Rulers Of The Deep vs Koot Da Vinci (4744 views)
18.01.11 20:00 CET
Awards | awarded to | for |
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kqrs rotd.et [Warmup]: | rup |
vinci WAr_ predator [Countdown]: | fun |
Observer rotd.et [Countdown]: | glhf |
vinci morf [Countdown]: | HF |
[Countdown]: | fun |
[Countdown]: | PAUSE |
[11:57]: | Match is PAUSED! (Allies) |
Hing rotd.et [11:57]: | motherfuckers |
mees rotd.et [11:56]: | wow |
[11:56]: | vinci morfcalled a vote. |
[11:56]: | Vote passed! |
[11:56]: | *** Match Reset! *** |
Hing rotd.et [Warmup]: | yeah 1st rup everyone and then pause |
Hing rotd.et [Warmup]: | fucking mongols |
vinci WAr_ predator [Warmup]: | oh stfu whiner |
[Warmup]: | RAP |
[Warmup]: | suck my dirty balls |
[Warmup]: | sry |
Hing rotd.et [Warmup]: | shut it loser |
vinci WAr_ predator [Warmup]: | shut it |
[Warmup]: | take my fire madakfaka die |
Hing rotd.et [Warmup]: | stealing my words ah ? |
Observer rotd.et [Countdown]: | glhf |
[10:57]: | Allies have breached the Side Entrance! |
[10:45]: | Allies capture the Forward Bunker! |
[10:05]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[8:04]: | Axis Command Post constructed. Charge speed increased! |
[7:57]: | Allied team has destroyed the Axis Command Post! |
[7:30]: | Match is PAUSED! (Allies) |
[7:30]: | Match resuming in 10 seconds! |
[7:30]: | Match resuming in 9 seconds! |
[7:30]: | Match resuming in 8 seconds! |
[7:30]: | Match resuming in 7 seconds! |
[7:30]: | Match resuming in 6 seconds! |
[7:30]: | Match resuming in 5 seconds! |
[7:30]: | Match resuming in 4 seconds! |
[7:30]: | Match resuming in 3 seconds! |
[7:30]: | Match resuming in 2 seconds! |
[7:30]: | Match resuming in 1 seconds! |
[7:30]: | FIGHT! |
[7:20]: | Allied Command Post constructed. Charge speed increased! |
[5:49]: | Axis have returned the objective! |
[4:44]: | Axis have returned the objective! |
[3:35]: | Allies have secured the East Radar Parts! |
[2:17]: | :33 |
[Intermission]: | >>> Clock set to: 12:00 |
[11:37]: | Axis Command Post constructed. Charge speed increased! |
[10:48]: | Allies capture the Forward Bunker! |
[10:47]: | Allies have breached the Side Entrance! |
[10:04]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[9:50]: | nice pink |
[9:04]: | Allied team has destroyed the Axis Command Post! |
[8:22]: | Allied Command Post constructed. Charge speed increased! |
[6:48]: | Allies have secured the East Radar Parts! |
[3:55]: | Match is PAUSED! (Axis) |
[3:55]: | Match resuming in 225 seconds! |
[3:55]: | Match resuming in 210 seconds! |
[3:55]: | Match resuming in 195 seconds! |
Observer rotd.et [3:55]: | ? |
[3:55]: | watch my ping:# |
mees rotd.et [3:55]: | you are warping also |
Observer rotd.et [3:55]: | i see |
[3:55]: | yep |
[3:55]: | Match resuming in 180 seconds! |
Observer rotd.et [3:55]: | get inet maybe ? |
vinci WAr_ predator [3:55]: | idd |
[3:55]: | Match resuming in 165 seconds! |
Hing rotd.et [3:55]: | ask your sister to stop |
vinci WAr_ predator [3:55]: | but it is not our reason of this pause |
[3:55]: | Match resuming in 150 seconds! |
Observer rotd.et [3:55]: | whos then ? |
[3:55]: | Match resuming in 10 seconds! |
[3:55]: | Match resuming in 9 seconds! |
[3:55]: | Match resuming in 8 seconds! |
[3:55]: | Match resuming in 7 seconds! |
[3:55]: | Match resuming in 6 seconds! |
[3:55]: | Match resuming in 5 seconds! |
[3:55]: | Match resuming in 4 seconds! |
[3:55]: | Match resuming in 3 seconds! |
[3:55]: | Match resuming in 2 seconds! |
[3:55]: | like connection interpupted ,3 ;'d |
[3:55]: | Match resuming in 1 seconds! |
[3:55]: | FIGHT! |
[2:41]: | Allies have secured the West Radar Parts! |
[Intermission]: | >>> Objective reached at 9:18 (original: 12:00) |
Observer rotd.et [Intermission]: | ggwp |
vinci WAr_ predator [Warmup]: | wp |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.