credibilis. vs Value (3920 views)

de s1LENT
de gr0ss
fr S3NTEJZH
fr NaKaTa
28.11.10 23:45 CET
Awards awarded to for
Lady Macbeth value/NaKaTa 54 kills
Killing Spree value/NaKaTa 4 frags without being killed
Accountant value/NaKaTa 87% kills/killed ratio
He's dead, Jim! cRe.gr0ss 13 gibs
...and stay dead! cRe.gr0ss 26% gibs/kill
Lead Poisoning value/NaKaTa 51 SMG kills
Spammity spam spam! value/S3NTEJZH 5 SPAM kills
Fragstealer cRe.gr0ss 206 damage per frag
Die! Damn you, Die! value/S3NTEJZH 368 damage per frag
What objective? value/NaKaTa 437 XP
Red Shirt cRe.s1LENT 88 deaths
Are these pliers sharp? value/S3NTEJZH 12 deaths without fragging
Med Pack Whore value/NaKaTa 169 damage per death
Eyes Wide Shut value/NaKaTa 3 team kills
Gingerbread man cRe.gr0ss 32 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
value/S3NTEJZH5933246789002410678957000/01/440/485/5232123312
value/NaKaTa8743754628032210968103952620/03/251/353/320316844
value/7176910014017034621646199652620/04/291/358/321814648
cRe.s1LENT50292448860125978510831880/03/238/574/422212328
cRe.gr0ss72331506913003210180108151040/03/244/333/320415735
cRe.606239415719015719965216461920/06/282/337/321314037
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
value/S3NTEJZH40112102520072650259000/00/28/172/0/DDD/KK//DDD/DDKDDK/KDKDD/KKDXDKDDKD
value/NaKaTa85164172040173722351180/01/117/110/1KDKDKK/KK/DDK/KD/DKD/KK/DK/KKKDDTKDDKD
value/632762745601146372610180/01/325/282/1
cRe.s1LENT538615282001231153042180/02/012/151/1/KD/K/DDDKK/KK/KDDDK/D/KDKDD/K/DDD//DKK/KDK
cRe.gr0ss7610016213001029863330180/01/115/90/1/K/KDKDDD//KKK/KDKK/DK//DDDKKK/KDK/DK
cRe.6518631495002261016372360/03/127/241/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
value/S3NTEJZH1181262622400114471276800/01/023/102/1KDKDDK/K/KD/K/K/DK/KDKKK/KDDKKK/KK/KKDK/K/KKDKKD
value/NaKaTa851071720300930512899180/01/015/111/0DKDKDD/KDKK//KK//KKK/KK/D/DKKKDDK/KDD
value/10223343427002075225667180/02/038/213/1
cRe.s1LENT3294103120142906362260/00/110/251/1DDK/KDKKDT/K/DDDDKDDDDDDDDKDKDDDDDDDKDD/DK
cRe.gr0ss5299122330072761390000/00/112/140/2KKDKD/XD/K/D///KDDDKDDDKDKD/KDDKDKDK
cRe.421932254501115667752260/00/222/391/3
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
value/S3NTEJZH664881230051980161400/00/17/41/3KDK/KDDDK///KXKDKD/KD
value/NaKaTa80818100014206015122190/00/07/62/0K//KDKDDKDKKDTK/K/D
value/7312916223019404031262190/00/114/103/3
cRe.s1LENT2846414000411611834500/00/03/81/2DDDDK/KD/KDDDKD/D/
cRe.gr0ss6453914200819652206180/01/07/61/0DK///K/KKDKDKDDK/D//KK/
cRe.469913282001231264040680/01/010/142/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
value/S3NTEJZH104621900011577259800/00/12/170/1/KDDDDDDDKDDDXDDDDDDDD
value/NaKaTa100851212101221352473170/01/112/70/2DKDKKKKD/KKDDD/KTKDKDDKKD
value/551311431101337125071170/01/214/240/3
cRe.s1LENT100661515200526032333140/01/113/91/0DKDDKDKKDDKK/KDK/K/KDDK/K/KDKK
cRe.gr0ss118791311500724681379680/01/010/42/0KDDKKK//K/K//KK/KDKKK/DK
cRe.10914528267001250713712820/02/123/133/0

» View plaintext endround stats
Player Chats
cRe.s1LENT [Countdown]: papi <3
cRe.gr0ss [11:30]: :DD
[10:17]: The Allies have captured the forward bunker!
[9:55]: Axis Command Post constructed. Charge speed increased!
[9:01]: The Allies have breached the Forward Bunker Gate!
[8:44]: The Allies have opened up the Forward spawn rear exit!
[8:09]: Allied team has destroyed the Axis Command Post!
cRe.s1LENT [7:26]: :D
[7:03]: Allied Command Post constructed. Charge speed increased!
cRe.gr0ss [5:27]: clean player
value/S3NTEJZH [5:24]: :D/o:>:<:P:XD:O:D:U:DDDxdXDDD:D
value/NaKaTa [5:24]: wAffles mAus: new butchji
cRe.gr0ss [5:01]: :DD
cRe.gr0ss [5:01]: :DD
cRe.s1LENT [4:59]: :D
cRe.gr0ss [4:22]: :DD
[3:15]: The Allies have breached the Depot's east wall!
[2:46]: The Allies have breached the Depot Gate!
[1:58]: The Crane Controls have been constructed.
[1:07]: The Allied Truck is in position!
[Intermission]: >>> Clock set to: 12:00
cRe.gr0ss [Intermission]: clean guy
cRe.gr0ss [Intermission]: thehe
cRe.gr0ss [Countdown]: put it higher
cRe.gr0ss [Countdown]: otherwise im bored
value/NaKaTa [11:56]: \o/ /o\ \o/ clap clap clap !!!
[11:10]: The Allies have captured the forward bunker!
[11:09]: The Axis have captured the forward bunker!
[10:49]: The Allies have captured the forward bunker!
[10:42]: The Axis have captured the forward bunker!
cRe.gr0ss [10:29]: nice eng
cRe.gr0ss [10:21]: no eng bot? ;(
[10:21]: The Allies have breached the Forward Bunker Gate!
[9:55]: Axis Command Post constructed. Charge speed increased!
[9:33]: The Allies have opened up the Forward spawn rear exit!
[8:58]: Allied team has destroyed the Axis Command Post!
[8:02]: The Allies have breached the Depot Gate!
cRe.s1LENT [7:55]: :D
cRe.s1LENT [7:54]: :D
[7:54]: Allied Command Post constructed. Charge speed increased!
[7:31]: The Allies have breached the Depot's east wall!
cRe.gr0ss [7:28]: :DD
cRe.gr0ss [7:28]: :DD
[7:23]: The Depot Fence has been constructed.
[6:01]: The Allied Truck is in position!
[3:47]: The Crane Controls have been constructed.
[3:45]: The Allies have activated the crane!
[3:32]: The Allies have loaded the Gold Crate onto the Truck!
[0:54]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:05 (original: 12:00)
cRe.gr0ss [Intermission]: 2 k more dmg given
cRe.gr0ss [Intermission]: still lost
cRe.gr0ss [Countdown]: hf
cRe.gr0ss [8:45]: :DD
[7:45]: The Doors are opening!!
[7:29]: Allied Command Post constructed. Charge speed increased!
[7:29]: Allied Command Post spawn active!
cRe.s1LENT [6:28]: lolf
cRe.s1LENT [6:26]: dd
[3:14]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:45
cRe.gr0ss [Warmup]: gg
value/NaKaTa [Countdown]: first 2on2 btw !
value/S3NTEJZH [Countdown]: :/
[5:25]: The Doors are opening!!
[4:14]: Allied Command Post constructed. Charge speed increased!
[4:14]: Allied Command Post spawn active!
cRe.s1LENT [3:03]: :(
[2:36]: Match is PAUSED! (Allies)
cRe.s1LENT [2:36]: :/
cRe.s1LENT [2:36]: :/
cRe.s1LENT [2:36]: :/
cRe.s1LENT [2:36]: :/
cRe.s1LENT [2:36]: :D
cRe.s1LENT [2:36]: :D
value/S3NTEJZH [2:36]: :S
cRe.s1LENT [2:36]: :D
cRe.s1LENT [2:36]: :D
[2:36]: Match resuming in 225 seconds!
[2:36]: Match resuming in 210 seconds!
[2:36]: Match resuming in 195 seconds!
value/S3NTEJZH [2:36]: WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
value/S3NTEJZH [2:36]: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
value/S3NTEJZH [2:36]: wtffffffffff
[2:36]: Match resuming in 180 seconds!
cRe.s1LENT [2:36]: OK
[2:36]: Match resuming in 10 seconds!
[2:36]: Match resuming in 9 seconds!
[2:36]: Match resuming in 8 seconds!
[2:36]: Match resuming in 7 seconds!
[2:36]: Match resuming in 6 seconds!
[2:36]: Match resuming in 5 seconds!
[2:36]: Match resuming in 4 seconds!
[2:36]: Match resuming in 3 seconds!
[2:36]: Match resuming in 2 seconds!
[2:36]: Match resuming in 1 seconds!
[2:36]: FIGHT!
[0:44]: Axis have returned the objective!
cRe.s1LENT [0:33]: :D
cRe.s1LENT [0:33]: :D
cRe.s1LENT [0:32]: :D
cRe.s1LENT [0:32]: :D
[Intermission]: >>> Objective NOT reached in time (6:45)
value/NaKaTa [Intermission]: wp guys
cRe.gr0ss [Intermission]: cucu rand0m
cRe.s1LENT [Intermission]: GG BB
[Intermission]: cRe.gr0ss disconnected
[Intermission]: value/NaKaTa disconnected
[Intermission]: cRe.s1LENT disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.