Relax Multigaming vs team - target (4935 views)
l4z
abject
w1lko
slash
mag
abject
w1lko
slash
mag
fostruM
mize
adi
Woody
7ele
mize
adi
Woody
7ele
Keep the Ladder alive !
09.12.10 21:00 CET
Awards | awarded to | for |
Lady Macbeth | TARGET fostruM }}} | 77 kills |
Killing Spree | TARGET 7ele :| | 7 frags without being killed |
Accountant | TARGET fostruM }}} | 104% kills/killed ratio |
He's dead, Jim! | TARGET 7ele :| | 30 gibs |
...and stay dead! | TARGET 7ele :| | 42% gibs/kill |
Lead Poisoning | TARGET fostruM }}} | 68 SMG kills |
Spammity spam spam! | TARGET 7ele :| | 29 SPAM kills |
Fragstealer | TARGET BUMBLEBEE ====() | 194 damage per frag |
Die! Damn you, Die! | relax{mag #b2k.et | 333 damage per frag |
What objective? | TARGET fostruM }}} | 461 XP |
Red Shirt | relax{Abject #b2k.et | 96 deaths |
Are these pliers sharp? | relax{mag #b2k.et | 13 deaths without fragging |
Med Pack Whore | relax{slash #b2k.et | 188 damage per death |
Eyes Wide Shut | TARGET BUMBLEBEE ====() | 5 team kills |
Gingerbread man | relax{Abject #b2k.et | 33 /kills |
» View plaintext endround stats
TARGET WooDy xDD [Warmup]: | shouttitties to ips00n |
relax{mag #b2k.et [Warmup]: | trafialni |
TARGET fostruM }}} [Warmup]: | rup :) |
TARGET WooDy xDD [Warmup]: | tagup and rup |
relax{l4z #b2k.et [Warmup]: | rupuj murzynie |
TARGET 7ele :| [Countdown]: | hf |
relax{w1lko #b2k.et [Countdown]: | gl & hf :D |
TARGET fostruM }}} [Countdown]: | shoutout to pezzki & ipsonnn <3 |
TARGET BUMBLEBEE ====() [Countdown]: | shoutout to tesla <333333333333333333333333 and ipsooon <3 |
relax{l4z #b2k.et [Countdown]: | zjedzmy ich! |
[14:42]: | Axis Command Post constructed. Charge speed increased! |
[13:41]: | The Allies have captured the forward bunker! |
[13:40]: | The Axis have captured the forward bunker! |
[13:38]: | The Allies have captured the forward bunker! |
[13:33]: | The Depot Fence has been constructed. |
[13:28]: | The Allies have breached the Forward Bunker Gate! |
[13:02]: | The Allies have opened up the Forward spawn rear exit! |
[12:05]: | The Allies have breached the Depot's west wall! |
[12:05]: | Allied team has destroyed the Axis Command Post! |
[12:01]: | Allied Command Post constructed. Charge speed increased! |
[11:34]: | The Allies have breached the Depot Gate! |
[11:07]: | The Allies have breached the Depot's east wall! |
[10:08]: | The Allied Truck is in position! |
relax{l4z #b2k.et [9:54]: | kurwa nie moge |
relax{l4z #b2k.et [9:52]: | z debilem grac |
relax{w1lko #b2k.et [9:50]: | :D |
[9:48]: | The Crane Controls have been constructed. |
[9:47]: | The Allies have activated the crane! |
[9:34]: | The Allies have loaded the Gold Crate onto the Truck! |
[6:52]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:07 |
relax{l4z #b2k.et [Warmup]: | ³²¹Rèády |
[6:59]: | The Allies have captured the forward bunker! |
TARGET BUMBLEBEE ====() [6:47]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [6:47]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [6:47]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [6:46]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [6:46]: | :DDDDDDDDDDDDDDDDDDDD |
[6:30]: | Axis Command Post constructed. Charge speed increased! |
[6:22]: | Match is PAUSED! (Allies) |
relax{w1lko #b2k.et [6:21]: | :D |
relax{l4z #b2k.et [6:21]: | znowu jakiegos buga zara zrobi |
[6:21]: | Match resuming in 225 seconds! |
[6:21]: | Match resuming in 210 seconds! |
relax{mag #b2k.et [6:21]: | ]:( |
relax{mag #b2k.et [6:21]: | Pozdrowienia dla: pajaczek, poke, mlody, suzi, solar, praz, kamyk <3 |
relax{mag #b2k.et [6:21]: | Pozdrowienia dla: pajaczek, poke, mlody, suzi, solar, praz, kamyk <3 |
[6:21]: | Match resuming in 10 seconds! |
[6:21]: | Match resuming in 9 seconds! |
[6:21]: | Match resuming in 8 seconds! |
[6:21]: | Match resuming in 7 seconds! |
[6:21]: | Match resuming in 6 seconds! |
[6:21]: | Match resuming in 5 seconds! |
[6:21]: | Match resuming in 4 seconds! |
[6:21]: | Match resuming in 3 seconds! |
[6:21]: | Match resuming in 2 seconds! |
[6:21]: | Match resuming in 1 seconds! |
[6:21]: | FIGHT! |
[6:15]: | The Allies have opened up the Forward spawn rear exit! |
[6:09]: | The Allies have breached the Forward Bunker Gate! |
[4:56]: | Allied team has destroyed the Axis Command Post! |
[4:51]: | Allied Command Post constructed. Charge speed increased! |
TARGET 7ele :| [4:17]: | (/.-) |
TARGET 7ele :| [4:17]: | (/.-) |
TARGET 7ele :| [4:16]: | (/.-) |
[4:00]: | The Depot Fence has been constructed. |
relax{l4z #b2k.et [3:39]: | skilled |
TARGET WooDy xDD [3:28]: | i love my internet :D |
TARGET WooDy xDD [3:23]: | works fine all day, till we play offi |
TARGET WooDy xDD [3:23]: | :> |
[2:41]: | The Allies have breached the Depot Gate! |
[2:27]: | The Allies have breached the Depot's east wall! |
[Intermission]: | >>> Objective NOT reached in time (8:07) |
[Intermission]: | relax{slash #b2k.et disconnected |
relax{mag #b2k.et [Warmup]: | coo to kurwa |
relax{mag #b2k.et [Warmup]: | get glowa pizdy |
[10:11]: | Allies capture the Old City! |
[10:09]: | Axis reclaimed the Old City! |
[9:32]: | Allies capture the Old City! |
[9:28]: | Axis reclaimed the Old City! |
TARGET BUMBLEBEE ====() [9:22]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [9:22]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [9:22]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [9:22]: | :DDDDDDDDDDDDDDDDDDDD |
TARGET BUMBLEBEE ====() [9:21]: | :DDDDDDDDDDDDDDDDDDDD |
[8:32]: | Allies capture the Old City! |
[8:25]: | Axis reclaimed the Old City! |
[8:22]: | Allies capture the Old City! |
relax{l4z #b2k.et [7:49]: | CXDD |
[7:33]: | Allies have captured the Old City! |
[7:33]: | Allies have destroyed the Old City Door! |
[6:43]: | Match is PAUSED! (Axis) |
[6:42]: | Allies team locked from spectators by relax{w1lko #b2k.et |
[6:42]: | Match resuming in 225 seconds! |
[6:43]: | Match resuming in 10 seconds! |
[6:43]: | Match resuming in 9 seconds! |
[6:43]: | Match resuming in 8 seconds! |
[6:43]: | Match resuming in 7 seconds! |
[6:43]: | Match resuming in 6 seconds! |
[6:43]: | Match resuming in 5 seconds! |
[6:43]: | Match resuming in 4 seconds! |
[6:43]: | Match resuming in 3 seconds! |
[6:43]: | Match resuming in 2 seconds! |
[6:43]: | Match resuming in 1 seconds! |
[6:43]: | FIGHT! |
[5:21]: | Allies have transmitted the North Documents! |
[3:54]: | Allies have transmitted both Documents! |
[3:54]: | Allies have transmitted the South Documents! |
[Intermission]: | >>> Clock set to: 8:06 |
relax{l4z #b2k.et [Warmup]: | ³²¹Rèády |
relax{mag #b2k.et [Warmup]: | bez j |
relax{mag #b2k.et [Warmup]: | hit :( |
TARGET Testi [Warmup]: | RUP |
relax{l4z #b2k.et [Warmup]: | ³²¹Rèády |
[7:08]: | Allies capture the Old City! |
[7:07]: | Axis reclaimed the Old City! |
[7:02]: | Allies capture the Old City! |
[6:23]: | Allies have captured the Old City! |
[6:23]: | Allies have destroyed the Old City Door! |
TARGET WooDy xDD [0:29]: | wp |
[Intermission]: | >>> Objective NOT reached in time (8:06) |
TARGET BUMBLEBEE ====() [Warmup]: | WP nice teamplay man |
TARGET BUMBLEBEE ====() [Warmup]: | :) |
relax{l4z #b2k.et [Warmup]: | ³²¹Rèády |
[11:38]: | Axis Command Post constructed. Charge speed increased! |
[10:55]: | Allies have breached the Side Entrance! |
[10:12]: | Allies capture the Forward Bunker! |
[9:51]: | Allied team has destroyed the Axis Command Post! |
[9:47]: | Allied Command Post constructed. Charge speed increased! |
[9:21]: | Axis reclaim the Forward Bunker! |
[9:19]: | Allies capture the Forward Bunker! |
[8:45]: | Allies have secured the East Radar Parts! |
[8:38]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
TARGET BUMBLEBEE ====() [7:06]: | WTF |
TARGET BUMBLEBEE ====() [7:06]: | WTF |
TARGET BUMBLEBEE ====() [7:05]: | WTF |
TARGET BUMBLEBEE ====() [7:05]: | WTF |
[6:08]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Clock set to: 5:51 |
relax{l4z #b2k.et [Warmup]: | ³²¹Rèády |
[5:30]: | Axis Command Post constructed. Charge speed increased! |
[5:20]: | Allies capture the Forward Bunker! |
[4:56]: | Allies have breached the Side Entrance! |
[4:35]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[4:16]: | Allied team has destroyed the Axis Command Post! |
[4:12]: | Allied Command Post constructed. Charge speed increased! |
TARGET BUMBLEBEE ====() [0:00]: | :DDDDDDDDDDDDDDDDDDDD |
[Intermission]: | >>> Objective NOT reached in time (5:51) |
[Intermission]: | relax{l4z #b2k.et disconnected |
TARGET 7ele :| [Intermission]: | gg |
[Intermission]: | TARGET ipsOOnnn x)) disconnected |
[Intermission]: | relax{mag #b2k.et disconnected |
[Intermission]: | relax{w1lko #b2k.et disconnected |
[Intermission]: | TARGET fostruM }}} disconnected |
[Intermission]: | TARGET 7ele :| disconnected |
[Intermission]: | relax{Abject #b2k.et disconnected |
[Intermission]: | TARGET Testi disconnected |
[Intermission]: | TARGET BUMBLEBEE ====() disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.