Susi&Strolch<3 vs pLug&pLay dfc (3138 views)
12.10.10 21:15 CEST
Awards | awarded to | for |
Lady Macbeth | LAUCH<3AGGRO | 48 kills |
Killing Spree | LAUCH<3AGGRO | 5 frags without being killed |
Accountant | LAUCH<3AGGRO | 92% kills/killed ratio |
He's dead, Jim! | LAUCH<3AGGRO | 5 gibs |
...and stay dead! | p&p.xXx DfC | 16% gibs/kill |
Lead Poisoning | LAUCH<3AGGRO | 40 SMG kills |
Spammity spam spam! | p&p.xXx DfC | 9 SPAM kills |
Fragstealer | LAUCH<3AGGRO | 177 damage per frag |
Die! Damn you, Die! | p&p.xXx DfC | 272 damage per frag |
What objective? | LAUCH<3AGGRO | 301 XP |
Red Shirt | Aggro<3waYne | 61 deaths |
Are these pliers sharp? | Aggro<3waYne | 17 deaths without fragging |
Med Pack Whore | LAUCH<3AGGRO | 157 damage per death |
Eyes Wide Shut | LAUCH<3AGGRO | 2 team kills |
Gingerbread man | Aggro<3waYne | 29 /kills |
» View plaintext endround stats
p&p.xXx DfC [11:57]: | shoutout mundus mandy |
[10:25]: | The Allies have captured the forward bunker! |
[9:43]: | The Allies have breached the Forward Bunker Gate! |
[9:33]: | The Allies have opened up the Forward spawn rear exit! |
[9:00]: | The Depot Fence has been constructed. |
[8:54]: | Allied Command Post constructed. Charge speed increased! |
[7:03]: | The Allies have breached the Depot Gate! |
[6:40]: | The Allies have breached the Depot's east wall! |
[6:20]: | The Allied Truck is in position! |
[5:31]: | The Crane Controls have been constructed. |
[5:30]: | The Allies have activated the crane! |
[5:16]: | The Allies have loaded the Gold Crate onto the Truck! |
p&p.xXx DfC [5:10]: | epics :) |
[3:36]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:23 |
p&p.xXx DfC [Warmup]: | NotReady!!!! |
LAUCH<3AGGRO [Warmup]: | GG |
p&p.xXx DfC [Warmup]: | i m RDY |
p&p.xXx DfC [Warmup]: | i m RDY |
LAUCH<3AGGRO [Countdown]: | hf |
[3:32]: | The Allies have captured the forward bunker! |
p&p.xXx DfC [3:15]: | i glaub gg |
p&p.xXx DfC [3:12]: | :) |
[3:08]: | The Allies have breached the Forward Bunker Gate! |
[3:07]: | Axis Command Post constructed. Charge speed increased! |
[2:45]: | The Depot Fence has been constructed. |
[Intermission]: | >>> Objective NOT reached in time (8:23) |
[9:14]: | Allies capture the factory district! |
Aggro<3waYne [8:27]: | :D |
[8:17]: | Allies have destroyed the Main Gate! |
p&p.xXx DfC [7:29]: | schen woase |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[6:11]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 3:49 |
p&p.xXx DfC [Warmup]: | i m RDY |
LAUCH<3AGGRO [3:04]: | XD |
p&p.xXx DfC [3:02]: | :D |
[1:22]: | Allies capture the factory district! |
[0:52]: | Axis recapture the factory district! |
[0:50]: | Allies capture the factory district! |
[0:38]: | Axis recapture the factory district! |
[0:37]: | Allies have destroyed the Main Gate! |
[0:37]: | Allies permanently capture the factory district! |
[Intermission]: | >>> Objective NOT reached in time (3:49) |
LAUCH<3AGGRO [Warmup]: | ein stück besser |
p&p.xXx DfC [Countdown]: | ne |
LAUCH<3AGGRO [Countdown]: | als die fette map im 2o2 |
[8:33]: | The Main Door has been breached! |
[8:19]: | Allied Command Post constructed. Charge speed increased! |
[7:28]: | The Service Door has been breached! |
[6:27]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 3:32 |
Aggro<3waYne [Intermission]: | A :D |
p&p.xXx DfC [Warmup]: | i m RDY |
[2:39]: | The Main Door has been breached! |
[2:23]: | Allied Command Post constructed. Charge speed increased! |
LAUCH<3AGGRO [1:49]: | xd |
Aggro<3waYne [0:17]: | :D |
p&p.xXx DfC [0:15]: | lol |
p&p.xXx DfC [0:02]: | gg |
[Intermission]: | >>> Objective NOT reached in time (3:32) |
[Intermission]: | LAUCH<3AGGRO disconnected |
[Intermission]: | p&p.xXx DfC disconnected |
[Intermission]: | Aggro<3waYne disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.