CodeLust vs Velvet Guns (3187 views)
14.11.10 22:15 CET
Awards | awarded to | for |
Lady Macbeth | codelust'Salaneuvos | 51 kills |
Killing Spree | vG' terrAy | 4 frags without being killed |
Accountant | codelust'Salaneuvos | 128% kills/killed ratio |
He's dead, Jim! | codelust'wheye(!) | 16 gibs |
...and stay dead! | codelust'Demz0r | 39% gibs/kill |
Lead Poisoning | codelust'SEBASTIAN | 47 SMG kills |
Spammity spam spam! | codelust'wheye(!) | 37 SPAM kills |
Fragstealer | codelust'Demz0r | 127 damage per frag |
Die! Damn you, Die! | vG' draqii | 330 damage per frag |
What objective? | codelust'Statti | 283 XP |
Red Shirt | vG' terrAy | 63 deaths |
Are these pliers sharp? | vG' terrAy | 9 deaths without fragging |
Med Pack Whore | codelust'Statti | 194 damage per death |
Eyes Wide Shut | codelust'SEBASTIAN | 4 team kills |
Gingerbread man | codelust'wheye(!) | 18 /kills |
» View plaintext endround stats
vG' humM3L [Warmup]: | #velvet-guns |
codelust'Statti [Warmup]: | someone is doing somethign |
vG' eiM [Warmup]: | #reveal.et |
codelust'Statti [Warmup]: | #younggunz |
vG' stRay [Warmup]: | esl admins haben nup pc's |
vG' draqii [Warmup]: | reVeal reVeal MANGO MANGO Spaghetti Carbonara |
vG' eiM [Warmup]: | reVeal reVeal we got balls of steel! |
codelust'Salaneuvos [Countdown]: | gl hf |
codelust'SEBASTIAN [Countdown]: | gl |
[9:17]: | The Doors are opening!! |
[8:55]: | Allied Command Post spawn active! |
[8:55]: | Allied Command Post constructed. Charge speed increased! |
[7:12]: | Match is PAUSED! (Axis) |
[7:12]: | Match resuming in 225 seconds! |
codelust'Statti [7:12]: | stupid avira minimized |
[7:12]: | Match resuming in 10 seconds! |
[7:12]: | Match resuming in 9 seconds! |
[7:12]: | Match resuming in 8 seconds! |
[7:12]: | Match resuming in 7 seconds! |
[7:12]: | Match resuming in 6 seconds! |
[7:12]: | Match resuming in 5 seconds! |
[7:12]: | Match resuming in 4 seconds! |
[7:12]: | Match resuming in 3 seconds! |
[7:12]: | Match resuming in 2 seconds! |
[7:12]: | Match resuming in 1 seconds! |
[7:12]: | FIGHT! |
[4:15]: | Main blast door opening! |
codelust'Salaneuvos [3:23]: | :D |
[2:15]: | Main blast door closing! |
[2:11]: | Main blast door opening! |
[1:14]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 8:45 |
[6:50]: | The Doors are opening!! |
[6:30]: | Allied Command Post spawn active! |
[6:30]: | Allied Command Post constructed. Charge speed increased! |
vG' stRay [5:27]: | wpz |
[5:22]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:23 (original: 8:45) |
codelust'Salaneuvos [Intermission]: | wp |
[14:44]: | Axis Command Post constructed. Charge speed increased! |
[14:07]: | The Allies have captured the forward bunker! |
[13:29]: | The Allies have breached the Forward Bunker Gate! |
[13:19]: | The Allies have opened up the Forward spawn rear exit! |
[11:54]: | Allied team has destroyed the Axis Command Post! |
[11:52]: | The Allies have breached the Depot's west wall! |
[11:18]: | Allied Command Post constructed. Charge speed increased! |
[10:28]: | The Allies have breached the Depot's east wall! |
[10:23]: | The Depot Fence has been constructed. |
[10:01]: | The Allies have breached the Depot Gate! |
[9:21]: | The Allied Truck is in position! |
[9:17]: | The Crane Controls have been constructed. |
[9:16]: | The Allies have activated the crane! |
[9:03]: | The Allies have loaded the Gold Crate onto the Truck! |
codelust'Statti [7:21]: | those were my packs |
codelust'Statti [7:19]: | :< |
[7:12]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:47 |
vG' eiM [Intermission]: | :> |
[5:23]: | The Allies have captured the forward bunker! |
[5:19]: | The Axis have captured the forward bunker! |
[5:12]: | The Allies have captured the forward bunker! |
[4:56]: | The Allies have breached the Forward Bunker Gate! |
[4:29]: | Axis Command Post constructed. Charge speed increased! |
[4:26]: | The Allies have opened up the Forward spawn rear exit! |
[2:55]: | Allied team has destroyed the Axis Command Post! |
[2:47]: | Allied Command Post constructed. Charge speed increased! |
[0:04]: | The Allies have breached the Depot's east wall! |
[Intermission]: | >>> Objective NOT reached in time (7:47) |
codelust'Statti [Intermission]: | good game |
[Intermission]: | vG' humM3L disconnected |
vG' eiM [Intermission]: | good game |
[Intermission]: | vG' draqii disconnected |
[Intermission]: | vG' murDa disconnected |
codelust'SEBASTIAN [Intermission]: | wp |
[Intermission]: | vG' terrAy disconnected |
[Intermission]: | codelust'SEBASTIAN disconnected |
[Intermission]: | codelust'wheye(!) disconnected |
[Intermission]: | codelust'Statti disconnected |
[Intermission]: | codelust'Demz0r disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.