Keskus Rikos Poliisi vs #erAse.et Runo<3 (4286 views)

fi Blindi
fi tazOr
fi Altsi
fi HoN-player
fi aRHAKKA
fi pikkulintu
fi BOYAKA
at DonMatthias
nl Esse
fi dTEC7
no Hexagon
gb Nips
nl Ap0c
17.10.10 21:30 CEST
Awards awarded to for
Lady Macbeth >>KRP<< aRHAKKA 47 kills
Killing Spree >>KRP<< aRHAKKA 6 frags without being killed
Accountant >>KRP<< aRHAKKA 98% kills/killed ratio
He's dead, Jim! >>KRP<< aRHAKKA 18 gibs
...and stay dead! >>KRP<< hangBLINDIover >D>D 47% gibs/kill
Lead Poisoning eA.Hex #runo is high 31 SMG kills
Spammity spam spam! >>KRP<< aRHAKKA 30 SPAM kills
Fragstealer eA.DonMatthias 134 damage per frag
Die! Damn you, Die! ^+>>KRP^+<< HoN-Player 274 damage per frag
What objective? ^+>>KRP^+<< HoN-Player 320 XP
Red Shirt eA.Hex #runo is high 50 deaths
Are these pliers sharp? eA.dTEC7 10 deaths without fragging
Med Pack Whore ^+>>KRP^+<< HoN-Player 197 damage per death
Eyes Wide Shut eA.Hex #runo is high 5 team kills
Gingerbread man >>KRP<< aRHAKKA 17 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
eA.dTEC75017421425017448361532301/01/119/181/16213147210
eA.Hex #runo is high73220375081510688570514490/11/331/2810/818613844
eA.niPs8324329342128661964131040/03/726/142/722818355
eA.Ap0c69202314510021151565419780/01/622/179/1316612036
eA.DonMatthias89158424710011158035069270/016/100/2025/813810846
eA.73997160218352114728946301058881/022/1098/2047/818613946
^+>>KRP^+<< HoN-Player97320343580110787265991030/05/529/161/523218944
>>KRP<< hangKOLIBRIover 865178263910107479360682310/01/521/214/618415236
>>KRP<< hangBLINDIover >D>D67199345016119509363271330/02/421/2812/815012447
>>KRP<< aRHAKKA942374748182417780341333110/019/40/1430/131668366
>>KRP<< tazJE6719928423027454458191150/00/425/184/1416213947
>>KRP<< 78113316921455485030105289468930/027/496/1851/1417913746
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eA.dTEC72353313200312251796360/00/13/20/7/K/DKKDDDD/DDDDD
eA.Hex #runo is high40408202043184820173030/00/15/147/4DDKDDTDTTTDDK//XKXKDD/KDDDDKDKDDKD
eA.niPs7255811102215211912320/00/210/40/5KXKXKDKDTTD/K/KDDDDKDDK
eA.Ap0c66661015302418471904340/00/39/72/2K/KXDDT//KDD/KDKDDKTDKDKKDDK
eA.DonMatthias7636101330031508154500/03/20/65/5DKKXKKD/DXD/KDK/XDKKDKDDKD
eA.552503972110815794991744050/03/927/3314/23
^+>>KRP^+<< HoN-Player13698151140042412202500/02/112/61/1KKDKK/X/KKD/DK/KKDKKKKDKDKD
>>KRP<< hangKOLIBRIover 88044810500115931887720/00/17/61/1KDDDKD/DKDKDKKDDKK
>>KRP<< hangBLINDIover >D>D1007612127113145017321330/01/05/57/2/KDDDDKK/DKKD/KTSKKKKKDKD
>>KRP<< aRHAKKA13079131060042307835460/06/10/47/2/KD/KKKDK/KKDXKKKDKKD/KD
>>KRP<< tazJE7571912002314121470790/00/07/44/5KDDDTK//K/KKDKDTDKDDXDKK
>>KRP<< 1043685755221315917479493300/09/331/2520/11

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eA.dTEC770587101011111017181401/01/06/50/4DDKKDKDDKDKDKK/DDT
eA.Hex #runo is high127851411300323121886400/11/011/52/1DKDKDKKDD/K/KKDKDKKKK/KDKX
eA.niPs75616811031531129900/02/14/20/1KKDKSDKD///DKK
eA.Ap0c3558514200313781381440/00/12/63/4//DDKDKKKD/DKDDDDDD
eA.DonMatthias11562151310041756131700/05/20/410/2KDDKKDKD/KKD/DK/DKDK/KKDKKKK
eA.84324475681114808776012241/19/423/2215/12
^+>>KRP^+<< HoN-Player4591511001419291993850/00/16/40/2/D/DT//DKDDKKKKDD
>>KRP<< hangKOLIBRIover 84734817210416131674830/00/35/73/2K/DDKK/K/KD/DDKDSKKDDDDDD
>>KRP<< hangBLINDIover >D>D33185152004890173300/00/14/61/4KK/KDKDDD/DDKDDD/D/D
>>KRP<< aRHAKKA8758141651052118139500/04/10/58/5DKDDDDD/K/X/KK/DKKKKKKK/DKDSKKD
>>KRP<< tazJE9044910000310511292180/00/38/20/2/KKKKDKK/KKDDDKDD/D
>>KRP<< 60245416992120760180871860/04/923/2412/15
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eA.dTEC75441611200111261664180/00/06/70/3DDDDKKDKDDDDKDKK/
eA.Hex #runo is high76641013210216082197540/00/110/70/2DKDKKKKDKDDDDK/DKK/SDKD
eA.niPs110681110000223181970720/01/39/51/0DKDDK/K/KDDKKDKKKKKDD
eA.Ap0c814891140021109141100/01/15/33/5KDDDKK/DDDD/KKDKKDKK
eA.DonMatthias7541121650032032167800/06/30/96/1K//KKDDDKK/KDDDDDKDDKDKDDKKK
eA.792624861131010819389201440/08/830/3110/11
^+>>KRP^+<< HoN-Player11191109200222191594180/01/39/30/1KDKK/DKDKK/KKDKDDKD
>>KRP<< hangKOLIBRIover 81008399300213511966360/01/18/50/3KKX/KD/KKXKKKDDDKDDD
>>KRP<< hangBLINDIover >D>D506381650021551146100/00/36/112/0D//KDDDKDDDDKKKDKDKDDDKD
>>KRP<< aRHAKKA1006015157026251212301330/06/10/311/5/DTDKK/KD/KTKKKK/K/DD/KKKDDDKKDK
>>KRP<< tazJE6660812200112871942180/00/08/80/3KKDKDKKDDKDD/DKDDDKD
>>KRP<< 853575061190213892081932050/08/831/3013/12

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
eA.dTEC762225800021022975360/00/04/41/2KKDDDK/DKDK/D
eA.Hex #runo is high83315610121117951520/00/15/21/1KDKTDKDK/K/D
eA.niPs80594500011249123200/00/13/31/1XDKKDKDK/D
eA.Ap0c1403075100282272300/00/16/11/2KXD/KK/KKDKKD
eA.DonMatthias10019551011507529270/02/30/14/0KTD/KKDKDKD
eA.9316126293028471744101150/02/618/118/6
^+>>KRP^+<< HoN-Player10040442000131298700/02/02/30/1DKKDDDKK
>>KRP<< hangKOLIBRIover 83317130000236541400/00/01/30/0DDDK
>>KRP<< hangBLINDIover >D>D128429720001202140100/01/06/62/2DKDKKKDKKDDKKDDKX
>>KRP<< aRHAKKA71405701228666731320/03/10/24/1KK/DDKDKDSK/TT
>>KRP<< tazJE2524281000794111500/00/12/40/4DDKKDDDDDDX
>>KRP<< 7116321295122441047171720/06/211/186/8

» View plaintext endround stats
Player Chats
>>KRP<< hangBLINDIover >D>D [Warmup]: its gna be a forfeit in 2 mins :/
>>KRP<< aRHAKKA [Warmup]: rup
eA.niPs [Countdown]: shout out to rods esse
eA.niPs [Countdown]: shout out to rods esse
eA.niPs [Countdown]: shout out to rods esse
eA.niPs [Countdown]: shout out to rods esse
eA.Ap0c [Countdown]: elly
eA.Hex #runo is high [Countdown]: cum on esse
[14:43]: Axis Command Post constructed. Charge speed increased!
[12:39]: The Allies have breached the Forward Bunker Gate!
[11:31]: The Allies have opened up the Forward spawn rear exit!
[11:15]: Allied team has destroyed the Axis Command Post!
[11:14]: The Allies have breached the Depot Gate!
[11:11]: Allied Command Post constructed. Charge speed increased!
[10:51]: The Allies have breached the Depot's east wall!
[10:29]: The Depot Fence has been constructed.
[10:03]: The Allied Truck is in position!
[9:30]: The Crane Controls have been constructed.
[9:28]: The Allies have activated the crane!
[9:15]: The Allies have loaded the Gold Crate onto the Truck!
>>KRP<< hangBLINDIover >D>D [8:31]: :D
[8:04]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:55
>>KRP<< tazJE [Intermission]: Nice premier team you are :)
eA.Hex #runo is high [Intermission]: restart brb
>>KRP<< hangBLINDIover >D>D [Intermission]: seems like we are out of your league :P
[Intermission]: eA.Hex #runo is high disconnected
eA.Ap0c [Intermission]: hi ec players
>>KRP<< tazJE [Intermission]: I am
eA.Ap0c [Warmup]: not talking bout u
eA.Ap0c [Warmup]: never heard of u before
>>KRP<< hangBLINDIover >D>D [Warmup]: we're more like ladder-players :P
^+>>KRP^+<< HoN-Player [Warmup]: tazor ec winner :P
>>KRP<< aRHAKKA [Warmup]: hi sample as medic? lol and me rifle :D
>>KRP<< tazJE [Warmup]: I'm famous EC winner :P
>>KRP<< aRHAKKA [Warmup]: sample worst medic ever
>>KRP<< aRHAKKA [Warmup]: me worst rifle ever
>>KRP<< aRHAKKA [Warmup]: = oc premier
>>KRP<< hangBLINDIover >D>D [Warmup]: ylets play with covert ops and HUMILIATE them?: :D:D:D
>>KRP<< hangBLINDIover >D>D [Warmup]: oops, wrong chat :P
[6:38]: Axis Command Post constructed. Charge speed increased!
[3:37]: The Allies have captured the forward bunker!
[3:08]: The Allies have breached the Forward Bunker Gate!
[3:00]: The Allies have opened up the Forward spawn rear exit!
[1:14]: The Allies have breached the Depot Gate!
[0:59]: The Allies have breached the Depot's east wall!
^+>>KRP^+<< HoN-Player [0:37]: :dDD
eA.Hex #runo is high [0:33]: :D
>>KRP<< aRHAKKA [0:30]: :d
>>KRP<< hangBLINDIover >D>D [0:29]: >D
>>KRP<< tazJE [0:07]: We won
>>KRP<< hangBLINDIover >D>D [0:02]: 2-0
[Intermission]: >>> Objective NOT reached in time (6:55)
eA.Hex #runo is high [Intermission]: undeserved imo
>>KRP<< hangKOLIBRIover 8 [Intermission]: score is 2-0 to krp now
>>KRP<< hangBLINDIover >D>D [Intermission]: adler is a bit lucky map but if we play without panzers & coverts we should win it too
eA.Ap0c [9:29]: :D
[7:57]: The Doors are opening!!
[5:57]: Allied Command Post spawn active!
[5:57]: Allied Command Post constructed. Charge speed increased!
[3:47]: Main blast door opening!
[3:32]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:27
>>KRP<< hangBLINDIover >D>D [Intermission]: 2-1, but it can turn into 4-0 also
>>KRP<< hangBLINDIover >D>D [Intermission]: 2-2 would lead to a decider
eA.dTEC7 [Warmup]: ei vittu :XDDDDDD
>>KRP<< hangBLINDIover >D>D [Warmup]: weird, huh?
>>KRP<< hangBLINDIover >D>D [Warmup]: 1 becoming 0
eA.dTEC7 [Warmup]: totally
[5:11]: The Doors are opening!!
[4:57]: Allied Command Post spawn active!
[4:57]: Allied Command Post constructed. Charge speed increased!
[3:40]: Main blast door opening!
[3:35]: Main blast door closing!
[3:07]: Main blast door opening!
[2:45]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:42 (original: 6:27)
[Intermission]: eA.niPs disconnected
>>KRP<< hangBLINDIover >D>D [Intermission]: 4-0
>>KRP<< tazJE [Intermission]: We won
>>KRP<< hangKOLIBRIover 8 [Intermission]: xD
[Intermission]: >>KRP<< HoN-Player disconnected
>>KRP<< tazJE [Intermission]: Agree score @ CB
>>KRP<< hangBLINDIover >D>D [Intermission]: 2-1 ---> 4-9
[Intermission]: eA.dTEC7 disconnected
[Intermission]: >>KRP<< hangKOLIBRIover 8 disconnected
[Intermission]: eA.Ap0c disconnected
[Intermission]: >>KRP<< aRHAKKA disconnected
>>KRP<< hangBLINDIover >D>D [Intermission]: 0 ofc
[Intermission]: >>KRP<< tazJE disconnected
[Intermission]: eA.Hex #runo is high disconnected
[Intermission]: >>KRP<< hangBLINDIover >D>D disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.