squad.ee vs Lost Soldiers (4712 views)

ee mant
se slajdan
ee EURUZ
ee subbi
ee Raul
de s1LENT
de LanGo
de gr0ss
de bomi
de hcke
15.12.10 22:00 CET
Awards awarded to for
Lady Macbeth EURUZ // Squad 53 kills
Killing Spree subb // Squad 5 frags without being killed
Accountant subb // Squad 119% kills/killed ratio
He's dead, Jim! subb // Squad 14 gibs
...and stay dead! slajdan // Squad 42% gibs/kill
Lead Poisoning lost^8gr0ss:( 46 SMG kills
Spammity spam spam! lost^7bomi 23 SPAM kills
Fragstealer lost^8gr0ss:( 75 damage per frag
Die! Damn you, Die! lost^7hcke:o 206 damage per frag
What objective? subb // Squad 285 XP
Red Shirt lost^7s1LENT:D! 61 deaths
Are these pliers sharp? lost^7s1LENT:D! 9 deaths without fragging
Med Pack Whore subb // Squad 204 damage per death
Eyes Wide Shut slajdan // Squad 4 team kills
Gingerbread man lost^7bomi 18 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
lost^wloWgo5220827527038469565011400/02/524/294/1017412526
lost^7hcke:o39160225660112564381153010/02/619/322/725714527
lost^8gr0ss:(11120750458017583052971010/01/546/254/711711855
lost^7bomi902244448131318658974852051/017/16/3323/915015337
lost^7s1LENT:D!6227838617008731766972200/00/524/339/1619311059
lost69107718126241185330074340959671/022/5119/3342/1617813037
mant // Squad662353553120312652859243790/012/76/1923/1218711256
rawl // Squad802704354110012711667613490/01/229/2910/1216512555
EURUZ // Squad106261535013029763976251810/06/542/297/614415354
subb // Squad1192855042140111838472791470/12/546/213/816817355
slajdan // Squad811752631111411525651322020/01/219/149/320216034
// Squad9012262072306111055349233272112580/022/2142/1452/317314555
MANAGER // Squad6066915300517231589180/00/19/60/419110626
6066915300517231589180/00/19/60/419110626
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lost^wloWgo5290917200218312681180/01/38/90/3KKDKD/DDKDKDDKDKD/KDDDDDKD
lost^7hcke:o30656202005216131811630/00/26/140/0/KDDDXK/K/D/KDKDDDDDD/KDDDD
lost^8gr0ss:(1561282516701132832969650/01/422/93/2DDKDTDKKKDKDKKKK/DDKDKKDKKDKKKKKDKDDKDKKKK
lost^7bomi77821722501630372186150/011/10/107/4/KDDK/DDDKKKD/KDK/KTK/DKKDKDDDK/DKDDKKDK
lost^7s1LENT:D!501101326200221063025760/00/17/166/6DKDDDDDDDD/KDDKXDKDDDKKDDDDKKKKK/DKDKDDD
lost^734757010118021612418140423370/013/1143/5816/15
mant // Squad11213818164013309916741420/05/36/68/4DKTDKK/KKKKDDDKD/KD/KKKKKDDDKKDKDKD
rawl // Squad837920244004276527391650/01/114/152/4DDKKDKKDK/KKDKDKDKDDDDK/KKDK/DKDKDDDKKK/KDDD
EURUZ // Squad115982219401530612617780/03/419/91/2KXKTDK//KDKK/DDDKDKK/DKDKDKDKDKKDKKKD/KKKKD
subb // Squad81801316200424022708180/01/311/61/5KDKX//DKDKDXKDDKKKK/DKDDDD/KDKK
slajdan // Squad66741218712627152680700/01/28/75/3/TK/XK/KDKDDKDK/KST/KK/KDKDDDDKDD
// Squad91469859321142214042124184730/011/1358/4317/18

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lost^wloWgo52681019203417661997860/00/19/114/3DKDDT/T/DDDKKDKDDK/DKDDKKDK/DTKD
lost^7hcke:o52559173013205127901020/01/07/112/3KDKD/DK/DDKDK/DDDDKDDTKDDKK
lost^8gr0ss:(69091300030000/00/08/41/5//KDKDDKDKDDDKKKDKD/KD
lost^7bomi24288177601918733282501/04/06/117/2KK/D/KKK/KK/KKX/XDKDDKDKKK//TK/KKD/DDDKXD
lost^7s1LENT:D!1221412218500339762082900/00/315/112/3K/KDKKKDDKKD/KKKDKDKDDKKDDK/KKDKKXKDKKXDDD
lost^10735267741605229666101513281/05/445/4816/16
mant // Squad36578224023153622642190/03/30/97/5DD/KDKDDKKDDDDD/DDK/DDTDKDDKDKDT
rawl // Squad4293819300420312631760/00/16/82/7DKDDDDKD/KK/DDKK/DD/DDKXKDDDX
EURUZ // Squad94711617400120742532180/01/012/103/4DDKDKKDDKDKDKKDDKDK/DKDKKDKDDKKKD
subb // Squad128951814800432332411500/10/116/82/2KDKKDKDDKKDKKK/KKX//KDDDKD/KKXKKKD
slajdan // Squad10710114134025254124521320/00/011/74/0KDDKDDKDKKKDKT//KKDDK/K/KT/KK
// Squad81417648523041711415122904950/14/545/4218/18
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lost^wloWgo5050612300210981823360/01/05/70/3KDDKD/KDKDK/DDDDDK
lost^7hcke:o4040615100414312144360/01/35/70/1DK/DDDKDDDK/K/DDK/DDK
lost^8gr0ss:(107791514100325472328360/00/015/110/0DK/KK/DDKKDKKKDKKKDKKKDD/DDKD
lost^7bomi434971621021466168900/01/00/116/2/K/KKSDDDDDKDKDDDDDDDKK
lost^7s1LENT:D!2327313000212351590540/00/12/51/5DDDDDKDDDDD//KKD
lost^53245377071013777795741620/03/427/417/11
mant // Squad12536543004116042800/01/00/47/3K/D/K/DDKK/DKKKKDXD
rawl // Squad12567108200315911149720/00/09/41/1K/DK/K/KKDDKKDKKKD
EURUZ // Squad125771512401119382310670/02/111/103/0DDKKKKKDDDDKKKD/DKDKKKTKKDKD
subb // Squad145891611401324111853790/01/116/60/1DKKTKDKDK/KDKK/D/KKDKDKKKKKD
// Squad1302694635130211710057402180/04/236/2411/5
MANAGER // Squad5866712300517231589180/00/17/50/2KDX/D//KDKK/K/DDKDKD
5866712300517231589180/00/17/50/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
lost^wloWgo5002400000000/00/12/20/1DDKDKD
lost^7hcke:o2501400000000/00/11/00/3DDDKD
lost^8gr0ss:(5001200000000/00/11/10/0DKD
lost^7bomi10053300112133281400/01/00/13/1DKKT/KD
lost^7s1LENT:D!000400010000/00/00/10/2/DXD
lost^45571700122133281400/01/34/53/7
mant // Squad36441110027331558180/03/10/01/0/KK/KKD
rawl // Squad16631532001729242360/00/00/25/0KKKKKDD/
EURUZ // Squad015021002566166180/00/00/00/0//
subb // Squad3002131000033830700/00/03/10/0KDKK
// Squad126711217400523662273720/03/13/36/0
MANAGER // Squad6602300000000/00/02/10/2DKDKD
6602300000000/00/02/10/2

» View plaintext endround stats
Player Chats
mant // Squad [Warmup]: hi gross
EURUZ // Squad [Warmup]: it's 12 min passed
lost^8gr0ss:( [Warmup]: hello <3
lost^7s1LENT:D! [Warmup]: :D
lost^8gr0ss:( [Warmup]: hf
rawl // Squad [Countdown]: lango had fun speccing our game?!?
lost^7s1LENT:D! [Countdown]: hf
rawl // Squad [Countdown]: :(
[14:31]: Allied Command Post constructed. Charge speed increased!
lost^7s1LENT:D! [12:01]: :D
[11:11]: The Tank has been repaired!
[11:08]: Allied team has stolen the Tank!
[11:06]: The Tank has been damaged!
lost^7s1LENT:D! [10:59]: :D
lost^7s1LENT:D! [10:59]: :D
[10:50]: The Tank has been repaired!
[9:55]: The Tank has been damaged!
[9:38]: The Tank has been repaired!
[9:32]: The Tank has been damaged!
[9:27]: The Tank has been repaired!
[9:23]: Truck Barrier #1 has been constructed.
lost^7s1LENT:D! [9:16]: :D
lost^7s1LENT:D! [9:16]: :D
[9:00]: The Tank has been damaged!
[8:23]: Truck Barrier #1 has been destroyed.
[7:57]: The Tank has been repaired!
[7:42]: Allied team has destroyed the Bank Doors!
[7:38]: The Tank has been damaged!
[6:10]: Allied team is escaping with the Gold Crate!
[5:49]: MANAGER // Squad disconnected
[4:40]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:19
lost^7s1LENT:D! [Intermission]: xd
rawl // Squad [Intermission]: gege
EURUZ // Squad [Warmup]: rup
[10:04]: Axis Command Post constructed. Charge speed increased!
[8:24]: The Tank has been repaired!
[8:21]: Allied team has stolen the Tank!
[8:00]: Tank Barrier #1 has been constructed.
[7:21]: The Tank has been damaged!
[7:16]: Tank Barrier #1 has been destroyed.
[7:12]: The Tank has been repaired!
slajdan // Squad [7:04]: :S
[7:02]: The Tank has been damaged!
[6:48]: The Tank has been repaired!
[6:40]: Allied team has destroyed the Axis Command Post!
[6:31]: The Tank has been damaged!
[6:30]: Allied Command Post constructed. Charge speed increased!
slajdan // Squad [6:15]: :-)
[6:09]: The Tank has been repaired!
[6:03]: The Tank has been damaged!
[5:45]: The Tank has been repaired!
lost^7bomi [5:45]: .............
[5:39]: Axis team has destroyed the Allied Command Post!
[5:19]: Allied Command Post constructed. Charge speed increased!
[5:18]: Allied team has destroyed the Bank Doors!
[5:11]: The Tank has been damaged!
lost^8gr0ss:( [3:00]: nice sk lango
[2:42]: Allied team is escaping with the Gold Crate!
lost^7s1LENT:D! [1:27]: WP
[1:03]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:16 (original: 10:19)
lost^7s1LENT:D! [Intermission]: GG
lost^7s1LENT:D! [Intermission]: xd
lost^wloWgo [Intermission]: wp
slajdan // Squad [Warmup]: brb
lost^8gr0ss:( [Warmup]: go? :)
lost^8gr0ss:( [Countdown]: hfgl
[8:59]: The Doors are opening!!
MANAGER // Squad [8:48]: eh
MANAGER // Squad [8:47]: :S
[8:04]: Allied Command Post spawn active!
[8:04]: Allied Command Post constructed. Charge speed increased!
[7:01]: Match is PAUSED! (Axis)
lost^7s1LENT:D! [7:01]: :D
lost^7s1LENT:D! [7:00]: :D
lost^7s1LENT:D! [7:00]: :D
lost^7s1LENT:D! [7:01]: :D
lost^7s1LENT:D! [7:01]: :D
lost^7s1LENT:D! [7:01]: :D
lost^7bomi [7:01]: FULL
EURUZ // Squad [7:00]: : (
[7:01]: Match resuming in 225 seconds!
[7:01]: Match resuming in 210 seconds!
[7:01]: Match resuming in 195 seconds!
[7:01]: Match resuming in 180 seconds!
[7:01]: Match resuming in 165 seconds!
[7:01]: Match resuming in 150 seconds!
[7:01]: Match resuming in 135 seconds!
[7:01]: Squad.ee mant connected
[7:01]: Allies team locked from spectators by lost^loWgo
lost^7s1LENT:D! [7:01]: mat alla
[7:01]: Match resuming in 120 seconds!
lost^7s1LENT:D! [7:01]: aggo ala
[7:01]: Axis team locked from spectators by slajdan // Squad
lost^7s1LENT:D! [7:00]: :D
lost^7s1LENT:D! [7:00]: :(
lost^7s1LENT:D! [7:01]: :D
[7:01]: Match resuming in 105 seconds!
mant // Squad [7:01]: ALL MY KILLS
mant // Squad [7:01]: :s:s:s:
lost^7s1LENT:D! [7:01]: full yes/no
lost^7s1LENT:D! [7:01]: :D
lost^7s1LENT:D! [7:01]: :D
lost^wloWgo [7:01]: :X
lost^7s1LENT:D! [7:01]: :D
lost^7s1LENT:D! [7:00]: :D
lost^7s1LENT:D! [7:00]: :D
lost^8gr0ss:( [7:01]: mant :(
[7:01]: Match resuming in 90 seconds!
lost^7s1LENT:D! [7:01]: wand :(
rawl // Squad [7:01]: wont tell :)
lost^7s1LENT:D! [7:00]: U SO MEAN
mant // Squad [7:01]: ALL MY KILLS
lost^7hcke:o [7:01]: we will see
lost^8gr0ss:( [7:00]: lets rup
lost^8gr0ss:( [7:01]: hf
[7:01]: Match resuming in 75 seconds!
lost^7s1LENT:D! [7:01]: all my deaths by u :(
lost^7s1LENT:D! [7:01]: :(
lost^7s1LENT:D! [7:01]: :(
lost^7s1LENT:D! [7:00]: :/
[7:01]: Match resuming in 60 seconds!
[7:01]: Match resuming in 10 seconds!
[7:01]: Match resuming in 9 seconds!
[7:01]: Match resuming in 8 seconds!
[7:01]: Match resuming in 7 seconds!
[7:01]: Match resuming in 6 seconds!
[7:01]: Match resuming in 5 seconds!
[7:01]: Match resuming in 4 seconds!
[7:01]: Match resuming in 3 seconds!
[7:01]: Match resuming in 2 seconds!
[7:01]: Match resuming in 1 seconds!
[7:01]: FIGHT!
rawl // Squad [6:20]: :D
[4:59]: Main blast door opening!
[4:46]: Main blast door closing!
[4:02]: Main blast door opening!
[3:58]: Main blast door closing!
[3:31]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 6:28
lost^7s1LENT:D! [Intermission]: :(
lost^7s1LENT:D! [Intermission]: ME SO LOW
EURUZ // Squad [Warmup]: rup
lost^7s1LENT:D! [5:52]: ;D
rawl // Squad [5:42]: why did u keep running at my nades :(
[5:27]: Allied Command Post spawn active!
[5:27]: Allied Command Post constructed. Charge speed increased!
MANAGER // Squad [5:21]: dont hit sh*t
[5:20]: The Doors are opening!!
lost^wloWgo [5:00]: gg
lost^7hcke:o [4:59]: yay
lost^7bomi [4:53]: nice rifle :D
[4:48]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 1:39 (original: 6:28)
lost^7s1LENT:D! [Intermission]: xD
MANAGER // Squad [Intermission]: gg
[Intermission]: lost^s1LENT:D! disconnected
lost^8gr0ss:( [Intermission]: y0
[Intermission]: lost^gr0ss:( disconnected
[Intermission]: EURUZ // Squad disconnected
[Intermission]: lost^hcke:o disconnected
[Intermission]: mant // Squad disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.