Zero Empathy vs inteRaction (5335 views)
numeric
zmk
FragStealer
chry
razz
Mztik
wiesiek
zmk
FragStealer
chry
razz
Mztik
wiesiek
denton
Green_Clon
derek
milhAus
jalo
Green_Clon
derek
milhAus
jalo
19.12.10 19:00 CET
Awards | awarded to | for |
Lady Macbeth | mvp.zMk | 75 kills |
Killing Spree | mvp.chry | 7 frags without being killed |
Accountant | mvp.chry | 116% kills/killed ratio |
He's dead, Jim! | mvp.numeric | 18 gibs |
...and stay dead! | iR*jalo | 34% gibs/kill |
Lead Poisoning | mvp.isorian | 53 SMG kills |
Spammity spam spam! | mvp.zMk | 37 SPAM kills |
Fragstealer | iR*derek | 136 damage per frag |
Die! Damn you, Die! | iR*jalo | 308 damage per frag |
What objective? | mvp.chry | 409 XP |
Red Shirt | iR*denton | 79 deaths |
Are these pliers sharp? | iR*derek | 8 deaths without fragging |
Med Pack Whore | iR*milhAus | 175 damage per death |
Eyes Wide Shut | mvp.isorian | 4 team kills |
Gingerbread man | mvp.zMk | 20 /kills |
» View plaintext endround stats
mvp.razz [Countdown]: | shoutout rito |
iR*jalo [14:35]: | :D |
iR*Green_Clon [7:26]: | :) |
[4:31]: | The Tank has been repaired! |
[4:28]: | Allied team has stolen the Tank! |
[4:20]: | The Tank has been damaged! |
[4:11]: | The Tank has been repaired! |
[3:33]: | Axis Command Post constructed. Charge speed increased! |
[3:11]: | The Tank has been damaged! |
[2:38]: | The Tank has been repaired! |
[2:33]: | The Tank has been damaged! |
[2:28]: | The Tank has been repaired! |
[2:11]: | Truck Barrier #1 has been constructed. |
iR*Green_Clon [2:01]: | :DD |
[1:57]: | The Tank has been damaged! |
[1:54]: | The Tank has been repaired! |
[1:42]: | The Tank has been damaged! |
[1:36]: | Allied team has destroyed the Axis Command Post! |
[1:30]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | >>> Clock set to: 15:00 |
mvp.numeric [Intermission]: | pozdro Servant |
mvp.chry [Warmup]: | pozdro servant |
mvp.numeric [Warmup]: | :D |
[11:52]: | Allied Command Post constructed. Charge speed increased! |
[11:28]: | The Tank has been repaired! |
[11:26]: | Allied team has stolen the Tank! |
[10:35]: | The Tank has been damaged! |
[10:29]: | The Tank has been repaired! |
mvp.numeric [10:27]: | :d |
[10:16]: | The Tank has been damaged! |
[9:57]: | The Tank has been repaired! |
[9:38]: | Allied team has destroyed the Bank Doors! |
[9:34]: | The Tank has been damaged! |
[8:01]: | Allied team is escaping with the Gold Crate! |
[7:03]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:56 (original: 15:00) |
mvp.numeric [Intermission]: | pozdro fwraven |
iR*derek [Warmup]: | i like dogs and cops :P |
iR*Green_Clon [Warmup]: | :D |
iR*Green_Clon [Warmup]: | xD |
iR*Green_Clon [Warmup]: | rup |
[11:26]: | Allies capture the Old City! |
[11:23]: | Axis reclaimed the Old City! |
[11:12]: | Allies capture the Old City! |
[10:26]: | Allies have captured the Old City! |
[10:26]: | Allies have destroyed the Old City Door! |
[6:43]: | Allies have transmitted the North Documents! |
iR*milhAus [5:36]: | :D |
iR*derek [5:36]: | lol |
[5:18]: | Allies have transmitted the South Documents! |
[5:18]: | Allies have transmitted both Documents! |
[Intermission]: | >>> Clock set to: 6:42 |
[Countdown]: | Axis reclaimed the Old City! |
[Countdown]: | Allies capture the Old City! |
[5:47]: | Allies capture the Old City! |
[5:08]: | Allies have destroyed the Old City Door! |
[5:08]: | Allies have captured the Old City! |
iR*derek [0:41]: | gl in cup |
[0:01]: | iR*derek disconnected |
[Intermission]: | >>> Objective NOT reached in time (6:42) |
iR*milhAus [Intermission]: | gg |
[Intermission]: | mvp.razz disconnected |
[Intermission]: | mvp.numeric disconnected |
[Intermission]: | iR*denton disconnected |
[Intermission]: | iR*milhAus disconnected |
iR*jalo [Intermission]: | /QUIT |
[Intermission]: | iR*jalo disconnected |
[Intermission]: | iR*Green_Clon disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.