pds vs TaavI (6210 views)
06.01.11 21:00 CET
Awards | awarded to | for |
Lady Macbeth | Portgas D. Ace | 16 kills |
Killing Spree | Portgas D. Ace | 2 frags without being killed |
Accountant | Portgas D. Ace | 107% kills/killed ratio |
Lead Poisoning | Portgas D. Ace | 16 SMG kills |
Fragstealer | Portgas D. Ace | 112 damage per frag |
Die! Damn you, Die! | TaavI | 129 damage per frag |
What objective? | Portgas D. Ace | 44 XP |
Red Shirt | TaavI | 16 deaths |
Are these pliers sharp? | Portgas D. Ace | 3 deaths without fragging |
Med Pack Whore | Portgas D. Ace | 120 damage per death |
Gingerbread man | Portgas D. Ace | 1 /kills |
» View plaintext endround stats
Portgas D. Ace [Warmup]: | what about sk? |
TaavI [Warmup]: | asking |
TaavI [Warmup]: | 1 month no play, izi win for u:D |
Portgas D. Ace [Warmup]: | dno since today on a losing spree |
TaavI [Warmup]: | going tto read rules since krein too lazy to tell me |
TaavI [Warmup]: | Self kills are disallowed at all as well as Fire Supports and teamkills on purpose |
Portgas D. Ace [Warmup]: | teamkills? |
Portgas D. Ace [Warmup]: | this is not 2on2 |
TaavI [Warmup]: | it was 1v1 and 2v2 |
Portgas D. Ace [Warmup]: | so |
Portgas D. Ace [Warmup]: | no sk |
Portgas D. Ace [Warmup]: | no suppert/ffe |
TaavI [Warmup]: | brb, slac |
Portgas D. Ace [Warmup]: | support* |
TaavI [Warmup]: | mhm |
Portgas D. Ace [Warmup]: | hf |
TaavI [5:43]: | wp |
[5:42]: | Axis win! |
[5:39]: | end |
Portgas D. Ace [Intermission]: | wp |
[Intermission]: | >>> Clock set to: 4:20 |
Portgas D. Ace [Countdown]: | h |
Portgas D. Ace [Countdown]: | f |
TaavI [3:23]: | hah |
TaavI [1:34]: | omg |
TaavI [1:33]: | me stupid |
[0:38]: | Axis have returned the objective! |
[0:34]: | Axis win! |
[0:31]: | end |
[Intermission]: | >>> Objective reached at 3:49 (original: 4:20) |
TaavI [Intermission]: | 2-0 ? |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.