Axis Command Post constructed. Charge speed increased!
[13:26]:
The Allies have opened up the Forward spawn rear exit!
[13:23]:
The Allies have breached the Forward Bunker Gate!
zZz Lazio [13:21]:
mustee gay
[12:40]:
Allied team has destroyed the Axis Command Post!
[11:57]:
The Allies have breached the Depot Gate!
[11:55]:
Allied Command Post constructed. Charge speed increased!
[11:49]:
The Depot Fence has been constructed.
[11:43]:
The Allies have breached the Depot's west wall!
[11:06]:
The Allies have breached the Depot's east wall!
[9:38]:
The Allied Truck is in position!
[9:29]:
The Crane Controls have been constructed.
[9:28]:
The Allies have activated the crane!
[9:14]:
The Allies have loaded the Gold Crate onto the Truck!
[7:41]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 7:18
zZz.suVi [5:07]:
ekfnaekjfbaef
[3:51]:
The Allies have captured the forward bunker!
zZz.zMaK [3:23]:
bug nade
zZz.zMaK [3:22]:
forfeit
sqZz .i [3:21]:
what
zZz.suVi [3:18]:
_D
sqZz .i [3:17]:
:D
[3:13]:
The Allies have breached the Forward Bunker Gate!
[2:39]:
The Allies have opened up the Forward spawn rear exit!
[2:21]:
Axis Command Post constructed. Charge speed increased!
zZz Lazio [2:06]:
ross :D
R0SS'i [2:02]:
what
zZz Lazio [1:48]:
u & the roof :)
[1:17]:
The Allies have breached the Depot's west wall!
[0:53]:
Allied team has destroyed the Axis Command Post!
zZz Lazio [0:38]:
:Dd
zZz Lazio [0:38]:
:/D
zZz.suVi [0:37]:
>D>Dd
zZz.suVi [0:36]:
>T>D>D
zZz.lagreem [0:36]:
D
zZz.suVi [0:33]:
TROLLED HARD
R0SS'i [0:01]:
gg
[Intermission]:
>>> Objective NOT reached in time (7:18)
zZz Lazio [Intermission]:
wpz
zZz.lagreem [Intermission]:
ggs
iMPACTxXyLoS [Intermission]:
gg
[Intermission]:
zZz.lagreem disconnected
R0SS'i [Intermission]:
highest fragger
R0SS'i [Intermission]:
eat that kamz
sqZz .i [Intermission]:
ggs
[Intermission]:
zZz.hell disconnected
zZz.zMaK [Intermission]:
camper
zZz.suVi [Intermission]:
well played ross
R0SS'i [Intermission]:
ggs x
[Intermission]:
zZz.zMaK disconnected
zZz.suVi [Intermission]:
roof only
[Intermission]:
zZz.Richard disconnected
zZz.suVi [Warmup]:
:XD
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.