heroes4ever vs ACiD.de (3809 views)
21.01.11 23:00 CET
Awards | awarded to | for |
Lady Macbeth | hFE: G | 47 kills |
Killing Spree | hFE: G | 6 frags without being killed |
Accountant | hFE: G | 162% kills/killed ratio |
He's dead, Jim! | hFE: G | 9 gibs |
...and stay dead! | ACiD/Daenji #AG | 29% gibs/kill |
Lead Poisoning | hFE: G | 36 SMG kills |
Spammity spam spam! | hFE: sMiRZz =6 | 7 SPAM kills |
Fragstealer | ACiD/mAurice #AG | 164 damage per frag |
Die! Damn you, Die! | hFE: MOTiF #et.nl | 275 damage per frag |
What objective? | hFE: G | 327 XP |
Red Shirt | ACiD/mAurice #AG | 54 deaths |
Are these pliers sharp? | ACiD/Daenji #AG | 9 deaths without fragging |
Med Pack Whore | hFE: G | 245 damage per death |
Eyes Wide Shut | hFE: G | 1 team kills |
Gingerbread man | hFE: sMiRZz =6 | 15 /kills |
» View plaintext endround stats
hFE: MOTiF #et.nl [Warmup]: | :>) |
ACiD/Daenji #AG [Warmup]: | shoutout: we3D , AG Clan , sensa krebs :D |
ACiD/mAurice #AG [Warmup]: | cool |
hFE: G [Warmup]: | ALLER TA RACE |
ACiD/mAurice #AG [Countdown]: | hf |
ACiD/Daenji #AG [Countdown]: | FUN |
hFE: MOTiF #et.nl [Countdown]: | team.nl |
ACiD/Daenji #AG [9:52]: | junge |
ACiD/Daenji #AG [9:51]: | xD |
hFE: sMiRZz =6 [9:12]: | ± AMEN ± |
[8:04]: | The Allies have captured the forward bunker! |
[7:27]: | The Allies have opened up the Forward spawn rear exit! |
[7:21]: | The Allies have breached the Forward Bunker Gate! |
[7:16]: | Axis Command Post constructed. Charge speed increased! |
[4:22]: | Allied team has destroyed the Axis Command Post! |
[2:28]: | Allied Command Post constructed. Charge speed increased! |
[2:20]: | The Depot Fence has been constructed. |
hFE: sMiRZz =6 [1:40]: | CHIER |
ACiD/mAurice #AG [1:32]: | gg |
[1:17]: | The Allies have breached the Depot's east wall! |
hFE: MOTiF #et.nl [1:15]: | ? |
[0:55]: | The Allies have breached the Depot Gate! |
[0:34]: | The Allies have breached the Depot's west wall! |
[Intermission]: | >>> Clock set to: 12:00 |
hFE: sMiRZz =6 [Countdown]: | ready |
[11:26]: | The Allies have captured the forward bunker! |
ACiD/mAurice #AG [11:09]: | for some reason i knew it .. |
hFE: G [11:05]: | JUNGE |
hFE: MOTiF #et.nl [10:57]: | i knew it aswell :D |
[10:50]: | Axis Command Post constructed. Charge speed increased! |
[10:30]: | The Allies have opened up the Forward spawn rear exit! |
[10:30]: | The Allies have breached the Forward Bunker Gate! |
[9:51]: | Allied team has destroyed the Axis Command Post! |
[9:47]: | Allied Command Post constructed. Charge speed increased! |
hFE: sMiRZz =6 [9:31]: | ± AMEN ± |
ACiD/mAurice #AG [9:31]: | gg |
[9:12]: | The Depot Fence has been constructed. |
[9:00]: | The Allies have breached the Depot Gate! |
[8:33]: | The Allied Truck is in position! |
hFE: sMiRZz =6 [7:55]: | :)))))))))) |
[7:22]: | The Allies have breached the Depot's east wall! |
hFE: MOTiF #et.nl [7:10]: | xd |
ACiD/mAurice #AG [6:13]: | gg |
[6:06]: | The Crane Controls have been constructed. |
[6:05]: | The Allies have activated the crane! |
[5:51]: | The Allies have loaded the Gold Crate onto the Truck! |
ACiD/mAurice #AG [5:24]: | get hit .. |
hFE: MOTiF #et.nl [4:30]: | :>) |
ACiD/Daenji #AG [4:28]: | :-)) |
[4:25]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:35 (original: 12:00) |
ACiD/PreZ #AG [Warmup]: | brb |
ACiD/Daenji #AG [Warmup]: | ^ |
[11:28]: | Allies capture the Forward Bunker! |
[10:47]: | Allies have secured the forward bunker. |
[10:47]: | Door Controls have been constructed. |
[10:43]: | Allies have damaged the East Wall |
[10:40]: | The Loading Doors are Opening! |
[10:34]: | The Allies have stolen a gold crate! |
ACiD/mAurice #AG [10:22]: | GG |
[10:15]: | The Allies have secured a gold crate! |
[9:53]: | The Allies have stolen a gold crate! |
hFE: MOTiF #et.nl [9:50]: | :>) |
ACiD/mAurice #AG [9:43]: | ... |
ACiD/PreZ #AG [9:41]: | xDDDDdd |
[9:39]: | Allies have escaped with the Gold! |
[9:39]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 2:20 |
[1:39]: | Allies capture the Forward Bunker! |
hFE: sMiRZz =6 [1:15]: | ± AMEN ± |
hFE: MOTiF #et.nl [0:19]: | :>) |
hFE: MOTiF #et.nl [0:19]: | :>) |
ACiD/mAurice #AG [0:18]: | i told ya to skilled |
hFE: MOTiF #et.nl [0:09]: | :>) |
hFE: MOTiF #et.nl [0:09]: | :>) |
hFE: MOTiF #et.nl [0:09]: | :>) |
hFE: MOTiF #et.nl [0:09]: | :>) |
hFE: MOTiF #et.nl [0:09]: | :>) |
hFE: MOTiF #et.nl [0:08]: | :>) |
ACiD/PreZ #AG [0:08]: | 8-))) |
ACiD/PreZ #AG [0:08]: | 8-))) |
[Intermission]: | >>> Objective NOT reached in time (2:20) |
[Intermission]: | ACiD/mAurice #AG disconnected |
[Intermission]: | hFE: MOTiF #et.nl disconnected |
[Intermission]: | ACiD/PreZ #AG disconnected |
[Intermission]: | ACiD/Daenji #AG disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.