKDKDKKDKDKKD
magicG{slash #b2k.et1126198100214931573900/01/18/40/1K/KD/KDKKKDKDKKDD
magicG{l4z #b2k.et5430611100211631188180/00/16/60/2DDKK/KK/KDDDDDDKD
magicG{Abject #b2k.et1224911900032029996940/02/19/40/1DKKDK/DKDKDK/KDKKK/K
#b2k.et108244464460010738157012380/04/834/218/5
___b1bub4bu NERD33294120002110318382520/00/24/70/1DDKDKDKD//KDDDDD
___ RezoN NERD60359152011108415011030/05/13/92/4DDKDDDDKDDKK/DKKKDDDDKTKD
___squAze N3RD2007384510098079800/02/04/32/0KDKKKSKKDKKD
___m1ke NERD30434131003142918181080/00/03/91/3K/DD/DKDKD/KDDDDXDX
___ vERuNa&NERD753791240131105142680/01/19/80/0/KKDKDDKDDKKD/DDTKKKD/
RD80217345612129570173814710/08/423/365/8

» View plaintext endround stats
Player Chats
___b1bub4bu NERD [Warmup]: gl hf
magicG{w1lko #b2k.et [Warmup]: gl & hf :D
___squAze N3RD [Warmup]: YOU MAD?:XDDDD
magicG{szczurek #b2k.et [Warmup]: thx
___squAze N3RD [Warmup]: YOU MAD?:XDDDD
[14:42]: Axis Command Post constructed. Charge speed increased!
magicG{w1lko #b2k.et [13:44]: :D
[12:47]: The Allies have captured the forward bunker!
[12:34]: The Depot Fence has been constructed.
[12:16]: The Allies have breached the Forward Bunker Gate!
[11:35]: The Allies have opened up the Forward spawn rear exit!
[9:33]: Allied team has destroyed the Axis Command Post!
[9:29]: Allied Command Post constructed. Charge speed increased!
[8:32]: The Allies have breached the Depot's east wall!
[8:13]: The Allies have breached the Depot Gate!
[7:15]: The Allied Truck is in position!
[5:01]: The Crane Controls have been constructed.
[5:00]: The Allies have activated the crane!
[4:47]: The Allies have loaded the Gold Crate onto the Truck!
[3:16]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:43
magicG{l4z #b2k.et [Warmup]: ³²¹Rèády
___ RezoN NERD [Warmup]: sec
___m1ke NERD [Countdown]: ...
[Countdown]: Axis team unlocked by ___ vERuNa&NERD
[11:42]: Match is PAUSED! (Axis)
___b1bub4bu NERD [11:41]: .-...
[11:41]: Allies team locked from spectators by magicG{w1lko #b2k.et
[11:42]: ___ RezoN NERD connected
[11:41]: Match resuming in 225 seconds!
[11:41]: Match resuming in 210 seconds!
[11:41]: ___m1ke NERDcalled a vote.
[11:41]: Vote FAILED! (Match Reset )
___b1bub4bu NERD [11:42]: ...
[11:41]: Match resuming in 10 seconds!
[11:41]: Match resuming in 9 seconds!
[11:41]: Match resuming in 8 seconds!
[11:41]: Match resuming in 7 seconds!
[11:41]: Match resuming in 6 seconds!
magicG{l4z #b2k.et [11:41]: funny ?:D
[11:41]: Match resuming in 5 seconds!
[11:41]: Match resuming in 4 seconds!
[11:41]: Match resuming in 3 seconds!
[11:41]: Match resuming in 2 seconds!
[11:41]: Match resuming in 1 seconds!
[11:41]: FIGHT!
[10:37]: The Allies have captured the forward bunker!
___b1bub4bu NERD [10:22]: fair play =)
[10:15]: The Allies have breached the Forward Bunker Gate!
[10:04]: Axis Command Post constructed. Charge speed increased!
[9:48]: The Allies have opened up the Forward spawn rear exit!
[9:48]: The Allies have opened up the Forward spawn rear exit!
[9:12]: Allied team has destroyed the Axis Command Post!
[9:09]: The Depot Fence has been constructed.
[9:09]: Allied Command Post constructed. Charge speed increased!
[8:55]: The Allies have breached the Depot Gate!
[7:37]: The Allies have breached the Depot's east wall!
[7:24]: The Allied Truck is in position!
[7:18]: The Allies have breached the Depot's west wall!
[6:50]: The Crane Controls have been constructed.
[6:49]: The Allies have activated the crane!
[6:36]: The Allies have loaded the Gold Crate onto the Truck!
magicG{l4z #b2k.et [5:34]: gg
[5:17]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:26 (original: 11:43)
[9:30]: Match is PAUSED! (Allies)
magicG{l4z #b2k.et [9:30]: Sorry I must do sth give me a moment
___b1bub4bu NERD [9:30]: dont unpause i go drink
___b1bub4bu NERD [9:30]: nrn
___b1bub4bu NERD [9:30]: brb
magicG{szczurek #b2k.et [9:30]: k
[9:30]: Match resuming in 225 seconds!
[9:30]: ___ vERuNa&NERDcalled a vote.
[9:30]: Vote passed!
[9:30]: ___ vERuNa&NERDhas been un-muted!
[9:30]: Match resuming in 210 seconds!
magicG{szczurek #b2k.et [9:30]: just tell me when
[9:30]: Match resuming in 195 seconds!
[9:30]: Match resuming in 180 seconds!
___b1bub4bu NERD [9:30]: back
[9:30]: Match resuming in 10 seconds!
[9:30]: Match resuming in 9 seconds!
[9:30]: Match resuming in 8 seconds!
[9:30]: Match resuming in 7 seconds!
[9:30]: Match resuming in 6 seconds!
[9:30]: Match resuming in 5 seconds!
[9:30]: Match resuming in 4 seconds!
[9:30]: Match resuming in 3 seconds!
[9:30]: Match resuming in 2 seconds!
[9:30]: Match resuming in 1 seconds!
[9:30]: FIGHT!
[7:56]: The Doors are opening!!
[7:50]: Main blast door opening!
[7:21]: Allied Command Post constructed. Charge speed increased!
[7:21]: Allied Command Post spawn active!
[6:48]: Main blast door closing!
[6:04]: Main blast door opening!
[5:43]: Main blast door closing!
[5:23]: Main blast door opening!
[5:18]: Main blast door closing!
[5:13]: Main blast door opening!
[4:55]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:04
magicG{l4z #b2k.et [Warmup]: ³²¹Rèády
___m1ke NERD [Warmup]: rap
[3:27]: The Doors are opening!!
[3:20]: Main blast door opening!
[3:11]: Allied Command Post constructed. Charge speed increased!
[3:11]: Allied Command Post spawn active!
[2:02]: Main blast door closing!
[0:42]: Main blast door opening!
[0:26]: Main blast door closing!
magicG{l4z #b2k.et [0:01]: GG
[Intermission]: >>> Objective NOT reached in time (5:04)
[Intermission]: ___m1ke NERD disconnected
[Intermission]: magicG{l4z #b2k.et disconnected
[Intermission]: ___ RezoN NERD disconnected
[Intermission]: ___squAze N3RD disconnected
[Intermission]: ___b1bub4bu NERD disconnected
[Intermission]: magicG{slash #b2k.et disconnected
[Intermission]: ___ vERuNa&NERD disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.