Keskus Rikos Poliisi vs #erAse.et Runo<3 (4286 views)
Blindi
tazOr
Altsi
HoN-player
aRHAKKA
pikkulintu
BOYAKA
tazOr
Altsi
HoN-player
aRHAKKA
pikkulintu
BOYAKA
DonMatthias
Esse
dTEC7
Hexagon
Nips
Ap0c
Esse
dTEC7
Hexagon
Nips
Ap0c
17.10.10 21:30 CEST
Awards | awarded to | for |
Lady Macbeth | >>KRP<< aRHAKKA | 47 kills |
Killing Spree | >>KRP<< aRHAKKA | 6 frags without being killed |
Accountant | >>KRP<< aRHAKKA | 98% kills/killed ratio |
He's dead, Jim! | >>KRP<< aRHAKKA | 18 gibs |
...and stay dead! | >>KRP<< hangBLINDIover >D>D | 47% gibs/kill |
Lead Poisoning | eA.Hex #runo is high | 31 SMG kills |
Spammity spam spam! | >>KRP<< aRHAKKA | 30 SPAM kills |
Fragstealer | eA.DonMatthias | 134 damage per frag |
Die! Damn you, Die! | ^+>>KRP^+<< HoN-Player | 274 damage per frag |
What objective? | ^+>>KRP^+<< HoN-Player | 320 XP |
Red Shirt | eA.Hex #runo is high | 50 deaths |
Are these pliers sharp? | eA.dTEC7 | 10 deaths without fragging |
Med Pack Whore | ^+>>KRP^+<< HoN-Player | 197 damage per death |
Eyes Wide Shut | eA.Hex #runo is high | 5 team kills |
Gingerbread man | >>KRP<< aRHAKKA | 17 /kills |
» View plaintext endround stats
>>KRP<< hangBLINDIover >D>D [Warmup]: | its gna be a forfeit in 2 mins :/ |
>>KRP<< aRHAKKA [Warmup]: | rup |
eA.niPs [Countdown]: | shout out to rods esse |
eA.niPs [Countdown]: | shout out to rods esse |
eA.niPs [Countdown]: | shout out to rods esse |
eA.niPs [Countdown]: | shout out to rods esse |
eA.Ap0c [Countdown]: | elly |
eA.Hex #runo is high [Countdown]: | cum on esse |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[12:39]: | The Allies have breached the Forward Bunker Gate! |
[11:31]: | The Allies have opened up the Forward spawn rear exit! |
[11:15]: | Allied team has destroyed the Axis Command Post! |
[11:14]: | The Allies have breached the Depot Gate! |
[11:11]: | Allied Command Post constructed. Charge speed increased! |
[10:51]: | The Allies have breached the Depot's east wall! |
[10:29]: | The Depot Fence has been constructed. |
[10:03]: | The Allied Truck is in position! |
[9:30]: | The Crane Controls have been constructed. |
[9:28]: | The Allies have activated the crane! |
[9:15]: | The Allies have loaded the Gold Crate onto the Truck! |
>>KRP<< hangBLINDIover >D>D [8:31]: | :D |
[8:04]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:55 |
>>KRP<< tazJE [Intermission]: | Nice premier team you are :) |
eA.Hex #runo is high [Intermission]: | restart brb |
>>KRP<< hangBLINDIover >D>D [Intermission]: | seems like we are out of your league :P |
[Intermission]: | eA.Hex #runo is high disconnected |
eA.Ap0c [Intermission]: | hi ec players |
>>KRP<< tazJE [Intermission]: | I am |
eA.Ap0c [Warmup]: | not talking bout u |
eA.Ap0c [Warmup]: | never heard of u before |
>>KRP<< hangBLINDIover >D>D [Warmup]: | we're more like ladder-players :P |
^+>>KRP^+<< HoN-Player [Warmup]: | tazor ec winner :P |
>>KRP<< aRHAKKA [Warmup]: | hi sample as medic? lol and me rifle :D |
>>KRP<< tazJE [Warmup]: | I'm famous EC winner :P |
>>KRP<< aRHAKKA [Warmup]: | sample worst medic ever |
>>KRP<< aRHAKKA [Warmup]: | me worst rifle ever |
>>KRP<< aRHAKKA [Warmup]: | = oc premier |
>>KRP<< hangBLINDIover >D>D [Warmup]: | ylets play with covert ops and HUMILIATE them?: :D:D:D |
>>KRP<< hangBLINDIover >D>D [Warmup]: | oops, wrong chat :P |
[6:38]: | Axis Command Post constructed. Charge speed increased! |
[3:37]: | The Allies have captured the forward bunker! |
[3:08]: | The Allies have breached the Forward Bunker Gate! |
[3:00]: | The Allies have opened up the Forward spawn rear exit! |
[1:14]: | The Allies have breached the Depot Gate! |
[0:59]: | The Allies have breached the Depot's east wall! |
^+>>KRP^+<< HoN-Player [0:37]: | :dDD |
eA.Hex #runo is high [0:33]: | :D |
>>KRP<< aRHAKKA [0:30]: | :d |
>>KRP<< hangBLINDIover >D>D [0:29]: | >D |
>>KRP<< tazJE [0:07]: | We won |
>>KRP<< hangBLINDIover >D>D [0:02]: | 2-0 |
[Intermission]: | >>> Objective NOT reached in time (6:55) |
eA.Hex #runo is high [Intermission]: | undeserved imo |
>>KRP<< hangKOLIBRIover 8 [Intermission]: | score is 2-0 to krp now |
>>KRP<< hangBLINDIover >D>D [Intermission]: | adler is a bit lucky map but if we play without panzers & coverts we should win it too |
eA.Ap0c [9:29]: | :D |
[7:57]: | The Doors are opening!! |
[5:57]: | Allied Command Post spawn active! |
[5:57]: | Allied Command Post constructed. Charge speed increased! |
[3:47]: | Main blast door opening! |
[3:32]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:27 |
>>KRP<< hangBLINDIover >D>D [Intermission]: | 2-1, but it can turn into 4-0 also |
>>KRP<< hangBLINDIover >D>D [Intermission]: | 2-2 would lead to a decider |
eA.dTEC7 [Warmup]: | ei vittu :XDDDDDD |
>>KRP<< hangBLINDIover >D>D [Warmup]: | weird, huh? |
>>KRP<< hangBLINDIover >D>D [Warmup]: | 1 becoming 0 |
eA.dTEC7 [Warmup]: | totally |
[5:11]: | The Doors are opening!! |
[4:57]: | Allied Command Post spawn active! |
[4:57]: | Allied Command Post constructed. Charge speed increased! |
[3:40]: | Main blast door opening! |
[3:35]: | Main blast door closing! |
[3:07]: | Main blast door opening! |
[2:45]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:42 (original: 6:27) |
[Intermission]: | eA.niPs disconnected |
>>KRP<< hangBLINDIover >D>D [Intermission]: | 4-0 |
>>KRP<< tazJE [Intermission]: | We won |
>>KRP<< hangKOLIBRIover 8 [Intermission]: | xD |
[Intermission]: | >>KRP<< HoN-Player disconnected |
>>KRP<< tazJE [Intermission]: | Agree score @ CB |
>>KRP<< hangBLINDIover >D>D [Intermission]: | 2-1 ---> 4-9 |
[Intermission]: | eA.dTEC7 disconnected |
[Intermission]: | >>KRP<< hangKOLIBRIover 8 disconnected |
[Intermission]: | eA.Ap0c disconnected |
[Intermission]: | >>KRP<< aRHAKKA disconnected |
>>KRP<< hangBLINDIover >D>D [Intermission]: | 0 ofc |
[Intermission]: | >>KRP<< tazJE disconnected |
[Intermission]: | eA.Hex #runo is high disconnected |
[Intermission]: | >>KRP<< hangBLINDIover >D>D disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.