Team Decerto vs Delinqüentes (4377 views)

nl joshua
nl saKen
es Zwei
es Winghaven
es Gengis
21.11.10 16:45 CET
Awards awarded to for
Lady Macbeth ovr-joshua LOADED 51 kills
Killing Spree ovr-joshua LOADED 6 frags without being killed
Accountant ovr-joshua LOADED 100% kills/killed ratio
He's dead, Jim! delinQ :] ZwEi 7 gibs
...and stay dead! delinQ :] ZwEi 26% gibs/kill
Lead Poisoning ovr-joshua LOADED 43 SMG kills
Spammity spam spam! ovr-joshua LOADED 5 SPAM kills
Fragstealer delinQ :] Winghaven 139 damage per frag
Die! Damn you, Die! delinQ :] ZwEi 284 damage per frag
What objective? ovr-joshua LOADED 367 XP
Red Shirt delinQ :] ZwEi 66 deaths
Are these pliers sharp? delinQ :] Winghaven 13 deaths without fragging
Med Pack Whore ovr-joshua LOADED 154 damage per death
Eyes Wide Shut delinQ :] Winghaven 2 team kills
Gingerbread man delinQ :] Winghaven 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ovr-joshua LOADED10036751517012098417420190/04/243/275/219314565
ovr-saKen LOADED7027540575002075848093540/02/335/343/119014248
LOADED84642911081201401742515513730/06/378/348/119214457
delinQ :] ZwEi4021827667111675388870790/00/327/431/5279132211
delinQ :] Winghaven6423341633122168976941440/04/237/382/3168108313
delinQ :] 524516812910233714435158111230/04/264/383/3224120312
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ovr-joshua LOADED891281719200103873259300/00/017/80/1//DK/KK/D/KKKKD/KKK/K/DK/KDDK/KDKDKD
ovr-saKen LOADED8593172030082917312100/00/215/92/1K/KD/KKK/D/KKD/KDKKDK//KKDDDKDK/DKDKD
LOADED872213439500186790571400/00/232/172/2
delinQ :] ZwEi3073826411625673335100/00/08/181/2//KDDDK/DX/DDDD/DTDDKDD/DKKDKDSKDDKD
delinQ :] Winghaven56122132321183147345540/02/011/161/0DDKDDDK//DTDKKK/DX/DKD/KD/KK/DDK/KDDKKS
delinQ :] 4319521496221457146790140/02/019/342/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ovr-joshua LOADED78107111420042275147100/01/17/93/0KK//KDDK/KK/KDDDDDKDDKDKK
ovr-saKen LOADED83871012100421161920180/00/010/80/0DK/DK/K/DKDK/DKKDKDDKK
LOADED811942126300843913391180/01/117/173/0
delinQ :] ZwEi356351420031557212200/00/05/100/2DKDDDD/DKD/KXDK/DKDD
delinQ :] Winghaven8148131610161834226940/01/113/80/1/DK/KK/DDDKK/KKDKTK/KDD/KKDKDD
delinQ :] 58111183030193391439140/01/118/180/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ovr-joshua LOADED755668101212791687190/02/15/40/1D/TKDDDK/KDKDKK
ovr-saKen LOADED2643415000211761732360/00/14/130/0DDKDKXDK/DDDD/DDKDDD
LOADED51991023101424553419550/02/29/170/1
delinQ :] ZwEi7244811100515031238510/00/18/50/0KKDDDK/KDKK//K/DK/D
delinQ :] Winghaven12263119000519161217360/01/09/41/0K/KDKKK/KKK/DDK/KK/D
delinQ :] 9710719201001034192455870/01/117/91/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ovr-joshua LOADED17076171020042414166900/01/014/62/0KKKKKKDKKDKKD/DK/KKDK/K/KKD
ovr-saKen LOADED905291010061375132000/02/06/41/0K//K/DK/KKKDKK/DK/D
LOADED1301282620300103789298900/03/020/103/0
delinQ :] ZwEi4038615000219112175180/00/26/100/1DDDKDDKK/DDKDKK/DDDDD
delinQ :] Winghaven26041500020000/00/14/100/2DDDDDDD/DDDDKKD/DKK
delinQ :] 33381030000419112175180/00/310/200/3

» View plaintext endround stats
Player Chats
delinQ :] ZwEi [Warmup]: your map?
ovr-joshua LOADED [Warmup]: this
delinQ :] ZwEi [Warmup]: k
ovr-saKen LOADED [Countdown]: ::D:D:D:D:DD:D:D:DDD:D:D:D::D:D:D:D
ovr-saKen LOADED [Countdown]: hf
ovr-saKen LOADED [11:58]: b_beginround test
ovr-saKen LOADED [11:41]: :D
ovr-saKen LOADED [11:10]: :D
ovr-saKen LOADED [10:40]: :D
[9:47]: The Allies have captured the forward bunker!
[9:31]: The Depot Fence has been constructed.
[9:24]: Axis Command Post constructed. Charge speed increased!
ovr-saKen LOADED [9:11]: :D
[9:04]: The Allies have opened up the Forward spawn rear exit!
[9:01]: The Allies have breached the Forward Bunker Gate!
ovr-saKen LOADED [7:41]: :D
[5:28]: Allied team has destroyed the Axis Command Post!
[5:23]: Allied Command Post constructed. Charge speed increased!
ovr-saKen LOADED [5:11]: :D
[5:04]: Match is PAUSED! (Axis)
[5:04]: Match resuming in 225 seconds!
[5:04]: Match resuming in 10 seconds!
[5:04]: Match resuming in 9 seconds!
[5:04]: Match resuming in 8 seconds!
[5:04]: Match resuming in 7 seconds!
[5:04]: Match resuming in 6 seconds!
[5:04]: Match resuming in 5 seconds!
[5:04]: Match resuming in 4 seconds!
[5:04]: Match resuming in 3 seconds!
[5:04]: Match resuming in 2 seconds!
[5:04]: Match resuming in 1 seconds!
[5:04]: FIGHT!
ovr-saKen LOADED [4:41]: :D
[3:38]: The Allies have breached the Depot Gate!
[3:02]: The Allied Truck is in position!
[2:58]: The Crane Controls have been constructed.
[2:55]: The Allies have activated the crane!
[2:41]: The Allies have loaded the Gold Crate onto the Truck!
ovr-saKen LOADED [2:11]: :D
ovr-joshua LOADED [1:10]: :D
[0:41]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:18
ovr-saKen LOADED [11:17]: b_beginround test
[10:52]: The Allies have captured the forward bunker!
[10:51]: The Axis have captured the forward bunker!
[10:50]: The Allies have captured the forward bunker!
ovr-saKen LOADED [10:32]: :D
[10:15]: Axis Command Post constructed. Charge speed increased!
[10:11]: The Allies have breached the Forward Bunker Gate!
[9:55]: The Allies have opened up the Forward spawn rear exit!
[9:37]: Allied team has destroyed the Axis Command Post!
[8:59]: Allied Command Post constructed. Charge speed increased!
ovr-saKen LOADED [8:52]: :D
[8:40]: The Allies have breached the Depot Gate!
ovr-saKen LOADED [8:32]: :D
[8:21]: The Depot Fence has been constructed.
[7:53]: The Allies have breached the Depot's east wall!
ovr-saKen LOADED [7:53]: :D
ovr-saKen LOADED [6:52]: :D
[5:57]: The Crane Controls have been constructed.
delinQ :] Winghaven [5:53]: >:)
delinQ :] Winghaven [5:53]: >:)
delinQ :] Winghaven [5:53]: >:)
[5:14]: The Allied Truck is in position!
[4:50]: The Allies have activated the crane!
ovr-joshua LOADED [4:46]: WTF
delinQ :] Winghaven [4:39]: omg that lag!
[4:36]: The Allies have loaded the Gold Crate onto the Truck!
[3:27]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:51 (original: 11:18)
[Intermission]: delinQ :] Winghaven disconnected
ovr-saKen LOADED [Intermission]: map?
ovr-saKen LOADED [Warmup]: :D
ovr-saKen LOADED [Warmup]: :D
delinQ :] Winghaven [Warmup]: hola cabron!
ovr-saKen LOADED [Warmup]: amigo
ovr-saKen LOADED [Countdown]: hf
ovr-saKen LOADED [9:58]: b_beginround test
ovr-saKen LOADED [8:26]: :D
ovr-joshua LOADED [8:12]: :D
ovr-saKen LOADED [7:26]: :D
[6:59]: The Doors are opening!!
ovr-saKen LOADED [6:25]: :D
ovr-joshua LOADED [6:18]: get ping
[5:22]: Allied Command Post constructed. Charge speed increased!
[5:22]: Allied Command Post spawn active!
[4:10]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 5:49
ovr-saKen LOADED [5:48]: b_beginround test
ovr-saKen LOADED [5:32]: :D
ovr-saKen LOADED [5:01]: :D
[4:59]: Match is PAUSED! (Allies)
[4:58]: Match resuming in 225 seconds!
[4:58]: Match resuming in 10 seconds!
[4:58]: Match resuming in 9 seconds!
[4:58]: Match resuming in 8 seconds!
[4:58]: Match resuming in 7 seconds!
[4:58]: Match resuming in 6 seconds!
[4:58]: Match resuming in 5 seconds!
[4:58]: Match resuming in 4 seconds!
[4:58]: Match resuming in 3 seconds!
[4:58]: Match resuming in 2 seconds!
[4:58]: Match resuming in 1 seconds!
[4:58]: FIGHT!
ovr-saKen LOADED [4:31]: :D
ovr-saKen LOADED [3:31]: :D
ovr-saKen LOADED [2:32]: :D
ovr-saKen LOADED [2:01]: :D
ovr-saKen LOADED [1:32]: :D
ovr-saKen LOADED [1:02]: :D
delinQ :] Winghaven [0:19]: gg
[0:08]: The Doors are opening!!
ovr-saKen LOADED [0:06]: ggs
ovr-joshua LOADED [0:02]: GG
[0:01]: delinQ :D gENGIS disconnected
ovr-saKen LOADED [0:01]: greetings to magico
[Intermission]: >>> Objective NOT reached in time (5:49)
[Intermission]: ovr-joshua LOADED disconnected
[Intermission]: ovr-saKen LOADED disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.