Team Netherlands #2 vs Team Germany #3 (10057 views)
23.01.11 17:00 CET
Awards | awarded to | for |
Lady Macbeth | Badmeester Rutger | 57 kills |
Killing Spree | SKH *** paN srvdrunkensk | 4 frags without being killed |
Accountant | Badmeester Rutger | 102% kills/killed ratio |
He's dead, Jim! | SKH *** Kevji CSAIM | 14 gibs |
...and stay dead! | SKH *** Kevji CSAIM | 34% gibs/kill |
Lead Poisoning | Badmeester Joran | 54 SMG kills |
Spammity spam spam! | Badmeester Willem | 7 SPAM kills |
Fragstealer | SKH *** paN srvdrunkensk | 145 damage per frag |
Die! Damn you, Die! | SKH *** predi #acid.eu | 307 damage per frag |
What objective? | Badmeester Rutger | 424 XP |
Red Shirt | Badmeester Willem | 77 deaths |
Are these pliers sharp? | SKH *** predi #acid.eu | 10 deaths without fragging |
Med Pack Whore | Badmeester Rutger | 184 damage per death |
Eyes Wide Shut | Badmeester Joran | 2 team kills |
Gingerbread man | Badmeester Joran | 31 /kills |
» View plaintext endround stats
SKH *** paN srvdrunkensk [Warmup]: | btw this server is shit |
SKH *** paN srvdrunkensk [Warmup]: | :D |
SKH *** predi #acid.eu [Countdown]: | gl hf |
SKH *** paN srvdrunkensk [Countdown]: | gl |
SKH *** Kevji CSAIM [Countdown]: | hf |
[9:06]: | The Doors are opening!! |
[8:30]: | Allied Command Post spawn active! |
[8:30]: | Allied Command Post constructed. Charge speed increased! |
[7:52]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 2:07 |
SKH *** Kevji CSAIM [Intermission]: | gg |
Badmeester Joran [Intermission]: | GG xd |
SKH *** paN srvdrunkensk [Intermission]: | you failed! :D |
[Intermission]: | >>> Objective NOT reached in time (2:07) |
Badmeester Willem [Warmup]: | rup |
SKH *** predi #acid.eu [Countdown]: | HF |
[11:26]: | The Allies have captured the forward bunker! |
[11:01]: | The Depot Fence has been constructed. |
[10:56]: | Axis Command Post constructed. Charge speed increased! |
[10:49]: | The Allies have breached the Forward Bunker Gate! |
[10:36]: | The Allies have opened up the Forward spawn rear exit! |
[9:27]: | Match is PAUSED! (Axis) |
[9:27]: | Match resuming in 225 seconds! |
[9:27]: | Match resuming in 10 seconds! |
[9:27]: | Match resuming in 9 seconds! |
[9:27]: | Match resuming in 8 seconds! |
[9:27]: | Match resuming in 7 seconds! |
[9:27]: | Match resuming in 6 seconds! |
[9:27]: | Match resuming in 5 seconds! |
[9:27]: | Match resuming in 4 seconds! |
[9:27]: | Match resuming in 3 seconds! |
[9:27]: | Match resuming in 2 seconds! |
[9:27]: | Match resuming in 1 seconds! |
[9:27]: | FIGHT! |
[9:01]: | Allied team has destroyed the Axis Command Post! |
[8:57]: | Allied Command Post constructed. Charge speed increased! |
[8:03]: | The Allies have breached the Depot Gate! |
[7:37]: | The Allies have breached the Depot's east wall! |
[5:22]: | The Allied Truck is in position! |
[5:01]: | The Crane Controls have been constructed. |
[4:59]: | The Allies have activated the crane! |
[4:46]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:44]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:15 |
[9:53]: | The Allies have captured the forward bunker! |
[9:36]: | The Depot Fence has been constructed. |
[9:25]: | The Allies have breached the Forward Bunker Gate! |
[9:08]: | Axis Command Post constructed. Charge speed increased! |
[9:07]: | The Allies have opened up the Forward spawn rear exit! |
[8:06]: | Allied team has destroyed the Axis Command Post! |
[8:01]: | Allied Command Post constructed. Charge speed increased! |
[7:14]: | The Allies have breached the Depot Gate! |
[6:38]: | The Allies have breached the Depot's east wall! |
[4:49]: | Match is PAUSED! (Axis) |
[4:49]: | Match resuming in 225 seconds! |
[4:49]: | Match resuming in 10 seconds! |
[4:49]: | Match resuming in 9 seconds! |
[4:49]: | Match resuming in 8 seconds! |
[4:49]: | Match resuming in 7 seconds! |
[4:49]: | Match resuming in 6 seconds! |
[4:49]: | Match resuming in 5 seconds! |
[4:49]: | Match resuming in 4 seconds! |
[4:49]: | Match resuming in 3 seconds! |
[4:49]: | Match resuming in 2 seconds! |
[4:49]: | Match resuming in 1 seconds! |
[4:49]: | FIGHT! |
[4:38]: | The Allied Truck is in position! |
[2:07]: | The Crane Controls have been constructed. |
[2:06]: | The Allies have activated the crane! |
[1:53]: | The Allies have loaded the Gold Crate onto the Truck! |
SKH *** Kevji CSAIM [0:00]: | gg |
[Intermission]: | >>> Objective NOT reached in time (11:15) |
SKH *** Kevji CSAIM [Countdown]: | side allowed? |
[9:15]: | Storage Wall destroyed! |
[9:14]: | The Main Door has been breached! |
[8:02]: | Allied Command Post constructed. Charge speed increased! |
[7:16]: | The Service Door has been breached! |
[5:37]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 4:22 |
[3:39]: | Storage Wall destroyed! |
[3:20]: | Allied Command Post constructed. Charge speed increased! |
[2:23]: | The Main Door has been breached! |
[2:07]: | The Service Door has been breached! |
[0:52]: | The Allies have transmitted the Supply Documents! |
SKH *** Kevji CSAIM [0:52]: | olo |
[Intermission]: | >>> Objective reached at 3:29 (original: 4:22) |
SKH *** paN srvdrunkensk [Intermission]: | so lächerlich |
Badmeester Willem [Intermission]: | gg |
SKH *** paN srvdrunkensk [Intermission]: | bbbbbb |
SKH *** Kevji CSAIM [Intermission]: | gg |
[Intermission]: | SKH *** paN srvdrunkensk disconnected |
Badmeester Joran [Intermission]: | gg |
SKH *** predi #acid.eu [Intermission]: | l33t |
[Intermission]: | Badmeester Willem disconnected |
[Intermission]: | SKH *** Kevji CSAIM disconnected |
[Intermission]: | Badmeester Rutger disconnected |
[Intermission]: | Badmeester Joran disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.