Tagapagtanggol vs Magic Gaming (3613 views)

pl slash
pl abject
pl l4z
pl w1lko
12.11.10 19:15 CET
Awards awarded to for
Lady Macbeth slash'TAGAPAGTANGGOL 52 kills
Killing Spree Abject'TAGAPAGTANGGOL 5 frags without being killed
Accountant slash'TAGAPAGTANGGOL 116% kills/killed ratio
He's dead, Jim! slash'TAGAPAGTANGGOL 8 gibs
...and stay dead! magicG{l4z^ #b2k.et 30% gibs/kill
Lead Poisoning Abject'TAGAPAGTANGGOL 43 SMG kills
Spammity spam spam! slash'TAGAPAGTANGGOL 6 SPAM kills
Fragstealer slash'TAGAPAGTANGGOL 156 damage per frag
Die! Damn you, Die! magicG{w1lko #b2k.et 299 damage per frag
What objective? slash'TAGAPAGTANGGOL 363 XP
Red Shirt magicG{w1lko #b2k.et 65 deaths
Are these pliers sharp? magicG{w1lko #b2k.et 11 deaths without fragging
Med Pack Whore magicG{l4z^ #b2k.et 119 damage per death
Eyes Wide Shut magicG{w1lko #b2k.et 4 team kills
Gingerbread man Abject'TAGAPAGTANGGOL 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
magicG{l4z^ #b2k.et3117620646011547337479520/00/219/471/423711729
magicG{w1lko #b2k.et3223121655041662768283770/01/523/421/3299127411
#b2k.et324074112911053111009157621290/01/542/422/3268122310
Abject'TAGAPAGTANGGOL8828546515102773495343580/02/143/211/016010354
slash'TAGAPAGTANGGOL11636352458002684135666360/05/041/166/216212653
'TAGAPAGTANGGOL10164898961310531576211009940/07/084/167/216111554
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{l4z^ #b2k.et2980827400719262764180/00/08/210/0D/KDDD/KDD/XDDK/K/DDDDDDDDDK/KDK/DDK
magicG{w1lko #b2k.et371141027201527613689100/00/211/200/0/DDDK//KDDDDDTDDDDK/DKDKDKDDDKDKDDK/DK
#b2k.et3319418546011246876453280/00/219/410/0
Abject'TAGAPAGTANGGOL100105212120093108218100/01/020/110/0K/KD//KDDKK/KKK/KDDK/K/KKKDK/KK/DDKDKDKKD
slash'TAGAPAGTANGGOL1161232118200113345250600/01/020/70/0//KK/KK/DKK/KKKKK/DK/KKKDD/KKK/KDK/DK/D
'TAGAPAGTANGGOL1082284239400206453468700/02/040/180/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{l4z^ #b2k.et27213110003820138800/00/13/60/1//KD/DDDDDDKDK
magicG{w1lko #b2k.et16202120002777170700/00/12/70/2K/D/DDDDDDDKDD
#b2k.et224152300051597309500/00/25/130/3
Abject'TAGAPAGTANGGOL150629630031201697180/01/08/30/0DD/KKK//KKKKKDK
slash'TAGAPAGTANGGOL1281019720051894900180/01/05/23/0/KK/KK/KK//KDKKD
'TAGAPAGTANGGOL1391631813500830951597360/02/013/53/0
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{l4z^ #b2k.et2751518201311542409340/00/14/161/1DKDDXKDDXDDDDDTDK/D//DDXKD
magicG{w1lko #b2k.et3577720303523412506670/01/28/131/1DDDTDKDDTDKD/DDDDXD//K//DDKKTKK
#b2k.et3112812385048349549151010/01/312/292/2
Abject'TAGAPAGTANGGOL727513180001322251621400/00/113/40/0/KD/K/DKK/K/KK//K/K//DK//KK/DKD
slash'TAGAPAGTANGGOL1131031715300826901874180/03/012/42/2KK/K/KKK/DK/KD/K/K/KK/KKKDKKDDD
'TAGAPAGTANGGOL9317830333002149153495580/03/125/82/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
magicG{l4z^ #b2k.et502448000283391800/00/04/40/2KDKDDKK//DDD
magicG{w1lko #b2k.et332026000439738100/00/02/20/0/D///DKK
#b2k.et424461400061230129900/00/06/60/2
Abject'TAGAPAGTANGGOL504336010281584400/00/02/31/0DKK/KSD/D
slash'TAGAPAGTANGGOL1003655100248438600/00/04/31/0KD/D/KKKDK
'TAGAPAGTANGGOL757981111041299123000/00/06/62/0

» View plaintext endround stats
Player Chats
Abject'TAGAPAGTANGGOL [Warmup]: zawsze jest tail
magicG{l4z^ #b2k.et [Warmup]: ale my allies w b4 ;d
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
magicG{l4z^ #b2k.et [Countdown]: oki/
magicG{l4z^ #b2k.et [Countdown]: my nie chcemy atakowac tej
[14:47]: magicG{w1lko #b2k.etcalled a vote.
[14:46]: Vote FAILED! (Load Config fall3)
magicG{l4z^ #b2k.et [14:41]: co za debile
magicG{w1lko #b2k.et [14:41]: to jest 5v5
magicG{w1lko #b2k.et [14:40]: cfg
magicG{w1lko #b2k.et [14:38]: to jest 5v5
[14:35]: magicG{w1lko #b2k.etcalled a vote.
[14:34]: Vote passed!
magicG{l4z^ #b2k.et [Warmup]: slash sie kurwa tak podjaral
magicG{w1lko #b2k.et [Warmup]: :D
magicG{l4z^ #b2k.et [Warmup]: ze nawet cfg nie widzi
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
slash'TAGAPAGTANGGOL [Warmup]: ooo
Abject'TAGAPAGTANGGOL [Warmup]: Japa randomie
magicG{l4z^ #b2k.et [Warmup]: wyluzuj :D
magicG{w1lko #b2k.et [Countdown]: slash w dupie byl i gowno widzial
Abject'TAGAPAGTANGGOL [Countdown]: wazne jest najwazniejsze
Abject'TAGAPAGTANGGOL [Countdown]: :D
magicG{l4z^ #b2k.et [11:58]: zniszczmy ich
[10:07]: The Allies have captured the forward bunker!
Abject'TAGAPAGTANGGOL [10:06]: xD
magicG{l4z^ #b2k.et [9:50]: brain
[9:50]: Axis Command Post constructed. Charge speed increased!
[9:46]: The Allies have breached the Forward Bunker Gate!
[9:29]: The Allies have opened up the Forward spawn rear exit!
[8:22]: Allied team has destroyed the Axis Command Post!
magicG{l4z^ #b2k.et [7:48]: autoppush ^^
[6:28]: Allied Command Post constructed. Charge speed increased!
[6:00]: The Allies have breached the Depot Gate!
[5:31]: The Allies have breached the Depot's east wall!
Abject'TAGAPAGTANGGOL [5:10]: A MASZ
[4:21]: The Allied Truck is in position!
Abject'TAGAPAGTANGGOL [3:15]: TA
[2:27]: The Crane Controls have been constructed.
[2:25]: The Allies have activated the crane!
[2:12]: The Allies have loaded the Gold Crate onto the Truck!
Abject'TAGAPAGTANGGOL [0:35]: Xd
[0:18]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:41
magicG{l4z^ #b2k.et [Intermission]: izi
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
magicG{l4z^ #b2k.et [Countdown]: zniszczmy ich
[10:34]: The Allies have captured the forward bunker!
[10:10]: The Depot Fence has been constructed.
[10:10]: Axis Command Post constructed. Charge speed increased!
[9:56]: The Allies have opened up the Forward spawn rear exit!
[9:53]: The Allies have breached the Forward Bunker Gate!
Abject'TAGAPAGTANGGOL [9:05]: :P
magicG{l4z^ #b2k.et [8:59]: ilu ty mozesz zbic na huntpalce w1lko?
Abject'TAGAPAGTANGGOL [8:56]: :d
[8:55]: The Allies have breached the Depot Gate!
[8:38]: Allied team has destroyed the Axis Command Post!
[8:24]: The Allies have breached the Depot's east wall!
[8:15]: Allied Command Post constructed. Charge speed increased!
[7:21]: The Allied Truck is in position!
[7:20]: The Crane Controls have been constructed.
[7:17]: The Allies have activated the crane!
[7:04]: The Allies have loaded the Gold Crate onto the Truck!
[5:45]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 5:56 (original: 11:41)
slash'TAGAPAGTANGGOL [Warmup]: POZDRO DLA SHOUTCASTERO
magicG{l4z^ #b2k.et [Warmup]: dobra graj
slash'TAGAPAGTANGGOL [Warmup]: CZEKAJCIE REBOT mam 10 fps
Abject'TAGAPAGTANGGOL [Countdown]: fajnie
[Countdown]: magicG{w1lko #b2k.etcalled a vote.
magicG{l4z^ #b2k.et [Countdown]: gl
[Countdown]: *** Level Restarted! ***
[Countdown]: Vote passed!
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
magicG{l4z^ #b2k.et [Warmup]: dobry rebot ;d
Abject'TAGAPAGTANGGOL [Warmup]: reboot et
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
magicG{l4z^ #b2k.et [8:37]: wtf?
Abject'TAGAPAGTANGGOL [8:13]: wow
magicG{w1lko #b2k.et [6:54]: pause
[6:54]: Match is PAUSED! (Allies)
[6:54]: Match resuming in 225 seconds!
slash'TAGAPAGTANGGOL [6:54]: wazne jest najwazniejsze
[6:54]: Match resuming in 210 seconds!
[6:54]: Match resuming in 195 seconds!
magicG{l4z^ #b2k.et [6:54]: w1lko po docenta poszedl
slash'TAGAPAGTANGGOL [6:54]: pozdrawiam cie l4z wilko zaba
slash'TAGAPAGTANGGOL [6:54]: mars
slash'TAGAPAGTANGGOL [6:54]: i wszystkich co siedza na fejkach na gtv
[6:54]: Match resuming in 180 seconds!
Abject'TAGAPAGTANGGOL [6:54]: slash: "bede gral bez gadania bo nie moge gadac"
Abject'TAGAPAGTANGGOL [6:54]: pozdro mArs!
magicG{w1lko #b2k.et [6:54]: unpause
[6:54]: Match resuming in 10 seconds!
[6:54]: Match resuming in 9 seconds!
[6:54]: Match resuming in 8 seconds!
[6:54]: Match resuming in 7 seconds!
[6:54]: Match resuming in 6 seconds!
[6:54]: Match resuming in 5 seconds!
[6:54]: Match resuming in 4 seconds!
[6:54]: Match resuming in 3 seconds!
[6:54]: Match resuming in 2 seconds!
[6:54]: Match resuming in 1 seconds!
[6:54]: FIGHT!
Abject'TAGAPAGTANGGOL [4:08]: tak
[4:05]: Allies capture the factory district!
magicG{l4z^ #b2k.et [4:03]: lol
slash'TAGAPAGTANGGOL [4:03]: 999 kurwa
[3:02]: Allies have destroyed the Main Gate!
[2:56]: Allies have destroyed the Side Door!
[2:43]: Allied Command Post constructed. Charge speed increased!
Abject'TAGAPAGTANGGOL [0:37]: pfff
[0:06]: Allies have destroyed the Bunker Controls!
[0:06]: Allies have destroyed the Bunker Controls!
[0:06]: Allies have destroyed the Bunker Controls!
[0:06]: Allies have destroyed the Bunker Controls!
[0:06]: Allies have destroyed the Bunker Controls!
[0:06]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 9:54
magicG{l4z^ #b2k.et [Warmup]: ³²¹Rèády
[9:17]: Allies capture the factory district!
[8:49]: The side gate has been built!
[8:43]: Axis Command Post constructed. Charge speed increased!
[8:22]: Allies have destroyed the Main Gate!
[8:15]: Allies have destroyed the Side Door!
[7:45]: Allied team has destroyed the Axis Command Post!
[7:42]: Allied Command Post constructed. Charge speed increased!
[6:29]: Allies have destroyed the Bunker Controls!
[6:29]: Allies have destroyed the Bunker Controls!
[6:29]: Allies have destroyed the Bunker Controls!
[6:29]: Allies have destroyed the Bunker Controls!
[6:29]: Allies have destroyed the Bunker Controls!
[6:29]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 3:25 (original: 9:54)
magicG{l4z^ #b2k.et [Intermission]: :D
Abject'TAGAPAGTANGGOL [Intermission]: :)
magicG{w1lko #b2k.et [Intermission]: GG

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.