The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 4:01
cRe.kReSti [Intermission]:
wie ichs wusste!
^WBio!!! [Intermission]:
:D
sunn!!! [Intermission]:
uhh hax !
^WBio!!! [Intermission]:
hattest aber nichmehr viel
cRe.kReSti [Intermission]:
6hp
sunn!!! [Warmup]:
Ready!
c^JRe.gr0ss [Countdown]:
GLHF
Aggro!!! [Countdown]:
hf
[2:32]:
Axis have captured the Forward Bunker!
[1:40]:
Allies have reclaimed the Forward Bunker!
[1:37]:
Axis have captured the Forward Bunker!
[1:24]:
The Axis have blown the Main Entrance!
sunn!!! [0:14]:
xD
sunn!!! [0:13]:
xD
sunn!!! [0:13]:
xD
sunn!!! [0:04]:
GG
[Intermission]:
>>> Objective NOT reached in time (4:01)
c^JRe.gr0ss [Intermission]:
gg
sunn!!! [Warmup]:
Ready!
sunn!!! [Warmup]:
habt ihr glück das wir diese maps spielen
sunn!!! [Warmup]:
:S
Aggro!!! [Warmup]:
wie gern ich ne map gespielt hätte die wir können
Aggro!!! [Warmup]:
:D
cRe.s1LENT [Countdown]:
lass 3rd spieln
sunn!!! [Countdown]:
:D :D :D :D :D :D :D
Aggro!!! [Countdown]:
wehe nicht
[11:38]:
Allied Command Post constructed. Charge speed increased!
[11:33]:
The Tank has been repaired!
[11:07]:
Allied team has stolen the Tank!
cRe.s1LENT [10:15]:
:D
[9:48]:
Allied team has destroyed the Bank Doors!
[9:45]:
Axis team has destroyed the Allied Command Post!
[9:44]:
The Tank has been damaged!
[9:23]:
Allied Command Post constructed. Charge speed increased!
^WBio!!! [9:00]:
meine maus ...
sunn!!! [8:40]:
:D
[8:38]:
Allied team is escaping with the Gold Crate!
cRe.s1LENT [7:15]:
:D
sunn!!! [7:11]:
WP
[7:10]:
Allied team escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 4:49
cRe.kReSti [Intermission]:
gg
cRe.s1LENT [Intermission]:
gg
^WBio!!! [Warmup]:
unsere besten maps
sunn!!! [Warmup]:
:D :D :D :D :D :D :D
sunn!!! [Warmup]:
Ready!
c^JRe.gr0ss [3:34]:
:(
c^JRe.gr0ss [3:33]:
arsch
^WBio!!! [3:00]:
:D
cRe.kReSti [2:59]:
:-((
cRe.kReSti [2:39]:
:-((
cRe.kReSti [1:51]:
:-((
c^JRe.gr0ss [1:44]:
:DD
sunn!!! [1:44]:
-.-
Aggro!!! [1:43]:
:D
cRe.s1LENT [1:32]:
:D
c^JRe.gr0ss [1:26]:
:DD
c^JRe.gr0ss [1:04]:
:DD
cRe.s1LENT [1:04]:
:D
cRe.s1LENT [1:03]:
:D
cRe.s1LENT [0:47]:
:D
sunn!!! [0:46]:
:O
sunn!!! [0:42]:
der war frech
cRe.kReSti [0:40]:
:-((
[Intermission]:
>>> Objective NOT reached in time (4:49)
cRe.kReSti [Intermission]:
ggs
c^JRe.gr0ss [Intermission]:
ggs cu <3
^WBio!!! [Intermission]:
bb ^^
[Intermission]:
cRe.kReSti disconnected
Aggro!!! [Intermission]:
:/
[Intermission]:
sunn!!! disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.